#ifdef _USE_GLD3_WGL
// Init Mesa internals
_swrast_CreateContext( lpCtx->glCtx );
- _ac_CreateContext( lpCtx->glCtx );
+ _vbo_CreateContext( lpCtx->glCtx );
_tnl_CreateContext( lpCtx->glCtx );
_swsetup_CreateContext( lpCtx->glCtx );
#else
lpCtx->glCtx->Const.MaxTextureSize = 1024;
#endif
+ lpCtx->glCtx->Const.MaxDrawBuffers = 1;
// Setup the Display Driver pointers
dglSetupDDPointers(lpCtx->glCtx);