-/* $Id: glxapi.c,v 1.11 2000/02/23 23:09:12 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.3
+ * Version: 6.3
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
/*
* This is the GLX API dispatcher. Calls to the glX* functions are
- * either routed to real (SGI / Utah) GLX encoders or to Mesa's
- * pseudo-GLX module.
+ * either routed to the real GLX encoders or to Mesa's pseudo-GLX functions.
+ * See the glxapi.h file for more details.
*/
#include <assert.h>
#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include "glheader.h"
#include "glapi.h"
#include "glxapi.h"
-/*
- * XXX - this really shouldn't be here.
- * Instead, add -DUSE_MESA_GLX to the compiler flags when needed.
- */
-#define USE_MESA_GLX 1
-
-
-/* Rather than include possibly non-existant headers... */
-#ifdef USE_SGI_GLX
-extern struct _glxapi_table *_sgi_GetGLXDispatchtable(void);
-#endif
-#ifdef USE_UTAH_GLX
-extern struct _glxapi_table *_utah_GetGLXDispatchTable(void);
-#endif
-#ifdef USE_MESA_GLX
+extern struct _glxapi_table *_real_GetGLXDispatchTable(void);
extern struct _glxapi_table *_mesa_GetGLXDispatchTable(void);
-#endif
-
struct display_dispatch {
static struct display_dispatch *DispatchList = NULL;
+/* Display -> Dispatch caching */
+static Display *prevDisplay = NULL;
+static struct _glxapi_table *prevTable = NULL;
+
+
static struct _glxapi_table *
get_dispatch(Display *dpy)
{
- static Display *prevDisplay = NULL;
- static struct _glxapi_table *prevTable = NULL;
-
if (!dpy)
return NULL;
- /* try cached display */
- if (dpy == prevDisplay) {
- return prevTable;
- }
-
/* search list of display/dispatch pairs for this display */
{
const struct display_dispatch *d = DispatchList;
}
}
- /* A new display, determine if we should use real GLX (SGI / Utah)
+ /* A new display, determine if we should use real GLX
* or Mesa's pseudo-GLX.
*/
{
struct _glxapi_table *t = NULL;
-#if defined(USE_SGI_GLX) || defined(USE_UTAH_GLX)
- if (!getenv("MESA_FORCE_SOFTX")) {
+#ifdef GLX_BUILT_IN_XMESA
+ if (!getenv("LIBGL_FORCE_XMESA")) {
int ignore;
if (XQueryExtension( dpy, "GLX", &ignore, &ignore, &ignore )) {
/* the X server has the GLX extension */
-#if defined(USE_SGI_GLX)
- t = _sgi_GetGLXDispatchtable();
-#elif defined(USE_UTAH_GLX)
- t = _utah_GetGLXDispatchTable();
-#endif
+ t = _real_GetGLXDispatchTable();
}
}
#endif
-#if defined(USE_MESA_GLX)
if (!t) {
+ /* Fallback to Mesa with Xlib driver */
+#ifdef GLX_BUILT_IN_XMESA
+ if (getenv("LIBGL_DEBUG")) {
+ fprintf(stderr,
+ "libGL: server %s lacks the GLX extension.",
+ dpy->display_name);
+ fprintf(stderr, " Using Mesa Xlib renderer.\n");
+ }
+#endif
t = _mesa_GetGLXDispatchTable();
assert(t); /* this has to work */
}
-#endif
if (t) {
struct display_dispatch *d;
}
+#define GET_DISPATCH(DPY, TABLE) \
+ if (DPY == prevDisplay) { \
+ TABLE = prevTable; \
+ } \
+ else if (!DPY) { \
+ TABLE = NULL; \
+ } \
+ else { \
+ TABLE = get_dispatch(DPY); \
+ }
+
+
+
/* Set by glXMakeCurrent() and glXMakeContextCurrent() only */
-static Display *CurrentDisplay = NULL;
+#ifndef GLX_BUILT_IN_XMESA
static GLXContext CurrentContext = 0;
-static GLXDrawable CurrentDrawable = 0;
-static GLXDrawable CurrentReadDrawable = 0;
-
+#define __glXGetCurrentContext() CurrentContext;
+#endif
/*
* GLX API entrypoints
*/
+/*** GLX_VERSION_1_0 ***/
-XVisualInfo *glXChooseVisual(Display *dpy, int screen, int *list)
+XVisualInfo PUBLIC *
+glXChooseVisual(Display *dpy, int screen, int *list)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return NULL;
return (t->ChooseVisual)(dpy, screen, list);
}
-void glXCopyContext(Display *dpy, GLXContext src, GLXContext dst,
- unsigned long mask)
+void PUBLIC
+glXCopyContext(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return;
(t->CopyContext)(dpy, src, dst, mask);
}
-GLXContext glXCreateContext(Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct)
+GLXContext PUBLIC
+glXCreateContext(Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return 0;
return (t->CreateContext)(dpy, visinfo, shareList, direct);
}
-GLXPixmap glXCreateGLXPixmap(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap)
+GLXPixmap PUBLIC
+glXCreateGLXPixmap(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return 0;
