-/* $Id: glxapi.c,v 1.24 2001/05/25 21:51:02 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 6.3
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
/*
* This is the GLX API dispatcher. Calls to the glX* functions are
* either routed to the real GLX encoders or to Mesa's pseudo-GLX functions.
+ * See the glxapi.h file for more details.
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
-/*#include <dlfcn.h>*/ /* XXX not portable? */
+#include "glheader.h"
#include "glapi.h"
#include "glxapi.h"
{
struct _glxapi_table *t = NULL;
-#ifdef GLX_BUILD_IN_XLIB_MESA
+#ifdef GLX_BUILT_IN_XMESA
if (!getenv("LIBGL_FORCE_XMESA")) {
int ignore;
if (XQueryExtension( dpy, "GLX", &ignore, &ignore, &ignore )) {
if (!t) {
/* Fallback to Mesa with Xlib driver */
-#ifdef GLX_BUILD_IN_XLIB_MESA
+#ifdef GLX_BUILT_IN_XMESA
if (getenv("LIBGL_DEBUG")) {
fprintf(stderr,
- "libGL: server lacks GLX extension. Using Mesa Xlib renderer.");
+ "libGL: server %s lacks the GLX extension.",
+ dpy->display_name);
+ fprintf(stderr, " Using Mesa Xlib renderer.\n");
}
#endif
t = _mesa_GetGLXDispatchTable();
/* Set by glXMakeCurrent() and glXMakeContextCurrent() only */
-#ifndef GLX_BUILD_IN_XLIB_MESA
+#ifndef GLX_BUILT_IN_XMESA
static GLXContext CurrentContext = 0;
#define __glXGetCurrentContext() CurrentContext;
#endif
/*** GLX_VERSION_1_0 ***/
-XVisualInfo *glXChooseVisual(Display *dpy, int screen, int *list)
+XVisualInfo PUBLIC *
+glXChooseVisual(Display *dpy, int screen, int *list)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-void glXCopyContext(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask)
+void PUBLIC
+glXCopyContext(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-GLXContext glXCreateContext(Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct)
+GLXContext PUBLIC
+glXCreateContext(Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-GLXPixmap glXCreateGLXPixmap(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap)
+GLXPixmap PUBLIC
+glXCreateGLXPixmap(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-void glXDestroyContext(Display *dpy, GLXContext ctx)
+void PUBLIC
+glXDestroyContext(Display *dpy, GLXContext ctx)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-void glXDestroyGLXPixmap(Display *dpy, GLXPixmap pixmap)
+void PUBLIC
+glXDestroyGLXPixmap(Display *dpy, GLXPixmap pixmap)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-int glXGetConfig(Display *dpy, XVisualInfo *visinfo, int attrib, int *value)
+int PUBLIC
+glXGetConfig(Display *dpy, XVisualInfo *visinfo, int attrib, int *value)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-#ifdef GLX_BUILD_IN_XLIB_MESA
+#ifdef GLX_BUILT_IN_XMESA
/* Use real libGL's glXGetCurrentContext() function */
#else
/* stand-alone Mesa */
-GLXContext glXGetCurrentContext(void)
+GLXContext PUBLIC
+glXGetCurrentContext(void)
{
return CurrentContext;
}
#endif
-#ifdef GLX_BUILD_IN_XLIB_MESA
+#ifdef GLX_BUILT_IN_XMESA
/* Use real libGL's glXGetCurrentContext() function */
#else
/* stand-alone Mesa */
-GLXDrawable glXGetCurrentDrawable(void)
+GLXDrawable PUBLIC
+glXGetCurrentDrawable(void)
{
__GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
return gc ? gc->currentDrawable : 0;
#endif
-Bool glXIsDirect(Display *dpy, GLXContext ctx)
+Bool PUBLIC
+glXIsDirect(Display *dpy, GLXContext ctx)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-Bool glXMakeCurrent(Display *dpy, GLXDrawable drawable, GLXContext ctx)
+Bool PUBLIC
+glXMakeCurrent(Display *dpy, GLXDrawable drawable, GLXContext ctx)
{
Bool b;
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
- if (!t)
+ if (!t) {
return False;
+ }
b = (*t->MakeCurrent)(dpy, drawable, ctx);
-#ifndef GLX_BUILD_IN_XLIB_MESA
+#ifndef GLX_BUILT_IN_XMESA
if (b) {
CurrentContext = ctx;
}
}
-Bool glXQueryExtension(Display *dpy, int *errorb, int *event)
+Bool PUBLIC
+glXQueryExtension(Display *dpy, int *errorb, int *event)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-Bool glXQueryVersion(Display *dpy, int *maj, int *min)
+Bool PUBLIC
+glXQueryVersion(Display *dpy, int *maj, int *min)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-void glXSwapBuffers(Display *dpy, GLXDrawable drawable)
+void PUBLIC
+glXSwapBuffers(Display *dpy, GLXDrawable drawable)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-void glXUseXFont(Font font, int first, int count, int listBase)
