-/* $Id: glxapi.c,v 1.2 1999/09/11 11:35:11 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.1
+ * Version: 5.1
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
*/
+/*
+ * This is the GLX API dispatcher. Calls to the glX* functions are
+ * either routed to the real GLX encoders or to Mesa's pseudo-GLX functions.
+ * See the glxapi.h file for more details.
+ */
+#include <assert.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include "glapi.h"
+#include "glxapi.h"
-/*
- * GLX API functions which either call fake or real GLX implementations
- *
- * To enable real GLX encoding the REALGLX preprocessor symbol should be
- * defined on the command line.
- */
+extern struct _glxapi_table *_real_GetGLXDispatchTable(void);
+extern struct _glxapi_table *_mesa_GetGLXDispatchTable(void);
+
+
+struct display_dispatch {
+ Display *Dpy;
+ struct _glxapi_table *Table;
+ struct display_dispatch *Next;
+};
+
+static struct display_dispatch *DispatchList = NULL;
-#ifdef HAVE_CONFIG_H
-#include "conf.h"
+/* Display -> Dispatch caching */
+static Display *prevDisplay = NULL;
+static struct _glxapi_table *prevTable = NULL;
+
+
+static struct _glxapi_table *
+get_dispatch(Display *dpy)
+{
+ if (!dpy)
+ return NULL;
+
+ /* search list of display/dispatch pairs for this display */
+ {
+ const struct display_dispatch *d = DispatchList;
+ while (d) {
+ if (d->Dpy == dpy) {
+ prevDisplay = dpy;
+ prevTable = d->Table;
+ return d->Table; /* done! */
+ }
+ d = d->Next;
+ }
+ }
+
+ /* A new display, determine if we should use real GLX
+ * or Mesa's pseudo-GLX.
+ */
+ {
+ struct _glxapi_table *t = NULL;
+
+#ifdef GLX_BUILT_IN_XMESA
+ if (!getenv("LIBGL_FORCE_XMESA")) {
+ int ignore;
+ if (XQueryExtension( dpy, "GLX", &ignore, &ignore, &ignore )) {
+ /* the X server has the GLX extension */
+ t = _real_GetGLXDispatchTable();
+ }
+ }
+#endif
+
+ if (!t) {
+ /* Fallback to Mesa with Xlib driver */
+#ifdef GLX_BUILT_IN_XMESA
+ if (getenv("LIBGL_DEBUG")) {
+ fprintf(stderr,
+ "libGL: server %s lacks the GLX extension.",
+ dpy->display_name);
+ fprintf(stderr, " Using Mesa Xlib renderer.\n");
+ }
#endif
+ t = _mesa_GetGLXDispatchTable();
+ assert(t); /* this has to work */
+ }
+
+ if (t) {
+ struct display_dispatch *d;
+ d = (struct display_dispatch *) malloc(sizeof(struct display_dispatch));
+ if (d) {
+ d->Dpy = dpy;
+ d->Table = t;
+ /* insert at head of list */
+ d->Next = DispatchList;
+ DispatchList = d;
+ /* update cache */
+ prevDisplay = dpy;
+ prevTable = t;
+ return t;
+ }
+ }
+ }
+
+ /* If we get here that means we can't use real GLX on this display
+ * and the Mesa pseudo-GLX software renderer wasn't compiled in.
+ * Or, we ran out of memory!
+ */
+ return NULL;
+}
+
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include "GL/glx.h"
-#include "fakeglx.h"
-#include "realglx.h"
+#define GET_DISPATCH(DPY, TABLE) \
+ if (DPY == prevDisplay) { \
+ TABLE = prevTable; \
+ } \
+ else if (!DPY) { \
+ TABLE = NULL; \
+ } \
+ else { \
+ TABLE = get_dispatch(DPY); \
+ }
+
+
-#ifdef REALGLX
-static Display *CurrentDisplay = NULL;
+/* Set by glXMakeCurrent() and glXMakeContextCurrent() only */
+#ifndef GLX_BUILT_IN_XMESA
+static GLXContext CurrentContext = 0;
+#define __glXGetCurrentContext() CurrentContext;
#endif
/*
- * This functions determines whether a call to a glX*() function should
- * be routed to the "fake" (Mesa) or "real" (GLX-encoder) functions.
- * Input: dpy - the X display.
- * Return: GL_TRUE if the given display supports the real GLX extension,
- * GL_FALSE otherwise.
+ * GLX API entrypoints
*/
-static GLboolean display_has_glx( Display *dpy )
+
+/*** GLX_VERSION_1_0 ***/
+
+XVisualInfo *glXChooseVisual(Display *dpy, int screen, int *list)
{
- /* TODO: we should use a lookup table to avoid calling XQueryExtension
- * every time.
