/*
* Mesa 3-D graphics library
- * Version: 6.5.2
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#include "glxheader.h"
#include "main/bufferobj.h"
-#include "main/buffers.h"
#include "main/context.h"
#include "main/colormac.h"
-#include "main/depth.h"
-#include "main/drawpix.h"
-#include "main/extensions.h"
+#include "main/fbobject.h"
#include "main/framebuffer.h"
#include "main/macros.h"
+#include "main/mipmap.h"
#include "main/image.h"
#include "main/imports.h"
#include "main/mtypes.h"
-#include "main/state.h"
-#include "main/texobj.h"
-#include "main/teximage.h"
-#include "main/texstore.h"
+#include "main/pbo.h"
#include "main/texformat.h"
#include "swrast/swrast.h"
#include "swrast/s_context.h"
#include "xmesaP.h"
-
-/*
- * Dithering kernels and lookup tables.
- */
-
-const int xmesa_kernel8[DITH_DY * DITH_DX] = {
- 0 * MAXC, 8 * MAXC, 2 * MAXC, 10 * MAXC,
- 12 * MAXC, 4 * MAXC, 14 * MAXC, 6 * MAXC,
- 3 * MAXC, 11 * MAXC, 1 * MAXC, 9 * MAXC,
- 15 * MAXC, 7 * MAXC, 13 * MAXC, 5 * MAXC,
-};
-
-const short xmesa_HPCR_DRGB[3][2][16] = {
- {
- { 16, -4, 1,-11, 14, -6, 3, -9, 15, -5, 2,-10, 13, -7, 4, -8},
- {-15, 5, 0, 12,-13, 7, -2, 10,-14, 6, -1, 11,-12, 8, -3, 9}
- },
- {
- {-11, 15, -7, 3, -8, 14, -4, 2,-10, 16, -6, 4, -9, 13, -5, 1},
- { 12,-14, 8, -2, 9,-13, 5, -1, 11,-15, 7, -3, 10,-12, 6, 0}
- },
- {
- { 6,-18, 26,-14, 2,-22, 30,-10, 8,-16, 28,-12, 4,-20, 32, -8},
- { -4, 20,-24, 16, 0, 24,-28, 12, -6, 18,-26, 14, -2, 22,-30, 10}
- }
-};
-
-const int xmesa_kernel1[16] = {
- 0*47, 9*47, 4*47, 12*47, /* 47 = (255*3)/16 */
- 6*47, 2*47, 14*47, 8*47,
- 10*47, 1*47, 5*47, 11*47,
- 7*47, 13*47, 3*47, 15*47
-};
-
-
static void
-finish_or_flush( GLcontext *ctx )
+finish_or_flush( struct gl_context *ctx )
{
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
if (xmesa) {
- _glthread_LOCK_MUTEX(_xmesa_lock);
+ mtx_lock(&_xmesa_lock);
XSync( xmesa->display, False );
- _glthread_UNLOCK_MUTEX(_xmesa_lock);
- }
-#endif
-}
-
-
-static void
-clear_color( GLcontext *ctx, const GLfloat color[4] )
-{
- if (ctx->DrawBuffer->Name == 0) {
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
-
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]);
- xmesa->clearpixel = xmesa_color_to_pixel( ctx,
- xmesa->clearcolor[0],
- xmesa->clearcolor[1],
- xmesa->clearcolor[2],
- xmesa->clearcolor[3],
- xmesa->xm_visual->undithered_pf );
- _glthread_LOCK_MUTEX(_xmesa_lock);
- XMesaSetForeground( xmesa->display, xmbuf->cleargc,
- xmesa->clearpixel );
- _glthread_UNLOCK_MUTEX(_xmesa_lock);
+ mtx_unlock(&_xmesa_lock);
}
}
-
/* Implements glColorMask() */
static void
-color_mask(GLcontext *ctx,
+color_mask(struct gl_context *ctx,
GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaBuffer xmbuf;
- const int xclass = xmesa->xm_visual->mesa_visual.visualType;
+ const int xclass = xmesa->xm_visual->visualType;
(void) amask;
- if (ctx->DrawBuffer->Name != 0)
+ if (_mesa_is_user_fbo(ctx->DrawBuffer))
return;
xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
* Clear the front or back color buffer, if it's implemented with a pixmap.
