glslcompiler: Fix build.
[mesa.git] / src / mesa / es / sources.mak
index d12acaae8074f8ffa188c3e40085861323eb57b6..55bb31b80dd603be644ba65d20d10b28e70e3584 100644 (file)
@@ -8,13 +8,16 @@ LOCAL_ES1_SOURCES :=                  \
        main/specials_es1.c             \
        main/drawtex.c                  \
        main/es_cpaltex.c               \
+       main/es_enable.c                \
        main/es_fbo.c                   \
        main/es_query_matrix.c          \
+       main/es_texgen.c                \
        main/stubs.c                    \
        glapi/glapi-es1/main/enums.c
 
 LOCAL_ES1_GALLIUM_SOURCES :=           \
-       $(LOCAL_ES1_SOURCES)
+       $(LOCAL_ES1_SOURCES)            \
+       state_tracker/st_cb_drawtex.c
 
 # always use local version of GLAPI_ASM_SOURCES
 LOCAL_ES1_API_ASM := $(addprefix glapi/glapi-es1/, $(GLAPI_ASM_SOURCES))
@@ -41,9 +44,11 @@ LOCAL_ES2_API_ASM := $(subst es1,es2, $(LOCAL_ES1_API_ASM))
 LOCAL_ES2_INCLUDES := $(subst es1,es2, $(LOCAL_ES1_INCLUDES))
 
 # MESA sources
+# Ideally, the omit list should be replaced by features.
 
 MAIN_OMITTED :=                                \
        main/api_exec.c                 \
+       main/condrender.c               \
        main/dlopen.c                   \
        main/enums.c                    \
        main/get.c
@@ -65,10 +70,7 @@ STATETRACKER_OMITTED :=                              \
 STATETRACKER_SOURCES := $(filter-out $(STATETRACKER_OMITTED), $(STATETRACKER_SOURCES))
 
 SHADER_OMITTED :=                      \
-       shader/atifragshader.c          \
-       shader/nvfragparse.c            \
-       shader/nvprogram.c              \
-       shader/nvvertparse.c
+       shader/atifragshader.c
 SHADER_SOURCES := $(filter-out $(SHADER_OMITTED), $(SHADER_SOURCES))
 
 MESA_ES1_SOURCES :=                    \