- */
- int ignore;
- if (XQueryExtension( dpy, "GLX", &ignore, &ignore, &ignore )) {
- return GL_TRUE;
- }
- else {
- return GL_FALSE;
- }
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->ChooseVisual)(dpy, screen, list);
}
+void glXCopyContext(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->CopyContext)(dpy, src, dst, mask);
+}
+
-XVisualInfo *glXChooseVisual( Display *dpy, int screen, int *list )
+GLXContext glXCreateContext(Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
- return Real_glXChooseVisual( dpy, screen, list );
- else
-#endif
- return Fake_glXChooseVisual( dpy, screen, list );
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateContext)(dpy, visinfo, shareList, direct);
}
+GLXPixmap glXCreateGLXPixmap(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXPixmap)(dpy, visinfo, pixmap);
+}
+
-int glXGetConfig( Display *dpy, XVisualInfo *visinfo, int attrib, int *value )
+void glXDestroyContext(Display *dpy, GLXContext ctx)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
- return Real_glXGetConfig( dpy, visinfo, attrib, value );
- else
-#endif
- return Fake_glXGetConfig( dpy, visinfo, attrib, value );
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyContext)(dpy, ctx);
+}
+
+
+void glXDestroyGLXPixmap(Display *dpy, GLXPixmap pixmap)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyGLXPixmap)(dpy, pixmap);
}
+int glXGetConfig(Display *dpy, XVisualInfo *visinfo, int attrib, int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return GLX_NO_EXTENSION;
+ return (t->GetConfig)(dpy, visinfo, attrib, value);
+}
+
-GLXContext glXCreateContext( Display *dpy, XVisualInfo *visinfo,
- GLXContext shareList, Bool direct )
+#ifdef GLX_BUILT_IN_XMESA
+/* Use real libGL's glXGetCurrentContext() function */
+#else
+/* stand-alone Mesa */
+GLXContext glXGetCurrentContext(void)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
- return Real_glXCreateContext( dpy, visinfo, shareList, direct );
- else
+ return CurrentContext;
+}
#endif
- return Fake_glXCreateContext( dpy, visinfo, shareList, direct );
+
+
+#ifdef GLX_BUILT_IN_XMESA
+/* Use real libGL's glXGetCurrentContext() function */
+#else
+/* stand-alone Mesa */
+GLXDrawable glXGetCurrentDrawable(void)
+{
+ __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
+ return gc ? gc->currentDrawable : 0;
}
+#endif
+Bool glXIsDirect(Display *dpy, GLXContext ctx)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->IsDirect)(dpy, ctx);
+}
+
-void glXDestroyContext( Display *dpy, GLXContext ctx )
+Bool glXMakeCurrent(Display *dpy, GLXDrawable drawable, GLXContext ctx)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
- Real_glXDestroyContext( dpy, ctx );
- else
+ Bool b;
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t) {
+ return False;
+ }
+ b = (*t->MakeCurrent)(dpy, drawable, ctx);
+#ifndef GLX_BUILT_IN_XMESA
+ if (b) {
+ CurrentContext = ctx;
+ }
#endif
- Fake_glXDestroyContext( dpy, ctx );
+ return b;
}
+Bool glXQueryExtension(Display *dpy, int *errorb, int *event)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->QueryExtension)(dpy, errorb, event);
+}
-void glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
- GLuint mask )
+
+Bool glXQueryVersion(Display *dpy, int *maj, int *min)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
- Real_glXCopyContext( dpy, src, dst, mask );
- else
-#endif
- Fake_glXCopyContext( dpy, src, dst, mask );
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->QueryVersion)(dpy, maj, min);
}
+void glXSwapBuffers(Display *dpy, GLXDrawable drawable)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->SwapBuffers)(dpy, drawable);
+}
+
-Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx )
+void glXUseXFont(Font font, int first, int count, int listBase)
{
-#ifdef REALGLX
- if (display_has_glx(dpy)) {
- if (Real_glXMakeCurrent( dpy, drawable, ctx )) {
- CurrentDisplay = dpy;
- return True;
- }
- else {
- return False;
- }
- }
- else {
- if (Fake_glXMakeCurrent( dpy, drawable, ctx )) {
- CurrentDisplay = dpy;
- return True;
- }
- else {
- return False;
- }
- }
-#else
- return Fake_glXMakeCurrent( dpy, drawable, ctx );
-#endif
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->UseXFont)(font, first, count, listBase);
}
+void glXWaitGL(void)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->WaitGL)();
+}
+
-GLXContext glXGetCurrentContext( void )
+void glXWaitX(void)
{
-#ifdef REALGLX
- if (display_has_glx(CurrentDisplay))
- return Real_glXGetCurrentContext();
- else
-#endif
- return Fake_glXGetCurrentContext();
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->WaitX)();
}
-GLXDrawable glXGetCurrentDrawable( void )
+/*** GLX_VERSION_1_1 ***/
+
+const char *glXGetClientString(Display *dpy, int name)
{
-#ifdef REALGLX
- if (display_has_glx(CurrentDisplay))