*/
static void
-clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
+clear_pixmap(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
assert(xmbuf->cleargc);
XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc,
- x, xrb->Base.Height - y - height,
+ x, xrb->Base.Base.Height - y - height,
width, height );
}
static void
-clear_8bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
- GLint x, GLint y, GLint width, GLint height )
-{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- GLint i;
- for (i = 0; i < height; i++) {
- GLubyte *ptr = PIXEL_ADDR1(xrb, x, y + i);
- memset( ptr, xmesa->clearpixel, width );
- }
-}
-
-
-static void
-clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
- GLint x, GLint y, GLint width, GLint height )
-{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- GLint i;
- for (i = y; i < y + height; i++) {
- GLubyte *ptr = PIXEL_ADDR1( xrb, x, i );
- int j;
- const GLubyte *sptr = xmesa->xm_visual->hpcr_clear_ximage_pattern[0];
- if (i & 1) {
- sptr += 16;
- }
- for (j = x; j < x + width; j++) {
- *ptr = sptr[j&15];
- ptr++;
- }
- }
-}
-
-
-static void
-clear_16bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
+clear_16bit_ximage( struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
/* Optimized code provided by Nozomi Ytow <noz@xfree86.org> */
static void
-clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
+clear_24bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
static void
-clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
+clear_32bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
| ((pixel << 24) & 0xff000000);
}
- if (width == xrb->Base.Width && height == xrb->Base.Height) {
+ if (width == xrb->Base.Base.Width && height == xrb->Base.Base.Height) {
/* clearing whole buffer */
- const GLuint n = xrb->Base.Width * xrb->Base.Height;
+ const GLuint n = xrb->Base.Base.Width * xrb->Base.Base.Height;
GLuint *ptr4 = (GLuint *) xrb->ximage->data;
if (pixel == 0) {
/* common case */
static void
-clear_nbit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
+clear_nbit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
static void
-clear_buffers(GLcontext *ctx, GLbitfield buffers)
+clear_buffers(struct gl_context *ctx, GLbitfield buffers)
{
- if (ctx->DrawBuffer->Name == 0) {
+ if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
/* this is a window system framebuffer */
const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
+ const XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer);
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
const GLint width = ctx->DrawBuffer->_Xmax - x;
const GLint height = ctx->DrawBuffer->_Ymax - y;
+ _mesa_unclamped_float_rgba_to_ubyte(xmesa->clearcolor,
+ ctx->Color.ClearColor.f);
+ xmesa->clearpixel = xmesa_color_to_pixel(ctx,
+ xmesa->clearcolor[0],
+ xmesa->clearcolor[1],
+ xmesa->clearcolor[2],
+ xmesa->clearcolor[3],
+ xmesa->xm_visual->undithered_pf);
+ XMesaSetForeground(xmesa->display, b->cleargc, xmesa->clearpixel);
+
/* we can't handle color or index masking */
if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) {
if (buffers & BUFFER_BIT_FRONT_LEFT) {
}
-#ifndef XFree86Server
/* XXX these functions haven't been tested in the Xserver environment */
* Check if we can do an optimized glDrawPixels into an 8R8G8B visual.
*/
static GLboolean
-can_do_DrawPixels_8R8G8B(GLcontext *ctx, GLenum format, GLenum type)
+can_do_DrawPixels_8R8G8B(struct gl_context *ctx, GLenum format, GLenum type)
{
if (format == GL_BGRA &&
type == GL_UNSIGNED_BYTE &&
ctx->DrawBuffer &&
- ctx->DrawBuffer->Name == 0 &&
+ _mesa_is_winsys_fbo(ctx->DrawBuffer) &&
ctx->Pixel.ZoomX == 1.0 && /* no zooming */
ctx->Pixel.ZoomY == 1.0 &&
ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
if (rb) {
- struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped);
+ struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
if (xrb &&
xrb->pixmap && /* drawing to pixmap or window */
- _mesa_get_format_bits(xrb->Base.Format, GL_ALPHA_BITS) == 0) {
+ _mesa_get_format_bits(xrb->Base.Base.Format, GL_ALPHA_BITS) == 0) {
return GL_TRUE;
}
}
* The image format must be GL_BGRA to match the PF_8R8G8B pixel format.
