<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI [
-<!ELEMENT OpenGLAPI (category+)>
-<!ELEMENT category (type*, enum*, function*)>
-<!ELEMENT type EMPTY>
-<!ELEMENT enum EMPTY>
-<!ELEMENT function (param*, return?, glx?)>
-<!ELEMENT param EMPTY>
-<!ELEMENT return EMPTY>
-<!ELEMENT glx EMPTY>
-
-<!ATTLIST category name CDATA #REQUIRED
- number CDATA #IMPLIED>
-<!ATTLIST type name CDATA #REQUIRED
- size CDATA #REQUIRED>
-<!ATTLIST enum name CDATA #REQUIRED
- value CDATA #REQUIRED>
-<!ATTLIST function name CDATA #REQUIRED
- offset CDATA #REQUIRED
- vectorequiv CDATA #IMPLIED>
-<!ATTLIST param name CDATA #REQUIRED
- type CDATA #REQUIRED
- count CDATA #IMPLIED
- counter CDATA #IMPLIED
- count_scale CDATA #IMPLIED
- output CDATA #IMPLIED
- variable_param CDATA #IMPLIED>
-<!ATTLIST return type CDATA #REQUIRED>
-<!ATTLIST glx rop CDATA #IMPLIED
- sop CDATA #IMPLIED
- vendorpriv CDATA #IMPLIED
- large CDATA #IMPLIED
- doubles_in_order CDATA #IMPLIED
- always_array CDATA #IMPLIED
- handcode CDATA #IMPLIED
- ignore CDATA #IMPLIED>
-]>
-
-<!--
-The various attributes for param and glx have the meanings listed below.
-When adding new functions, please annote them correct. In most cases this
-will just mean adding a '<glx ignore="true"/>' tag.
-
-param:
- name - name of the parameter
- type - fully qualified type (e.g., with "const", etc.)
- count - for counted arrays (e.g., the 'lists' parameter to glCallLists),
- the parameter or literal that represents the count. For functions
- like glVertex3fv it will be a litteral, for others it will be one of
- the parameters.
- counter - this parameter is a counter that will be referenced by the
- 'count' attribute in another parameter.
- count_scale - literal value scale factor for the 'count' attribute.
- See ProgramParameters4dvNV for an example.
- output - this parameter is used to store the output of the function.
- variable_param - name of parameter used to determine the number of
- elements referenced by this parameter. This should be the name of a
- single enum parameter. Most of the gl*Parameter[if]v functions use
- this. Additionally, the enums that can be passed should be properly
- annotated.
-
-glx:
- rop - Opcode value for "render" commands
- sop - Opcode value for "single" commands
- vendorpriv - Opcode value for vendor private (or vendor private with
- reply) commands
- large - set to "true" of the render command can use RenderLarge protocol.
- doubles_in_order - older commands always put GLdouble data at the
- start of the render packet. Newer commands (e.g.,
- ProgramEnvParameter4dvARB) put the in the order that they appear
- in the parameter list.
- always_array - some single commands take reply data as an array or as
- return value data (e.g., glGetLightfv). Other single commands take
- reply data only as an array (e.g., glGetClipPlane).
- handcode - some functions are just too complicated to generate
- (e.g., glTexImage2D) or operate only on client-side data (e.g.,
- glVertexPointer) and must be handcoded.
- ignore - some functions have an entry in the dispatch table, but aren't
- suitable for protocol implementation (e.g., glLockArraysEXT). This
- also applies to functions that don't have any GLX protocol specified
- (e.g., glGetFogFuncSGIS).