- return Real_glXGetCurrentDrawable();
- else
-#endif
- return Fake_glXGetCurrentDrawable();
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->GetClientString)(dpy, name);
}
+const char *glXQueryExtensionsString(Display *dpy, int screen)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->QueryExtensionsString)(dpy, screen);
+}
+
-GLXPixmap glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo,
- Pixmap pixmap )
+const char *glXQueryServerString(Display *dpy, int screen, int name)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
- return Real_glXCreateGLXPixmap( dpy, visinfo, pixmap );
- else
-#endif
- return Fake_glXCreateGLXPixmap( dpy, visinfo, pixmap );
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->QueryServerString)(dpy, screen, name);
}
-void glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap )
+/*** GLX_VERSION_1_2 ***/
+
+#if !defined(GLX_BUILT_IN_XMESA)
+Display *glXGetCurrentDisplay(void)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
- Real_glXDestroyGLXPixmap( dpy, pixmap );
- else
+ /* Same code as in libGL's glxext.c */
+ __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
+ if (NULL == gc) return NULL;
+ return gc->currentDpy;
+}
#endif
- Fake_glXDestroyGLXPixmap( dpy, pixmap );
+
+
+
+/*** GLX_VERSION_1_3 ***/
+
+GLXFBConfig *glXChooseFBConfig(Display *dpy, int screen, const int *attribList, int *nitems)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ChooseFBConfig)(dpy, screen, attribList, nitems);
}
+GLXContext glXCreateNewContext(Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateNewContext)(dpy, config, renderType, shareList, direct);
+}
+
-Bool glXQueryExtension( Display *dpy, int *errorb, int *event )
+GLXPbuffer glXCreatePbuffer(Display *dpy, GLXFBConfig config, const int *attribList)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
- return Real_glXQueryExtension( dpy, errorb, event );
- else
-#endif
- return Fake_glXQueryExtension( dpy, errorb, event );
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreatePbuffer)(dpy, config, attribList);
}
+GLXPixmap glXCreatePixmap(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreatePixmap)(dpy, config, pixmap, attribList);
+}
-Bool glXIsDirect( Display *dpy, GLXContext ctx )
+
+GLXWindow glXCreateWindow(Display *dpy, GLXFBConfig config, Window win, const int *attribList)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
- return Real_glXIsDirect( dpy, ctx );
- else
-#endif
- return Fake_glXIsDirect( dpy, ctx );
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateWindow)(dpy, config, win, attribList);
}
+void glXDestroyPbuffer(Display *dpy, GLXPbuffer pbuf)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyPbuffer)(dpy, pbuf);
+}
+
-void glXSwapBuffers( Display *dpy, GLXDrawable drawable )
+void glXDestroyPixmap(Display *dpy, GLXPixmap pixmap)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
- Real_glXSwapBuffers( dpy, drawable );
- else
-#endif
- Fake_glXSwapBuffers( dpy, drawable );
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyPixmap)(dpy, pixmap);
}
+void glXDestroyWindow(Display *dpy, GLXWindow window)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyWindow)(dpy, window);
+}
-void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
- int x, int y, int width, int height )
+
+#ifdef GLX_BUILT_IN_XMESA
+/* Use the glXGetCurrentReadDrawable() function from libGL */
+#else
+GLXDrawable glXGetCurrentReadDrawable(void)
{
-#ifdef REALGLX
- /* can't implement! */
- return;
+ __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
+ return gc ? gc->currentReadable : 0;
+}
#endif
- Fake_glXCopySubBufferMESA( dpy, drawable, x, y, width, height );
+
+
+int glXGetFBConfigAttrib(Display *dpy, GLXFBConfig config, int attribute, int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return GLX_NO_EXTENSION;
+ return (t->GetFBConfigAttrib)(dpy, config, attribute, value);
}
+GLXFBConfig *glXGetFBConfigs(Display *dpy, int screen, int *nelements)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetFBConfigs)(dpy, screen, nelements);
+}
-Bool glXQueryVersion( Display *dpy, int *maj, int *min )
+void glXGetSelectedEvent(Display *dpy, GLXDrawable drawable, unsigned long *mask)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
- return Real_glXQueryVersion( dpy, maj, min );
- else
-#endif
- return Fake_glXQueryVersion( dpy, maj, min );
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->GetSelectedEvent)(dpy, drawable, mask);
}
+XVisualInfo *glXGetVisualFromFBConfig(Display *dpy, GLXFBConfig config)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->GetVisualFromFBConfig)(dpy, config);
+}
-void glXUseXFont( Font font, int first, int count, int listBase )
+
+Bool glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
{
-#ifdef REALGLX
