-/* $Id: xm_line.c,v 1.22 2003/02/17 16:35:57 brianp Exp $ */
/*
* Mesa 3-D graphics library
#include "glxheader.h"
#include "depth.h"
#include "macros.h"
-#include "mmath.h"
#include "mtypes.h"
#include "xmesaP.h"
/* XXX don't use this, it doesn't dither correctly */
static void draw_points_ANY_pixmap( GLcontext *ctx, const SWvertex *vert )
{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
+ XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaDisplay *dpy = xmesa->xm_visual->display;
XMesaDrawable buffer = xmesa->xm_buffer->buffer;
XMesaGC gc = xmesa->xm_buffer->gc;
void xmesa_choose_point( GLcontext *ctx )
{
#if 0
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
+ XMesaContext xmesa = XMESA_CONTEXT(ctx);
SWcontext *swrast = SWRAST_CONTEXT(ctx);
if (ctx->RenderMode == GL_RENDER
*/
#define NAME flat_TRUECOLOR_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color; \
XMesaImage *img = xmesa->xm_buffer->backimage; \
unsigned long pixel; \
*/
#define NAME flat_8A8B8G8R_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color; \
GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] );
#define PIXEL_TYPE GLuint
*/
#define NAME flat_8R8G8B_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color; \
GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] );
#define PIXEL_TYPE GLuint
*/
#define NAME flat_8R8G8B24_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color;
#define PIXEL_TYPE bgr_t
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
*/
#define NAME flat_5R6G5B_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color; \
GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] );
#define PIXEL_TYPE GLushort
*/
#define NAME flat_DITHER_5R6G5B_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color;
#define PIXEL_TYPE GLushort
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
*/
#define NAME flat_DITHER8_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color; \
GLint r = color[0], g = color[1], b = color[2]; \
DITHER_SETUP;
*/
#define NAME flat_LOOKUP8_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color; \
GLubyte pixel; \
LOOKUP_SETUP; \
*/
#define NAME flat_HPCR_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color; \
GLint r = color[0], g = color[1], b = color[2];
#define PIXEL_TYPE GLubyte
*/
#define NAME flat_TRUECOLOR_z_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color; \
XMesaImage *img = xmesa->xm_buffer->backimage; \
unsigned long pixel; \
*/
#define NAME flat_8A8B8G8R_z_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color; \
GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] );
#define INTERP_Z 1
*/
#define NAME flat_8R8G8B_z_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color; \
GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] );
#define INTERP_Z 1
*/
#define NAME flat_8R8G8B24_z_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color;
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
*/
#define NAME flat_5R6G5B_z_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color; \
GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] );
#define INTERP_Z 1
*/
#define NAME flat_DITHER_5R6G5B_z_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color;
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
*/
#define NAME flat_DITHER8_z_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color; \
GLint r = color[0], g = color[1], b = color[2]; \
DITHER_SETUP;
*/
#define NAME flat_LOOKUP8_z_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color; \
GLubyte pixel; \
LOOKUP_SETUP; \
*/
#define NAME flat_HPCR_z_line
#define SETUP_CODE \
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
const GLubyte *color = vert1->color; \
GLint r = color[0], g = color[1], b = color[2];
#define INTERP_Z 1
static swrast_line_func get_line_func( GLcontext *ctx )
{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
+ XMesaContext xmesa = XMESA_CONTEXT(ctx);
SWcontext *swrast = SWRAST_CONTEXT(ctx);
int depth = GET_VISUAL_DEPTH(xmesa->xm_visual);
- (void) DitherValues; /* silence unused var warning */
- (void) kernel1; /* silence unused var warning */
-
+ if ((ctx->Color._DrawDestMask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) ==0)
+ return (swrast_line_func) NULL;
if (ctx->RenderMode != GL_RENDER) return (swrast_line_func) NULL;
if (ctx->Line.SmoothFlag) return (swrast_line_func) NULL;
if (ctx->Texture._EnabledUnits) return (swrast_line_func) NULL;