+void PUBLIC
+glXUseXFont(Font font, int first, int count, int listBase)
{
struct _glxapi_table *t;
Display *dpy = glXGetCurrentDisplay();
}
-void glXWaitGL(void)
+void PUBLIC
+glXWaitGL(void)
{
struct _glxapi_table *t;
Display *dpy = glXGetCurrentDisplay();
}
-void glXWaitX(void)
+void PUBLIC
+glXWaitX(void)
{
struct _glxapi_table *t;
Display *dpy = glXGetCurrentDisplay();
/*** GLX_VERSION_1_1 ***/
-const char *glXGetClientString(Display *dpy, int name)
+const char PUBLIC *
+glXGetClientString(Display *dpy, int name)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-const char *glXQueryExtensionsString(Display *dpy, int screen)
+const char PUBLIC *
+glXQueryExtensionsString(Display *dpy, int screen)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-const char *glXQueryServerString(Display *dpy, int screen, int name)
+const char PUBLIC *
+glXQueryServerString(Display *dpy, int screen, int name)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
/*** GLX_VERSION_1_2 ***/
-#if !defined(GLX_BUILD_IN_XLIB_MESA)
-Display *glXGetCurrentDisplay(void)
+#if !defined(GLX_BUILT_IN_XMESA)
+Display PUBLIC *
+glXGetCurrentDisplay(void)
{
/* Same code as in libGL's glxext.c */
__GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
/*** GLX_VERSION_1_3 ***/
-GLXFBConfig *glXChooseFBConfig(Display *dpy, int screen, const int *attribList, int *nitems)
+GLXFBConfig PUBLIC *
+glXChooseFBConfig(Display *dpy, int screen, const int *attribList, int *nitems)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-GLXContext glXCreateNewContext(Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct)
+GLXContext PUBLIC
+glXCreateNewContext(Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-GLXPbuffer glXCreatePbuffer(Display *dpy, GLXFBConfig config, const int *attribList)
+GLXPbuffer PUBLIC
+glXCreatePbuffer(Display *dpy, GLXFBConfig config, const int *attribList)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-GLXPixmap glXCreatePixmap(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList)
+GLXPixmap PUBLIC
+glXCreatePixmap(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-GLXWindow glXCreateWindow(Display *dpy, GLXFBConfig config, Window win, const int *attribList)
+GLXWindow PUBLIC
+glXCreateWindow(Display *dpy, GLXFBConfig config, Window win, const int *attribList)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-void glXDestroyPbuffer(Display *dpy, GLXPbuffer pbuf)
+void PUBLIC
+glXDestroyPbuffer(Display *dpy, GLXPbuffer pbuf)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-void glXDestroyPixmap(Display *dpy, GLXPixmap pixmap)
+void PUBLIC
+glXDestroyPixmap(Display *dpy, GLXPixmap pixmap)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-void glXDestroyWindow(Display *dpy, GLXWindow window)
+void PUBLIC
+glXDestroyWindow(Display *dpy, GLXWindow window)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-#ifdef GLX_BUILD_IN_XLIB_MESA
+#ifdef GLX_BUILT_IN_XMESA
/* Use the glXGetCurrentReadDrawable() function from libGL */
#else
-GLXDrawable glXGetCurrentReadDrawable(void)
+GLXDrawable PUBLIC
+glXGetCurrentReadDrawable(void)
{
__GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
return gc ? gc->currentReadable : 0;
#endif
-int glXGetFBConfigAttrib(Display *dpy, GLXFBConfig config, int attribute, int *value)
+int PUBLIC
+glXGetFBConfigAttrib(Display *dpy, GLXFBConfig config, int attribute, int *value)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-GLXFBConfig *glXGetFBConfigs(Display *dpy, int screen, int *nelements)
+GLXFBConfig PUBLIC *
+glXGetFBConfigs(Display *dpy, int screen, int *nelements)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
return (t->GetFBConfigs)(dpy, screen, nelements);
}
-void glXGetSelectedEvent(Display *dpy, GLXDrawable drawable, unsigned long *mask)
+void PUBLIC
+glXGetSelectedEvent(Display *dpy, GLXDrawable drawable, unsigned long *mask)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-XVisualInfo *glXGetVisualFromFBConfig(Display *dpy, GLXFBConfig config)
+XVisualInfo PUBLIC *
+glXGetVisualFromFBConfig(Display *dpy, GLXFBConfig config)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-Bool glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
+Bool PUBLIC
+glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
{
Bool b;
struct _glxapi_table *t;
if (!t)