--->
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<OpenGLAPI>
<enum name="COEFF" value="0x0A00"/>
<enum name="ORDER" value="0x0A01"/>
<enum name="DOMAIN" value="0x0A02"/>
- <enum name="CURRENT_COLOR" value="0x0B00"/>
- <enum name="CURRENT_INDEX" value="0x0B01"/>
- <enum name="CURRENT_NORMAL" value="0x0B02"/>
- <enum name="CURRENT_TEXTURE_COORDS" value="0x0B03"/>
- <enum name="CURRENT_RASTER_COLOR" value="0x0B04"/>
- <enum name="CURRENT_RASTER_INDEX" value="0x0B05"/>
- <enum name="CURRENT_RASTER_TEXTURE_COORDS" value="0x0B06"/>
- <enum name="CURRENT_RASTER_POSITION" value="0x0B07"/>
- <enum name="CURRENT_RASTER_POSITION_VALID" value="0x0B08"/>
- <enum name="CURRENT_RASTER_DISTANCE" value="0x0B09"/>
- <enum name="POINT_SMOOTH" value="0x0B10"/>
- <enum name="POINT_SIZE" value="0x0B11"/>
- <enum name="POINT_SIZE_RANGE" value="0x0B12"/>
- <enum name="POINT_SIZE_GRANULARITY" value="0x0B13"/>
- <enum name="LINE_SMOOTH" value="0x0B20"/>
- <enum name="LINE_WIDTH" value="0x0B21"/>
- <enum name="LINE_WIDTH_RANGE" value="0x0B22"/>
- <enum name="LINE_WIDTH_GRANULARITY" value="0x0B23"/>
- <enum name="LINE_STIPPLE" value="0x0B24"/>
- <enum name="LINE_STIPPLE_PATTERN" value="0x0B25"/>
- <enum name="LINE_STIPPLE_REPEAT" value="0x0B26"/>
- <enum name="LIST_MODE" value="0x0B30"/>
- <enum name="MAX_LIST_NESTING" value="0x0B31"/>
- <enum name="LIST_BASE" value="0x0B32"/>
- <enum name="LIST_INDEX" value="0x0B33"/>
- <enum name="POLYGON_MODE" value="0x0B40"/>
- <enum name="POLYGON_SMOOTH" value="0x0B41"/>
- <enum name="POLYGON_STIPPLE" value="0x0B42"/>
- <enum name="EDGE_FLAG" value="0x0B43"/>
- <enum name="CULL_FACE" value="0x0B44"/>
- <enum name="CULL_FACE_MODE" value="0x0B45"/>
- <enum name="FRONT_FACE" value="0x0B46"/>
- <enum name="LIGHTING" value="0x0B50"/>
- <enum name="LIGHT_MODEL_LOCAL_VIEWER" value="0x0B51">
- <size name="LightModelfv" count="1"/>
- <size name="LightModeliv" count="1"/>
- </enum>
- <enum name="LIGHT_MODEL_TWO_SIDE" value="0x0B52">
- <size name="LightModelfv" count="1"/>
- <size name="LightModeliv" count="1"/>
- </enum>
- <enum name="LIGHT_MODEL_AMBIENT" value="0x0B53">
- <size name="LightModelfv" count="4"/>
- <size name="LightModeliv" count="4"/>
- </enum>
- <enum name="SHADE_MODEL" value="0x0B54"/>
- <enum name="COLOR_MATERIAL_FACE" value="0x0B55"/>
- <enum name="COLOR_MATERIAL_PARAMETER" value="0x0B56"/>
- <enum name="COLOR_MATERIAL" value="0x0B57"/>
- <enum name="FOG" value="0x0B60"/>
- <enum name="FOG_INDEX" value="0x0B61">
- <size name="Fogfv" count="1"/>
- <size name="Fogiv" count="1"/>
- </enum>
- <enum name="FOG_DENSITY" value="0x0B62">
- <size name="Fogfv" count="1"/>
- <size name="Fogiv" count="1"/>
- </enum>
- <enum name="FOG_START" value="0x0B63">
- <size name="Fogfv" count="1"/>
- <size name="Fogiv" count="1"/>
- </enum>
- <enum name="FOG_END" value="0x0B64">
- <size name="Fogfv" count="1"/>
- <size name="Fogiv" count="1"/>
- </enum>
- <enum name="FOG_MODE" value="0x0B65">
- <size name="Fogfv" count="1"/>
- <size name="Fogiv" count="1"/>
- </enum>
- <enum name="FOG_COLOR" value="0x0B66">
- <size name="Fogfv" count="4"/>
- <size name="Fogiv" count="4"/>
- </enum>
- <enum name="DEPTH_RANGE" value="0x0B70"/>
- <enum name="DEPTH_TEST" value="0x0B71"/>
- <enum name="DEPTH_WRITEMASK" value="0x0B72"/>
- <enum name="DEPTH_CLEAR_VALUE" value="0x0B73"/>
- <enum name="DEPTH_FUNC" value="0x0B74"/>
- <enum name="ACCUM_CLEAR_VALUE" value="0x0B80"/>
- <enum name="STENCIL_TEST" value="0x0B90"/>
- <enum name="STENCIL_CLEAR_VALUE" value="0x0B91"/>
- <enum name="STENCIL_FUNC" value="0x0B92"/>
- <enum name="STENCIL_VALUE_MASK" value="0x0B93"/>
- <enum name="STENCIL_FAIL" value="0x0B94"/>
- <enum name="STENCIL_PASS_DEPTH_FAIL" value="0x0B95"/>