return (t->CreateGLXPixmap)(dpy, visinfo, pixmap);
}
-void glXDestroyContext(Display *dpy, GLXContext ctx)
+void PUBLIC
+glXDestroyContext(Display *dpy, GLXContext ctx)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return;
(t->DestroyContext)(dpy, ctx);
}
-void glXDestroyGLXPixmap(Display *dpy, GLXPixmap pixmap)
+void PUBLIC
+glXDestroyGLXPixmap(Display *dpy, GLXPixmap pixmap)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return;
(t->DestroyGLXPixmap)(dpy, pixmap);
}
-int glXGetConfig(Display *dpy, XVisualInfo *visinfo, int attrib, int *value)
+int PUBLIC
+glXGetConfig(Display *dpy, XVisualInfo *visinfo, int attrib, int *value)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return GLX_NO_EXTENSION;
return (t->GetConfig)(dpy, visinfo, attrib, value);
}
-GLXContext glXGetCurrentContext(void)
+#ifdef GLX_BUILT_IN_XMESA
+/* Use real libGL's glXGetCurrentContext() function */
+#else
+/* stand-alone Mesa */
+GLXContext PUBLIC
+glXGetCurrentContext(void)
{
return CurrentContext;
}
+#endif
-GLXDrawable glXGetCurrentDrawable(void)
+#ifdef GLX_BUILT_IN_XMESA
+/* Use real libGL's glXGetCurrentContext() function */
+#else
+/* stand-alone Mesa */
+GLXDrawable PUBLIC
+glXGetCurrentDrawable(void)
{
- return CurrentDrawable;
+ __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
+ return gc ? gc->currentDrawable : 0;
}
+#endif
-Bool glXIsDirect(Display *dpy, GLXContext ctx)
+Bool PUBLIC
+glXIsDirect(Display *dpy, GLXContext ctx)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return False;
return (t->IsDirect)(dpy, ctx);
}
-Bool glXMakeCurrent(Display *dpy, GLXDrawable drawable, GLXContext ctx)
+Bool PUBLIC
+glXMakeCurrent(Display *dpy, GLXDrawable drawable, GLXContext ctx)
{
Bool b;
- struct _glxapi_table *t = get_dispatch(dpy);
- if (!t)
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t) {
return False;
+ }
b = (*t->MakeCurrent)(dpy, drawable, ctx);
+#ifndef GLX_BUILT_IN_XMESA
if (b) {
- CurrentDisplay = dpy;
CurrentContext = ctx;
- CurrentDrawable = drawable;
- CurrentReadDrawable = drawable;
}
+#endif
return b;
}
-Bool glXQueryExtension(Display *dpy, int *errorb, int *event)
+Bool PUBLIC
+glXQueryExtension(Display *dpy, int *errorb, int *event)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return False;
return (t->QueryExtension)(dpy, errorb, event);
}
-Bool glXQueryVersion(Display *dpy, int *maj, int *min)
+Bool PUBLIC
+glXQueryVersion(Display *dpy, int *maj, int *min)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return False;
return (t->QueryVersion)(dpy, maj, min);
}
-void glXSwapBuffers(Display *dpy, GLXDrawable drawable)
+void PUBLIC
+glXSwapBuffers(Display *dpy, GLXDrawable drawable)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return;
(t->SwapBuffers)(dpy, drawable);
}
-void glXUseXFont(Font font, int first, int count, int listBase)
+void PUBLIC
+glXUseXFont(Font font, int first, int count, int listBase)
{
- struct _glxapi_table *t = get_dispatch(CurrentDisplay);
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
if (!t)
return;
(t->UseXFont)(font, first, count, listBase);
}
-void glXWaitGL(void)
+void PUBLIC
+glXWaitGL(void)
{
- struct _glxapi_table *t = get_dispatch(CurrentDisplay);
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
if (!t)
return;
(t->WaitGL)();
}
-void glXWaitX(void)
+void PUBLIC
+glXWaitX(void)
{
- struct _glxapi_table *t = get_dispatch(CurrentDisplay);
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
if (!t)
return;
(t->WaitX)();
-#ifdef _GLXAPI_VERSION_1_1
+/*** GLX_VERSION_1_1 ***/
-const char *glXGetClientString(Display *dpy, int name)
+const char PUBLIC *
+glXGetClientString(Display *dpy, int name)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return NULL;
return (t->GetClientString)(dpy, name);
}
-const char *glXQueryExtensionsString(Display *dpy, int screen)
+const char PUBLIC *
+glXQueryExtensionsString(Display *dpy, int screen)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return NULL;
return (t->QueryExtensionsString)(dpy, screen);
}
-const char *glXQueryServerString(Display *dpy, int screen, int name)
+const char PUBLIC *
+glXQueryServerString(Display *dpy, int screen, int name)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return NULL;
return (t->QueryServerString)(dpy, screen, name);