*/
static void
-xmesa_DrawPixels_8R8G8B( GLcontext *ctx,
+xmesa_DrawPixels_8R8G8B( struct gl_context *ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *unpack,
if (swrast->NewState)
_swrast_validate_derived( ctx );
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* unpack from PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
- format, type, pixels)) {
+ format, type, INT_MAX, pixels)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawPixels(invalid PBO access)");
return;
}
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx,
- GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- unpack->BufferObj);
+ buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
+ unpack->BufferObj->Size,
+ GL_MAP_READ_BIT,
+ unpack->BufferObj,
+ MAP_INTERNAL);
if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawPixels(PBO is mapped)");
- return;
+ return; /* error */
}
pixels = ADD_POINTERS(buf, pixels);
}
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
struct xmesa_renderbuffer *xrb
- = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);
+ = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
const int srcX = clippedUnpack.SkipPixels;
const int srcY = clippedUnpack.SkipRows;
const int rowLength = clippedUnpack.RowLength;
XMesaImage ximage;
- ASSERT(xmesa->xm_visual->dithered_pf == PF_8R8G8B);
- ASSERT(xmesa->xm_visual->undithered_pf == PF_8R8G8B);
- ASSERT(dpy);
- ASSERT(gc);
+ assert(xmesa->xm_visual->dithered_pf == PF_8R8G8B);
+ assert(xmesa->xm_visual->undithered_pf == PF_8R8G8B);
+ assert(dpy);
+ assert(gc);
/* This is a little tricky since all coordinates up to now have
* been in the OpenGL bottom-to-top orientation. X is top-to-bottom
XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
}
- if (unpack->BufferObj->Name) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- unpack->BufferObj);
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
+ ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
}
}
else {
* Check if we can do an optimized glDrawPixels into an 5R6G5B visual.
*/
static GLboolean
-can_do_DrawPixels_5R6G5B(GLcontext *ctx, GLenum format, GLenum type)
+can_do_DrawPixels_5R6G5B(struct gl_context *ctx, GLenum format, GLenum type)
{
if (format == GL_RGB &&
type == GL_UNSIGNED_SHORT_5_6_5 &&
!ctx->Color.DitherFlag && /* no dithering */
ctx->DrawBuffer &&
- ctx->DrawBuffer->Name == 0 &&
+ _mesa_is_winsys_fbo(ctx->DrawBuffer) &&
ctx->Pixel.ZoomX == 1.0 && /* no zooming */
ctx->Pixel.ZoomY == 1.0 &&
ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
if (rb) {
- struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped);
+ struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
if (xrb &&
xrb->pixmap && /* drawing to pixmap or window */
- _mesa_get_format_bits(xrb->Base.Format, GL_ALPHA_BITS) == 0) {
+ _mesa_get_format_bits(xrb->Base.Base.Format, GL_ALPHA_BITS) == 0) {
return GL_TRUE;
}
}
* match the PF_5R6G5B pixel format.
*/
static void
-xmesa_DrawPixels_5R6G5B( GLcontext *ctx,
+xmesa_DrawPixels_5R6G5B( struct gl_context *ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *unpack,
if (swrast->NewState)
_swrast_validate_derived( ctx );
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* unpack from PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
- format, type, pixels)) {
+ format, type, INT_MAX, pixels)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawPixels(invalid PBO access)");
return;
}
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx,
- GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- unpack->BufferObj);
+ buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
+ unpack->BufferObj->Size,
+ GL_MAP_READ_BIT,
+ unpack->BufferObj,
+ MAP_INTERNAL);
if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawPixels(PBO is mapped)");
- return;
+ return; /* error */
}
pixels = ADD_POINTERS(buf, pixels);
}
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
struct xmesa_renderbuffer *xrb
- = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);
+ = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
const int srcX = clippedUnpack.SkipPixels;
const int srcY = clippedUnpack.SkipRows;
const int rowLength = clippedUnpack.RowLength;
XMesaImage ximage;
- ASSERT(xmesa->xm_visual->undithered_pf == PF_5R6G5B);
- ASSERT(dpy);
- ASSERT(gc);
+ assert(xmesa->xm_visual->undithered_pf == PF_5R6G5B);
+ assert(dpy);
+ assert(gc);
/* This is a little tricky since all coordinates up to now have
* been in the OpenGL bottom-to-top orientation. X is top-to-bottom
}
if (unpack->BufferObj->Name) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- unpack->BufferObj);
+ ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
}
}
else {
* Determine if we can do an optimized glCopyPixels.
