/*
- * This is the GLX API dispatcher. Calls to the glX* functions are
- * either routed to the real GLX encoders or to Mesa's pseudo-GLX functions.
- * See the glxapi.h file for more details.
+ * This is the GLX API dispatcher. It uses a dispatch table but that's
+ * not really needed anymore since the table always points to the "fake"
+ * GLX functions.
*/
#include "glxapi.h"
-extern struct _glxapi_table *_real_GetGLXDispatchTable(void);
extern struct _glxapi_table *_mesa_GetGLXDispatchTable(void);
}
}
- /* A new display, determine if we should use real GLX
- * or Mesa's pseudo-GLX.
- */
+ /* Setup the dispatch table */
{
struct _glxapi_table *t = _mesa_GetGLXDispatchTable();
}
}
- /* If we get here that means we can't use real GLX on this display
- * and the Mesa pseudo-GLX software renderer wasn't compiled in.
- * Or, we ran out of memory!
- */
return NULL;
}
-/* Don't use the GET_DISPATCH defined in glthread.h */
+/* Don't use the GET_DISPATCH macro */
#undef GET_DISPATCH
#define GET_DISPATCH(DPY, TABLE) \
}
-
-
-/**
- * GLX API current context.
- */
-#if defined(GLX_USE_TLS)
-PUBLIC __thread void * CurrentContext
- __attribute__((tls_model("initial-exec")));
-#elif defined(THREADS)
-static _glthread_TSD ContextTSD; /**< Per-thread context pointer */
-#else
-static GLXContext CurrentContext = 0;
-#endif
-
-
-static void
-SetCurrentContext(GLXContext c)
-{
-#if defined(GLX_USE_TLS)
- CurrentContext = c;
-#elif defined(THREADS)
- _glthread_SetTSD(&ContextTSD, c);
-#else
- CurrentContext = c;
-#endif
-}
-
-
/*
* GLX API entrypoints
*/
GET_DISPATCH(dpy, t);
if (!t)
return;
- if (glXGetCurrentContext() == ctx)
- SetCurrentContext(NULL);
(t->DestroyContext)(dpy, ctx);
}
}
+/* declare here to avoid including xmesa.h */
+extern void *XMesaGetCurrentContext(void);
+
GLXContext PUBLIC
glXGetCurrentContext(void)
{
-#if defined(GLX_USE_TLS)
- return CurrentContext;
-#elif defined(THREADS)
- return (GLXContext) _glthread_GetTSD(&ContextTSD);
-#else
- return CurrentContext;
-#endif
+ return (GLXContext) XMesaGetCurrentContext();
}
return False;
}
b = (*t->MakeCurrent)(dpy, drawable, ctx);
- if (b) {
- SetCurrentContext(ctx);
- }
return b;
}
if (!t)
return False;
b = (t->MakeContextCurrent)(dpy, draw, read, ctx);
- if (b) {
- SetCurrentContext(ctx);
- }
return b;
}