/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 7.5
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "glxheader.h"
#include "glxapi.h"
-#include "GL/xmesa.h"
-#include "context.h"
-#include "config.h"
-#include "macros.h"
-#include "imports.h"
-#include "mtypes.h"
-#include "version.h"
+#include "main/context.h"
+#include "main/config.h"
+#include "main/macros.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
+#include "main/version.h"
#include "xfonts.h"
#include "xmesaP.h"
+#ifdef __VMS
+#define sprintf sprintf
+#endif
/* This indicates the client-side GLX API and GLX encoder version. */
#define CLIENT_MAJOR_VERSION 1
"GLX_MESA_pixmap_colormap " \
"GLX_MESA_release_buffers " \
"GLX_ARB_get_proc_address " \
+ "GLX_EXT_texture_from_pixmap " \
"GLX_EXT_visual_info " \
"GLX_EXT_visual_rating " \
- "GLX_SGI_video_sync " \
+ /*"GLX_SGI_video_sync "*/ \
"GLX_SGIX_fbconfig " \
"GLX_SGIX_pbuffer "
-/*
- "GLX_ARB_render_texture"
-*/
-
-/* Silence compiler warnings */
-extern void Fake_glXDummyFunc( void );
-void Fake_glXDummyFunc( void )
-{
- (void) kernel8;
- (void) DitherValues;
- (void) HPCR_DRGB;
- (void) kernel1;
-}
-
/*
* Our fake GLX context will contain a "real" GLX context and an XMesa context.
#define DONT_CARE -1
-#define MAX_VISUALS 100
-static XMesaVisual VisualTable[MAX_VISUALS];
+static XMesaVisual *VisualTable = NULL;
static int NumVisuals = 0;
-
/*
* Test if the given XVisualInfo is usable for Mesa rendering.
*/
-static GLboolean is_usable_visual( XVisualInfo *vinfo )
+static GLboolean
+is_usable_visual( XVisualInfo *vinfo )
{
switch (vinfo->CLASS) {
case StaticGray:
return GL_TRUE;
case StaticColor:
case PseudoColor:
- /* Any StaticColor/PseudoColor visual of at least 4 bits */
- if (vinfo->depth>=4) {
- return GL_TRUE;
- }
- else {
- return GL_FALSE;
- }
+ /* Color-index rendering is not supported. */
+ return GL_FALSE;
case TrueColor:
case DirectColor:
/* Any depth of TrueColor or DirectColor works in RGB mode */
-/*
- * Return the level (overlay, normal, underlay) of a given XVisualInfo.
- * Input: dpy - the X display
- * vinfo - the XVisualInfo to test
- * Return: level of the visual:
- * 0 = normal planes
- * >0 = overlay planes
- * <0 = underlay planes
+/**
+ * Get an array OverlayInfo records for specified screen.
+ * \param dpy the display
+ * \param screen screen number
+ * \param numOverlays returns numver of OverlayInfo records
+ * \return pointer to OverlayInfo array, free with XFree()
*/
-static int level_of_visual( Display *dpy, XVisualInfo *vinfo )
+static OverlayInfo *
+GetOverlayInfo(Display *dpy, int screen, int *numOverlays)
{
Atom overlayVisualsAtom;
- OverlayInfo *overlay_info = NULL;
- int numOverlaysPerScreen;
- Status status;
Atom actualType;
- int actualFormat;
+ Status status;
+ unsigned char *ovInfo;
unsigned long sizeData, bytesLeft;
- int i;
+ int actualFormat;
/*
* The SERVER_OVERLAY_VISUALS property on the root window contains
return 0;
}
- status = XGetWindowProperty(dpy, RootWindow( dpy, vinfo->screen ),
+ status = XGetWindowProperty(dpy, RootWindow(dpy, screen),
overlayVisualsAtom, 0L, (long) 10000, False,
overlayVisualsAtom, &actualType, &actualFormat,
&sizeData, &bytesLeft,
- (unsigned char **) &overlay_info );
+ &ovInfo);
if (status != Success || actualType != overlayVisualsAtom ||
actualFormat != 32 || sizeData < 4) {
/* something went wrong */
- XFree((void *) overlay_info);
+ XFree((void *) ovInfo);
+ *numOverlays = 0;
+ return NULL;
+ }
+
+ *numOverlays = sizeData / 4;
+ return (OverlayInfo *) ovInfo;
+}
+
+
+
+/**
+ * Return the level (overlay, normal, underlay) of a given XVisualInfo.
+ * Input: dpy - the X display
+ * vinfo - the XVisualInfo to test
+ * Return: level of the visual:
+ * 0 = normal planes
+ * >0 = overlay planes
+ * <0 = underlay planes
+ */
+static int
+level_of_visual( Display *dpy, XVisualInfo *vinfo )
+{
+ OverlayInfo *overlay_info;
+ int numOverlaysPerScreen, i;
+
+ overlay_info = GetOverlayInfo(dpy, vinfo->screen, &numOverlaysPerScreen);
+ if (!overlay_info) {
return 0;
}
/* search the overlay visual list for the visual ID of interest */
- numOverlaysPerScreen = (int) (sizeData / 4);
- for (i=0;i<numOverlaysPerScreen;i++) {
- OverlayInfo *ov;
- ov = overlay_info + i;
- if (ov->overlay_visual==vinfo->visualid) {
+ for (i = 0; i < numOverlaysPerScreen; i++) {
+ const OverlayInfo *ov = overlay_info + i;
+ if (ov->overlay_visual == vinfo->visualid) {
/* found the visual */
if (/*ov->transparent_type==1 &&*/ ov->layer!=0) {
int level = ov->layer;
*/
static XMesaVisual
save_glx_visual( Display *dpy, XVisualInfo *vinfo,
- GLboolean rgbFlag, GLboolean alphaFlag, GLboolean dbFlag,
+ GLboolean alphaFlag, GLboolean dbFlag,
GLboolean stereoFlag,
GLint depth_size, GLint stencil_size,
GLint accumRedSize, GLint accumGreenSize,
GLint accumBlueSize, GLint accumAlphaSize,
- GLint level )
+ GLint level, GLint numAuxBuffers )
{
GLboolean ximageFlag = GL_TRUE;
XMesaVisual xmvis;
}
}
+ if (stereoFlag) {
+ /* stereo not supported */
+ return NULL;
+ }
+
/* Comparing IDs uses less memory but sometimes fails. */
/* XXX revisit this after 3.0 is finished. */
if (_mesa_getenv("MESA_GLX_VISUAL_HACK"))
else
comparePointers = GL_FALSE;
+ /* Force the visual to have an alpha channel */
+ if (_mesa_getenv("MESA_GLX_FORCE_ALPHA"))
+ alphaFlag = GL_TRUE;
+
/* First check if a matching visual is already in the list */
for (i=0; i<NumVisuals; i++) {
XMesaVisual v = VisualTable[i];
if (v->display == dpy
- && v->level == level
+ && v->mesa_visual.level == level
+ && v->mesa_visual.numAuxBuffers == numAuxBuffers
&& v->ximage_flag == ximageFlag
- && v->mesa_visual.rgbMode == rgbFlag
&& v->mesa_visual.doubleBufferMode == dbFlag
&& v->mesa_visual.stereoMode == stereoFlag
&& (v->mesa_visual.alphaBits > 0) == alphaFlag
/* Create a new visual and add it to the list. */
- if (NumVisuals >= MAX_VISUALS) {
- _mesa_problem(NULL, "GLX Error: maximum number of visuals exceeded");
- return NULL;
- }
-
- xmvis = XMesaCreateVisual( dpy, vinfo, rgbFlag, alphaFlag, dbFlag,
+ xmvis = XMesaCreateVisual( dpy, vinfo, GL_TRUE, alphaFlag, dbFlag,
stereoFlag, ximageFlag,
depth_size, stencil_size,
accumRedSize, accumBlueSize,
* if we need to search for it in find_glx_visual().
