# GLX extension. All rendering is converted to Xlib calls. No hardware
# acceleration.
+EXTRA_DIST = SConscript
+
+if HAVE_SHARED_GLAPI
+SHARED_GLAPI_LIB = $(top_builddir)/src/mapi/shared-glapi/libglapi.la
+endif
+
AM_CPPFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mesa \
+ -I$(top_srcdir)/src \
+ -I$(top_srcdir)/src/gallium/include \
+ -I$(top_srcdir)/src/gallium/auxiliary \
-I$(top_srcdir)/src/mesa/main \
$(X11_INCLUDES) \
- $(API_DEFINES) \
$(DEFINES)
-if HAVE_X11_DRIVER
-lib_LTLIBRARIES = libGL.la
-endif
+lib_LTLIBRARIES = lib@GL_LIB@.la
-libGL_la_SOURCES = \
+lib@GL_LIB@_la_SOURCES = \
glxapi.h \
glxheader.h \
xfonts.h \
xmesaP.h \
- xm_image.h \
fakeglx.c \
glxapi.c \
xfonts.c \
xm_api.c \
xm_buffer.c \
xm_dd.c \
+ xmesa.h \
+ xmesa_x.h \
xm_line.c \
xm_tri.c
+# Force usage of a C++ linker
+nodist_EXTRA_lib@GL_LIB@_la_SOURCES = dummy.cpp
+
GL_MAJOR = 1
GL_MINOR = 6
GL_PATCH = 0
-libGL_la_LIBADD = \
- $(top_builddir)/src/mesa/libmesa.a \
- $(top_builddir)/src/mapi/glapi/libglapi.a
-libGL_la_LDFLAGS = \
- -version-number $(GL_MAJOR):$(GL_MINOR):$(GL_PATCH) \
+lib@GL_LIB@_la_LIBADD = \
+ $(top_builddir)/src/mesa/libmesa.la \
+ $(top_builddir)/src/mapi/glapi/libglapi.la \
+ $(SHARED_GLAPI_LIB) \
$(GL_LIB_DEPS)
-if HAVE_SHARED_GLAPI
-libGL_la_LDFLAGS += -L$(top_builddir)/$(LIB_DIR) -l$(GLAPI_LIB)
-endif
+lib@GL_LIB@_la_LDFLAGS = \
+ -no-undefined \
+ -version-number $(GL_MAJOR):$(GL_MINOR):$(GL_PATCH) \
+ $(GC_SECTIONS) \
+ $(LD_NO_UNDEFINED)
-# Provide compatibility with scripts for the old Mesa build system for
-# a while by putting a link to the driver into /lib of the build tree.
-all-local: libGL.la
- $(MKDIR_P) $(top_builddir)/$(LIB_DIR);
- ln -f .libs/libGL.so.$(GL_MAJOR).$(GL_MINOR).$(GL_PATCH) $(top_builddir)/$(LIB_DIR)/libGL.so.1
- ln -sf libGL.so.1 $(top_builddir)/$(LIB_DIR)/libGL.so
+include $(top_srcdir)/install-lib-links.mk