#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
#include "drivers/common/driverfuncs.h"
+#include "drivers/common/meta.h"
/**
* Global X driver lock
/**********************************************************************/
-#ifdef IN_DRI_DRIVER
-#define need_GL_VERSION_1_3
-#define need_GL_VERSION_1_4
-#define need_GL_VERSION_1_5
-#define need_GL_VERSION_2_0
-
-/* sw extensions for imaging */
-#define need_GL_EXT_blend_color
-#define need_GL_EXT_blend_minmax
-#define need_GL_EXT_convolution
-#define need_GL_EXT_histogram
-#define need_GL_SGI_color_table
-
-/* sw extensions not associated with some GL version */
-#define need_GL_ARB_shader_objects
-#define need_GL_ARB_vertex_program
-#define need_GL_APPLE_vertex_array_object
-#define need_GL_ATI_fragment_shader
-#define need_GL_EXT_depth_bounds_test
-#define need_GL_EXT_framebuffer_object
-#define need_GL_EXT_framebuffer_blit
-#define need_GL_EXT_gpu_program_parameters
-#define need_GL_EXT_paletted_texture
-#define need_GL_MESA_resize_buffers
-#define need_GL_NV_vertex_program
-#define need_GL_NV_fragment_program
-
-#include "extension_helper.h"
-#include "utils.h"
-
-const struct dri_extension card_extensions[] =
-{
- { "GL_VERSION_1_3", GL_VERSION_1_3_functions },
- { "GL_VERSION_1_4", GL_VERSION_1_4_functions },
- { "GL_VERSION_1_5", GL_VERSION_1_5_functions },
- { "GL_VERSION_2_0", GL_VERSION_2_0_functions },
-
- { "GL_EXT_blend_color", GL_EXT_blend_color_functions },
- { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
- { "GL_EXT_convolution", GL_EXT_convolution_functions },
- { "GL_EXT_histogram", GL_EXT_histogram_functions },
- { "GL_SGI_color_table", GL_SGI_color_table_functions },
-
- { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
- { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
- { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
- { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
- { "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions },
- { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
- { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
- { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
- { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions },
- { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions },
- { "GL_NV_vertex_program", GL_NV_vertex_program_functions },
- { "GL_NV_fragment_program", GL_NV_fragment_program_functions },
- { NULL, NULL }
-};
-#endif
-
/*
* Create a new X/Mesa visual.
* Input: display - X11 display
XMesaVisual v;
GLint red_bits, green_bits, blue_bits, alpha_bits;
-#ifdef IN_DRI_DRIVER
- /* driInitExtensions() should be called once per screen to setup extension
- * indices. There is no need to call it when the context is created since
- * XMesa enables mesa sw extensions on its own.
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
-#endif
-
#ifndef XFree86Server
/* For debugging only */
if (_mesa_getenv("MESA_XSYNC")) {
return NULL;
}
+ /* Enable this to exercise fixed function -> shader translation
+ * with software rendering.
+ */
+ if (0) {
+ mesaCtx->VertexProgram._MaintainTnlProgram = GL_TRUE;
+ mesaCtx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
+ }
+
_mesa_enable_sw_extensions(mesaCtx);
_mesa_enable_1_3_extensions(mesaCtx);
_mesa_enable_1_4_extensions(mesaCtx);
xmesa_register_swrast_functions( mesaCtx );
_swsetup_Wakeup(mesaCtx);
+ _mesa_meta_init(mesaCtx);
+
return c;
}
FXdestroyContext( XMESA_BUFFER(mesaCtx->DrawBuffer) );
#endif
+ _mesa_meta_free( mesaCtx );
+
_swsetup_DestroyContext( mesaCtx );
_swrast_DestroyContext( mesaCtx );
_tnl_DestroyContext( mesaCtx );