*/
xmvis->vishandle = vinfo;
+ /* Allocate more space for additional visual */
+ VisualTable = (XMesaVisual *) _mesa_realloc( VisualTable,
+ sizeof(XMesaVisual) * NumVisuals,
+ sizeof(XMesaVisual) * (NumVisuals + 1));
/* add xmvis to the list */
VisualTable[NumVisuals] = xmvis;
NumVisuals++;
+ /* XXX minor hack, because XMesaCreateVisual doesn't support an
+ * aux buffers parameter.
+ */
+ xmvis->mesa_visual.numAuxBuffers = numAuxBuffers;
}
return xmvis;
}
+/**
+ * Return the default number of bits for the Z buffer.
+ * If defined, use the MESA_GLX_DEPTH_BITS env var value.
+ * Otherwise, use the DEFAULT_SOFTWARE_DEPTH_BITS constant.
+ * XXX probably do the same thing for stencil, accum, etc.
+ */
+static GLint
+default_depth_bits(void)
+{
+ int zBits;
+ const char *zEnv = _mesa_getenv("MESA_GLX_DEPTH_BITS");
+ if (zEnv)
+ zBits = atoi(zEnv);
+ else
+ zBits = DEFAULT_SOFTWARE_DEPTH_BITS;
+ return zBits;
+}
+
+static GLint
+default_alpha_bits(void)
+{
+ int aBits;
+ const char *aEnv = _mesa_getenv("MESA_GLX_ALPHA_BITS");
+ if (aEnv)
+ aBits = atoi(aEnv);
+ else
+ aBits = 0;
+ return aBits;
+}
+
+static GLint
+default_accum_bits(void)
+{
+ return 16;
+}
+
+
/*
* Create a GLX visual from a regular XVisualInfo.
create_glx_visual( Display *dpy, XVisualInfo *visinfo )
{
int vislevel;
+ GLint zBits = default_depth_bits();
+ GLint accBits = default_accum_bits();
+ GLboolean alphaFlag = default_alpha_bits() > 0;
vislevel = level_of_visual( dpy, visinfo );
if (vislevel) {
- /* Configure this visual as a CI, single-buffered overlay */
- return save_glx_visual( dpy, visinfo,
- GL_FALSE, /* rgb */
- GL_FALSE, /* alpha */
- GL_FALSE, /* double */
- GL_FALSE, /* stereo */
- 0, /* depth bits */
- 0, /* stencil bits */
- 0,0,0,0, /* accum bits */
- vislevel /* level */
- );
+ /* Color-index rendering to overlays is not supported. */
+ return NULL;
}
else if (is_usable_visual( visinfo )) {
- if (_mesa_getenv("MESA_GLX_FORCE_CI")) {
- /* Configure this visual as a COLOR INDEX visual. */
- return save_glx_visual( dpy, visinfo,
- GL_FALSE, /* rgb */
- GL_FALSE, /* alpha */
- GL_TRUE, /* double */
- GL_FALSE, /* stereo */
- DEFAULT_SOFTWARE_DEPTH_BITS,
- 8 * sizeof(GLstencil),
- 0 * sizeof(GLaccum), /* r */
- 0 * sizeof(GLaccum), /* g */
- 0 * sizeof(GLaccum), /* b */
- 0 * sizeof(GLaccum), /* a */
- 0 /* level */
- );
- }
- else {
- /* Configure this visual as RGB, double-buffered, depth-buffered. */
- /* This is surely wrong for some people's needs but what else */
- /* can be done? They should use glXChooseVisual(). */
- return save_glx_visual( dpy, visinfo,
- GL_TRUE, /* rgb */
- GL_FALSE, /* alpha */
- GL_TRUE, /* double */
- GL_FALSE, /* stereo */
- DEFAULT_SOFTWARE_DEPTH_BITS,
- 8 * sizeof(GLstencil),
- 8 * sizeof(GLaccum), /* r */
- 8 * sizeof(GLaccum), /* g */
- 8 * sizeof(GLaccum), /* b */
- 8 * sizeof(GLaccum), /* a */
- 0 /* level */
- );
- }
+ /* Configure this visual as RGB, double-buffered, depth-buffered. */
+ /* This is surely wrong for some people's needs but what else */
+ /* can be done? They should use glXChooseVisual(). */
+ return save_glx_visual( dpy, visinfo,
+ alphaFlag, /* alpha */
+ GL_TRUE, /* double */
+ GL_FALSE, /* stereo */
+ zBits,
+ STENCIL_BITS,
+ accBits, /* r */
+ accBits, /* g */
+ accBits, /* b */
+ accBits, /* a */
+ 0, /* level */
+ 0 /* numAux */
+ );
}
else {
_mesa_warning(NULL, "Mesa: error in glXCreateContext: bad visual\n");
-/*
+/**
* Return the transparent pixel value for a GLX visual.
* Input: glxvis - the glx_visual
* Return: a pixel value or -1 if no transparent pixel
*/
-static int transparent_pixel( XMesaVisual glxvis )
+static int
+transparent_pixel( XMesaVisual glxvis )
{
Display *dpy = glxvis->display;
XVisualInfo *vinfo = glxvis->visinfo;
- Atom overlayVisualsAtom;
- OverlayInfo *overlay_info = NULL;
- int numOverlaysPerScreen;
- Status status;
- Atom actualType;
- int actualFormat;
- unsigned long sizeData, bytesLeft;
- int i;
-
- /*
- * The SERVER_OVERLAY_VISUALS property on the root window contains
- * a list of overlay visuals. Get that list now.
- */
- overlayVisualsAtom = XInternAtom(dpy,"SERVER_OVERLAY_VISUALS", True);
- if (overlayVisualsAtom == None) {
- return -1;
- }
-
- status = XGetWindowProperty(dpy, RootWindow( dpy, vinfo->screen ),
- overlayVisualsAtom, 0L, (long) 10000, False,
- overlayVisualsAtom, &actualType, &actualFormat,
- &sizeData, &bytesLeft,
- (unsigned char **) &overlay_info );
+ OverlayInfo *overlay_info;
+ int numOverlaysPerScreen, i;
- if (status != Success || actualType != overlayVisualsAtom ||
- actualFormat != 32 || sizeData < 4) {
- /* something went wrong */
- XFree((void *) overlay_info);
+ overlay_info = GetOverlayInfo(dpy, vinfo->screen, &numOverlaysPerScreen);
+ if (!overlay_info) {
return -1;
}
- /* search the overlay visual list for the visual ID of interest */
- numOverlaysPerScreen = (int) (sizeData / 4);
- for (i=0;i<numOverlaysPerScreen;i++) {
- OverlayInfo *ov;
- ov = overlay_info + i;
- if (ov->overlay_visual==vinfo->visualid) {
+ for (i = 0; i < numOverlaysPerScreen; i++) {
+ const OverlayInfo *ov = overlay_info + i;
+ if (ov->overlay_visual == vinfo->visualid) {
/* found it! */
- if (ov->transparent_type==0) {
+ if (ov->transparent_type == 0) {
/* type 0 indicates no transparency */
XFree((void *) overlay_info);
return -1;
-/*
+/**
* Try to get an X visual which matches the given arguments.
*/
-static XVisualInfo *get_visual( Display *dpy, int scr,
- unsigned int depth, int xclass )
+static XVisualInfo *
+get_visual( Display *dpy, int scr, unsigned int depth, int xclass )
{
XVisualInfo temp, *vis;
long mask;
* varname - the name of the environment variable
* Return: an XVisualInfo pointer to NULL if error.