return False;
b = (t->MakeContextCurrent)(dpy, draw, read, ctx);
-#ifndef GLX_BUILD_IN_XLIB_MESA
+#ifndef GLX_BUILT_IN_XMESA
if (b) {
CurrentContext = ctx;
}
}
-int glXQueryContext(Display *dpy, GLXContext ctx, int attribute, int *value)
+int PUBLIC
+glXQueryContext(Display *dpy, GLXContext ctx, int attribute, int *value)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-void glXQueryDrawable(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value)
+void PUBLIC
+glXQueryDrawable(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
}
-void glXSelectEvent(Display *dpy, GLXDrawable drawable, unsigned long mask)
+void PUBLIC
+glXSelectEvent(Display *dpy, GLXDrawable drawable, unsigned long mask)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
/*** GLX_SGI_swap_control ***/
-int glXSwapIntervalSGI(int interval)
+int PUBLIC
+glXSwapIntervalSGI(int interval)
{
struct _glxapi_table *t;
Display *dpy = glXGetCurrentDisplay();
/*** GLX_SGI_video_sync ***/
-int glXGetVideoSyncSGI(unsigned int *count)
+int PUBLIC
+glXGetVideoSyncSGI(unsigned int *count)
{
struct _glxapi_table *t;
Display *dpy = glXGetCurrentDisplay();
return (t->GetVideoSyncSGI)(count);
}
-int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
+int PUBLIC
+glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
{
struct _glxapi_table *t;
Display *dpy = glXGetCurrentDisplay();
/*** GLX_SGI_make_current_read ***/
-Bool glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
+Bool PUBLIC
+glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
return (t->MakeCurrentReadSGI)(dpy, draw, read, ctx);
}
-#ifdef GLX_BUILD_IN_XLIB_MESA
+#ifdef GLX_BUILT_IN_XMESA
/* Use glXGetCurrentReadDrawableSGI() from libGL */
#else
/* stand-alone Mesa */
-GLXDrawable glXGetCurrentReadDrawableSGI(void)
+GLXDrawable PUBLIC
+glXGetCurrentReadDrawableSGI(void)
{
return glXGetCurrentReadDrawable();
}
#if defined(_VL_H)
-GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode)
+GLXVideoSourceSGIX PUBLIC
+glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
return (t->CreateGLXVideoSourceSGIX)(dpy, screen, server, path, nodeClass, drainNode);
}
-void glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src)
+void PUBLIC
+glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
/*** GLX_EXT_import_context ***/
-void glXFreeContextEXT(Display *dpy, GLXContext context)
+void PUBLIC
+glXFreeContextEXT(Display *dpy, GLXContext context)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
(t->FreeContextEXT)(dpy, context);
}
-#ifdef GLX_BUILD_IN_XLIB_MESA
+#ifdef GLX_BUILT_IN_XMESA
/* Use real libGL's glXGetContextIDEXT() function */
#else
/* stand-alone Mesa */
-GLXContextID glXGetContextIDEXT(const GLXContext context)
+GLXContextID PUBLIC
+glXGetContextIDEXT(const GLXContext context)
{
return ((__GLXcontext *) context)->xid;
}
#endif
-Display *glXGetCurrentDisplayEXT(void)
+#ifdef GLX_BUILT_IN_XMESA
+/* Use real libGL's glXGetCurrentDisplayEXT() function */
+#else
+/* stand-alone Mesa */
+Display PUBLIC *
+glXGetCurrentDisplayEXT(void)
{
return glXGetCurrentDisplay();
}
+#endif
-GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID)
+GLXContext PUBLIC
+glXImportContextEXT(Display *dpy, GLXContextID contextID)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
return (t->ImportContextEXT)(dpy, contextID);
}
-int glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute,int *value)
+int PUBLIC
+glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute,int *value)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
/*** GLX_SGIX_fbconfig ***/
-int glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value)
+int PUBLIC
+glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
return (t->GetFBConfigAttribSGIX)(dpy, config, attribute, value);
}
-GLXFBConfigSGIX *glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements)
+GLXFBConfigSGIX PUBLIC *
+glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
return (t->ChooseFBConfigSGIX)(dpy, screen, attrib_list, nelements);
}
-GLXPixmap glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap)
+GLXPixmap PUBLIC
+glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
return (t->CreateGLXPixmapWithConfigSGIX)(dpy, config, pixmap);
}
-GLXContext glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct)
+GLXContext PUBLIC
+glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