- if (display_has_glx(CurrentDisplay))
- Real_glXUseXFont( font, first, count, listBase );
- else
+ Bool b;
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ b = (t->MakeContextCurrent)(dpy, draw, read, ctx);
+#ifndef GLX_BUILT_IN_XMESA
+ if (b) {
+ CurrentContext = ctx;
+ }
#endif
- Fake_glXUseXFont( font, first, count, listBase );
+ return b;
}
-void glXWaitGL( void )
+int glXQueryContext(Display *dpy, GLXContext ctx, int attribute, int *value)
{
-#ifdef REALGLX
- if (display_has_glx(CurrentDisplay))
- Real_glXWaitGL();
- else
-#endif
- Fake_glXWaitGL();
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ assert(t);
+ if (!t)
+ return 0; /* XXX correct? */
+ return (t->QueryContext)(dpy, ctx, attribute, value);
}
+void glXQueryDrawable(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->QueryDrawable)(dpy, draw, attribute, value);
+}
+
-void glXWaitX( void )
+void glXSelectEvent(Display *dpy, GLXDrawable drawable, unsigned long mask)
{
-#ifdef REALGLX
- if (display_has_glx(CurrentDisplay))
- Real_glXWaitX();
- else
-#endif
- Fake_glXWaitX();
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->SelectEvent)(dpy, drawable, mask);
}
-/* GLX 1.1 and later */
-const char *glXQueryExtensionsString( Display *dpy, int screen )
+/*** GLX_SGI_swap_control ***/
+
+int glXSwapIntervalSGI(int interval)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
- return Real_glXQueryExtensionsString( dpy, screen );
- else
-#endif
- return Fake_glXQueryExtensionsString( dpy, screen );
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->SwapIntervalSGI)(interval);
}
-/* GLX 1.1 and later */
-const char *glXQueryServerString( Display *dpy, int screen, int name )
+/*** GLX_SGI_video_sync ***/
+
+int glXGetVideoSyncSGI(unsigned int *count)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetVideoSyncSGI)(count);
+}
+
+int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
- return Real_glXQueryServerString( dpy, screen, name );
- else
-#endif
- return Fake_glXQueryServerString( dpy, screen, name );
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->WaitVideoSyncSGI)(divisor, remainder, count);
}
-/* GLX 1.1 and later */
-const char *glXGetClientString( Display *dpy, int name )
+/*** GLX_SGI_make_current_read ***/
+
+Bool glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->MakeCurrentReadSGI)(dpy, draw, read, ctx);
+}
+
+#ifdef GLX_BUILT_IN_XMESA
+/* Use glXGetCurrentReadDrawableSGI() from libGL */
+#else
+/* stand-alone Mesa */
+GLXDrawable glXGetCurrentReadDrawableSGI(void)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
- return Real_glXGetClientString( dpy, name );
- else
+ return glXGetCurrentReadDrawable();
+}
#endif
- return Fake_glXGetClientString( dpy, name );
+
+
+#if defined(_VL_H)
+
+GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXVideoSourceSGIX)(dpy, screen, server, path, nodeClass, drainNode);
}
+void glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->DestroyGLXVideoSourceSGIX)(dpy, src);
+}
+#endif
-#ifdef GLX_MESA_release_buffers
-Bool glXReleaseBuffersMESA( Display *dpy, Window w )
+
+/*** GLX_EXT_import_context ***/
+
+void glXFreeContextEXT(Display *dpy, GLXContext context)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->FreeContextEXT)(dpy, context);
+}
+
+#ifdef GLX_BUILT_IN_XMESA
+/* Use real libGL's glXGetContextIDEXT() function */
+#else
+/* stand-alone Mesa */
+GLXContextID glXGetContextIDEXT(const GLXContext context)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
- return GL_FALSE;
- else
+ return ((__GLXcontext *) context)->xid;
+}
#endif
- return Fake_glXReleaseBuffersMESA( dpy, w );
+
+#ifdef GLX_BUILT_IN_XMESA
+/* Use real libGL's glXGetCurrentDisplayEXT() function */
+#else
+/* stand-alone Mesa */
+Display *glXGetCurrentDisplayEXT(void)
+{
+ return glXGetCurrentDisplay();
}
#endif
+GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ImportContextEXT)(dpy, contextID);
+}
-#ifdef GLX_MESA_pixmap_colormap
-GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo,
- Pixmap pixmap, Colormap cmap )
+int glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute,int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0; /* XXX ok? */
+ return (t->QueryContextInfoEXT)(dpy, context, attribute, value);
+}
+
+
+
+/*** GLX_SGIX_fbconfig ***/
+
+int glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value)
{
-#ifdef REALGLX
- if (display_has_glx(dpy))
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
return 0;
- else
-#endif
- return Fake_glXCreateGLXPixmapMESA( dpy, visinfo, pixmap, cmap );
+ return (t->GetFBConfigAttribSGIX)(dpy, config, attribute, value);
+}
+
+GLXFBConfigSGIX *glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ChooseFBConfigSGIX)(dpy, screen, attrib_list, nelements);
+}
+
+GLXPixmap glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXPixmapWithConfigSGIX)(dpy, config, pixmap);