*/
-static XVisualInfo *get_env_visual(Display *dpy, int scr, const char *varname)
+static XVisualInfo *
+get_env_visual(Display *dpy, int scr, const char *varname)
{
char value[100], type[100];
int depth, xclass = -1;
return NULL;
}
- _mesa_strncpy( value, _mesa_getenv(varname), 100 );
+ strncpy( value, _mesa_getenv(varname), 100 );
value[99] = 0;
sscanf( value, "%s %d", type, &depth );
- if (_mesa_strcmp(type,"TrueColor")==0) xclass = TrueColor;
- else if (_mesa_strcmp(type,"DirectColor")==0) xclass = DirectColor;
- else if (_mesa_strcmp(type,"PseudoColor")==0) xclass = PseudoColor;
- else if (_mesa_strcmp(type,"StaticColor")==0) xclass = StaticColor;
- else if (_mesa_strcmp(type,"GrayScale")==0) xclass = GrayScale;
- else if (_mesa_strcmp(type,"StaticGray")==0) xclass = StaticGray;
+ if (strcmp(type,"TrueColor")==0) xclass = TrueColor;
+ else if (strcmp(type,"DirectColor")==0) xclass = DirectColor;
+ else if (strcmp(type,"GrayScale")==0) xclass = GrayScale;
+ else if (strcmp(type,"StaticGray")==0) xclass = StaticGray;
if (xclass>-1 && depth>0) {
vis = get_visual( dpy, scr, depth, xclass );
/*
* Select an X visual which satisfies the RGBA/CI flag and minimum depth.
* Input: dpy, screen - X display and screen number
- * rgba - GL_TRUE = RGBA mode, GL_FALSE = CI mode
* min_depth - minimum visual depth
* preferred_class - preferred GLX visual class or DONT_CARE
* Return: pointer to an XVisualInfo or NULL.
*/
-static XVisualInfo *choose_x_visual( Display *dpy, int screen,
- GLboolean rgba, int min_depth,
- int preferred_class )
+static XVisualInfo *
+choose_x_visual(Display *dpy, int screen, int min_depth, int preferred_class)
{
XVisualInfo *vis;
int xclass, visclass = 0;
int depth;
- if (rgba) {
- Atom hp_cr_maps = XInternAtom(dpy, "_HP_RGB_SMOOTH_MAP_LIST", True);
- /* First see if the MESA_RGB_VISUAL env var is defined */
- vis = get_env_visual( dpy, screen, "MESA_RGB_VISUAL" );
- if (vis) {
- return vis;
- }
- /* Otherwise, search for a suitable visual */
- if (preferred_class==DONT_CARE) {
- for (xclass=0;xclass<6;xclass++) {
- switch (xclass) {
- case 0: visclass = TrueColor; break;
- case 1: visclass = DirectColor; break;
- case 2: visclass = PseudoColor; break;
- case 3: visclass = StaticColor; break;
- case 4: visclass = GrayScale; break;
- case 5: visclass = StaticGray; break;
- }
- if (min_depth==0) {
- /* start with shallowest */
- for (depth=0;depth<=32;depth++) {
- if (visclass==TrueColor && depth==8 && !hp_cr_maps) {
- /* Special case: try to get 8-bit PseudoColor before */
- /* 8-bit TrueColor */
- vis = get_visual( dpy, screen, 8, PseudoColor );
- if (vis) {
- return vis;
- }
- }
- vis = get_visual( dpy, screen, depth, visclass );
- if (vis) {
- return vis;
- }
- }
- }
- else {
- /* start with deepest */
- for (depth=32;depth>=min_depth;depth--) {
- if (visclass==TrueColor && depth==8 && !hp_cr_maps) {
- /* Special case: try to get 8-bit PseudoColor before */
- /* 8-bit TrueColor */
- vis = get_visual( dpy, screen, 8, PseudoColor );
- if (vis) {
- return vis;
- }
- }
- vis = get_visual( dpy, screen, depth, visclass );
- if (vis) {
- return vis;
- }
- }
- }
- }
- }
- else {
- /* search for a specific visual class */
- switch (preferred_class) {
- case GLX_TRUE_COLOR_EXT: visclass = TrueColor; break;
- case GLX_DIRECT_COLOR_EXT: visclass = DirectColor; break;
- case GLX_PSEUDO_COLOR_EXT: visclass = PseudoColor; break;
- case GLX_STATIC_COLOR_EXT: visclass = StaticColor; break;
- case GLX_GRAY_SCALE_EXT: visclass = GrayScale; break;
- case GLX_STATIC_GRAY_EXT: visclass = StaticGray; break;
- default: return NULL;
- }
- if (min_depth==0) {
- /* start with shallowest */
- for (depth=0;depth<=32;depth++) {
- vis = get_visual( dpy, screen, depth, visclass );
- if (vis) {
- return vis;
- }
- }
- }
- else {
- /* start with deepest */
- for (depth=32;depth>=min_depth;depth--) {
- vis = get_visual( dpy, screen, depth, visclass );
- if (vis) {
- return vis;
- }
- }
- }
+ /* First see if the MESA_RGB_VISUAL env var is defined */
+ vis = get_env_visual( dpy, screen, "MESA_RGB_VISUAL" );
+ if (vis) {
+ return vis;
+ }
+ /* Otherwise, search for a suitable visual */
+ if (preferred_class==DONT_CARE) {
+ for (xclass=0;xclass<4;xclass++) {
+ switch (xclass) {
+ case 0: visclass = TrueColor; break;
+ case 1: visclass = DirectColor; break;
+ case 2: visclass = GrayScale; break;
+ case 3: visclass = StaticGray; break;
+ }
+ if (min_depth==0) {
+ /* start with shallowest */
+ for (depth=0;depth<=32;depth++) {
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
+ }
+ else {
+ /* start with deepest */
+ for (depth=32;depth>=min_depth;depth--) {
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
+ }
}
}
else {
- /* First see if the MESA_CI_VISUAL env var is defined */
- vis = get_env_visual( dpy, screen, "MESA_CI_VISUAL" );
- if (vis) {
- return vis;
+ /* search for a specific visual class */
+ switch (preferred_class) {
+ case GLX_TRUE_COLOR_EXT: visclass = TrueColor; break;
+ case GLX_DIRECT_COLOR_EXT: visclass = DirectColor; break;
+ case GLX_GRAY_SCALE_EXT: visclass = GrayScale; break;
+ case GLX_STATIC_GRAY_EXT: visclass = StaticGray; break;
+ case GLX_PSEUDO_COLOR_EXT:
+ case GLX_STATIC_COLOR_EXT:
+ default: return NULL;
}
- /* Otherwise, search for a suitable visual, starting with shallowest */
- if (preferred_class==DONT_CARE) {
- for (xclass=0;xclass<4;xclass++) {
- switch (xclass) {
- case 0: visclass = PseudoColor; break;
- case 1: visclass = StaticColor; break;
- case 2: visclass = GrayScale; break;
- case 3: visclass = StaticGray; break;
- }
- /* try 8-bit up through 16-bit */
- for (depth=8;depth<=16;depth++) {
- vis = get_visual( dpy, screen, depth, visclass );
- if (vis) {
- return vis;
- }
- }
- /* try min_depth up to 8-bit */
- for (depth=min_depth;depth<8;depth++) {
- vis = get_visual( dpy, screen, depth, visclass );
- if (vis) {
- return vis;
- }
- }
- }
+ if (min_depth==0) {
+ /* start with shallowest */
+ for (depth=0;depth<=32;depth++) {
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
}
else {
- /* search for a specific visual class */
- switch (preferred_class) {
- case GLX_TRUE_COLOR_EXT: visclass = TrueColor; break;
- case GLX_DIRECT_COLOR_EXT: visclass = DirectColor; break;
- case GLX_PSEUDO_COLOR_EXT: visclass = PseudoColor; break;
- case GLX_STATIC_COLOR_EXT: visclass = StaticColor; break;
- case GLX_GRAY_SCALE_EXT: visclass = GrayScale; break;
- case GLX_STATIC_GRAY_EXT: visclass = StaticGray; break;
- default: return NULL;
- }
- /* try 8-bit up through 16-bit */
- for (depth=8;depth<=16;depth++) {
- vis = get_visual( dpy, screen, depth, visclass );
- if (vis) {
- return vis;
- }
- }
- /* try min_depth up to 8-bit */
- for (depth=min_depth;depth<8;depth++) {
- vis = get_visual( dpy, screen, depth, visclass );
- if (vis) {
- return vis;
- }
- }
+ /* start with deepest */
+ for (depth=32;depth>=min_depth;depth--) {
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
}
}
* preferred_class - preferred GLX visual class or DONT_CARE
* Return: pointer to an XVisualInfo or NULL.