return (t->CreateContextWithConfigSGIX)(dpy, config, render_type, share_list, direct);
}
-XVisualInfo * glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config)
+XVisualInfo PUBLIC *
+glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
return (t->GetVisualFromFBConfigSGIX)(dpy, config);
}
-GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis)
+GLXFBConfigSGIX PUBLIC
+glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
/*** GLX_SGIX_pbuffer ***/
-GLXPbufferSGIX glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list)
+GLXPbufferSGIX PUBLIC
+glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
return (t->CreateGLXPbufferSGIX)(dpy, config, width, height, attrib_list);
}
-void glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf)
+void PUBLIC
+glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
(t->DestroyGLXPbufferSGIX)(dpy, pbuf);
}
-int glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value)
+int PUBLIC
+glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
return (t->QueryGLXPbufferSGIX)(dpy, pbuf, attribute, value);
}
-void glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask)
+void PUBLIC
+glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
(t->SelectEventSGIX)(dpy, drawable, mask);
}
-void glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask)
+void PUBLIC
+glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
/*** GLX_SGI_cushion ***/
-void glXCushionSGI(Display *dpy, Window win, float cushion)
+void PUBLIC
+glXCushionSGI(Display *dpy, Window win, float cushion)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
/*** GLX_SGIX_video_resize ***/
-int glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window)
+int PUBLIC
+glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
return (t->BindChannelToWindowSGIX)(dpy, screen, channel, window);
}
-int glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h)
+int PUBLIC
+glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
return (t->ChannelRectSGIX)(dpy, screen, channel, x, y, w, h);
}
-int glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h)
+int PUBLIC
+glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
return (t->QueryChannelRectSGIX)(dpy, screen, channel, x, y, w, h);
}
-int glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh)
+int PUBLIC
+glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
return (t->QueryChannelDeltasSGIX)(dpy, screen, channel, dx, dy, dw, dh);
}
-int glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype)
+int PUBLIC
+glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
#if defined(_DM_BUFFER_H_)
-Bool glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer)
+Bool PUBLIC
+glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
/*** GLX_SGIX_swap_group ***/
-void glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member)
+void PUBLIC
+glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
/*** GLX_SGIX_swap_barrier ***/
-void glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier)
+void PUBLIC
+glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
(*t->BindSwapBarrierSGIX)(dpy, drawable, barrier);
}
-Bool glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max)
+Bool PUBLIC
+glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
/*** GLX_SUN_get_transparent_index ***/
-Status glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent)
+Status PUBLIC
+glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
/*** GLX_MESA_copy_sub_buffer ***/
-void glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height)
+void PUBLIC
+glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
/*** GLX_MESA_release_buffers ***/
-Bool glXReleaseBuffersMESA(Display *dpy, Window w)
+Bool PUBLIC
+glXReleaseBuffersMESA(Display *dpy, Window w)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
/*** GLX_MESA_pixmap_colormap ***/
-GLXPixmap glXCreateGLXPixmapMESA(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap)
+GLXPixmap PUBLIC
+glXCreateGLXPixmapMESA(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
/*** GLX_MESA_set_3dfx_mode ***/
-Bool glXSet3DfxModeMESA(int mode)
+Bool PUBLIC
+glXSet3DfxModeMESA(int mode)
{
struct _glxapi_table *t;
Display *dpy = glXGetCurrentDisplay();
+/*** GLX_NV_vertex_array_range ***/
+
+void PUBLIC *
+glXAllocateMemoryNV( GLsizei size,
