#include "texstore.h"
#include "texformat.h"
#include "xmesaP.h"
-#include "array_cache/acache.h"
#include "swrast/swrast.h"
#include "swrast/s_context.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
-#ifdef XFree86Server
-#include <GL/glxtokens.h>
-#endif
-
/*
{
const SWcontext *swrast = SWRAST_CONTEXT( ctx );
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0][0];
- struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb->Wrapped;
+ struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped);
if (swrast->NewState)
_swrast_validate_derived( ctx );
const GLvoid *pixels )
{
struct xmesa_renderbuffer *xrb
- = (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0];
+ = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped);
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
const SWcontext *swrast = SWRAST_CONTEXT( ctx );
XMesaDisplay *dpy = xmesa->xm_visual->display;
const SWcontext *swrast = SWRAST_CONTEXT( ctx );
XMesaDisplay *dpy = xmesa->xm_visual->display;
const XMesaGC gc = ((XMesaBuffer) ctx->DrawBuffer)->gc;
- struct xmesa_renderbuffer *srcXrb = (struct xmesa_renderbuffer *)
- ctx->ReadBuffer->_ColorReadBuffer;
- struct xmesa_renderbuffer *dstXrb = (struct xmesa_renderbuffer *)
- ctx->DrawBuffer->_ColorDrawBuffers[0][0];
+ struct xmesa_renderbuffer *srcXrb
+ = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer->Wrapped);
+ struct xmesa_renderbuffer *dstXrb
+ = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped);
ASSERT(dpy);
ASSERT(gc);
* modules. The X11 driver has no internal GL-dependent state.
*/
_swrast_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
if (ctx->DrawBuffer->Name != 0)