*/
-static XVisualInfo *choose_x_overlay_visual( Display *dpy, int scr,
- GLboolean rgbFlag,
- int level, int trans_type,
- int trans_value,
- int min_depth,
- int preferred_class )
+static XVisualInfo *
+choose_x_overlay_visual( Display *dpy, int scr,
+ int level, int trans_type, int trans_value,
+ int min_depth, int preferred_class )
{
- Atom overlayVisualsAtom;
OverlayInfo *overlay_info;
int numOverlaysPerScreen;
- Status status;
- Atom actualType;
- int actualFormat;
- unsigned long sizeData, bytesLeft;
int i;
XVisualInfo *deepvis;
int deepest;
default: preferred_class = DONT_CARE;
}
- /*
- * The SERVER_OVERLAY_VISUALS property on the root window contains
- * a list of overlay visuals. Get that list now.
- */
- overlayVisualsAtom = XInternAtom(dpy,"SERVER_OVERLAY_VISUALS", True);
- if (overlayVisualsAtom == (Atom) None) {
- return NULL;
- }
-
- status = XGetWindowProperty(dpy, RootWindow( dpy, scr ),
- overlayVisualsAtom, 0L, (long) 10000, False,
- overlayVisualsAtom, &actualType, &actualFormat,
- &sizeData, &bytesLeft,
- (unsigned char **) &overlay_info );
-
- if (status != Success || actualType != overlayVisualsAtom ||
- actualFormat != 32 || sizeData < 4) {
- /* something went wrong */
+ overlay_info = GetOverlayInfo(dpy, scr, &numOverlaysPerScreen);
+ if (!overlay_info) {
return NULL;
}
deepest = min_depth;
deepvis = NULL;
- numOverlaysPerScreen = (int) (sizeData / 4);
- for (i=0;i<numOverlaysPerScreen;i++) {
+ for (i = 0; i < numOverlaysPerScreen; i++) {
+ const OverlayInfo *ov = overlay_info + i;
XVisualInfo *vislist, vistemplate;
int count;
- OverlayInfo *ov;
- ov = overlay_info + i;
if (ov->layer!=level) {
/* failed overlay level criteria */
continue;
}
- /* if RGB was requested, make sure we have True/DirectColor */
- if (rgbFlag && vislist->CLASS != TrueColor
- && vislist->CLASS != DirectColor)
- continue;
-
- /* if CI was requested, make sure we have a color indexed visual */
- if (!rgbFlag
- && (vislist->CLASS == TrueColor || vislist->CLASS == DirectColor))
+ /* Color-index rendering is not supported. Make sure we have True/DirectColor */
+ if (vislist->CLASS != TrueColor && vislist->CLASS != DirectColor)
continue;
if (deepvis==NULL || vislist->depth > deepest) {
}
+/**********************************************************************/
+/*** Display-related functions ***/
+/**********************************************************************/
+
+
+/**
+ * Free all XMesaVisuals which are associated with the given display.
+ */
+static void
+destroy_visuals_on_display(Display *dpy)
+{
+ int i;
+ for (i = 0; i < NumVisuals; i++) {
+ if (VisualTable[i]->display == dpy) {
+ /* remove this visual */
+ int j;
+ free(VisualTable[i]);
+ for (j = i; j < NumVisuals - 1; j++)
+ VisualTable[j] = VisualTable[j + 1];
+ NumVisuals--;
+ }
+ }
+}
+
+
+/**
+ * Called from XCloseDisplay() to let us free our display-related data.
+ */
+static int
+close_display_callback(Display *dpy, XExtCodes *codes)
+{
+ destroy_visuals_on_display(dpy);
+ xmesa_destroy_buffers_on_display(dpy);
+ return 0;
+}
+
+
+/**
+ * Look for the named extension on given display and return a pointer
+ * to the _XExtension data, or NULL if extension not found.
+ */
+static _XExtension *
+lookup_extension(Display *dpy, const char *extName)
+{
+ _XExtension *ext;
+ for (ext = dpy->ext_procs; ext; ext = ext->next) {
+ if (ext->name && strcmp(ext->name, extName) == 0) {
+ return ext;
+ }
+ }
+ return NULL;
+}
+
+
+/**
+ * Whenever we're given a new Display pointer, call this function to
+ * register our close_display_callback function.
+ */
+static void
+register_with_display(Display *dpy)
+{
+ const char *extName = "MesaGLX";
+ _XExtension *ext;
+
+ ext = lookup_extension(dpy, extName);
+ if (!ext) {
+ XExtCodes *c = XAddExtension(dpy);
+ ext = dpy->ext_procs; /* new extension is at head of list */
+ assert(c->extension == ext->codes.extension);
+ (void) c; /* silence warning */
+ ext->name = _mesa_strdup(extName);
+ ext->close_display = close_display_callback;
+ }
+}
+
+
/**********************************************************************/
/*** Begin Fake GLX API Functions ***/
/**********************************************************************/
-static XMesaVisual choose_visual( Display *dpy, int screen, const int *list )
+/**
+ * Helper used by glXChooseVisual and glXChooseFBConfig.
+ * The fbConfig parameter must be GL_FALSE for the former and GL_TRUE for
+ * the later.
+ * In either case, the attribute list is terminated with the value 'None'.
+ */
+static XMesaVisual
+choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig )
{
+ const GLboolean rgbModeDefault = fbConfig;
const int *parselist;
XVisualInfo *vis;
int min_ci = 0;
int min_red=0, min_green=0, min_blue=0;
- GLboolean rgb_flag = GL_FALSE;
+ GLboolean rgb_flag = rgbModeDefault;
GLboolean alpha_flag = GL_FALSE;
GLboolean double_flag = GL_FALSE;
GLboolean stereo_flag = GL_FALSE;
int trans_value = DONT_CARE;
GLint caveat = DONT_CARE;
XMesaVisual xmvis = NULL;
+ int desiredVisualID = -1;
+ int numAux = 0;
parselist = list;
switch (*parselist) {
case GLX_USE_GL:
- /* ignore */
- parselist++;
+ if (fbConfig) {
+ /* invalid token */
+ return NULL;
+ }
+ else {
+ /* skip */
+ parselist++;
+ }
break;
case GLX_BUFFER_SIZE:
parselist++;
level = *parselist++;
break;
case GLX_RGBA:
- rgb_flag = GL_TRUE;
- parselist++;
+ if (fbConfig) {
+ /* invalid token */
+ return NULL;
+ }
+ else {
+ rgb_flag = GL_TRUE;
+ parselist++;
+ }
break;
case GLX_DOUBLEBUFFER:
- double_flag = GL_TRUE;
- parselist++;
+ parselist++;
+ if (fbConfig) {
+ double_flag = *parselist++;
+ }
+ else {
+ double_flag = GL_TRUE;
+ }
break;
case GLX_STEREO:
- stereo_flag = GL_TRUE;
- return NULL;
+ parselist++;
+ if (fbConfig) {
+ stereo_flag = *parselist++;
+ }
+ else {
+ stereo_flag = GL_TRUE;
+ }
+ break;
case GLX_AUX_BUFFERS:
- /* ignore */
- parselist++;
parselist++;
+ numAux = *parselist++;
+ if (numAux > MAX_AUX_BUFFERS)
+ return NULL;
break;
case GLX_RED_SIZE:
parselist++;
parselist++;
{
GLint size = *parselist++;
- alpha_flag = size>0 ? 1 : 0;
+ alpha_flag = size ? GL_TRUE : GL_FALSE;
}
break;
case GLX_DEPTH_SIZE:
* GLX_ARB_multisample
*/
case GLX_SAMPLE_BUFFERS_ARB:
- /* ms not supported */
- return NULL;
case GLX_SAMPLES_ARB:
- /* ms not supported */
- return NULL;
+ parselist++;
+ if (*parselist++ != 0)
+ /* ms not supported */
+ return NULL;
+ break;
/*
* FBConfig attribs.