}
-#endif
-
+/*** GLX_VERSION_1_2 ***/
-#ifdef _GLXAPI_VERSION_1_2
-Display *glXGetCurrentDisplay(void)
+#if !defined(GLX_BUILT_IN_XMESA)
+Display PUBLIC *
+glXGetCurrentDisplay(void)
{
- return CurrentDisplay;
+ /* Same code as in libGL's glxext.c */
+ __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
+ if (NULL == gc) return NULL;
+ return gc->currentDpy;
}
#endif
-#ifdef _GLXAPI_VERSION_1_3
+/*** GLX_VERSION_1_3 ***/
-GLXFBConfig glXChooseFBConfig(Display *dpy, int screen, const int *attribList, int *nitems)
+GLXFBConfig PUBLIC *
+glXChooseFBConfig(Display *dpy, int screen, const int *attribList, int *nitems)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return 0;
return (t->ChooseFBConfig)(dpy, screen, attribList, nitems);
}
-GLXContext glXCreateNewContext(Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct)
+GLXContext PUBLIC
+glXCreateNewContext(Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return 0;
return (t->CreateNewContext)(dpy, config, renderType, shareList, direct);
}
-GLXPbuffer glXCreatePbuffer(Display *dpy, GLXFBConfig config, const int *attribList)
+GLXPbuffer PUBLIC
+glXCreatePbuffer(Display *dpy, GLXFBConfig config, const int *attribList)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return 0;
return (t->CreatePbuffer)(dpy, config, attribList);
}
-GLXPixmap glXCreatePixmap(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList)
+GLXPixmap PUBLIC
+glXCreatePixmap(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return 0;
return (t->CreatePixmap)(dpy, config, pixmap, attribList);
}
-GLXWindow glXCreateWindow(Display *dpy, GLXFBConfig config, Window win, const int *attribList)
+GLXWindow PUBLIC
+glXCreateWindow(Display *dpy, GLXFBConfig config, Window win, const int *attribList)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return 0;
return (t->CreateWindow)(dpy, config, win, attribList);
}
-void glXDestroyPbuffer(Display *dpy, GLXPbuffer pbuf)
+void PUBLIC
+glXDestroyPbuffer(Display *dpy, GLXPbuffer pbuf)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return;
(t->DestroyPbuffer)(dpy, pbuf);
}
-void glXDestroyPixmap(Display *dpy, GLXPixmap pixmap)
+void PUBLIC
+glXDestroyPixmap(Display *dpy, GLXPixmap pixmap)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return;
(t->DestroyPixmap)(dpy, pixmap);
}
-void glXDestroyWindow(Display *dpy, GLXWindow window)
+void PUBLIC
+glXDestroyWindow(Display *dpy, GLXWindow window)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return;
(t->DestroyWindow)(dpy, window);
}
-GLXDrawable glXGetCurrentReadDrawable(void)
+#ifdef GLX_BUILT_IN_XMESA
+/* Use the glXGetCurrentReadDrawable() function from libGL */
+#else
+GLXDrawable PUBLIC
+glXGetCurrentReadDrawable(void)
{
- return CurrentReadDrawable;
+ __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
+ return gc ? gc->currentReadable : 0;
}
+#endif
-int glXGetFBConfigAttrib(Display *dpy, GLXFBConfig config, int attribute, int *value)
+int PUBLIC
+glXGetFBConfigAttrib(Display *dpy, GLXFBConfig config, int attribute, int *value)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return GLX_NO_EXTENSION;
return (t->GetFBConfigAttrib)(dpy, config, attribute, value);
}
-void glXGetSelectedEvent(Display *dpy, GLXDrawable drawable, unsigned long *mask)
+GLXFBConfig PUBLIC *
+glXGetFBConfigs(Display *dpy, int screen, int *nelements)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetFBConfigs)(dpy, screen, nelements);
+}
+
+void PUBLIC
+glXGetSelectedEvent(Display *dpy, GLXDrawable drawable, unsigned long *mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return;
(t->GetSelectedEvent)(dpy, drawable, mask);
}
-XVisualInfo *glXGetVisualFromFBConfig(Display *dpy, GLXFBConfig config)
+XVisualInfo PUBLIC *
+glXGetVisualFromFBConfig(Display *dpy, GLXFBConfig config)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return NULL;
return (t->GetVisualFromFBConfig)(dpy, config);
}
-Bool glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
+Bool PUBLIC
+glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
{
- struct _glxapi_table *t = get_dispatch(dpy);
Bool b;
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return False;
b = (t->MakeContextCurrent)(dpy, draw, read, ctx);