- <enum name="STENCIL_PASS_DEPTH_PASS" value="0x0B96"/>
- <enum name="STENCIL_REF" value="0x0B97"/>
- <enum name="STENCIL_WRITEMASK" value="0x0B98"/>
- <enum name="MATRIX_MODE" value="0x0BA0"/>
- <enum name="NORMALIZE" value="0x0BA1"/>
- <enum name="VIEWPORT" value="0x0BA2"/>
- <enum name="MODELVIEW_STACK_DEPTH" value="0x0BA3"/>
- <enum name="PROJECTION_STACK_DEPTH" value="0x0BA4"/>
- <enum name="TEXTURE_STACK_DEPTH" value="0x0BA5"/>
- <enum name="MODELVIEW_MATRIX" value="0x0BA6"/>
- <enum name="PROJECTION_MATRIX" value="0x0BA7"/>
- <enum name="TEXTURE_MATRIX" value="0x0BA8"/>
- <enum name="ATTRIB_STACK_DEPTH" value="0x0BB0"/>
- <enum name="CLIENT_ATTRIB_STACK_DEPTH" value="0x0BB1"/>
- <enum name="ALPHA_TEST" value="0x0BC0"/>
- <enum name="ALPHA_TEST_FUNC" value="0x0BC1"/>
- <enum name="ALPHA_TEST_REF" value="0x0BC2"/>
- <enum name="DITHER" value="0x0BD0"/>
- <enum name="BLEND_DST" value="0x0BE0"/>
- <enum name="BLEND_SRC" value="0x0BE1"/>
- <enum name="BLEND" value="0x0BE2"/>
- <enum name="LOGIC_OP_MODE" value="0x0BF0"/>
- <enum name="LOGIC_OP" value="0x0BF1"/>
- <enum name="AUX_BUFFERS" value="0x0C00"/>
- <enum name="DRAW_BUFFER" value="0x0C01"/>
- <enum name="READ_BUFFER" value="0x0C02"/>
- <enum name="SCISSOR_BOX" value="0x0C10"/>
- <enum name="SCISSOR_TEST" value="0x0C11"/>
- <enum name="INDEX_CLEAR_VALUE" value="0x0C20"/>
- <enum name="INDEX_WRITEMASK" value="0x0C21"/>
- <enum name="COLOR_CLEAR_VALUE" value="0x0C22"/>
- <enum name="COLOR_WRITEMASK" value="0x0C23"/>
- <enum name="INDEX_MODE" value="0x0C30"/>
- <enum name="RGBA_MODE" value="0x0C31"/>
- <enum name="DOUBLEBUFFER" value="0x0C32"/>
- <enum name="STEREO" value="0x0C33"/>
- <enum name="RENDER_MODE" value="0x0C40"/>
- <enum name="PERSPECTIVE_CORRECTION_HINT" value="0x0C50"/>
- <enum name="POINT_SMOOTH_HINT" value="0x0C51"/>
- <enum name="LINE_SMOOTH_HINT" value="0x0C52"/>
- <enum name="POLYGON_SMOOTH_HINT" value="0x0C53"/>
- <enum name="FOG_HINT" value="0x0C54"/>
- <enum name="TEXTURE_GEN_S" value="0x0C60"/>
- <enum name="TEXTURE_GEN_T" value="0x0C61"/>
- <enum name="TEXTURE_GEN_R" value="0x0C62"/>
- <enum name="TEXTURE_GEN_Q" value="0x0C63"/>
- <enum name="PIXEL_MAP_I_TO_I" value="0x0C70"/>
+ <enum name="CURRENT_COLOR" count="4" value="0x0B00">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_INDEX" count="1" value="0x0B01">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_NORMAL" count="3" value="0x0B02">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_RASTER_COLOR" count="4" value="0x0B04">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_RASTER_INDEX" count="1" value="0x0B05">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_RASTER_TEXTURE_COORDS" count="4" value="0x0B06">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_RASTER_POSITION" count="4" value="0x0B07">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_RASTER_POSITION_VALID" count="1" value="0x0B08">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_RASTER_DISTANCE" count="1" value="0x0B09">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SMOOTH" count="1" value="0x0B10">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SIZE" count="1" value="0x0B11">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SIZE_RANGE" count="2" value="0x0B12">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SIZE_GRANULARITY" count="1" value="0x0B13">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_SMOOTH" count="1" value="0x0B20">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_WIDTH" count="1" value="0x0B21">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_WIDTH_RANGE" count="2" value="0x0B22">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_WIDTH_GRANULARITY" count="1" value="0x0B23">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