*/
case GLX_RENDER_TYPE:
+ if (!fbConfig)
+ return NULL;
parselist++;
- if (*parselist == GLX_RGBA_BIT) {
+ if (*parselist & GLX_RGBA_BIT) {
rgb_flag = GL_TRUE;
}
- else if (*parselist == GLX_COLOR_INDEX_BIT) {
+ else if (*parselist & GLX_COLOR_INDEX_BIT) {
rgb_flag = GL_FALSE;
}
else if (*parselist == 0) {
parselist++;
break;
case GLX_DRAWABLE_TYPE:
+ if (!fbConfig)
+ return NULL;
parselist++;
if (*parselist & ~(GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT)) {
return NULL; /* bad bit */
}
parselist++;
break;
+ case GLX_FBCONFIG_ID:
+ if (!fbConfig)
+ return NULL;
+ parselist++;
+ desiredVisualID = *parselist++;
+ break;
+ case GLX_X_RENDERABLE:
+ if (!fbConfig)
+ return NULL;
+ parselist += 2;
+ /* ignore */
+ break;
+
+#ifdef GLX_EXT_texture_from_pixmap
+ case GLX_BIND_TO_TEXTURE_RGB_EXT:
+ parselist++; /*skip*/
+ break;
+ case GLX_BIND_TO_TEXTURE_RGBA_EXT:
+ parselist++; /*skip*/
+ break;
+ case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
+ parselist++; /*skip*/
+ break;
+ case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
+ parselist++;
+ if (*parselist & ~(GLX_TEXTURE_1D_BIT_EXT |
+ GLX_TEXTURE_2D_BIT_EXT |
+ GLX_TEXTURE_RECTANGLE_BIT_EXT)) {
+ /* invalid bit */
+ return NULL;
+ }
+ break;
+ case GLX_Y_INVERTED_EXT:
+ parselist++; /*skip*/
+ break;
+#endif
case None:
+ /* end of list */
break;
default:
}
}
+ if (!rgb_flag)
+ return NULL;
+
(void) caveat;
/*
* double buffering, depth buffer, etc. will be associated with the X
* visual and stored in the VisualTable[].
*/
- if (level==0) {
- /* normal color planes */
- if (rgb_flag) {
- /* Get an RGB visual */
- int min_rgb = min_red + min_green + min_blue;
- if (min_rgb>1 && min_rgb<8) {
- /* a special case to be sure we can get a monochrome visual */
- min_rgb = 1;
- }
- vis = choose_x_visual( dpy, screen, rgb_flag, min_rgb, visual_type );
- }
- else {
- /* Get a color index visual */
- vis = choose_x_visual( dpy, screen, rgb_flag, min_ci, visual_type );
- accumRedSize = accumGreenSize = accumBlueSize = accumAlphaSize = 0;
+ if (desiredVisualID != -1) {
+ /* try to get a specific visual, by visualID */
+ XVisualInfo temp;
+ int n;
+ temp.visualid = desiredVisualID;
+ temp.screen = screen;
+ vis = XGetVisualInfo(dpy, VisualIDMask | VisualScreenMask, &temp, &n);
+ if (vis) {
+ /* give the visual some useful GLX attributes */
+ double_flag = GL_TRUE;
+ if (vis->depth <= 8)
+ return NULL;
+ depth_size = default_depth_bits();
+ stencil_size = STENCIL_BITS;
+ /* XXX accum??? */
}
}
else {
- /* over/underlay planes */
- if (rgb_flag) {
- /* rgba overlay */
- int min_rgb = min_red + min_green + min_blue;
- if (min_rgb>1 && min_rgb<8) {
- /* a special case to be sure we can get a monochrome visual */
- min_rgb = 1;
- }
- vis = choose_x_overlay_visual( dpy, screen, rgb_flag, level,
- trans_type, trans_value, min_rgb, visual_type );
+ /* RGB visual */
+ int min_rgb = min_red + min_green + min_blue;
+ if (min_rgb>1 && min_rgb<8) {
+ /* a special case to be sure we can get a monochrome visual */
+ min_rgb = 1;
+ }
+
+ if (level==0) {
+ vis = choose_x_visual(dpy, screen, min_rgb, visual_type);
}
else {
- /* color index overlay */
- vis = choose_x_overlay_visual( dpy, screen, rgb_flag, level,
- trans_type, trans_value, min_ci, visual_type );
+ vis = choose_x_overlay_visual(dpy, screen, level,
+ trans_type, trans_value, min_rgb, visual_type);
}
}
* return 16 to maintain performance with earlier versions of Mesa.
*/
if (depth_size > 24)
- depth_size = 31; /* 32 causes int overflow problems */
+ depth_size = 32;
else if (depth_size > 16)
depth_size = 24;
- else if (depth_size > 0)
- depth_size = DEFAULT_SOFTWARE_DEPTH_BITS; /*16*/
+ else if (depth_size > 0) {
+ depth_size = default_depth_bits();
+ }
+
+ if (!alpha_flag) {
+ alpha_flag = default_alpha_bits() > 0;
+ }
/* we only support one size of stencil and accum buffers. */
if (stencil_size > 0)
stencil_size = STENCIL_BITS;
if (accumRedSize > 0 || accumGreenSize > 0 || accumBlueSize > 0 ||
accumAlphaSize > 0) {
- accumRedSize = ACCUM_BITS;
- accumGreenSize = ACCUM_BITS;
- accumBlueSize = ACCUM_BITS;
- accumAlphaSize = alpha_flag ? ACCUM_BITS : 0;
+ accumRedSize =
+ accumGreenSize =
+ accumBlueSize = default_accum_bits();
+ accumAlphaSize = alpha_flag ? accumRedSize : 0;
}
- xmvis = save_glx_visual( dpy, vis, rgb_flag, alpha_flag, double_flag,
+ xmvis = save_glx_visual( dpy, vis, alpha_flag, double_flag,
stereo_flag, depth_size, stencil_size,
accumRedSize, accumGreenSize,
- accumBlueSize, accumAlphaSize, level );
+ accumBlueSize, accumAlphaSize, level, numAux );
}
return xmvis;
static XVisualInfo *
Fake_glXChooseVisual( Display *dpy, int screen, int *list )
{
- XMesaVisual xmvis = choose_visual(dpy, screen, list);
+ XMesaVisual xmvis;
+
+ /* register ourselves as an extension on this display */
+ register_with_display(dpy);
+
+ xmvis = choose_visual(dpy, screen, list, GL_FALSE);
if (xmvis) {
#if 0
return xmvis->vishandle;
#else
/* create a new vishandle - the cached one may be stale */
- xmvis->vishandle = (XVisualInfo *) _mesa_malloc(sizeof(XVisualInfo));
+ xmvis->vishandle = (XVisualInfo *) malloc(sizeof(XVisualInfo));
if (xmvis->vishandle) {
- _mesa_memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo));
+ memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo));
}
return xmvis->vishandle;
#endif
}
+/**
+ * Init basic fields of a new fake_glx_context.