+}
+
+GLXContext glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateContextWithConfigSGIX)(dpy, config, render_type, share_list, direct);
+}
+
+XVisualInfo * glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetVisualFromFBConfigSGIX)(dpy, config);
}
+
+GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetFBConfigFromVisualSGIX)(dpy, vis);
+}
+
+
+
+/*** GLX_SGIX_pbuffer ***/
+
+GLXPbufferSGIX glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXPbufferSGIX)(dpy, config, width, height, attrib_list);
+}
+
+void glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyGLXPbufferSGIX)(dpy, pbuf);
+}
+
+int glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->QueryGLXPbufferSGIX)(dpy, pbuf, attribute, value);
+}
+
+void glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->SelectEventSGIX)(dpy, drawable, mask);
+}
+
+void glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->GetSelectedEventSGIX)(dpy, drawable, mask);
+}
+
+
+
+/*** GLX_SGI_cushion ***/
+
+void glXCushionSGI(Display *dpy, Window win, float cushion)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->CushionSGI)(dpy, win, cushion);
+}
+
+
+
+/*** GLX_SGIX_video_resize ***/
+
+int glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->BindChannelToWindowSGIX)(dpy, screen, channel, window);
+}
+
+int glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ChannelRectSGIX)(dpy, screen, channel, x, y, w, h);
+}
+
+int glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->QueryChannelRectSGIX)(dpy, screen, channel, x, y, w, h);
+}
+
+int glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->QueryChannelDeltasSGIX)(dpy, screen, channel, dx, dy, dw, dh);
+}
+
+int glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ChannelRectSyncSGIX)(dpy, screen, channel, synctype);
+}
+
+
+
+#if defined(_DM_BUFFER_H_)
+
+Bool glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->AssociateDMPbufferSGIX)(dpy, pbuffer, params, dmbuffer);
+}
+
#endif
+/*** GLX_SGIX_swap_group ***/
+
+void glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (*t->JoinSwapGroupSGIX)(dpy, drawable, member);
+}
+
+
+/*** GLX_SGIX_swap_barrier ***/
+
+void glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (*t->BindSwapBarrierSGIX)(dpy, drawable, barrier);
+}
+
+Bool glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (*t->QueryMaxSwapBarriersSGIX)(dpy, screen, max);
+}
+
+
+
+/*** GLX_SUN_get_transparent_index ***/
+
+Status glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (*t->GetTransparentIndexSUN)(dpy, overlay, underlay, pTransparent);
+}
+
+
+
+/*** GLX_MESA_copy_sub_buffer ***/
+
+void glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->CopySubBufferMESA)(dpy, drawable, x, y, width, height);
+}
+
+
+
+/*** GLX_MESA_release_buffers ***/
+
+Bool glXReleaseBuffersMESA(Display *dpy, Window w)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->ReleaseBuffersMESA)(dpy, w);
+}
+
+
+
+/*** GLX_MESA_pixmap_colormap ***/
+
+GLXPixmap glXCreateGLXPixmapMESA(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXPixmapMESA)(dpy, visinfo, pixmap, cmap);
+}
+
+
+
+/*** GLX_MESA_set_3dfx_mode ***/
+Bool glXSet3DfxModeMESA(int mode)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->Set3DfxModeMESA)(mode);
+}
+
+
+
+/*** GLX_NV_vertex_array_range ***/
+
+void *
+glXAllocateMemoryNV( GLsizei size,
+ GLfloat readFrequency,
+ GLfloat writeFrequency,
+ GLfloat priority )
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->AllocateMemoryNV)(size, readFrequency, writeFrequency, priority);
+}
+
+
+void
+glXFreeMemoryNV( GLvoid *pointer )
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->FreeMemoryNV)(pointer);
+}
+
+
+/*** GLX_MESA_agp_offset */
+
+GLuint
+glXGetAGPOffsetMESA( const GLvoid *pointer )
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return ~0;
+ return (t->GetAGPOffsetMESA)(pointer);
+}
+
+
+/*** GLX_ARB_render_Texture ***/
+
+Bool
+glXBindTexImageARB( Display *dpy, GLXPbuffer pbuffer, int buffer )
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->BindTexImageARB)(dpy, pbuffer, buffer);
+}
+
+
+Bool
+glXReleaseTexImageARB(Display *dpy, GLXPbuffer pbuffer, int buffer )
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->ReleaseTexImageARB)(dpy, pbuffer, buffer);
+}
+
+
+Bool
+glXDrawableAttribARB( Display *dpy, GLXDrawable draw, const int *attribList )
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->DrawableAttribARB)(dpy, draw, attribList);
+}
+
+
+
+/**********************************************************************/
+/* GLX API management functions */
+/**********************************************************************/
+
+
+const char *
+_glxapi_get_version(void)
+{
+ return "1.3";
+}
+
+
+/*
+ * Return array of extension strings.