+#ifndef GLX_BUILT_IN_XMESA
if (b) {
- CurrentDisplay = dpy;
CurrentContext = ctx;
- CurrentDrawable = draw;
- CurrentReadDrawable = read;
}
+#endif
return b;
}
-int glXQueryContext(Display *dpy, GLXContext ctx, int attribute, int *value)
+int PUBLIC
+glXQueryContext(Display *dpy, GLXContext ctx, int attribute, int *value)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
assert(t);
if (!t)
return 0; /* XXX correct? */
}
-void glXQueryDrawable(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value)
+void PUBLIC
+glXQueryDrawable(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return;
(t->QueryDrawable)(dpy, draw, attribute, value);
}
-void glXSelectEvent(Display *dpy, GLXDrawable drawable, unsigned long mask)
+void PUBLIC
+glXSelectEvent(Display *dpy, GLXDrawable drawable, unsigned long mask)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return;
(t->SelectEvent)(dpy, drawable, mask);
}
-#endif /* _GLXAPI_VERSION_1_3 */
-#ifdef _GLXAPI_EXT_import_context
+/*** GLX_SGI_swap_control ***/
-void glXFreeContextEXT(Display *dpy, GLXContext context)
+int PUBLIC
+glXSwapIntervalSGI(int interval)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
if (!t)
- return;
- (t->FreeContextEXT)(dpy, context);
+ return 0;
+ return (t->SwapIntervalSGI)(interval);
+}
+
+
+
+/*** GLX_SGI_video_sync ***/
+
+int PUBLIC
+glXGetVideoSyncSGI(unsigned int *count)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetVideoSyncSGI)(count);
+}
+
+int PUBLIC
+glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->WaitVideoSyncSGI)(divisor, remainder, count);
+}
+
+
+
+/*** GLX_SGI_make_current_read ***/
+
+Bool PUBLIC
+glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->MakeCurrentReadSGI)(dpy, draw, read, ctx);
+}
+
+#ifdef GLX_BUILT_IN_XMESA
+/* Use glXGetCurrentReadDrawableSGI() from libGL */
+#else
+/* stand-alone Mesa */
+GLXDrawable PUBLIC
+glXGetCurrentReadDrawableSGI(void)
+{
+ return glXGetCurrentReadDrawable();
}
+#endif
+
+#if defined(_VL_H)
+
+GLXVideoSourceSGIX PUBLIC
+glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXVideoSourceSGIX)(dpy, screen, server, path, nodeClass, drainNode);
+}
-GLXContextID glXGetContextIDEXT(const GLXContext context)
+void PUBLIC
+glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src)
{
- /* XXX is this function right? */
- struct _glxapi_table *t = get_dispatch(CurrentDisplay);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return 0;
- return (t->GetContextIDEXT)(context);
+ return (t->DestroyGLXVideoSourceSGIX)(dpy, src);
}
+#endif
+
+
+/*** GLX_EXT_import_context ***/
-Display *glXGetCurrentDisplayEXT(void)
+void PUBLIC
+glXFreeContextEXT(Display *dpy, GLXContext context)
{
- return CurrentDisplay;
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->FreeContextEXT)(dpy, context);
+}
+
+#ifdef GLX_BUILT_IN_XMESA
+/* Use real libGL's glXGetContextIDEXT() function */
+#else
+/* stand-alone Mesa */
+GLXContextID PUBLIC
+glXGetContextIDEXT(const GLXContext context)
+{
+ return ((__GLXcontext *) context)->xid;
}
+#endif
+#ifdef GLX_BUILT_IN_XMESA
+/* Use real libGL's glXGetCurrentDisplayEXT() function */
+#else
+/* stand-alone Mesa */
+Display PUBLIC *
+glXGetCurrentDisplayEXT(void)
+{
+ return glXGetCurrentDisplay();
+}
+#endif
-GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID)
+GLXContext PUBLIC
+glXImportContextEXT(Display *dpy, GLXContextID contextID)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return 0;
return (t->ImportContextEXT)(dpy, contextID);
}
-int glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute,int *value)
+int PUBLIC
+glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute,int *value)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return 0; /* XXX ok? */
return (t->QueryContextInfoEXT)(dpy, context, attribute, value);
}
-#endif
-#ifdef _GLXAPI_SGI_video_sync
+/*** GLX_SGIX_fbconfig ***/
-int glXGetVideoSyncSGI(unsigned int *count)
+int PUBLIC
+glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value)
{
- struct _glxapi_table *t = get_dispatch(CurrentDisplay);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return 0;
- return (t->GetVideoSyncSGI)(count);
+ return (t->GetFBConfigAttribSGIX)(dpy, config, attribute, value);
}
+GLXFBConfigSGIX PUBLIC *
+glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ChooseFBConfigSGIX)(dpy, screen, attrib_list, nelements);
+}
-int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
+GLXPixmap PUBLIC
+glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap)
{
- struct _glxapi_table *t = get_dispatch(CurrentDisplay);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return 0;
- return (t->WaitVideoSyncSGI)(divisor, remainder, count);
+ return (t->CreateGLXPixmapWithConfigSGIX)(dpy, config, pixmap);
+}
+
+GLXContext PUBLIC
+glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateContextWithConfigSGIX)(dpy, config, render_type, share_list, direct);
+}
+
+XVisualInfo PUBLIC *
+glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetVisualFromFBConfigSGIX)(dpy, config);
+}
+
+GLXFBConfigSGIX PUBLIC
+glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetFBConfigFromVisualSGIX)(dpy, vis);
+}
+
+
+
+/*** GLX_SGIX_pbuffer ***/
+
+GLXPbufferSGIX PUBLIC
+glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXPbufferSGIX)(dpy, config, width, height, attrib_list);
+}
+
+void PUBLIC
+glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyGLXPbufferSGIX)(dpy, pbuf);
+}
+
+int PUBLIC
+glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->QueryGLXPbufferSGIX)(dpy, pbuf, attribute, value);
+}
+
+void PUBLIC
+glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->SelectEventSGIX)(dpy, drawable, mask);
+}
+
+void PUBLIC
+glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->GetSelectedEventSGIX)(dpy, drawable, mask);
+}
+
+
+
+/*** GLX_SGI_cushion ***/
+
+void PUBLIC
+glXCushionSGI(Display *dpy, Window win, float cushion)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->CushionSGI)(dpy, win, cushion);
+}
+
+
+
+/*** GLX_SGIX_video_resize ***/
+
+int PUBLIC
+glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->BindChannelToWindowSGIX)(dpy, screen, channel, window);
+}
+
+int PUBLIC
+glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ChannelRectSGIX)(dpy, screen, channel, x, y, w, h);
+}
+
+int PUBLIC
+glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->QueryChannelRectSGIX)(dpy, screen, channel, x, y, w, h);
+}
+
+int PUBLIC
+glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->QueryChannelDeltasSGIX)(dpy, screen, channel, dx, dy, dw, dh);
+}
+
+int PUBLIC
+glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ChannelRectSyncSGIX)(dpy, screen, channel, synctype);
+}
+
+
+
+#if defined(_DM_BUFFER_H_)
+
+Bool PUBLIC
+glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->AssociateDMPbufferSGIX)(dpy, pbuffer, params, dmbuffer);
}
#endif
-#ifdef _GLXAPI_MESA_copy_sub_buffer
+/*** GLX_SGIX_swap_group ***/
-void glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height)
+void PUBLIC
+glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (*t->JoinSwapGroupSGIX)(dpy, drawable, member);
+}
+
+
+/*** GLX_SGIX_swap_barrier ***/
+
+void PUBLIC
+glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (*t->BindSwapBarrierSGIX)(dpy, drawable, barrier);
+}
+
+Bool PUBLIC
+glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (*t->QueryMaxSwapBarriersSGIX)(dpy, screen, max);
+}
+
+
+
+/*** GLX_SUN_get_transparent_index ***/
+
+Status PUBLIC
+glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (*t->GetTransparentIndexSUN)(dpy, overlay, underlay, pTransparent);
+}
+
+
+
+/*** GLX_MESA_copy_sub_buffer ***/
+
+void PUBLIC
+glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return;
(t->CopySubBufferMESA)(dpy, drawable, x, y, width, height);
}
-#endif
-#ifdef _GLXAPI_MESA_release_buffers
+/*** GLX_MESA_release_buffers ***/
-Bool glXReleaseBuffersMESA(Display *dpy, Window w)
+Bool PUBLIC
+glXReleaseBuffersMESA(Display *dpy, Window w)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return False;
return (t->ReleaseBuffersMESA)(dpy, w);
}
-#endif
-#ifdef _GLXAPI_MESA_pixmap_colormap
+/*** GLX_MESA_pixmap_colormap ***/
-GLXPixmap glXCreateGLXPixmapMESA(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap)
+GLXPixmap PUBLIC
+glXCreateGLXPixmapMESA(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap)
{
- struct _glxapi_table *t = get_dispatch(dpy);
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
if (!t)
return 0;
return (t->CreateGLXPixmapMESA)(dpy, visinfo, pixmap, cmap);