+ */
+static void
+init_glx_context(struct fake_glx_context *glxCtx, Display *dpy)
+{
+ /* Always return True. See if anyone's confused... */
+ GLboolean direct = GL_TRUE;
+
+ glxCtx->xmesaContext->direct = direct;
+ glxCtx->glxContext.isDirect = direct;
+ glxCtx->glxContext.currentDpy = dpy;
+ glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
+
+ assert((void *) glxCtx == (void *) &(glxCtx->glxContext));
+}
+
+
+
static GLXContext
Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo,
GLXContext share_list, Bool direct )
return 0;
/* deallocate unused windows/buffers */
+#if 0
XMesaGarbageCollect();
+#endif
xmvis = find_glx_visual( dpy, visinfo );
if (!xmvis) {
xmvis = create_glx_visual( dpy, visinfo );
if (!xmvis) {
/* unusable visual */
- FREE(glxCtx);
+ free(glxCtx);
return NULL;
}
}
glxCtx->xmesaContext = XMesaCreateContext(xmvis,
shareCtx ? shareCtx->xmesaContext : NULL);
if (!glxCtx->xmesaContext) {
- FREE(glxCtx);
+ free(glxCtx);
return NULL;
}
- glxCtx->xmesaContext->direct = GL_FALSE;
- glxCtx->glxContext.isDirect = GL_FALSE;
- glxCtx->glxContext.currentDpy = dpy;
- glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
-
- assert((void *) glxCtx == (void *) &(glxCtx->glxContext));
+ init_glx_context(glxCtx, dpy);
return (GLXContext) glxCtx;
}
}
if (!drawBuffer) {
/* drawable must be a new window! */
- drawBuffer = XMesaCreateWindowBuffer2( xmctx->xm_visual, draw, xmctx);
+ drawBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, draw );
if (!drawBuffer) {
/* Out of memory, or context/drawable depth mismatch */
return False;
}
+#ifdef FX
+ FXcreateContext( xmctx->xm_visual, draw, xmctx, drawBuffer );
+#endif
}
/* Find the XMesaBuffer which corresponds to the GLXDrawable 'read' */
}
if (!readBuffer) {
/* drawable must be a new window! */
- readBuffer = XMesaCreateWindowBuffer2(glxCtx->xmesaContext->xm_visual,
- read, xmctx);
+ readBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, read );
if (!readBuffer) {
/* Out of memory, or context/drawable depth mismatch */
return False;
}
+#ifdef FX
+ FXcreateContext( xmctx->xm_visual, read, xmctx, readBuffer );
+#endif
}
MakeCurrent_PrevContext = ctx;
if (XMesaMakeCurrent2(xmctx, drawBuffer, readBuffer)) {
((__GLXcontext *) ctx)->currentDpy = dpy;
((__GLXcontext *) ctx)->currentDrawable = draw;
-#ifndef GLX_BUILT_IN_XMESA
((__GLXcontext *) ctx)->currentReadable = read;
-#else
- __glXSetCurrentContext(ctx);
-#endif
return True;
}
else {
MakeCurrent_PrevReadable = 0;
MakeCurrent_PrevDrawBuffer = 0;
MakeCurrent_PrevReadBuffer = 0;
-#ifdef GLX_BUILT_IN_XMESA
- /* XXX bind dummy context with __glXSetCurrentContext(ctx); */
-#endif
return True;
}
else {
}
-
static Bool
Fake_glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx )
{
}
-
static GLXPixmap
Fake_glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap )
{
if (!b) {
return 0;
}
- return b->frontbuffer;
+ return b->frontxrb->pixmap;
}
if (!b) {
return 0;
}
- return b->frontbuffer;
+ return b->frontxrb->pixmap;
}
}
-
static void
Fake_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
unsigned long mask )
XMesaContext xm_src = fakeSrc->xmesaContext;
XMesaContext xm_dst = fakeDst->xmesaContext;
(void) dpy;
+ if (MakeCurrent_PrevContext == src) {
+ _mesa_Flush();
+ }
_mesa_copy_context( &(xm_src->mesa), &(xm_dst->mesa), (GLuint) mask );
}
-
static Bool
-Fake_glXQueryExtension( Display *dpy, int *errorb, int *event )
+Fake_glXQueryExtension( Display *dpy, int *errorBase, int *eventBase )
{
+ int op, ev, err;
/* Mesa's GLX isn't really an X extension but we try to act like one. */
- (void) dpy;
- (void) errorb;
- (void) event;
- return True;
+ if (!XQueryExtension(dpy, GLX_EXTENSION_NAME, &op, &ev, &err))
+ ev = err = 0;
+ if (errorBase)
+ *errorBase = err;
+ if (eventBase)
+ *eventBase = ev;
+ return True; /* we're faking GLX so always return success */
}
MakeCurrent_PrevReadBuffer = 0;
XMesaDestroyContext( glxCtx->xmesaContext );
XMesaGarbageCollect();
+ free(glxCtx);
}
-
static Bool
Fake_glXIsDirect( Display *dpy, GLXContext ctx )
{
XMesaSwapBuffers(buffer);
}
else if (_mesa_getenv("MESA_DEBUG")) {
- _mesa_warning(NULL, "Mesa: glXSwapBuffers: invalid drawable\n");
+ _mesa_warning(NULL, "glXSwapBuffers: invalid drawable 0x%x\n",
+ (int) drawable);
}
}
}
-
static Bool
Fake_glXQueryVersion( Display *dpy, int *maj, int *min )
{
}
-
/*
* Query the GLX attributes of the given XVisualInfo.
*/
ASSERT(xmvis);
switch(attrib) {
case GLX_USE_GL:
+ if (fbconfig)
+ return GLX_BAD_ATTRIBUTE;
*value = (int) True;
return 0;
case GLX_BUFFER_SIZE:
*value = xmvis->visinfo->depth;
return 0;
case GLX_LEVEL:
- *value = xmvis->level;
+ *value = xmvis->mesa_visual.level;
return 0;
case GLX_RGBA:
+ if (fbconfig)
+ return GLX_BAD_ATTRIBUTE;
if (xmvis->mesa_visual.rgbMode) {
*value = True;
}
*value = (int) xmvis->mesa_visual.stereoMode;
return 0;
case GLX_AUX_BUFFERS:
- *value = (int) False;
+ *value = xmvis->mesa_visual.numAuxBuffers;
return 0;
case GLX_RED_SIZE:
*value = xmvis->mesa_visual.redBits;
}
return 0;
case GLX_TRANSPARENT_TYPE_EXT:
- if (xmvis->level==0) {
+ if (xmvis->mesa_visual.level==0) {
/* normal planes */
*value = GLX_NONE_EXT;
}
- else if (xmvis->level>0) {
+ else if (xmvis->mesa_visual.level>0) {
/* overlay */
if (xmvis->mesa_visual.rgbMode) {
*value = GLX_TRANSPARENT_RGB_EXT;
*value = GLX_TRANSPARENT_INDEX_EXT;
}
}
- else if (xmvis->level<0) {
+ else if (xmvis->mesa_visual.level<0) {
/* underlay */
*value = GLX_NONE_EXT;
}
*/
case GLX_VISUAL_CAVEAT_EXT:
/* test for zero, just in case */
- if (xmvis->VisualCaveat > 0)
- *value = xmvis->VisualCaveat;
+ if (xmvis->mesa_visual.visualRating > 0)
+ *value = xmvis->mesa_visual.visualRating;
else
*value = GLX_NONE_EXT;
return 0;
*value = xmvis->visinfo->visualid;
break;
+#ifdef GLX_EXT_texture_from_pixmap
+ case GLX_BIND_TO_TEXTURE_RGB_EXT:
+ *value = True; /*XXX*/
+ break;
+ case GLX_BIND_TO_TEXTURE_RGBA_EXT:
+ /* XXX review */
+ *value = xmvis->mesa_visual.alphaBits > 0 ? True : False;
+ break;
+ case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
+ *value = True; /*XXX*/
+ break;
+ case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
+ *value = (GLX_TEXTURE_1D_BIT_EXT |
+ GLX_TEXTURE_2D_BIT_EXT |
+ GLX_TEXTURE_RECTANGLE_BIT_EXT); /*XXX*/
+ break;
+ case GLX_Y_INVERTED_EXT:
+ *value = True; /*XXX*/
+ break;
+#endif
+
default:
return GLX_BAD_ATTRIBUTE;
}
int attrib, int *value )
{
XMesaVisual xmvis;
+ int k;
+ if (!dpy || !visinfo)