_STIPPLE" count="1" value="0x0B24">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_STIPPLE_PATTERN" count="1" value="0x0B25">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_STIPPLE_REPEAT" count="1" value="0x0B26">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIST_MODE" count="1" value="0x0B30">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_LIST_NESTING" count="1" value="0x0B31">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIST_BASE" count="1" value="0x0B32">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIST_INDEX" count="1" value="0x0B33">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POLYGON_MODE" count="2" value="0x0B40">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POLYGON_SMOOTH" count="1" value="0x0B41">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POLYGON_STIPPLE" count="1" value="0x0B42">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="EDGE_FLAG" count="1" value="0x0B43">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CULL_FACE" count="1" value="0x0B44">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CULL_FACE_MODE" count="1" value="0x0B45">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FRONT_FACE" count="1" value="0x0B46">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHTING" count="1" value="0x0B50">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT_MODEL_LOCAL_VIEWER" count="1" value="0x0B51">
+ <size name="LightModelfv"/>
+ <size name="LightModeliv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52">
+ <size name="LightModelfv"/>
+ <size name="LightModeliv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53">
+ <size name="LightModelfv"/>
+ <size name="LightModeliv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SHADE_MODEL" count="1" value="0x0B54">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_MATERIAL_FACE" count="1" value="0x0B55">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_MATERIAL_PARAMETER" count="1" value="0x0B56">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_MATERIAL" count="1" value="0x0B57">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG" count="1" value="0x0B60">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_INDEX" count="1" value="0x0B61">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_DENSITY" count="1" value="0x0B62">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_START" count="1" value="0x0B63">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_END" count="1" value="0x0B64">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_MODE" count="1" value="0x0B65">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COLOR" count="4" value="0x0B66">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_RANGE" count="2" value="0x0B70">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_TEST" count="1" value="0x0B71">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_WRITEMASK" count="1" value="0x0B72">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_CLEAR_VALUE" count="1" value="0x0B73">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_FUNC" count="1" value="0x0B74">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ACCUM_CLEAR_VALUE" count="4" value="0x0B80">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_TEST" count="1" value="0x0B90">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_CLEAR_VALUE" count="1" value="0x0B91">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_FUNC" count="1" value="0x0B92">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_VALUE_MASK" count="1" value="0x0B93">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_FAIL" count="1" value="0x0B94">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_PASS_DEPTH_FAIL" count="1" value="0x0B95">