+ GLfloat readFrequency,
+ GLfloat writeFrequency,
+ GLfloat priority )
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->AllocateMemoryNV)(size, readFrequency, writeFrequency, priority);
+}
+
+
+void PUBLIC
+glXFreeMemoryNV( GLvoid *pointer )
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->FreeMemoryNV)(pointer);
+}
+
+
+/*** GLX_MESA_agp_offset */
+
+GLuint PUBLIC
+glXGetAGPOffsetMESA( const GLvoid *pointer )
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return ~0;
+ return (t->GetAGPOffsetMESA)(pointer);
+}
+
/**********************************************************************/
/* GLX API management functions */
#endif
#ifdef GLX_MESA_set_3dfx_mode
"GLX_MESA_set_3dfx_mode",
+#endif
+#ifdef GLX_SGIX_fbconfig
+ "GLX_SGIX_fbconfig",
+#endif
+#ifdef GLX_SGIX_pbuffer
+ "GLX_SGIX_pbuffer",
+#endif
+#ifdef GLX_ARB_render_texture
+ "GLX_ARB_render_texture",
#endif
NULL
};
void
_glxapi_set_no_op_table(struct _glxapi_table *t)
{
+ typedef int (*nop_func)(void);
+ nop_func *dispatch = (nop_func *) t;
GLuint n = _glxapi_get_dispatch_table_size();
GLuint i;
- void **dispatch = (void **) t;
for (i = 0; i < n; i++) {
- dispatch[i] = (void *) generic_no_op_func;
+ dispatch[i] = generic_no_op_func;
}
}
-#if 00
-/*
- * Open the named library and use dlsym() to populate the given dispatch
- * table with GLX function pointers.
- * Return: true = all OK
- * false = can't open libName or can't get required GLX function
- */
-GLboolean
-_glxapi_load_library_table(const char *libName, struct _glxapi_table *t)
-{
- void *libHandle;
- void **entry; /* used to avoid a lot of cast/type warnings */
+struct name_address_pair {
+ const char *Name;
+ __GLXextFuncPtr Address;
+};
- libHandle = dlopen(libName, 0);
- if (!libHandle) {
- return GL_FALSE;
- }
+static struct name_address_pair GLX_functions[] = {
+ /*** GLX_VERSION_1_0 ***/
+ { "glXChooseVisual", (__GLXextFuncPtr) glXChooseVisual },
+ { "glXCopyContext", (__GLXextFuncPtr) glXCopyContext },
+ { "glXCreateContext", (__GLXextFuncPtr) glXCreateContext },
+ { "glXCreateGLXPixmap", (__GLXextFuncPtr) glXCreateGLXPixmap },
+ { "glXDestroyContext", (__GLXextFuncPtr) glXDestroyContext },
+ { "glXDestroyGLXPixmap", (__GLXextFuncPtr) glXDestroyGLXPixmap },
+ { "glXGetConfig", (__GLXextFuncPtr) glXGetConfig },
+ { "glXGetCurrentContext", (__GLXextFuncPtr) glXGetCurrentContext },
+ { "glXGetCurrentDrawable", (__GLXextFuncPtr) glXGetCurrentDrawable },
+ { "glXIsDirect", (__GLXextFuncPtr) glXIsDirect },
+ { "glXMakeCurrent", (__GLXextFuncPtr) glXMakeCurrent },
+ { "glXQueryExtension", (__GLXextFuncPtr) glXQueryExtension },
+ { "glXQueryVersion", (__GLXextFuncPtr) glXQueryVersion },
+ { "glXSwapBuffers", (__GLXextFuncPtr) glXSwapBuffers },
+ { "glXUseXFont", (__GLXextFuncPtr) glXUseXFont },
+ { "glXWaitGL", (__GLXextFuncPtr) glXWaitGL },
+ { "glXWaitX", (__GLXextFuncPtr) glXWaitX },
-#define GET_REQ_FUNCTION(ENTRY, NAME) \
- entry = (void **) &(t->ENTRY); \
- *entry = dlsym(libHandle, NAME); \
- if (!*entry) { \
- fprintf(stderr, "libGL Error: couldn't load %s from %s\n", \
- NAME, libName); \
- dlclose(libHandle); \
- return GL_FALSE; \
- }
+ /*** GLX_VERSION_1_1 ***/
+ { "glXGetClientString", (__GLXextFuncPtr) glXGetClientString },
+ { "glXQueryExtensionsString", (__GLXextFuncPtr) glXQueryExtensionsString },
+ { "glXQueryServerString", (__GLXextFuncPtr) glXQueryServerString },
- /* 1.0 and 1.1 functions */
- GET_REQ_FUNCTION(ChooseVisual, "glXChooseVisual");
- GET_REQ_FUNCTION(CopyContext, "glXCopyContext");
- GET_REQ_FUNCTION(CreateContext, "glXCreateContext");
- GET_REQ_FUNCTION(CreateGLXPixmap, "glXCreateGLXPixmap");
- GET_REQ_FUNCTION(DestroyContext, "glXDestroyContext");
- GET_REQ_FUNCTION(GetConfig, "glXGetConfig");
- GET_REQ_FUNCTION(IsDirect, "glXIsDirect");
- GET_REQ_FUNCTION(MakeCurrent, "glXMakeCurrent");
- GET_REQ_FUNCTION(QueryExtension, "glXQueryExtension");
- GET_REQ_FUNCTION(QueryVersion, "glXQueryVersion");
- GET_REQ_FUNCTION(SwapBuffers, "glXSwapBuffers");
- GET_REQ_FUNCTION(UseXFont, "glXUseXFont");
- GET_REQ_FUNCTION(WaitGL, "glXWaitGL");
- GET_REQ_FUNCTION(WaitX, "glXWaitX");
- GET_REQ_FUNCTION(GetClientString, "glXGetClientString");
- GET_REQ_FUNCTION(QueryExtensionsString, "glXQueryExtensionsString");
- GET_REQ_FUNCTION(QueryServerString, "glXQueryServerString");
-
-#define GET_OPT_FUNCTION(ENTRY, NAME) \
