* work properly.
*/
typedef struct __GLXcontextRec {
- Display *currentDpy;
GLboolean isDirect;
GLXDrawable currentDrawable;
GLXDrawable currentReadable;
/*** GLX_MESA_pixmap_colormap ***/
GLXPixmap (*CreateGLXPixmapMESA)(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap);
- /*** GLX_MESA_set_3dfx_mode ***/
- Bool (*Set3DfxModeMESA)(int mode);
-
- /*** GLX_NV_vertex_array_range ***/
- void * (*AllocateMemoryNV)( GLsizei size,
- GLfloat readFrequency,
- GLfloat writeFrequency,
- GLfloat priority );
- void (*FreeMemoryNV)( GLvoid *pointer );
-
- /*** GLX_MESA_agp_offset ***/
- GLuint (*GetAGPOffsetMESA)( const GLvoid *pointer );
-
/*** GLX_EXT_texture_from_pixmap ***/
void (*BindTexImageEXT)(Display *dpy, GLXDrawable drawable, int buffer,
const int *attrib_list);