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_PASS_DEPTH_PASS" count="1" value="0x0B96">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_REF" count="1" value="0x0B97">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_WRITEMASK" count="1" value="0x0B98">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_MODE" count="1" value="0x0BA0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMALIZE" count="1" value="0x0BA1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VIEWPORT" count="4" value="0x0BA2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW_STACK_DEPTH" count="1" value="0x0BA3">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROJECTION_STACK_DEPTH" count="1" value="0x0BA4">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_STACK_DEPTH" count="1" value="0x0BA5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW_MATRIX" count="16" value="0x0BA6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROJECTION_MATRIX" count="16" value="0x0BA7">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_MATRIX" count="16" value="0x0BA8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ATTRIB_STACK_DEPTH" count="1" value="0x0BB0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLIENT_ATTRIB_STACK_DEPTH" count="1" value="0x0BB1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALPHA_TEST" count="1" value="0x0BC0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALPHA_TEST_FUNC" count="1" value="0x0BC1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALPHA_TEST_REF" count="1" value="0x0BC2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DITHER" count="1" value="0x0BD0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_DST" count="1" value="0x0BE0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_SRC" count="1" value="0x0BE1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND" count="1" value="0x0BE2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LOGIC_OP_MODE" count="1" value="0x0BF0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LOGIC_OP" count="1" value="0x0BF1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="AUX_BUFFERS" count="1" value="0x0C00">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER" count="1" value="0x0C01">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="READ_BUFFER" count="1" value="0x0C02">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SCISSOR_BOX" count="4" value="0x0C10">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SCISSOR_TEST" count="1" value="0x0C11">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_CLEAR_VALUE" count="1" value="0x0C20">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_WRITEMASK" count="1" value="0x0C21">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_CLEAR_VALUE" count="4" value="0x0C22">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_WRITEMASK" count="4" value="0x0C23">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_MODE" count="1" value="0x0C30">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="RGBA_MODE" count="1" value="0x0C31">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DOUBLEBUFFER" count="1" value="0x0C32">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STEREO" count="1" value="0x0C33">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="RENDER_MODE" count="1" value="0x0C40">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PERSPECTIVE_CORRECTION_HINT" count="1" value="0x0C50">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SMOOTH_HINT" count="1" value="0x0C51">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_SMOOTH_HINT" count="1" value="0x0C52">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POLYGON_SMOOTH_HINT" count="1" value="0x0C53">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