+ */
+const char **
+_glxapi_get_extensions(void)
+{
+ static const char *extensions[] = {
+#ifdef GLX_EXT_import_context
+ "GLX_EXT_import_context",
+#endif
#ifdef GLX_SGI_video_sync
+ "GLX_SGI_video_sync",
+#endif
+#ifdef GLX_MESA_copy_sub_buffer
+ "GLX_MESA_copy_sub_buffer",
+#endif
+#ifdef GLX_MESA_release_buffers
+ "GLX_MESA_release_buffers",
+#endif
+#ifdef GLX_MESA_pixmap_colormap
+ "GLX_MESA_pixmap_colormap",
+#endif
+#ifdef GLX_MESA_set_3dfx_mode
+ "GLX_MESA_set_3dfx_mode",
+#endif
+#ifdef GLX_SGIX_fbconfig
+ "GLX_SGIX_fbconfig",
+#endif
+#ifdef GLX_SGIX_pbuffer
+ "GLX_SGIX_pbuffer",
+#endif
+#ifdef GLX_ARB_render_texture
+ "GLX_ARB_render_texture",
+#endif
+ NULL
+ };
+ return extensions;
+}
+
/*
- * This function doesn't really do anything. But, at least one
- * application uses the function so this stub is useful.
+ * Return size of the GLX dispatch table, in entries, not bytes.
*/
-int glXGetVideoSyncSGI(unsigned int *count)
+GLuint
+_glxapi_get_dispatch_table_size(void)
+{
+ return sizeof(struct _glxapi_table) / sizeof(void *);
+}
+
+
+static int
+generic_no_op_func(void)
{
- static unsigned int counter = 0;
- *count = counter++;
return 0;
}
/*
- * Again, this is really just a stub function.
+ * Initialize all functions in given dispatch table to be no-ops
*/
-int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
+void
+_glxapi_set_no_op_table(struct _glxapi_table *t)
{
- static unsigned int counter = 0;
- while (counter % divisor != remainder)
- counter++;
- *count = counter;
- return 0;
+ GLuint n = _glxapi_get_dispatch_table_size();
+ GLuint i;
+ void **dispatch = (void **) t;
+ for (i = 0; i < n; i++) {
+ dispatch[i] = (void *) generic_no_op_func;
+ }
}
+
+struct name_address_pair {
+ const char *Name;
+ GLvoid *Address;
+};
+
+static struct name_address_pair GLX_functions[] = {
+ /*** GLX_VERSION_1_0 ***/
+ { "glXChooseVisual", (GLvoid *) glXChooseVisual },
+ { "glXCopyContext", (GLvoid *) glXCopyContext },
+ { "glXCreateContext", (GLvoid *) glXCreateContext },
+ { "glXCreateGLXPixmap", (GLvoid *) glXCreateGLXPixmap },
+ { "glXDestroyContext", (GLvoid *) glXDestroyContext },
+ { "glXDestroyGLXPixmap", (GLvoid *) glXDestroyGLXPixmap },
+ { "glXGetConfig", (GLvoid *) glXGetConfig },
+ { "glXGetCurrentContext", (GLvoid *) glXGetCurrentContext },
+ { "glXGetCurrentDrawable", (GLvoid *) glXGetCurrentDrawable },
+ { "glXIsDirect", (GLvoid *) glXIsDirect },
+ { "glXMakeCurrent", (GLvoid *) glXMakeCurrent },
+ { "glXQueryExtension", (GLvoid *) glXQueryExtension },
+ { "glXQueryVersion", (GLvoid *) glXQueryVersion },
+ { "glXSwapBuffers", (GLvoid *) glXSwapBuffers },
+ { "glXUseXFont", (GLvoid *) glXUseXFont },
+ { "glXWaitGL", (GLvoid *) glXWaitGL },
+ { "glXWaitX", (GLvoid *) glXWaitX },
+
+ /*** GLX_VERSION_1_1 ***/
+ { "glXGetClientString", (GLvoid *) glXGetClientString },
+ { "glXQueryExtensionsString", (GLvoid *) glXQueryExtensionsString },
+ { "glXQueryServerString", (GLvoid *) glXQueryServerString },
+
+ /*** GLX_VERSION_1_2 ***/