+ return GLX_BAD_ATTRIBUTE;
xmvis = find_glx_visual( dpy, visinfo );
if (!xmvis) {
}
}
- return get_config(xmvis, attrib, value, GL_FALSE);
+ k = get_config(xmvis, attrib, value, GL_FALSE);
+ return k;
}
Fake_glXQueryServerString( Display *dpy, int screen, int name )
{
static char version[1000];
- _mesa_sprintf(version, "%d.%d %s",
- SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, MESA_GLX_VERSION);
+ sprintf(version, "%d.%d %s",
+ SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, MESA_GLX_VERSION);
(void) dpy;
(void) screen;
Fake_glXGetClientString( Display *dpy, int name )
{
static char version[1000];
- _mesa_sprintf(version, "%d.%d %s", CLIENT_MAJOR_VERSION,
- CLIENT_MINOR_VERSION, MESA_GLX_VERSION);
+ sprintf(version, "%d.%d %s", CLIENT_MAJOR_VERSION,
+ CLIENT_MINOR_VERSION, MESA_GLX_VERSION);
(void) dpy;
*/
-static GLXFBConfig *
-Fake_glXChooseFBConfig( Display *dpy, int screen,
- const int *attribList, int *nitems )
-{
- XMesaVisual xmvis = choose_visual(dpy, screen, attribList);
- if (xmvis) {
- GLXFBConfig *config = (GLXFBConfig *) _mesa_malloc(sizeof(XMesaVisual));
- if (!config) {
- *nitems = 0;
- return NULL;
- }
- *nitems = 1;
- config[0] = (GLXFBConfig) xmvis;
- return (GLXFBConfig *) config;
- }
- else {
- *nitems = 0;
- return NULL;
- }
-}
-
-
static int
Fake_glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
int attribute, int *value )
visuals = XGetVisualInfo(dpy, visMask, &visTemplate, nelements);
if (*nelements > 0) {
XMesaVisual *results;
- results = (XMesaVisual *) _mesa_malloc(*nelements * sizeof(XMesaVisual));
+ results = (XMesaVisual *) malloc(*nelements * sizeof(XMesaVisual));
if (!results) {
*nelements = 0;
return NULL;
}
+static GLXFBConfig *
+Fake_glXChooseFBConfig( Display *dpy, int screen,
+ const int *attribList, int *nitems )
+{
+ XMesaVisual xmvis;
+
+ if (!attribList || !attribList[0]) {
+ /* return list of all configs (per GLX_SGIX_fbconfig spec) */
+ return Fake_glXGetFBConfigs(dpy, screen, nitems);
+ }
+
+ xmvis = choose_visual(dpy, screen, attribList, GL_TRUE);
+ if (xmvis) {
+ GLXFBConfig *config = (GLXFBConfig *) malloc(sizeof(XMesaVisual));
+ if (!config) {
+ *nitems = 0;
+ return NULL;
+ }
+ *nitems = 1;
+ config[0] = (GLXFBConfig) xmvis;
+ return (GLXFBConfig *) config;
+ }
+ else {
+ *nitems = 0;
+ return NULL;
+ }
+}
+
+
static XVisualInfo *
Fake_glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config )
{
return xmvis->vishandle;
#else
/* create a new vishandle - the cached one may be stale */
- xmvis->vishandle = (XVisualInfo *) _mesa_malloc(sizeof(XVisualInfo));
+ xmvis->vishandle = (XVisualInfo *) malloc(sizeof(XVisualInfo));
if (xmvis->vishandle) {
- _mesa_memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo));
+ memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo));
}
return xmvis->vishandle;
#endif
Fake_glXCreateWindow( Display *dpy, GLXFBConfig config, Window win,
const int *attribList )
{
+ XMesaVisual xmvis = (XMesaVisual) config;
+ XMesaBuffer xmbuf;
+ if (!xmvis)
+ return 0;
+
+ xmbuf = XMesaCreateWindowBuffer(xmvis, win);
+ if (!xmbuf)
+ return 0;
+
+#ifdef FX
+ /* XXX this will segfault if actually called */
+ FXcreateContext(xmvis, win, NULL, xmbuf);
+#endif
+
(void) dpy;
- (void) config;
- (void) win;
(void) attribList; /* Ignored in GLX 1.3 */
return win; /* A hack for now */
{
XMesaVisual v = (XMesaVisual) config;
XMesaBuffer b;
-
- (void) dpy;
- (void) config;
- (void) pixmap;
- (void) attribList; /* Ignored in GLX 1.3 */
+ const int *attr;
+ int target = 0, format = 0, mipmap = 0;
+ int value;
if (!dpy || !config || !pixmap)
return 0;
- b = XMesaCreatePixmapBuffer( v, pixmap, 0 );
+ for (attr = attribList; attr && *attr; attr++) {
+ switch (*attr) {
+ case GLX_TEXTURE_FORMAT_EXT:
+ attr++;
+ switch (*attr) {
+ case GLX_TEXTURE_FORMAT_NONE_EXT:
+ case GLX_TEXTURE_FORMAT_RGB_EXT:
+ case GLX_TEXTURE_FORMAT_RGBA_EXT:
+ format = *attr;
+ break;
+ default:
+ /* error */
+ return 0;
+ }
+ break;
+ case GLX_TEXTURE_TARGET_EXT:
+ attr++;
+ switch (*attr) {
+ case GLX_TEXTURE_1D_EXT:
+ case GLX_TEXTURE_2D_EXT:
+ case GLX_TEXTURE_RECTANGLE_EXT:
+ target = *attr;
+ break;
+ default:
+ /* error */
+ return 0;
+ }
+ break;
+ case GLX_MIPMAP_TEXTURE_EXT:
+ attr++;
+ if (*attr)
+ mipmap = 1;
+ break;
+ default:
+ /* error */
+ return 0;
+ }
+ }
+
+ if (format == GLX_TEXTURE_FORMAT_RGB_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_RGB_EXT,
+ &value, GL_TRUE) != Success
+ || !value) {
+ return 0; /* error! */
+ }
+ }
+ else if (format == GLX_TEXTURE_FORMAT_RGBA_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_RGBA_EXT,
+ &value, GL_TRUE) != Success
+ || !value) {
+ return 0; /* error! */
+ }
+ }
+ if (mipmap) {
+ if (get_config(v, GLX_BIND_TO_MIPMAP_TEXTURE_EXT,
+ &value, GL_TRUE) != Success
+ || !value) {
+ return 0; /* error! */
+ }
+ }
+ if (target == GLX_TEXTURE_1D_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
+ &value, GL_TRUE) != Success
+ || (value & GLX_TEXTURE_1D_BIT_EXT) == 0) {
+ return 0; /* error! */
+ }
+ }
+ else if (target == GLX_TEXTURE_2D_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
+ &value, GL_TRUE) != Success
+ || (value & GLX_TEXTURE_2D_BIT_EXT) == 0) {
+ return 0; /* error! */
+ }
+ }
+ if (target == GLX_TEXTURE_RECTANGLE_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
+ &value, GL_TRUE) != Success
+ || (value & GLX_TEXTURE_RECTANGLE_BIT_EXT) == 0) {
+ return 0; /* error! */
+ }
+ }
+
+ if (format || target || mipmap) {
+ /* texture from pixmap */
+ b = XMesaCreatePixmapTextureBuffer(v, pixmap, 0, format, target, mipmap);
+ }
+ else {
+ b = XMesaCreatePixmapBuffer( v, pixmap, 0 );
+ }
if (!b) {
return 0;
}
break;
case GLX_PRESERVED_CONTENTS:
attrib++;
- preserveContents = *attrib; /* ignored */
+ preserveContents = *attrib;
break;
case GLX_LARGEST_PBUFFER:
attrib++;
- useLargest = *attrib; /* ignored */
+ useLargest = *attrib;
break;
default:
return 0;
}
}
- /* not used at this time */
- (void) useLargest;
- (void) preserveContents;
-
if (width == 0 || height == 0)
return 0;
+ if (width > MAX_WIDTH || height > MAX_HEIGHT) {
+ /* If allocation would have failed and GLX_LARGEST_PBUFFER is set,
+ * allocate the largest possible buffer.
+ */
+ if (useLargest) {
+ width = MAX_WIDTH;
+ height = MAX_HEIGHT;
+ }
+ }
+
xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height);
/* A GLXPbuffer handle must be an X Drawable because that's what
* glXMakeCurrent takes.