_HINT" count="1" value="0x0C54">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_GEN_S" count="1" value="0x0C60">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_GEN_T" count="1" value="0x0C61">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_GEN_R" count="1" value="0x0C62">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_GEN_Q" count="1" value="0x0C63">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PIXEL_MAP_I_TO_I" count="1" value="0x0C70">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="PIXEL_MAP_S_TO_S" value="0x0C71"/>
<enum name="PIXEL_MAP_I_TO_R" value="0x0C72"/>
<enum name="PIXEL_MAP_I_TO_G" value="0x0C73"/>
<enum name="PIXEL_MAP_G_TO_G" value="0x0C77"/>
<enum name="PIXEL_MAP_B_TO_B" value="0x0C78"/>
<enum name="PIXEL_MAP_A_TO_A" value="0x0C79"/>
- <enum name="PIXEL_MAP_I_TO_I_SIZE" value="0x0CB0"/>
- <enum name="PIXEL_MAP_S_TO_S_SIZE" value="0x0CB1"/>
- <enum name="PIXEL_MAP_I_TO_R_SIZE" value="0x0CB2"/>
- <enum name="PIXEL_MAP_I_TO_G_SIZE" value="0x0CB3"/>
- <enum name="PIXEL_MAP_I_TO_B_SIZE" value="0x0CB4"/>
- <enum name="PIXEL_MAP_I_TO_A_SIZE" value="0x0CB5"/>
- <enum name="PIXEL_MAP_R_TO_R_SIZE" value="0x0CB6"/>
- <enum name="PIXEL_MAP_G_TO_G_SIZE" value="0x0CB7"/>
- <enum name="PIXEL_MAP_B_TO_B_SIZE" value="0x0CB8"/>
- <enum name="PIXEL_MAP_A_TO_A_SIZE" value="0x0CB9"/>
- <enum name="UNPACK_SWAP_BYTES" value="0x0CF0"/>
- <enum name="UNPACK_LSB_FIRST" value="0x0CF1"/>
- <enum name="UNPACK_ROW_LENGTH" value="0x0CF2"/>
- <enum name="UNPACK_SKIP_PIXELS" value="0x0CF4"/>
- <enum name="UNPACK_SKIP_ROWS" value="0x0CF3"/>
- <enum name="UNPACK_ALIGNMENT" value="0x0CF5"/>
- <enum name="PACK_SWAP_BYTES" value="0x0D00"/>
- <enum name="PACK_LSB_FIRST" value="0x0D01"/>
- <enum name="PACK_ROW_LENGTH" value="0x0D02"/>
- <enum name="PACK_SKIP_ROWS" value="0x0D03"/>
- <enum name="PACK_SKIP_PIXELS" value="0x0D04"/>
- <enum name="PACK_ALIGNMENT" value="0x0D05"/>
- <enum name="MAP_COLOR" value="0x0D10"/>
- <enum name="MAP_STENCIL" value="0x0D11"/>
- <enum name="INDEX_SHIFT" value="0x0D12"/>
- <enum name="INDEX_OFFSET" value="0x0D13"/>
- <enum name="RED_SCALE" value="0x0D14"/>
- <enum name="RED_BIAS" value="0x0D15"/>
- <enum name="ZOOM_X" value="0x0D16"/>
- <enum name="ZOOM_Y" value="0x0D17"/>
- <enum name="GREEN_SCALE" value="0x0D18"/>
- <enum name="GREEN_BIAS" value="0x0D19"/>
- <enum name="BLUE_SCALE" value="0x0D1A"/>
- <enum name="BLUE_BIAS" value="0x0D1B"/>
- <enum name="ALPHA_SCALE" value="0x0D1C">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
- </enum>
- <enum name="ALPHA_BIAS" value="0x0D1D"/>
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- <enum name="DEPTH_BIAS" value="0x0D1F"/>
- <enum name="MAX_EVAL_ORDER" value="0x0D30"/>
- <enum name="MAX_LIGHTS" value="0x0D31"/>
- <enum name="MAX_CLIP_PLANES" value="0x0D32"/>
- <enum name="MAX_TEXTURE_SIZE" value="0x0D33"/>
- <enum name="MAX_PIXEL_MAP_TABLE" value="0x0D34"/>
- <enum name="MAX_ATTRIB_STACK_DEPTH" value="0x0D35"/>
- <enum name="MAX_MODELVIEW_STACK_DEPTH" value="0x0D36"/>
- <enum name="MAX_NAME_STACK_DEPTH" value="0x0D37"/>
- <enum name="MAX_PROJECTION_STACK_DEPTH" value="0x0D38"/>
- <enum name="MAX_TEXTURE_STACK_DEPTH" value="0x0D39"/>
- <enum name="MAX_VIEWPORT_DIMS" value="0x0D3A"/>
- <enum name="MAX_CLIENT_ATTRIB_STACK_DEPTH" value="0x0D3B"/>
- <enum name="SUBPIXEL_BITS" value="0x0D50"/>
- <enum name="INDEX_BITS" value="0x0D51"/>
- <enum name="RED_BITS" value="0x0D52"/>
- <enum name="GREEN_BITS" value="0x0D53"/>
- <enum name="BLUE_BITS" value="0x0D54"/>
- <enum name="ALPHA_BITS" value="0x0D55"/>
- <enum name="DEPTH_BITS" value="0x0D56"/>
- <enum name="STENCIL_BITS" value="0x0D57"/>
- <enum name="ACCUM_RED_BITS" value="0x0D58"/>
- <enum name="ACCUM_GREEN_BITS" value="0x0D59"/>