+ { "glXGetCurrentDisplay", (GLvoid *) glXGetCurrentDisplay },
+
+ /*** GLX_VERSION_1_3 ***/
+ { "glXChooseFBConfig", (GLvoid *) glXChooseFBConfig },
+ { "glXCreateNewContext", (GLvoid *) glXCreateNewContext },
+ { "glXCreatePbuffer", (GLvoid *) glXCreatePbuffer },
+ { "glXCreatePixmap", (GLvoid *) glXCreatePixmap },
+ { "glXCreateWindow", (GLvoid *) glXCreateWindow },
+ { "glXDestroyPbuffer", (GLvoid *) glXDestroyPbuffer },
+ { "glXDestroyPixmap", (GLvoid *) glXDestroyPixmap },
+ { "glXDestroyWindow", (GLvoid *) glXDestroyWindow },
+ { "glXGetCurrentReadDrawable", (GLvoid *) glXGetCurrentReadDrawable },
+ { "glXGetFBConfigAttrib", (GLvoid *) glXGetFBConfigAttrib },
+ { "glXGetFBConfigs", (GLvoid *) glXGetFBConfigs },
+ { "glXGetSelectedEvent", (GLvoid *) glXGetSelectedEvent },
+ { "glXGetVisualFromFBConfig", (GLvoid *) glXGetVisualFromFBConfig },
+ { "glXMakeContextCurrent", (GLvoid *) glXMakeContextCurrent },
+ { "glXQueryContext", (GLvoid *) glXQueryContext },
+ { "glXQueryDrawable", (GLvoid *) glXQueryDrawable },
+ { "glXSelectEvent", (GLvoid *) glXSelectEvent },
+
+ /*** GLX_VERSION_1_4 ***/
+ { "glXGetProcAddress", (GLvoid *) glXGetProcAddress },
+
+ /*** GLX_SGI_swap_control ***/
+ { "glXSwapIntervalSGI", (GLvoid *) glXSwapIntervalSGI },
+
+ /*** GLX_SGI_video_sync ***/
+ { "glXGetVideoSyncSGI", (GLvoid *) glXGetVideoSyncSGI },
+ { "glXWaitVideoSyncSGI", (GLvoid *) glXWaitVideoSyncSGI },
+
+ /*** GLX_SGI_make_current_read ***/
+ { "glXMakeCurrentReadSGI", (GLvoid *) glXMakeCurrentReadSGI },
+ { "glXGetCurrentReadDrawableSGI", (GLvoid *) glXGetCurrentReadDrawableSGI },
+
+ /*** GLX_SGIX_video_source ***/
+#if defined(_VL_H)
+ { "glXCreateGLXVideoSourceSGIX", (GLvoid *) glXCreateGLXVideoSourceSGIX },
+ { "glXDestroyGLXVideoSourceSGIX", (GLvoid *) glXDestroyGLXVideoSourceSGIX },
+#endif
+
+ /*** GLX_EXT_import_context ***/
+ { "glXFreeContextEXT", (GLvoid *) glXFreeContextEXT },
+ { "glXGetContextIDEXT", (GLvoid *) glXGetContextIDEXT },
+ { "glXGetCurrentDisplayEXT", (GLvoid *) glXGetCurrentDisplayEXT },
+ { "glXImportContextEXT", (GLvoid *) glXImportContextEXT },
+ { "glXQueryContextInfoEXT", (GLvoid *) glXQueryContextInfoEXT },
+
+ /*** GLX_SGIX_fbconfig ***/
+ { "glXGetFBConfigAttribSGIX", (GLvoid *) glXGetFBConfigAttribSGIX },
+ { "glXChooseFBConfigSGIX", (GLvoid *) glXChooseFBConfigSGIX },
+ { "glXCreateGLXPixmapWithConfigSGIX", (GLvoid *) glXCreateGLXPixmapWithConfigSGIX },
+ { "glXCreateContextWithConfigSGIX", (GLvoid *) glXCreateContextWithConfigSGIX },
+ { "glXGetVisualFromFBConfigSGIX", (GLvoid *) glXGetVisualFromFBConfigSGIX },
+ { "glXGetFBConfigFromVisualSGIX", (GLvoid *) glXGetFBConfigFromVisualSGIX },
+
+ /*** GLX_SGIX_pbuffer ***/
+ { "glXCreateGLXPbufferSGIX", (GLvoid *) glXCreateGLXPbufferSGIX },
+ { "glXDestroyGLXPbufferSGIX", (GLvoid *) glXDestroyGLXPbufferSGIX },
+ { "glXQueryGLXPbufferSGIX", (GLvoid *) glXQueryGLXPbufferSGIX },
+ { "glXSelectEventSGIX", (GLvoid *) glXSelectEventSGIX },
+ { "glXGetSelectedEventSGIX", (GLvoid *) glXGetSelectedEventSGIX },
+
+ /*** GLX_SGI_cushion ***/
