-/* $Id: xm_line.c,v 1.10 2000/11/16 21:05:40 keithw Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
- *
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ * Version: 6.3
+ *
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
#include "glxheader.h"
#include "depth.h"
#include "macros.h"
-#include "types.h"
+#include "mtypes.h"
#include "xmesaP.h"
/* Internal swrast includes:
/*
* Render an array of points into a pixmap, any pixel format.
*/
-static void draw_points_ANY_pixmap( GLcontext *ctx, SWvertex *vert )
+#if 000
+/* XXX don't use this, it doesn't dither correctly */
+static void draw_points_ANY_pixmap( GLcontext *ctx, const SWvertex *vert )
{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
+ XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaDisplay *dpy = xmesa->xm_visual->display;
XMesaDrawable buffer = xmesa->xm_buffer->buffer;
XMesaGC gc = xmesa->xm_buffer->gc;
- if (xmesa->xm_visual->gl_visual->RGBAflag) {
+ if (xmesa->xm_visual->mesa_visual.RGBAflag) {
register int x, y;
const GLubyte *color = vert->color;
unsigned long pixel = xmesa_color_to_pixel( xmesa,
- color[0], color[1],
- color[2], color[3],
+ color[0], color[1],
+ color[2], color[3],
xmesa->pixelformat);
XMesaSetForeground( dpy, gc, pixel );
x = (GLint) vert->win[0];
XMesaDrawPoint( dpy, buffer, gc, x, y);
}
}
-
+#endif
/* Override the swrast point-selection function. Try to use one of
*/
void xmesa_choose_point( GLcontext *ctx )
{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
+#if 0
+ XMesaContext xmesa = XMESA_CONTEXT(ctx);
SWcontext *swrast = SWRAST_CONTEXT(ctx);
if (ctx->RenderMode == GL_RENDER
- && ctx->Point.Size == 1.0F && !ctx->Point.SmoothFlag
+ && ctx->Point.Size == 1.0F && !ctx->Point.SmoothFlag
&& swrast->_RasterMask == 0
- && !ctx->Texture._ReallyEnabled
+ && !ctx->Texture._EnabledUnits
&& xmesa->xm_buffer->buffer != XIMAGE) {
swrast->Point = draw_points_ANY_pixmap;
}
- else {
+ else {
_swrast_choose_point( ctx );
}
+#else
+ _swrast_choose_point( ctx );
+#endif
}
/*
* Draw a flat-shaded, PF_TRUECOLOR line into an XImage.
*/
-static void flat_TRUECOLOR_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
- XMesaImage *img = xmesa->xm_buffer->backimage;
- unsigned long pixel;
+#define NAME flat_TRUECOLOR_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color; \
+ XMesaImage *img = xmesa->xm_buffer->backimage; \
+ unsigned long pixel; \
PACK_TRUECOLOR( pixel, color[0], color[1], color[2] );
-
-#define INTERP_XY 1
#define CLIP_HACK 1
#define PLOT(X,Y) XMesaPutPixel( img, X, FLIP(xmesa->xm_buffer, Y), pixel );
-
#include "swrast/s_linetemp.h"
-}
/*
* Draw a flat-shaded, PF_8A8B8G8R line into an XImage.
*/
-static void flat_8A8B8G8R_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
+#define NAME flat_8A8B8G8R_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color; \
GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] );
-
#define PIXEL_TYPE GLuint
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = pixel;
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, PF_8R8G8B line into an XImage.
*/
-static void flat_8R8G8B_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
+#define NAME flat_8R8G8B_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color; \
GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] );
-
#define PIXEL_TYPE GLuint
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = pixel;
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, PF_8R8G8B24 line into an XImage.
*/
-static void flat_8R8G8B24_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
-
+#define NAME flat_8R8G8B24_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color;
#define PIXEL_TYPE bgr_t
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y)
pixelPtr->g = color[GCOMP]; \
pixelPtr->b = color[BCOMP]; \
}
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, PF_5R6G5B line into an XImage.
*/
-static void flat_5R6G5B_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
+#define NAME flat_5R6G5B_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color; \
GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] );
-
#define PIXEL_TYPE GLushort
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = pixel;
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, PF_DITHER_5R6G5B line into an XImage.
*/
-static void flat_DITHER_5R6G5B_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
-
+#define NAME flat_DITHER_5R6G5B_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color;
#define PIXEL_TYPE GLushort
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) PACK_TRUEDITHER( *pixelPtr, X, Y, color[0], color[1], color[2] );
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, PF_DITHER 8-bit line into an XImage.