- <enum name="ACCUM_BLUE_BITS" value="0x0D5A"/>
- <enum name="ACCUM_ALPHA_BITS" value="0x0D5B"/>
- <enum name="NAME_STACK_DEPTH" value="0x0D70"/>
- <enum name="AUTO_NORMAL" value="0x0D80"/>
- <enum name="MAP1_COLOR_4" value="0x0D90">
- <size name="Map1d" count="4"/>
- <size name="Map1f" count="4"/>
- </enum>
- <enum name="MAP1_INDEX" value="0x0D91">
- <size name="Map1d" count="1"/>
- <size name="Map1f" count="1"/>
- </enum>
- <enum name="MAP1_NORMAL" value="0x0D92">
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- <size name="Map1f" count="3"/>
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- <enum name="MAP1_TEXTURE_COORD_1" value="0x0D93">
- <size name="Map1d" count="1"/>
- <size name="Map1f" count="1"/>
- </enum>
- <enum name="MAP1_TEXTURE_COORD_2" value="0x0D94">
- <size name="Map1d" count="2"/>
- <size name="Map1f" count="2"/>
- </enum>
- <enum name="MAP1_TEXTURE_COORD_3" value="0x0D95">
- <size name="Map1d" count="3"/>
- <size name="Map1f" count="3"/>
- </enum>
- <enum name="MAP1_TEXTURE_COORD_4" value="0x0D96">
- <size name="Map1d" count="4"/>
- <size name="Map1f" count="4"/>
- </enum>
- <enum name="MAP1_VERTEX_3" value="0x0D97">
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- <size name="Map1f" count="3"/>
- </enum>
- <enum name="MAP1_VERTEX_4" value="0x0D98">
- <size name="Map1d" count="4"/>
- <size name="Map1f" count="4"/>
- </enum>
- <enum name="MAP2_COLOR_4" value="0x0DB0">
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- <size name="Map2f" count="4"/>
- </enum>
- <enum name="MAP2_INDEX" value="0x0DB1">
- <size name="Map2d" count="1"/>
- <size name="Map2f" count="1"/>
- </enum>
- <enum name="MAP2_NORMAL" value="0x0DB2">
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- <size name="Map2f" count="3"/>
- </enum>
- <enum name="MAP2_TEXTURE_COORD_1" value="0x0DB3">
- <size name="Map2d" count="1"/>
- <size name="Map2f" count="1"/>
- </enum>
- <enum name="MAP2_TEXTURE_COORD_2" value="0x0DB4">
- <size name="Map2d" count="2"/>
- <size name="Map2f" count="2"/>
- </enum>
- <enum name="MAP2_TEXTURE_COORD_3" value="0x0DB5">
- <size name="Map2d" count="3"/>
- <size name="Map2f" count="3"/>
- </enum>
- <enum name="MAP2_TEXTURE_COORD_4" value="0x0DB6">
- <size name="Map2d" count="4"/>
- <size name="Map2f" count="4"/>
- </enum>
- <enum name="MAP2_VERTEX_3" value="0x0DB7">
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- <size name="Map2f" count="3"/>
- </enum>
- <enum name="MAP2_VERTEX_4" value="0x0DB8">
- <size name="Map2d" count="4"/>
- <size name="Map2f" count="4"/>
- </enum>
- <enum name="MAP1_GRID_DOMAIN" value="0x0DD0"/>
- <enum name="MAP1_GRID_SEGMENTS" value="0x0DD1"/>
- <enum name="MAP2_GRID_DOMAIN" value="0x0DD2"/>
- <enum name="MAP2_GRID_SEGMENTS" value="0x0DD3"/>
- <enum name="TEXTURE_1D" value="0x0DE0"/>
- <enum name="TEXTURE_2D" value="0x0DE1"/>
+ <enum name="PIXEL_MAP_I_TO_I_SIZE" count="1" value="0x0CB0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PIXEL_MAP_S_TO_S_SIZE" count="1" value="0x0CB1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PIXEL_MAP_I_TO_R_SIZE" count="1" value="0x0CB2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PIXEL_MAP_I_TO_G_SIZE" count="1" value="0x0CB3">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PIXEL_MAP_I_TO_B_SIZE" count="1" value="0x0CB4">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PIXEL_MAP_I_TO_A_SIZE" count="1" value="0x0CB5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PIXEL_MAP_R_TO_R_SIZE" count="1" value="0x0CB6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PIXEL_MAP_G_TO_G_SIZE" count="1" value="0x0CB7">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PIXEL_MAP_B_TO_B_SIZE" count="1" value="0x0CB8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