}
-#endif
-#ifdef _GLXAPI_MESA_set_3dfx_mode
+/*** GLX_MESA_set_3dfx_mode ***/
-GLboolean glXSet3DfxModeMESA(GLint mode)
+Bool PUBLIC
+glXSet3DfxModeMESA(int mode)
{
- struct _glxapi_table *t = get_dispatch(CurrentDisplay);
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
if (!t)
return False;
return (t->Set3DfxModeMESA)(mode);
}
-#endif
+/*** GLX_NV_vertex_array_range ***/
+
+void PUBLIC *
+glXAllocateMemoryNV( GLsizei size,
+ GLfloat readFrequency,
+ GLfloat writeFrequency,
+ GLfloat priority )
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->AllocateMemoryNV)(size, readFrequency, writeFrequency, priority);
+}
+
+
+void PUBLIC
+glXFreeMemoryNV( GLvoid *pointer )
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->FreeMemoryNV)(pointer);
+}
+
+
+/*** GLX_MESA_agp_offset */
+
+GLuint PUBLIC
+glXGetAGPOffsetMESA( const GLvoid *pointer )
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return ~0;
+ return (t->GetAGPOffsetMESA)(pointer);
+}
+
/**********************************************************************/
/* GLX API management functions */
_glxapi_get_extensions(void)
{
static const char *extensions[] = {
-#ifdef _GLXAPI_EXT_import_context
+#ifdef GLX_EXT_import_context
"GLX_EXT_import_context",
#endif
-#ifdef _GLXAPI_SGI_video_sync
+#ifdef GLX_SGI_video_sync
"GLX_SGI_video_sync",
#endif
-#ifdef _GLXAPI_MESA_copy_sub_buffer
+#ifdef GLX_MESA_copy_sub_buffer
"GLX_MESA_copy_sub_buffer",
#endif
-#ifdef _GLXAPI_MESA_release_buffers
+#ifdef GLX_MESA_release_buffers
"GLX_MESA_release_buffers",
#endif
-#ifdef _GLXAPI_MESA_pixmap_colormap
+#ifdef GLX_MESA_pixmap_colormap
"GLX_MESA_pixmap_colormap",
#endif
-#ifdef _GLXAPI_MESA_set_3dfx_mode
+#ifdef GLX_MESA_set_3dfx_mode
"GLX_MESA_set_3dfx_mode",
+#endif
+#ifdef GLX_SGIX_fbconfig
+ "GLX_SGIX_fbconfig",
+#endif
+#ifdef GLX_SGIX_pbuffer
+ "GLX_SGIX_pbuffer",
+#endif
+#ifdef GLX_ARB_render_texture
+ "GLX_ARB_render_texture",
#endif
NULL
};
void
_glxapi_set_no_op_table(struct _glxapi_table *t)
{
+ typedef int (*nop_func)(void);
+ nop_func *dispatch = (nop_func *) t;
GLuint n = _glxapi_get_dispatch_table_size();
GLuint i;
- void **dispatch = (void **) t;
for (i = 0; i < n; i++) {
- dispatch[i] = (void *) generic_no_op_func;
+ dispatch[i] = generic_no_op_func;
}
}
-
struct name_address_pair {
const char *Name;
- GLvoid *Address;
+ __GLXextFuncPtr Address;
};
static struct name_address_pair GLX_functions[] = {
- { "glXChooseVisual", (GLvoid *) glXChooseVisual },
- { "glXCopyContext", (GLvoid *) glXCopyContext },
- { "glXCreateContext", (GLvoid *) glXCreateContext },
- { "glXCreateGLXPixmap", (GLvoid *) glXCreateGLXPixmap },
- { "glXDestroyContext", (GLvoid *) glXDestroyContext },
- { "glXDestroyGLXPixmap", (GLvoid *) glXDestroyGLXPixmap },
- { "glXGetConfig", (GLvoid *) glXGetConfig },
- { "glXGetCurrentContext", (GLvoid *) glXGetCurrentContext },
- { "glXGetCurrentDrawable", (GLvoid *) glXGetCurrentDrawable },
- { "glXIsDirect", (GLvoid *) glXIsDirect },
- { "glXMakeCurrent", (GLvoid *) glXMakeCurrent },
- { "glXQueryExtension", (GLvoid *) glXQueryExtension },
- { "glXQueryVersion", (GLvoid *) glXQueryVersion },
- { "glXSwapBuffers", (GLvoid *) glXSwapBuffers },
- { "glXUseXFont", (GLvoid *) glXUseXFont },
- { "glXWaitGL", (GLvoid *) glXWaitGL },
- { "glXWaitX", (GLvoid *) glXWaitX },
-
-#ifdef _GLXAPI_VERSION_1_1
- { "glXGetClientString", (GLvoid *) glXGetClientString },
- { "glXQueryExtensionsString", (GLvoid *) glXQueryExtensionsString },
- { "glXQueryServerString", (GLvoid *) glXQueryServerString },
+ /*** GLX_VERSION_1_0 ***/
+ { "glXChooseVisual", (__GLXextFuncPtr) glXChooseVisual },
+ { "glXCopyContext", (__GLXextFuncPtr) glXCopyContext },
+ { "glXCreateContext", (__GLXextFuncPtr) glXCreateContext },
+ { "glXCreateGLXPixmap", (__GLXextFuncPtr) glXCreateGLXPixmap },
+ { "glXDestroyContext", (__GLXextFuncPtr) glXDestroyContext },
+ { "glXDestroyGLXPixmap", (__GLXextFuncPtr) glXDestroyGLXPixmap },
+ { "glXGetConfig", (__GLXextFuncPtr) glXGetConfig },
+ { "glXGetCurrentContext", (__GLXextFuncPtr) glXGetCurrentContext },
+ { "glXGetCurrentDrawable", (__GLXextFuncPtr) glXGetCurrentDrawable },
+ { "glXIsDirect", (__GLXextFuncPtr) glXIsDirect },
+ { "glXMakeCurrent", (__GLXextFuncPtr) glXMakeCurrent },