- entry = (void **) &(t->ENTRY); \
- *entry = dlsym(libHandle, NAME); \
- if (!*entry) { \
- *entry = (void *) generic_no_op_func; \
- }
+ /*** GLX_VERSION_1_2 ***/
+ { "glXGetCurrentDisplay", (__GLXextFuncPtr) glXGetCurrentDisplay },
+
+ /*** GLX_VERSION_1_3 ***/
+ { "glXChooseFBConfig", (__GLXextFuncPtr) glXChooseFBConfig },
+ { "glXCreateNewContext", (__GLXextFuncPtr) glXCreateNewContext },
+ { "glXCreatePbuffer", (__GLXextFuncPtr) glXCreatePbuffer },
+ { "glXCreatePixmap", (__GLXextFuncPtr) glXCreatePixmap },
+ { "glXCreateWindow", (__GLXextFuncPtr) glXCreateWindow },
+ { "glXDestroyPbuffer", (__GLXextFuncPtr) glXDestroyPbuffer },
+ { "glXDestroyPixmap", (__GLXextFuncPtr) glXDestroyPixmap },
+ { "glXDestroyWindow", (__GLXextFuncPtr) glXDestroyWindow },
+ { "glXGetCurrentReadDrawable", (__GLXextFuncPtr) glXGetCurrentReadDrawable },
+ { "glXGetFBConfigAttrib", (__GLXextFuncPtr) glXGetFBConfigAttrib },
+ { "glXGetFBConfigs", (__GLXextFuncPtr) glXGetFBConfigs },
+ { "glXGetSelectedEvent", (__GLXextFuncPtr) glXGetSelectedEvent },
+ { "glXGetVisualFromFBConfig", (__GLXextFuncPtr) glXGetVisualFromFBConfig },
+ { "glXMakeContextCurrent", (__GLXextFuncPtr) glXMakeContextCurrent },
+ { "glXQueryContext", (__GLXextFuncPtr) glXQueryContext },
+ { "glXQueryDrawable", (__GLXextFuncPtr) glXQueryDrawable },
+ { "glXSelectEvent", (__GLXextFuncPtr) glXSelectEvent },
+
+ /*** GLX_VERSION_1_4 ***/
+ { "glXGetProcAddress", (__GLXextFuncPtr) glXGetProcAddress },
- /* 1.2, 1.3 and extensions */
- GET_OPT_FUNCTION(ChooseFBConfig, "glXChooseFBConfig");
- GET_OPT_FUNCTION(CreateNewContext, "glXCreateNewContext");
- GET_OPT_FUNCTION(CreatePbuffer, "glXCreatePbuffer");
- GET_OPT_FUNCTION(CreatePixmap, "glXCreatePixmap");
- GET_OPT_FUNCTION(CreateWindow, "glXCreateWindow");
- GET_OPT_FUNCTION(DestroyPbuffer, "glXDestroyPbuffer");
- GET_OPT_FUNCTION(DestroyPixmap, "glXDestroyPixmap");
- GET_OPT_FUNCTION(DestroyWindow, "glXDestroyWindow");
- GET_OPT_FUNCTION(GetFBConfigAttrib, "glXGetFBConfigAttrib");
- GET_OPT_FUNCTION(GetFBConfigs, "glXGetFBConfigs");
- GET_OPT_FUNCTION(GetSelectedEvent, "glXGetSelectedEvent");
- GET_OPT_FUNCTION(GetVisualFromFBConfig, "glXGetVisualFromFBConfig");
- GET_OPT_FUNCTION(MakeContextCurrent, "glXMakeContextCurrent");
- GET_OPT_FUNCTION(QueryContext, "glXQueryContext");
- GET_OPT_FUNCTION(QueryDrawable, "glXQueryDrawable");
- GET_OPT_FUNCTION(SelectEvent, "glXSelectEvent");
/*** GLX_SGI_swap_control ***/
- GET_OPT_FUNCTION(SwapIntervalSGI, "glXSwapIntervalSGI");
+ { "glXSwapIntervalSGI", (__GLXextFuncPtr) glXSwapIntervalSGI },
+
/*** GLX_SGI_video_sync ***/
- GET_OPT_FUNCTION(GetVideoSyncSGI, "glXGetVideoSyncSGI");
- GET_OPT_FUNCTION(WaitVideoSyncSGI, "glXWaitVideoSyncSGI");
+ { "glXGetVideoSyncSGI", (__GLXextFuncPtr) glXGetVideoSyncSGI },
+ { "glXWaitVideoSyncSGI", (__GLXextFuncPtr) glXWaitVideoSyncSGI },
+
/*** GLX_SGI_make_current_read ***/
- GET_OPT_FUNCTION(MakeCurrentReadSGI, "glXMakeCurrentReadSGI");
- GET_OPT_FUNCTION(GetCurrentReadDrawableSGI, "glXGetCurrentReadDrawableSGI");
+ { "glXMakeCurrentReadSGI", (__GLXextFuncPtr) glXMakeCurrentReadSGI },
+ { "glXGetCurrentReadDrawableSGI", (__GLXextFuncPtr) glXGetCurrentReadDrawableSGI },
+
/*** GLX_SGIX_video_source ***/
#if defined(_VL_H)
- GET_OPT_FUNCTION(CreateGLXVideoSourceSGIX, "glXCreateGLXVideoSourceSGIX");
- GET_OPT_FUNCTION(DestroyGLXVideoSourceSGIX, "glXDestroyGLXVideoSourceSGIX");
+ { "glXCreateGLXVideoSourceSGIX", (__GLXextFuncPtr) glXCreateGLXVideoSourceSGIX },
+ { "glXDestroyGLXVideoSourceSGIX", (__GLXextFuncPtr) glXDestroyGLXVideoSourceSGIX },
#endif
+
/*** GLX_EXT_import_context ***/
- GET_OPT_FUNCTION(FreeContextEXT, "glXFreeContextEXT");
- GET_OPT_FUNCTION(GetContextIDEXT, "glXGetContextIDEXT");
- GET_OPT_FUNCTION(GetCurrentDisplayEXT, "glXGetCurrentDisplayEXT");
- GET_OPT_FUNCTION(ImportContextEXT, "glXImportContextEXT");
- GET_OPT_FUNCTION(QueryContextInfoEXT, "glXQueryContextInfoEXT");
+ { "glXFreeContextEXT", (__GLXextFuncPtr) glXFreeContextEXT },
+ { "glXGetContextIDEXT", (__GLXextFuncPtr) glXGetContextIDEXT },
+ { "glXGetCurrentDisplayEXT", (__GLXextFuncPtr) glXGetCurrentDisplayEXT },
+ { "glXImportContextEXT", (__GLXextFuncPtr) glXImportContextEXT },
+ { "glXQueryContextInfoEXT", (__GLXextFuncPtr) glXQueryContextInfoEXT },
+
/*** GLX_SGIX_fbconfig ***/