*/
-static void flat_DITHER8_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
- GLint r = color[0], g = color[1], b = color[2];
+#define NAME flat_DITHER8_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color; \
+ GLint r = color[0], g = color[1], b = color[2]; \
DITHER_SETUP;
-
-#define INTERP_XY 1
#define PIXEL_TYPE GLubyte
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = DITHER(X,Y,r,g,b);
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, PF_LOOKUP 8-bit line into an XImage.
*/
-static void flat_LOOKUP8_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
- GLubyte pixel;
- LOOKUP_SETUP;
+#define NAME flat_LOOKUP8_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color; \
+ GLubyte pixel; \
+ LOOKUP_SETUP; \
pixel = (GLubyte) LOOKUP( color[0], color[1], color[2] );
-
#define PIXEL_TYPE GLubyte
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = pixel;
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, PF_HPCR line into an XImage.
*/
-static void flat_HPCR_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
+#define NAME flat_HPCR_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color; \
GLint r = color[0], g = color[1], b = color[2];
-
-#define INTERP_XY 1
#define PIXEL_TYPE GLubyte
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = (GLubyte) DITHER_HPCR(X,Y,r,g,b);
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_TRUECOLOR line into an XImage.
*/
-static void flat_TRUECOLOR_z_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
- XMesaImage *img = xmesa->xm_buffer->backimage;
- unsigned long pixel;
+#define NAME flat_TRUECOLOR_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color; \
+ XMesaImage *img = xmesa->xm_buffer->backimage; \
+ unsigned long pixel; \
PACK_TRUECOLOR( pixel, color[0], color[1], color[2] );
-
-#define INTERP_XY 1
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define CLIP_HACK 1
*zPtr = Z; \
XMesaPutPixel( img, X, FLIP(xmesa->xm_buffer, Y), pixel ); \
}
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_8A8B8G8R line into an XImage.
*/
-static void flat_8A8B8G8R_z_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
+#define NAME flat_8A8B8G8R_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color; \
GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] );
-
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLuint
*zPtr = Z; \
*pixelPtr = pixel; \
}
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_8R8G8B line into an XImage.
*/
-static void flat_8R8G8B_z_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
+#define NAME flat_8R8G8B_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color; \
GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] );
-
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLuint
*zPtr = Z; \
*pixelPtr = pixel; \
}
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_8R8G8B24 line into an XImage.
*/
-static void flat_8R8G8B24_z_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
-
+#define NAME flat_8R8G8B24_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color;
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE bgr_t
pixelPtr->g = color[GCOMP]; \
pixelPtr->b = color[BCOMP]; \
}
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_5R6G5B line into an XImage.
*/
-static void flat_5R6G5B_z_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
+#define NAME flat_5R6G5B_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color; \
GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] );
-
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLushort
*pixelPtr = pixel; \
}
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_DITHER_5R6G5B line into an XImage.
*/
-static void flat_DITHER_5R6G5B_z_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
-
+#define NAME flat_DITHER_5R6G5B_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color;
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLushort
PACK_TRUEDITHER(*pixelPtr, X, Y, color[0], color[1], color[2]); \
}
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_DITHER 8-bit line into an XImage.
*/
-static void flat_DITHER8_z_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
- GLint r = color[0], g = color[1], b = color[2];
+#define NAME flat_DITHER8_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color; \
+ GLint r = color[0], g = color[1], b = color[2]; \
DITHER_SETUP;
-
-#define INTERP_XY 1
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLubyte
*pixelPtr = (GLubyte) DITHER( X, Y, r, g, b); \
}
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_LOOKUP 8-bit line into an XImage.
*/
-static void flat_LOOKUP8_z_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
- GLubyte pixel;
- LOOKUP_SETUP;
+#define NAME flat_LOOKUP8_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color; \
+ GLubyte pixel; \
+ LOOKUP_SETUP; \
pixel = (GLubyte) LOOKUP( color[0], color[1], color[2] );
-
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLubyte
*zPtr = Z; \
*pixelPtr = pixel; \
}
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_HPCR line into an XImage.