+ { "glXQueryExtension", (__GLXextFuncPtr) glXQueryExtension },
+ { "glXQueryVersion", (__GLXextFuncPtr) glXQueryVersion },
+ { "glXSwapBuffers", (__GLXextFuncPtr) glXSwapBuffers },
+ { "glXUseXFont", (__GLXextFuncPtr) glXUseXFont },
+ { "glXWaitGL", (__GLXextFuncPtr) glXWaitGL },
+ { "glXWaitX", (__GLXextFuncPtr) glXWaitX },
+
+ /*** GLX_VERSION_1_1 ***/
+ { "glXGetClientString", (__GLXextFuncPtr) glXGetClientString },
+ { "glXQueryExtensionsString", (__GLXextFuncPtr) glXQueryExtensionsString },
+ { "glXQueryServerString", (__GLXextFuncPtr) glXQueryServerString },
+
+ /*** GLX_VERSION_1_2 ***/
+ { "glXGetCurrentDisplay", (__GLXextFuncPtr) glXGetCurrentDisplay },
+
+ /*** GLX_VERSION_1_3 ***/
+ { "glXChooseFBConfig", (__GLXextFuncPtr) glXChooseFBConfig },
+ { "glXCreateNewContext", (__GLXextFuncPtr) glXCreateNewContext },
+ { "glXCreatePbuffer", (__GLXextFuncPtr) glXCreatePbuffer },
+ { "glXCreatePixmap", (__GLXextFuncPtr) glXCreatePixmap },
+ { "glXCreateWindow", (__GLXextFuncPtr) glXCreateWindow },
+ { "glXDestroyPbuffer", (__GLXextFuncPtr) glXDestroyPbuffer },
+ { "glXDestroyPixmap", (__GLXextFuncPtr) glXDestroyPixmap },
+ { "glXDestroyWindow", (__GLXextFuncPtr) glXDestroyWindow },
+ { "glXGetCurrentReadDrawable", (__GLXextFuncPtr) glXGetCurrentReadDrawable },
+ { "glXGetFBConfigAttrib", (__GLXextFuncPtr) glXGetFBConfigAttrib },
+ { "glXGetFBConfigs", (__GLXextFuncPtr) glXGetFBConfigs },
+ { "glXGetSelectedEvent", (__GLXextFuncPtr) glXGetSelectedEvent },
+ { "glXGetVisualFromFBConfig", (__GLXextFuncPtr) glXGetVisualFromFBConfig },
+ { "glXMakeContextCurrent", (__GLXextFuncPtr) glXMakeContextCurrent },
+ { "glXQueryContext", (__GLXextFuncPtr) glXQueryContext },
+ { "glXQueryDrawable", (__GLXextFuncPtr) glXQueryDrawable },
+ { "glXSelectEvent", (__GLXextFuncPtr) glXSelectEvent },
+
+ /*** GLX_VERSION_1_4 ***/
+ { "glXGetProcAddress", (__GLXextFuncPtr) glXGetProcAddress },
+
+ /*** GLX_SGI_swap_control ***/
+ { "glXSwapIntervalSGI", (__GLXextFuncPtr) glXSwapIntervalSGI },
+
+ /*** GLX_SGI_video_sync ***/
+ { "glXGetVideoSyncSGI", (__GLXextFuncPtr) glXGetVideoSyncSGI },
+ { "glXWaitVideoSyncSGI", (__GLXextFuncPtr) glXWaitVideoSyncSGI },
+
+ /*** GLX_SGI_make_current_read ***/
+ { "glXMakeCurrentReadSGI", (__GLXextFuncPtr) glXMakeCurrentReadSGI },
+ { "glXGetCurrentReadDrawableSGI", (__GLXextFuncPtr) glXGetCurrentReadDrawableSGI },
+
+ /*** GLX_SGIX_video_source ***/
+#if defined(_VL_H)
+ { "glXCreateGLXVideoSourceSGIX", (__GLXextFuncPtr) glXCreateGLXVideoSourceSGIX },
+ { "glXDestroyGLXVideoSourceSGIX", (__GLXextFuncPtr) glXDestroyGLXVideoSourceSGIX },
#endif
-#ifdef _GLXAPI_VERSION_1_2
- { "glXGetCurrentDisplay", (GLvoid *) glXGetCurrentDisplay },
+ /*** GLX_EXT_import_context ***/
+ { "glXFreeContextEXT", (__GLXextFuncPtr) glXFreeContextEXT },
+ { "glXGetContextIDEXT", (__GLXextFuncPtr) glXGetContextIDEXT },
+ { "glXGetCurrentDisplayEXT", (__GLXextFuncPtr) glXGetCurrentDisplayEXT },
+ { "glXImportContextEXT", (__GLXextFuncPtr) glXImportContextEXT },
+ { "glXQueryContextInfoEXT", (__GLXextFuncPtr) glXQueryContextInfoEXT },
+
+ /*** GLX_SGIX_fbconfig ***/
+ { "glXGetFBConfigAttribSGIX", (__GLXextFuncPtr) glXGetFBConfigAttribSGIX },
+ { "glXChooseFBConfigSGIX", (__GLXextFuncPtr) glXChooseFBConfigSGIX },
+ { "glXCreateGLXPixmapWithConfigSGIX", (__GLXextFuncPtr) glXCreateGLXPixmapWithConfigSGIX },
+ { "glXCreateContextWithConfigSGIX", (__GLXextFuncPtr) glXCreateContextWithConfigSGIX },
+ { "glXGetVisualFromFBConfigSGIX", (__GLXextFuncPtr) glXGetVisualFromFBConfigSGIX },
+ { "glXGetFBConfigFromVisualSGIX", (__GLXextFuncPtr) glXGetFBConfigFromVisualSGIX },
+
+ /*** GLX_SGIX_pbuffer ***/
+ { "glXCreateGLXPbufferSGIX", (__GLXextFuncPtr) glXCreateGLXPbufferSGIX },
+ { "glXDestroyGLXPbufferSGIX", (__GLXextFuncPtr) glXDestroyGLXPbufferSGIX },
+ { "glXQueryGLXPbufferSGIX", (__GLXextFuncPtr) glXQueryGLXPbufferSGIX },
+ { "glXSelectEventSGIX", (__GLXextFuncPtr) glXSelectEventSGIX },
+ { "glXGetSelectedEventSGIX", (__GLXextFuncPtr) glXGetSelectedEventSGIX },
+
+ /*** GLX_SGI_cushion ***/
+ { "glXCushionSGI", (__GLXextFuncPtr) glXCushionSGI },
+
+ /*** GLX_SGIX_video_resize ***/
+ { "glXBindChannelToWindowSGIX", (__GLXextFuncPtr) glXBindChannelToWindowSGIX },