- GET_OPT_FUNCTION(GetFBConfigAttribSGIX, "glXGetFBConfigAttribSGIX");
- GET_OPT_FUNCTION(ChooseFBConfigSGIX, "glXChooseFBConfigSGIX");
- GET_OPT_FUNCTION(CreateGLXPixmapWithConfigSGIX, "glXCreateGLXPixmapWithConfigSGIX");
- GET_OPT_FUNCTION(CreateContextWithConfigSGIX, "glXCreateContextWithConfigSGIX");
- GET_OPT_FUNCTION(GetVisualFromFBConfigSGIX, "glXGetVisualFromFBConfigSGIX");
- GET_OPT_FUNCTION(GetFBConfigFromVisualSGIX, "glXGetFBConfigFromVisualSGIX");
+ { "glXGetFBConfigAttribSGIX", (__GLXextFuncPtr) glXGetFBConfigAttribSGIX },
+ { "glXChooseFBConfigSGIX", (__GLXextFuncPtr) glXChooseFBConfigSGIX },
+ { "glXCreateGLXPixmapWithConfigSGIX", (__GLXextFuncPtr) glXCreateGLXPixmapWithConfigSGIX },
+ { "glXCreateContextWithConfigSGIX", (__GLXextFuncPtr) glXCreateContextWithConfigSGIX },
+ { "glXGetVisualFromFBConfigSGIX", (__GLXextFuncPtr) glXGetVisualFromFBConfigSGIX },
+ { "glXGetFBConfigFromVisualSGIX", (__GLXextFuncPtr) glXGetFBConfigFromVisualSGIX },
+
/*** GLX_SGIX_pbuffer ***/
- GET_OPT_FUNCTION(CreateGLXPbufferSGIX, "glXCreateGLXPbufferSGIX");
- GET_OPT_FUNCTION(DestroyGLXPbufferSGIX, "glXDestroyGLXPbufferSGIX");
- GET_OPT_FUNCTION(QueryGLXPbufferSGIX, "glXQueryGLXPbufferSGIX");
- GET_OPT_FUNCTION(SelectEventSGIX, "glXSelectEventSGIX");
- GET_OPT_FUNCTION(GetSelectedEventSGIX, "glXGetSelectedEventSGIX");
+ { "glXCreateGLXPbufferSGIX", (__GLXextFuncPtr) glXCreateGLXPbufferSGIX },
+ { "glXDestroyGLXPbufferSGIX", (__GLXextFuncPtr) glXDestroyGLXPbufferSGIX },
+ { "glXQueryGLXPbufferSGIX", (__GLXextFuncPtr) glXQueryGLXPbufferSGIX },
+ { "glXSelectEventSGIX", (__GLXextFuncPtr) glXSelectEventSGIX },
+ { "glXGetSelectedEventSGIX", (__GLXextFuncPtr) glXGetSelectedEventSGIX },
+
/*** GLX_SGI_cushion ***/
- GET_OPT_FUNCTION(CushionSGI, "glXCushionSGI");
+ { "glXCushionSGI", (__GLXextFuncPtr) glXCushionSGI },
+
/*** GLX_SGIX_video_resize ***/
- GET_OPT_FUNCTION(BindChannelToWindowSGIX, "glXBindChannelToWindowSGIX");
- GET_OPT_FUNCTION(ChannelRectSGIX, "glXChannelRectSGIX");
- GET_OPT_FUNCTION(QueryChannelRectSGIX, "glXQueryChannelRectSGIX");
- GET_OPT_FUNCTION(QueryChannelDeltasSGIX, "glXQueryChannelDeltasSGIX");
- GET_OPT_FUNCTION(ChannelRectSyncSGIX, "glXChannelRectSyncSGIX");
- /*** GLX_SGIX_dmbuffer ***/
-#if defined (_DM_BUFFER_H_)
- GET_OPT_FUNCTION(AssociateDMPbufferSGIX, "glXAssociateDMPbufferSGIX");
-#endif
- /*** GLX_SGIX_swap_group ***/
- GET_OPT_FUNCTION(JoinSwapGroupSGIX, "glXJoinSwapGroupSGIX");
- /*** GLX_SGIX_swap_barrier ***/
- GET_OPT_FUNCTION(BindSwapBarrierSGIX, "glXBindSwapBarrierSGIX");
- GET_OPT_FUNCTION(QueryMaxSwapBarriersSGIX, "glXQueryMaxSwapBarriersSGIX");
- /*** GLX_SUN_get_transparent_index ***/
- GET_OPT_FUNCTION(GetTransparentIndexSUN, "glXGetTransparentIndexSUN");
- /*** GLX_MESA_copy_sub_buffer ***/
- GET_OPT_FUNCTION(CopySubBufferMESA, "glXCopySubBufferMESA");
- /*** GLX_MESA_release_buffers ***/
- GET_OPT_FUNCTION(ReleaseBuffersMESA, "glXReleaseBuffersMESA");
- /*** GLX_MESA_pixmap_colormap ***/
- GET_OPT_FUNCTION(CreateGLXPixmapMESA, "glXCreateGLXPixmapMESA");
- /*** GLX_MESA_set_3dfx_mode ***/
- GET_OPT_FUNCTION(Set3DfxModeMESA, "glXSet3DfxModeMESA");
+ { "glXBindChannelToWindowSGIX", (__GLXextFuncPtr) glXBindChannelToWindowSGIX },
+ { "glXChannelRectSGIX", (__GLXextFuncPtr) glXChannelRectSGIX },
+ { "glXQueryChannelRectSGIX", (__GLXextFuncPtr) glXQueryChannelRectSGIX },
+ { "glXQueryChannelDeltasSGIX", (__GLXextFuncPtr) glXQueryChannelDeltasSGIX },
+ { "glXChannelRectSyncSGIX", (__GLXextFuncPtr) glXChannelRectSyncSGIX },
- return GL_TRUE;
-}
+ /*** GLX_SGIX_dmbuffer **/
+#if defined(_DM_BUFFER_H_)
+ { "glXAssociateDMPbufferSGIX", (__GLXextFuncPtr) glXAssociateDMPbufferSGIX },
#endif
+ /*** GLX_SGIX_swap_group ***/
+ { "glXJoinSwapGroupSGIX", (__GLXextFuncPtr) glXJoinSwapGroupSGIX },
+ /*** GLX_SGIX_swap_barrier ***/
+ { "glXBindSwapBarrierSGIX", (__GLXextFuncPtr) glXBindSwapBarrierSGIX },
+ { "glXQueryMaxSwapBarriersSGIX", (__GLXextFuncPtr) glXQueryMaxSwapBarriersSGIX },
-struct name_address_pair {
- const char *Name;
- GLvoid *Address;
-};
-
-static struct name_address_pair GLX_functions[] = {
- /*** GLX_VERSION_1_0 ***/
- { "glXChooseVisual", (GLvoid *) glXChooseVisual },
- { "glXCopyContext", (GLvoid *) glXCopyContext },
- { "glXCreateContext", (GLvoid *) glXCreateContext },
- { "glXCreateGLXPixmap", (GLvoid *) glXCreateGLXPixmap },