*/
static GLboolean
-can_do_CopyPixels(GLcontext *ctx, GLenum type)
+can_do_CopyPixels(struct gl_context *ctx, GLenum type)
{
if (type == GL_COLOR &&
ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
ctx->DrawBuffer &&
ctx->DrawBuffer->_ColorDrawBuffers[0]) {
struct xmesa_renderbuffer *srcXrb
- = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer->Wrapped);
+ = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
struct xmesa_renderbuffer *dstXrb
- = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);
+ = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
if (srcXrb->pixmap && dstXrb->pixmap) {
return GL_TRUE;
}
* We do support copying from one window to another, ala glXMakeCurrentRead.
*/
static void
-xmesa_CopyPixels( GLcontext *ctx,
+xmesa_CopyPixels( struct gl_context *ctx,
GLint srcx, GLint srcy, GLsizei width, GLsizei height,
GLint destx, GLint desty, GLenum type )
{
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
struct xmesa_renderbuffer *srcXrb
- = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer->Wrapped);
+ = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
struct xmesa_renderbuffer *dstXrb
- = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);
+ = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
- ASSERT(dpy);
- ASSERT(gc);
+ assert(dpy);
+ assert(gc);
/* Note: we don't do any special clipping work here. We could,
* but X will do it for us.
}
}
-#endif /* XFree86Server */
* return a meaningful GL_RENDERER string.
*/
static const GLubyte *
-get_string( GLcontext *ctx, GLenum name )
+get_string( struct gl_context *ctx, GLenum name )
{
(void) ctx;
switch (name) {
case GL_RENDERER:
-#ifdef XFree86Server
- return (const GLubyte *) "Mesa GLX Indirect";
-#else
return (const GLubyte *) "Mesa X11";
-#endif
case GL_VENDOR:
-#ifdef XFree86Server
- return (const GLubyte *) "Mesa project: www.mesa3d.org";
-#else
return NULL;
-#endif
default:
return NULL;
}
* dither enable/disable.
*/
static void
-enable( GLcontext *ctx, GLenum pname, GLboolean state )
+enable( struct gl_context *ctx, GLenum pname, GLboolean state )
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
}
-static void
-clear_color_HPCR_ximage( GLcontext *ctx, const GLfloat color[4] )
-{
- int i;
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
-
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]);
-
- if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) {
- /* black is black */
- memset( xmesa->xm_visual->hpcr_clear_ximage_pattern, 0x0 ,
- sizeof(xmesa->xm_visual->hpcr_clear_ximage_pattern));
- }
- else {
- /* build clear pattern */
- for (i=0; i<16; i++) {
- xmesa->xm_visual->hpcr_clear_ximage_pattern[0][i] =
- DITHER_HPCR(i, 0,
- xmesa->clearcolor[0],
- xmesa->clearcolor[1],
- xmesa->clearcolor[2]);
- xmesa->xm_visual->hpcr_clear_ximage_pattern[1][i] =
- DITHER_HPCR(i, 1,
- xmesa->clearcolor[0],
- xmesa->clearcolor[1],
- xmesa->clearcolor[2]);
- }
- }
-}
-
-
-static void
-clear_color_HPCR_pixmap( GLcontext *ctx, const GLfloat color[4] )
-{
- int i;
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
-
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]);
-
- if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) {
- /* black is black */
- for (i=0; i<16; i++) {
- XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 0, 0);
- XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 1, 0);
- }
- }
- else {
- for (i=0; i<16; i++) {
- XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 0,
- DITHER_HPCR(i, 0,
- xmesa->clearcolor[0],
- xmesa->clearcolor[1],
- xmesa->clearcolor[2]));
- XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 1,
- DITHER_HPCR(i, 1,
- xmesa->clearcolor[0],
- xmesa->clearcolor[1],
- xmesa->clearcolor[2]));
- }
- }
- /* change tile pixmap content */
- XMesaPutImage(xmesa->display,
- (XMesaDrawable)xmesa->xm_visual->hpcr_clear_pixmap,
- XMESA_BUFFER(ctx->DrawBuffer)->cleargc,
- xmesa->xm_visual->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2);
-}
-
-
/**
* Called when the driver should update its state, based on the new_state
* flags.