*/
- return (GLXPbuffer) xmbuf->frontbuffer;
+ if (xmbuf) {
+ xmbuf->largestPbuffer = useLargest;
+ xmbuf->preservedContents = preserveContents;
+ return (GLXPbuffer) xmbuf->frontxrb->pixmap;
+ }
+ else {
+ return 0;
+ }
}
if (!xmbuf)
return;
+ /* make sure buffer's dimensions are up to date */
+ xmesa_check_and_update_buffer_size(NULL, xmbuf);
+
switch (attribute) {
case GLX_WIDTH:
- *value = xmbuf->width;
+ *value = xmbuf->mesa_buffer.Width;
break;
case GLX_HEIGHT:
- *value = xmbuf->height;
+ *value = xmbuf->mesa_buffer.Height;
break;
case GLX_PRESERVED_CONTENTS:
- *value = True;
+ *value = xmbuf->preservedContents;
break;
case GLX_LARGEST_PBUFFER:
- *value = xmbuf->width * xmbuf->height;
+ *value = xmbuf->largestPbuffer;
break;
case GLX_FBCONFIG_ID:
*value = xmbuf->xm_visual->visinfo->visualid;
return;
+#ifdef GLX_EXT_texture_from_pixmap
+ case GLX_TEXTURE_FORMAT_EXT:
+ *value = xmbuf->TextureFormat;
+ break;
+ case GLX_TEXTURE_TARGET_EXT:
+ *value = xmbuf->TextureTarget;
+ break;
+ case GLX_MIPMAP_TEXTURE_EXT:
+ *value = xmbuf->TextureMipmap;
+ break;
+#endif
+
default:
- return; /* GLX_BAD_ATTRIBUTE? */
+ return; /* raise BadValue error */
}
}
glxCtx->xmesaContext = XMesaCreateContext(xmvis,
shareCtx ? shareCtx->xmesaContext : NULL);
if (!glxCtx->xmesaContext) {
- FREE(glxCtx);
+ free(glxCtx);
return NULL;
}
- glxCtx->xmesaContext->direct = GL_FALSE;
- glxCtx->glxContext.isDirect = GL_FALSE;
- glxCtx->glxContext.currentDpy = dpy;
- glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
-
- assert((void *) glxCtx == (void *) &(glxCtx->glxContext));
+ init_glx_context(glxCtx, dpy);
return (GLXContext) glxCtx;
}
*value = xmctx->xm_visual->visinfo->visualid;
break;
case GLX_RENDER_TYPE:
- if (xmctx->xm_visual->mesa_visual.rgbMode)
- *value = GLX_RGBA_BIT;
- else
- *value = GLX_COLOR_INDEX_BIT;
+ *value = GLX_RGBA_TYPE;
break;
case GLX_SCREEN:
*value = 0;
/*** GLX_SGI_video_sync ***/
+static unsigned int FrameCounter = 0;
+
static int
Fake_glXGetVideoSyncSGI(unsigned int *count)
{
- (void) count;
+ /* this is a bogus implementation */
+ *count = FrameCounter++;
return 0;
}
static int
Fake_glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
{
- (void) divisor;
- (void) remainder;
- (void) count;
+ if (divisor <= 0 || remainder < 0)
+ return GLX_BAD_VALUE;
+ /* this is a bogus implementation */
+ FrameCounter++;
+ while (FrameCounter % divisor != remainder)
+ FrameCounter++;
+ *count = FrameCounter;
return 0;
}
{
XMesaVisual xmvis = (XMesaVisual) config;
XMesaBuffer xmbuf = XMesaCreatePixmapBuffer(xmvis, pixmap, 0);
- return xmbuf->frontbuffer; /* need to return an X ID */
+ return xmbuf->frontxrb->pixmap; /* need to return an X ID */
}
glxCtx->xmesaContext = XMesaCreateContext(xmvis,
shareCtx ? shareCtx->xmesaContext : NULL);
if (!glxCtx->xmesaContext) {
- FREE(glxCtx);
+ free(glxCtx);
return NULL;
}
- glxCtx->xmesaContext->direct = GL_FALSE;
- glxCtx->glxContext.isDirect = GL_FALSE;
- glxCtx->glxContext.currentDpy = dpy;
- glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
-
- assert((void *) glxCtx == (void *) &(glxCtx->glxContext));
+ init_glx_context(glxCtx, dpy);
return (GLXContext) glxCtx;
}
(void) dpy;
- for (attrib = attribList; *attrib; attrib++) {
+ for (attrib = attribList; attrib && *attrib; attrib++) {
switch (*attrib) {
case GLX_PRESERVED_CONTENTS_SGIX:
attrib++;
/* A GLXPbuffer handle must be an X Drawable because that's what
* glXMakeCurrent takes.
*/
- return (GLXPbuffer) xmbuf->frontbuffer;
+ return (GLXPbuffer) xmbuf->frontxrb->pixmap;
}
switch (attribute) {
case GLX_PRESERVED_CONTENTS_SGIX:
- *value = True;
+ *value = xmbuf->preservedContents;
break;
case GLX_LARGEST_PBUFFER_SGIX:
- *value = xmbuf->width * xmbuf->height;
+ *value = xmbuf->largestPbuffer;
break;
case GLX_WIDTH_SGIX:
- *value = xmbuf->width;
+ *value = xmbuf->mesa_buffer.Width;
break;
case GLX_HEIGHT_SGIX:
- *value = xmbuf->height;
+ *value = xmbuf->mesa_buffer.Height;
break;
case GLX_EVENT_MASK_SGIX:
*value = 0; /* XXX might be wrong */
}
-/*** GLX_ARB_render_texture ***/
+/*** GLX_EXT_texture_from_pixmap ***/
-static Bool
-Fake_glXBindTexImageARB( Display *dpy, GLXPbuffer pbuffer, int buffer )
+static void
+Fake_glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
+ const int *attrib_list)
{
- return False;
+ XMesaBuffer b = XMesaFindBuffer(dpy, drawable);
+ if (b)
+ XMesaBindTexImage(dpy, b, buffer, attrib_list);
}
-
-static Bool
-Fake_glXReleaseTexImageARB(Display *dpy, GLXPbuffer pbuffer, int buffer )
+static void
+Fake_glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer)
{
- return False;
+ XMesaBuffer b = XMesaFindBuffer(dpy, drawable);
+ if (b)
+ XMesaReleaseTexImage(dpy, b, buffer);
}
-static Bool
-Fake_glXDrawableAttribARB( Display *dpy, GLXDrawable draw, const int *attribList )
-{
- return False;
-}
-
+/* silence warning */
+extern struct _glxapi_table *_mesa_GetGLXDispatchTable(void);
-extern struct _glxapi_table *_mesa_GetGLXDispatchTable(void);
-struct _glxapi_table *_mesa_GetGLXDispatchTable(void)
+/**
+ * Create a new GLX API dispatch table with its function pointers
+ * initialized to point to Mesa's "fake" GLX API functions.
+ * Note: there's a similar function (_real_GetGLXDispatchTable) that
+ * returns a new dispatch table with all pointers initalized to point
+ * to "real" GLX functions (which understand GLX wire protocol, etc).
+ */
+struct _glxapi_table *
+_mesa_GetGLXDispatchTable(void)
{
static struct _glxapi_table glx;
/*** GLX_MESA_agp_offset ***/
glx.GetAGPOffsetMESA = Fake_glXGetAGPOffsetMESA;
- /*** GLX_ARB_render_texture ***/
- glx.BindTexImageARB = Fake_glXBindTexImageARB;
- glx.ReleaseTexImageARB = Fake_glXReleaseTexImageARB;
- glx.DrawableAttribARB = Fake_glXDrawableAttribARB;
+ /*** GLX_EXT_texture_from_pixmap ***/
+ glx.BindTexImageEXT = Fake_glXBindTexImageEXT;
+ glx.ReleaseTexImageEXT = Fake_glXReleaseTexImageEXT;
return &glx;
}