- { "glXDestroyContext", (GLvoid *) glXDestroyContext },
- { "glXDestroyGLXPixmap", (GLvoid *) glXDestroyGLXPixmap },
- { "glXGetConfig", (GLvoid *) glXGetConfig },
- { "glXGetCurrentContext", (GLvoid *) glXGetCurrentContext },
- { "glXGetCurrentDrawable", (GLvoid *) glXGetCurrentDrawable },
- { "glXIsDirect", (GLvoid *) glXIsDirect },
- { "glXMakeCurrent", (GLvoid *) glXMakeCurrent },
- { "glXQueryExtension", (GLvoid *) glXQueryExtension },
- { "glXQueryVersion", (GLvoid *) glXQueryVersion },
- { "glXSwapBuffers", (GLvoid *) glXSwapBuffers },
- { "glXUseXFont", (GLvoid *) glXUseXFont },
- { "glXWaitGL", (GLvoid *) glXWaitGL },
- { "glXWaitX", (GLvoid *) glXWaitX },
-
- /*** GLX_VERSION_1_1 ***/
- { "glXGetClientString", (GLvoid *) glXGetClientString },
- { "glXQueryExtensionsString", (GLvoid *) glXQueryExtensionsString },
- { "glXQueryServerString", (GLvoid *) glXQueryServerString },
-
- /*** GLX_VERSION_1_2 ***/
- { "glXGetCurrentDisplay", (GLvoid *) glXGetCurrentDisplay },
-
- /*** GLX_VERSION_1_3 ***/
- { "glXChooseFBConfig", (GLvoid *) glXChooseFBConfig },
- { "glXCreateNewContext", (GLvoid *) glXCreateNewContext },
- { "glXCreatePbuffer", (GLvoid *) glXCreatePbuffer },
- { "glXCreatePixmap", (GLvoid *) glXCreatePixmap },
- { "glXCreateWindow", (GLvoid *) glXCreateWindow },
- { "glXDestroyPbuffer", (GLvoid *) glXDestroyPbuffer },
- { "glXDestroyPixmap", (GLvoid *) glXDestroyPixmap },
- { "glXDestroyWindow", (GLvoid *) glXDestroyWindow },
- { "glXGetCurrentReadDrawable", (GLvoid *) glXGetCurrentReadDrawable },
- { "glXGetFBConfigAttrib", (GLvoid *) glXGetFBConfigAttrib },
- { "glXGetSelectedEvent", (GLvoid *) glXGetSelectedEvent },
- { "glXGetVisualFromFBConfig", (GLvoid *) glXGetVisualFromFBConfig },
- { "glXMakeContextCurrent", (GLvoid *) glXMakeContextCurrent },
- { "glXQueryContext", (GLvoid *) glXQueryContext },
- { "glXQueryDrawable", (GLvoid *) glXQueryDrawable },
- { "glXSelectEvent", (GLvoid *) glXSelectEvent },
-
- /*** GLX_SGI_video_sync ***/
- { "glXGetVideoSyncSGI", (GLvoid *) glXGetVideoSyncSGI },
- { "glXWaitVideoSyncSGI", (GLvoid *) glXWaitVideoSyncSGI },
+ /*** GLX_SUN_get_transparent_index ***/
+ { "glXGetTransparentIndexSUN", (__GLXextFuncPtr) glXGetTransparentIndexSUN },
/*** GLX_MESA_copy_sub_buffer ***/
- { "glXCopySubBufferMESA", (GLvoid *) glXCopySubBufferMESA },
-
- /*** GLX_MESA_release_buffers ***/
- { "glXReleaseBuffersMESA", (GLvoid *) glXReleaseBuffersMESA },
+ { "glXCopySubBufferMESA", (__GLXextFuncPtr) glXCopySubBufferMESA },
/*** GLX_MESA_pixmap_colormap ***/
- { "glXCreateGLXPixmapMESA", (GLvoid *) glXCreateGLXPixmapMESA },
+ { "glXCreateGLXPixmapMESA", (__GLXextFuncPtr) glXCreateGLXPixmapMESA },
+
+ /*** GLX_MESA_release_buffers ***/
+ { "glXReleaseBuffersMESA", (__GLXextFuncPtr) glXReleaseBuffersMESA },
/*** GLX_MESA_set_3dfx_mode ***/
- { "glXSet3DfxModeMESA", (GLvoid *) glXSet3DfxModeMESA },
+ { "glXSet3DfxModeMESA", (__GLXextFuncPtr) glXSet3DfxModeMESA },
/*** GLX_ARB_get_proc_address ***/
- { "glXGetProcAddressARB", (GLvoid *) glXGetProcAddressARB },
+ { "glXGetProcAddressARB", (__GLXextFuncPtr) glXGetProcAddressARB },
+
+ /*** GLX_NV_vertex_array_range ***/
+ { "glXAllocateMemoryNV", (__GLXextFuncPtr) glXAllocateMemoryNV },
+ { "glXFreeMemoryNV", (__GLXextFuncPtr) glXFreeMemoryNV },
+
+ /*** GLX_MESA_agp_offset ***/
+ { "glXGetAGPOffsetMESA", (__GLXextFuncPtr) glXGetAGPOffsetMESA },
{ NULL, NULL } /* end of list */
};
/*
* Return address of named glX function, or NULL if not found.
*/
-const GLvoid *
+__GLXextFuncPtr
_glxapi_get_proc_address(const char *funcName)
{
GLuint i;
* This function does not get dispatched through the dispatch table
* since it's really a "meta" function.
*/
-void (*glXGetProcAddressARB(const GLubyte *procName))()
+__GLXextFuncPtr
+glXGetProcAddressARB(const GLubyte *procName)
{
- typedef void (*gl_function)();
- gl_function f;
+ __GLXextFuncPtr f;
- f = (gl_function) _glxapi_get_proc_address((const char *) procName);
+ f = _glxapi_get_proc_address((const char *) procName);
if (f) {
return f;
}
- f = (gl_function) _glapi_get_proc_address((const char *) procName);
+ f = (__GLXextFuncPtr) _glapi_get_proc_address((const char *) procName);
return f;
}
+
+
+/* GLX 1.4 */
+void (*glXGetProcAddress(const GLubyte *procName))()
+{
+ return glXGetProcAddressARB(procName);
+}