*/
-static void flat_HPCR_z_line( GLcontext *ctx,
- SWvertex *vert0, SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert0->color;
+#define NAME flat_HPCR_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = XMESA_CONTEXT(ctx); \
+ const GLubyte *color = vert1->color; \
GLint r = color[0], g = color[1], b = color[2];
-
-#define INTERP_XY 1
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLubyte
*zPtr = Z; \
*pixelPtr = (GLubyte) DITHER_HPCR( X, Y, r, g, b); \
}
-
#include "swrast/s_linetemp.h"
-}
+
static swrast_line_func get_line_func( GLcontext *ctx )
{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
+ XMesaContext xmesa = XMESA_CONTEXT(ctx);
SWcontext *swrast = SWRAST_CONTEXT(ctx);
int depth = GET_VISUAL_DEPTH(xmesa->xm_visual);
- (void) DitherValues; /* silence unused var warning */
- (void) kernel1; /* silence unused var warning */
-
+ if ((ctx->Color._DrawDestMask[0] & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) ==0)
+ return (swrast_line_func) NULL;
if (ctx->RenderMode != GL_RENDER) return (swrast_line_func) NULL;
if (ctx->Line.SmoothFlag) return (swrast_line_func) NULL;
- if (ctx->Texture._ReallyEnabled) return (swrast_line_func) NULL;
+ if (ctx->Texture._EnabledUnits) return (swrast_line_func) NULL;
if (ctx->Light.ShadeModel != GL_FLAT) return (swrast_line_func) NULL;
if (ctx->Line.StippleFlag) return (swrast_line_func) NULL;
+ if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_line_func) NULL;
if (xmesa->xm_buffer->buffer==XIMAGE
&& swrast->_RasterMask==DEPTH_BIT
&& ctx->Depth.Func==GL_LESS
&& ctx->Depth.Mask==GL_TRUE
- && ctx->Visual.DepthBits == DEFAULT_SOFTWARE_DEPTH_BITS
+ && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS
&& ctx->Line.Width==1.0F) {
switch (xmesa->pixelformat) {
- case PF_TRUECOLOR:
+ case PF_Truecolor:
return flat_TRUECOLOR_z_line;
case PF_8A8B8G8R:
return flat_8A8B8G8R_z_line;
return flat_8R8G8B24_z_line;
case PF_5R6G5B:
return flat_5R6G5B_z_line;
- case PF_DITHER_5R6G5B:
+ case PF_Dither_5R6G5B:
return flat_DITHER_5R6G5B_z_line;
- case PF_DITHER:
+ case PF_Dither:
return (depth==8) ? flat_DITHER8_z_line : (swrast_line_func) NULL;
- case PF_LOOKUP:
+ case PF_Lookup:
return (depth==8) ? flat_LOOKUP8_z_line : (swrast_line_func) NULL;
case PF_HPCR:
return flat_HPCR_z_line;
&& swrast->_RasterMask==0
&& ctx->Line.Width==1.0F) {
switch (xmesa->pixelformat) {
- case PF_TRUECOLOR:
+ case PF_Truecolor:
return flat_TRUECOLOR_line;
case PF_8A8B8G8R:
return flat_8A8B8G8R_line;
return flat_8R8G8B24_line;
case PF_5R6G5B:
return flat_5R6G5B_line;
- case PF_DITHER_5R6G5B:
+ case PF_Dither_5R6G5B:
return flat_DITHER_5R6G5B_line;
- case PF_DITHER:
+ case PF_Dither:
return (depth==8) ? flat_DITHER8_line : (swrast_line_func) NULL;
- case PF_LOOKUP:
+ case PF_Lookup:
return (depth==8) ? flat_LOOKUP8_line : (swrast_line_func) NULL;
case PF_HPCR:
return flat_HPCR_line;
/* Override for the swrast line-selection function. Try to use one
* of our internal line functions, otherwise fall back to the
- * standard swrast functions.
+ * standard swrast functions.
*/
void xmesa_choose_line( GLcontext *ctx )
{
if (!(swrast->Line = get_line_func( ctx )))
_swrast_choose_line( ctx );
}
-
-
-#define XMESA_NEW_POINT (_NEW_POINT | \
- _NEW_RENDERMODE | \
- _SWRAST_NEW_RASTERMASK)
-
-#define XMESA_NEW_LINE (_NEW_LINE | \
- _NEW_TEXTURE | \
- _NEW_LIGHT | \
- _NEW_DEPTH | \
- _NEW_RENDERMODE | \
- _SWRAST_NEW_RASTERMASK)
-
-#define XMESA_NEW_TRIANGLE (_NEW_POLYGON | \
- _NEW_TEXTURE | \
- _NEW_LIGHT | \
- _NEW_DEPTH | \
- _NEW_RENDERMODE | \
- _SWRAST_NEW_RASTERMASK)
-
-
-/* Extend the software rasterizer with our line/point/triangle
- * functions.
- */
-void xmesa_register_swrast_functions( GLcontext *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT( ctx );
-
- swrast->choose_point = xmesa_choose_point;
- swrast->choose_line = xmesa_choose_line;
- swrast->choose_triangle = xmesa_choose_triangle;
-
- swrast->invalidate_point |= XMESA_NEW_POINT;
- swrast->invalidate_line |= XMESA_NEW_LINE;
- swrast->invalidate_triangle |= XMESA_NEW_TRIANGLE;
-}