+ { "glXChannelRectSGIX", (__GLXextFuncPtr) glXChannelRectSGIX },
+ { "glXQueryChannelRectSGIX", (__GLXextFuncPtr) glXQueryChannelRectSGIX },
+ { "glXQueryChannelDeltasSGIX", (__GLXextFuncPtr) glXQueryChannelDeltasSGIX },
+ { "glXChannelRectSyncSGIX", (__GLXextFuncPtr) glXChannelRectSyncSGIX },
+
+ /*** GLX_SGIX_dmbuffer **/
+#if defined(_DM_BUFFER_H_)
+ { "glXAssociateDMPbufferSGIX", (__GLXextFuncPtr) glXAssociateDMPbufferSGIX },
#endif
-#ifdef _GLXAPI_VERSION_1_3
- { "glXChooseFBConfig", (GLvoid *) glXChooseFBConfig },
- { "glXCreateNewContext", (GLvoid *) glXCreateNewContext },
- { "glXCreatePbuffer", (GLvoid *) glXCreatePbuffer },
- { "glXCreatePixmap", (GLvoid *) glXCreatePixmap },
- { "glXCreateWindow", (GLvoid *) glXCreateWindow },
- { "glXDestroyPbuffer", (GLvoid *) glXDestroyPbuffer },
- { "glXDestroyPixmap", (GLvoid *) glXDestroyPixmap },
- { "glXDestroyWindow", (GLvoid *) glXDestroyWindow },
- { "glXGetCurrentReadDrawable", (GLvoid *) glXGetCurrentReadDrawable },
- { "glXGetFBConfigAttrib", (GLvoid *) glXGetFBConfigAttrib },
- { "glXGetSelectedEvent", (GLvoid *) glXGetSelectedEvent },
- { "glXGetVisualFromFBConfig", (GLvoid *) glXGetVisualFromFBConfig },
- { "glXMakeContextCurrent", (GLvoid *) glXMakeContextCurrent },
- { "glXQueryContext", (GLvoid *) glXQueryContext },
- { "glXQueryDrawable", (GLvoid *) glXQueryDrawable },
- { "glXSelectEvent", (GLvoid *) glXSelectEvent },
-#endif
+ /*** GLX_SGIX_swap_group ***/
+ { "glXJoinSwapGroupSGIX", (__GLXextFuncPtr) glXJoinSwapGroupSGIX },
-#ifdef _GLXAPI_SGI_video_sync
- { "glXGetVideoSyncSGI", (GLvoid *) glXGetVideoSyncSGI },
- { "glXWaitVideoSyncSGI", (GLvoid *) glXWaitVideoSyncSGI },
-#endif
+ /*** GLX_SGIX_swap_barrier ***/
+ { "glXBindSwapBarrierSGIX", (__GLXextFuncPtr) glXBindSwapBarrierSGIX },
+ { "glXQueryMaxSwapBarriersSGIX", (__GLXextFuncPtr) glXQueryMaxSwapBarriersSGIX },
-#ifdef _GLXAPI_MESA_copy_sub_buffer
- { "glXCopySubBufferMESA", (GLvoid *) glXCopySubBufferMESA },
-#endif
+ /*** GLX_SUN_get_transparent_index ***/
+ { "glXGetTransparentIndexSUN", (__GLXextFuncPtr) glXGetTransparentIndexSUN },
-#ifdef _GLXAPI_MESA_release_buffers
- { "glXReleaseBuffersMESA", (GLvoid *) glXReleaseBuffersMESA },
-#endif
+ /*** GLX_MESA_copy_sub_buffer ***/
+ { "glXCopySubBufferMESA", (__GLXextFuncPtr) glXCopySubBufferMESA },
-#ifdef _GLXAPI_MESA_pixmap_colormap
- { "glXCreateGLXPixmapMESA", (GLvoid *) glXCreateGLXPixmapMESA },
-#endif
+ /*** GLX_MESA_pixmap_colormap ***/
+ { "glXCreateGLXPixmapMESA", (__GLXextFuncPtr) glXCreateGLXPixmapMESA },
-#ifdef _GLXAPI_MESA_set_3dfx_mode
- { "glXSet3DfxModeMESA", (GLvoid *) glXSet3DfxModeMESA },
-#endif
+ /*** GLX_MESA_release_buffers ***/
+ { "glXReleaseBuffersMESA", (__GLXextFuncPtr) glXReleaseBuffersMESA },
- { "glXGetProcAddressARB", (GLvoid *) glXGetProcAddressARB },
+ /*** GLX_MESA_set_3dfx_mode ***/
+ { "glXSet3DfxModeMESA", (__GLXextFuncPtr) glXSet3DfxModeMESA },
+
+ /*** GLX_ARB_get_proc_address ***/
+ { "glXGetProcAddressARB", (__GLXextFuncPtr) glXGetProcAddressARB },
+
+ /*** GLX_NV_vertex_array_range ***/
+ { "glXAllocateMemoryNV", (__GLXextFuncPtr) glXAllocateMemoryNV },
+ { "glXFreeMemoryNV", (__GLXextFuncPtr) glXFreeMemoryNV },
+
+ /*** GLX_MESA_agp_offset ***/
+ { "glXGetAGPOffsetMESA", (__GLXextFuncPtr) glXGetAGPOffsetMESA },
{ NULL, NULL } /* end of list */
};
/*
* Return address of named glX function, or NULL if not found.
*/
-const GLvoid *
+__GLXextFuncPtr
_glxapi_get_proc_address(const char *funcName)
{
GLuint i;
* This function does not get dispatched through the dispatch table
* since it's really a "meta" function.
*/
-void (*glXGetProcAddressARB(const GLubyte *procName))()
+__GLXextFuncPtr
+glXGetProcAddressARB(const GLubyte *procName)
{
- typedef void (*gl_function)();
- gl_function f;
+ __GLXextFuncPtr f;
- f = (gl_function) _glxapi_get_proc_address((const char *) procName);
+ f = _glxapi_get_proc_address((const char *) procName);
if (f) {
return f;
}
- f = (gl_function) _glapi_get_proc_address((const char *) procName);
+ f = (__GLXextFuncPtr) _glapi_get_proc_address((const char *) procName);
return f;
}
+
+
+/* GLX 1.4 */
+void (*glXGetProcAddress(const GLubyte *procName))()
+{
+ return glXGetProcAddressARB(procName);
+}