+ { "glXCushionSGI", (GLvoid *) glXCushionSGI },
+
+ /*** GLX_SGIX_video_resize ***/
+ { "glXBindChannelToWindowSGIX", (GLvoid *) glXBindChannelToWindowSGIX },
+ { "glXChannelRectSGIX", (GLvoid *) glXChannelRectSGIX },
+ { "glXQueryChannelRectSGIX", (GLvoid *) glXQueryChannelRectSGIX },
+ { "glXQueryChannelDeltasSGIX", (GLvoid *) glXQueryChannelDeltasSGIX },
+ { "glXChannelRectSyncSGIX", (GLvoid *) glXChannelRectSyncSGIX },
+
+ /*** GLX_SGIX_dmbuffer **/
+#if defined(_DM_BUFFER_H_)
+ { "glXAssociateDMPbufferSGIX", (GLvoid *) glXAssociateDMPbufferSGIX },
#endif
+ /*** GLX_SGIX_swap_group ***/
+ { "glXJoinSwapGroupSGIX", (GLvoid *) glXJoinSwapGroupSGIX },
+
+ /*** GLX_SGIX_swap_barrier ***/
+ { "glXBindSwapBarrierSGIX", (GLvoid *) glXBindSwapBarrierSGIX },
+ { "glXQueryMaxSwapBarriersSGIX", (GLvoid *) glXQueryMaxSwapBarriersSGIX },
+
+ /*** GLX_SUN_get_transparent_index ***/
+ { "glXGetTransparentIndexSUN", (GLvoid *) glXGetTransparentIndexSUN },
+
+ /*** GLX_MESA_copy_sub_buffer ***/
+ { "glXCopySubBufferMESA", (GLvoid *) glXCopySubBufferMESA },
+
+ /*** GLX_MESA_pixmap_colormap ***/
+ { "glXCreateGLXPixmapMESA", (GLvoid *) glXCreateGLXPixmapMESA },
+
+ /*** GLX_MESA_release_buffers ***/
+ { "glXReleaseBuffersMESA", (GLvoid *) glXReleaseBuffersMESA },
+
+ /*** GLX_MESA_set_3dfx_mode ***/
+ { "glXSet3DfxModeMESA", (GLvoid *) glXSet3DfxModeMESA },
+
+ /*** GLX_ARB_get_proc_address ***/
+ { "glXGetProcAddressARB", (GLvoid *) glXGetProcAddressARB },
+
+ /*** GLX_NV_vertex_array_range ***/
+ { "glXAllocateMemoryNV", (GLvoid *) glXAllocateMemoryNV },
+ { "glXFreeMemoryNV", (GLvoid *) glXFreeMemoryNV },
-#ifdef GLX_EXT_get_proc_address
-GLfunction glXGetProcAddressEXT( const GLubyte *procName )
+ /*** GLX_MESA_agp_offset ***/
+ { "glXGetAGPOffsetMESA", (GLvoid *) glXGetAGPOffsetMESA },
+
+ /*** GLX_ARB_render_texture ***/
+ { "glXBindTexImageARB", (GLvoid *) glXBindTexImageARB },
+ { "glXReleaseTexImageARB", (GLvoid *) glXReleaseTexImageARB },
+ { "glXDrawableAttribARB", (GLvoid *) glXDrawableAttribARB },
+
+ { NULL, NULL } /* end of list */
+};
+
+
+
+/*
+ * Return address of named glX function, or NULL if not found.
+ */
+const GLvoid *
+_glxapi_get_proc_address(const char *funcName)
{
-#ifdef REALGLX
- return 0; /* XXX todo */
-#endif
- return Fake_glXGetProcAddress( procName );
+ GLuint i;
+ for (i = 0; GLX_functions[i].Name; i++) {
+ if (strcmp(GLX_functions[i].Name, funcName) == 0)
+ return GLX_functions[i].Address;
+ }
+ return NULL;
+}
+
+
+
+/*
+ * This function does not get dispatched through the dispatch table
+ * since it's really a "meta" function.
+ */
+void (*glXGetProcAddressARB(const GLubyte *procName))()
+{
+ typedef void (*gl_function)();
+ gl_function f;
+
+ f = (gl_function) _glxapi_get_proc_address((const char *) procName);
+ if (f) {
+ return f;
+ }
+
+ f = (gl_function) _glapi_get_proc_address((const char *) procName);
+ return f;
+}
+
+
+/* GLX 1.4 */
+void (*glXGetProcAddress(const GLubyte *procName))()
+{
+ return glXGetProcAddressARB(procName);
}
-#endif