*/
-void
-xmesa_update_state( GLcontext *ctx, GLbitfield new_state )
+static void
+xmesa_update_state(struct gl_context *ctx)
{
+ GLbitfield new_state = ctx->NewState;
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
+ if (new_state & (_NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT))
+ _mesa_update_draw_buffer_bounds(ctx, ctx->DrawBuffer);
+
/* Propagate statechange information to swrast and swrast_setup
* modules. The X11 driver has no internal GL-dependent state.
*/
_swrast_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
- _vbo_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- if (ctx->DrawBuffer->Name != 0)
+ if (_mesa_is_user_fbo(ctx->DrawBuffer))
return;
/*
front_xrb = xmbuf->frontxrb;
if (front_xrb) {
- xmesa_set_renderbuffer_funcs(front_xrb, xmesa->pixelformat,
- xmesa->xm_visual->BitsPerPixel);
front_xrb->clearFunc = clear_pixmap;
}
back_xrb = xmbuf->backxrb;
if (back_xrb) {
- xmesa_set_renderbuffer_funcs(back_xrb, xmesa->pixelformat,
- xmesa->xm_visual->BitsPerPixel);
if (xmbuf->backxrb->pixmap) {
back_xrb->clearFunc = clear_pixmap;
}
else {
switch (xmesa->xm_visual->BitsPerPixel) {
- case 8:
- if (xmesa->xm_visual->hpcr_clear_flag) {
- back_xrb->clearFunc = clear_HPCR_ximage;
- }
- else {
- back_xrb->clearFunc = clear_8bit_ximage;
- }
- break;
case 16:
back_xrb->clearFunc = clear_16bit_ximage;
break;
}
}
}
-
- if (xmesa->xm_visual->hpcr_clear_flag) {
- /* this depends on whether we're drawing to the front or back buffer */
- /* XXX FIX THIS! */
-#if 0
- if (pixmap) {
- ctx->Driver.ClearColor = clear_color_HPCR_pixmap;
- }
- else {
- ctx->Driver.ClearColor = clear_color_HPCR_ximage;
- }
-#else
- (void) clear_color_HPCR_pixmap;
- (void) clear_color_HPCR_ximage;
-#endif
- }
-}
-
-
-
-/**
- * Called via ctx->Driver.TestProxyTeximage(). Normally, we'd just use
- * the _mesa_test_proxy_teximage() fallback function, but we're going to
- * special-case the 3D texture case to allow textures up to 512x512x32
- * texels.
- */
-static GLboolean
-test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat, GLenum format, GLenum type,
- GLint width, GLint height, GLint depth, GLint border)
-{
- if (target == GL_PROXY_TEXTURE_3D) {
- /* special case for 3D textures */
- if (width * height * depth > 512 * 512 * 64 ||
- width < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(width - 2 * border) != 1) ||
- height < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(height - 2 * border) != 1) ||
- depth < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(depth - 2 * border) != 1)) {
- /* Bad size, or too many texels */
- return GL_FALSE;
- }
- return GL_TRUE;
- }
- else {
- /* use the fallback routine for 1D, 2D, cube and rect targets */
- return _mesa_test_proxy_teximage(ctx, target, level, internalFormat,
- format, type, width, height, depth,
- border);
- }
-}
-
-
-/**
- * In SW, we don't really compress GL_COMPRESSED_RGB[A] textures!
