{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
if (xmesa) {
- _glthread_LOCK_MUTEX(_xmesa_lock);
+ mtx_lock(&_xmesa_lock);
XSync( xmesa->display, False );
- _glthread_UNLOCK_MUTEX(_xmesa_lock);
+ mtx_unlock(&_xmesa_lock);
}
}
if (TEST_META_FUNCS) {
driver->Clear = _mesa_meta_Clear;
driver->CopyPixels = _mesa_meta_CopyPixels;
- driver->BlitFramebuffer = _mesa_meta_BlitFramebuffer;
+ driver->BlitFramebuffer = _mesa_meta_and_swrast_BlitFramebuffer;
driver->DrawPixels = _mesa_meta_DrawPixels;
driver->Bitmap = _mesa_meta_Bitmap;
}