- */
-static gl_format
-choose_tex_format( GLcontext *ctx, GLint internalFormat,
- GLenum format, GLenum type )
-{
- switch (internalFormat) {
- case GL_COMPRESSED_RGB_ARB:
- return MESA_FORMAT_RGB888;
- case GL_COMPRESSED_RGBA_ARB:
- return MESA_FORMAT_RGBA8888;
- default:
- return _mesa_choose_tex_format(ctx, internalFormat, format, type);
- }
}
* That problem led to the GLX_MESA_resize_buffers extension.
*/
static void
-xmesa_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
+xmesa_viewport(struct gl_context *ctx)
{
XMesaContext xmctx = XMESA_CONTEXT(ctx);
XMesaBuffer xmdrawbuf = XMESA_BUFFER(ctx->WinSysDrawBuffer);
XMesaBuffer xmreadbuf = XMESA_BUFFER(ctx->WinSysReadBuffer);
xmesa_check_and_update_buffer_size(xmctx, xmdrawbuf);
xmesa_check_and_update_buffer_size(xmctx, xmreadbuf);
- (void) x;
- (void) y;
- (void) w;
- (void) h;
}
static struct gl_query_object *
-xmesa_new_query_object(GLcontext *ctx, GLuint id)
+xmesa_new_query_object(struct gl_context *ctx, GLuint id)
{
struct xmesa_query_object *q = CALLOC_STRUCT(xmesa_query_object);
if (q) {
static void
-xmesa_begin_query(GLcontext *ctx, struct gl_query_object *q)
+xmesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
{
if (q->Target == GL_TIME_ELAPSED_EXT) {
struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
/**
* Return the difference between the two given times in microseconds.
*/
-#ifdef __VMS
-#define suseconds_t unsigned int
-#endif
static GLuint64EXT
time_diff(const struct timeval *t0, const struct timeval *t1)
{
static void
-xmesa_end_query(GLcontext *ctx, struct gl_query_object *q)
+xmesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
{
if (q->Target == GL_TIME_ELAPSED_EXT) {
struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
{
driver->GetString = get_string;
driver->UpdateState = xmesa_update_state;
- driver->GetBufferSize = NULL; /* OBSOLETE */
driver->Flush = finish_or_flush;
driver->Finish = finish_or_flush;
- driver->ClearColor = clear_color;
driver->ColorMask = color_mask;
driver->Enable = enable;
driver->Viewport = xmesa_viewport;
if (TEST_META_FUNCS) {
driver->Clear = _mesa_meta_Clear;
driver->CopyPixels = _mesa_meta_CopyPixels;
- driver->BlitFramebuffer = _mesa_meta_BlitFramebuffer;
+ driver->BlitFramebuffer = _mesa_meta_and_swrast_BlitFramebuffer;
driver->DrawPixels = _mesa_meta_DrawPixels;
driver->Bitmap = _mesa_meta_Bitmap;
}
else {
driver->Clear = clear_buffers;
-#ifndef XFree86Server
driver->CopyPixels = xmesa_CopyPixels;
if (xmvisual->undithered_pf == PF_8R8G8B &&
xmvisual->dithered_pf == PF_8R8G8B &&
else if (xmvisual->undithered_pf == PF_5R6G5B) {
driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
}
-#endif
}
- driver->TestProxyTexImage = test_proxy_teximage;
-#if ENABLE_EXT_texure_compression_s3tc
- driver->ChooseTextureFormat = choose_tex_format;
-#else
- (void) choose_tex_format;
-#endif
+
+ driver->MapRenderbuffer = xmesa_MapRenderbuffer;
+ driver->UnmapRenderbuffer = xmesa_UnmapRenderbuffer;
+
+ driver->GenerateMipmap = _mesa_generate_mipmap;
#if ENABLE_EXT_timer_query
driver->NewQueryObject = xmesa_new_query_object;
* functions.
* Called during context creation only.
*/
-void xmesa_register_swrast_functions( GLcontext *ctx )
+void xmesa_register_swrast_functions( struct gl_context *ctx )
{
SWcontext *swrast = SWRAST_CONTEXT( ctx );