PIXEL_MAP_A_TO_A_SIZE" count="1" value="0x0CB9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="UNPACK_SWAP_BYTES" count="1" value="0x0CF0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="UNPACK_LSB_FIRST" count="1" value="0x0CF1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="UNPACK_ROW_LENGTH" count="1" value="0x0CF2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="UNPACK_SKIP_PIXELS" count="1" value="0x0CF4">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="UNPACK_SKIP_ROWS" count="1" value="0x0CF3">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="UNPACK_ALIGNMENT" count="1" value="0x0CF5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PACK_SWAP_BYTES" count="1" value="0x0D00">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PACK_LSB_FIRST" count="1" value="0x0D01">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PACK_ROW_LENGTH" count="1" value="0x0D02">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PACK_SKIP_ROWS" count="1" value="0x0D03">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PACK_SKIP_PIXELS" count="1" value="0x0D04">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PACK_ALIGNMENT" count="1" value="0x0D05">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAP_COLOR" count="1" value="0x0D10">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAP_STENCIL" count="1" value="0x0D11">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_SHIFT" count="1" value="0x0D12">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_OFFSET" count="1" value="0x0D13">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="RED_SCALE" count="1" value="0x0D14">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="RED_BIAS" count="1" value="0x0D15">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ZOOM_X" count="1" value="0x0D16">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ZOOM_Y" count="1" value="0x0D17">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="GREEN_SCALE" count="1" value="0x0D18">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="GREEN_BIAS" count="1" value="0x0D19">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLUE_SCALE" count="1" value="0x0D1A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLUE_BIAS" count="1" value="0x0D1B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALPHA_SCALE" count="1" value="0x0D1C">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALPHA_BIAS" count="1" value="0x0D1D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_SCALE" count="1" value="0x0D1E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_BIAS" count="1" value="0x0D1F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_EVAL_ORDER" count="1" value="0x0D30">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_LIGHTS" count="1" value="0x0D31">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_CLIP_PLANES" count="1" value="0x0D32">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_SIZE" count="1" value="0x0D33">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_PIXEL_MAP_TABLE" count="1" value="0x0D34">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_ATTRIB_STACK_DEPTH" count="1" value="0x0D35">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_MODELVIEW_STACK_DEPTH" count="1" value="0x0D36">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_NAME_STACK_DEPTH" count="1" value="0x0D37">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_PROJECTION_STACK_DEPTH" count="1" value="0x0D38">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_STACK_DEPTH" count="1" value="0x0D39">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_VIEWPORT_DIMS" count="2" value="0x0D3A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_CLIENT_ATTRIB_STACK_DEPTH" count="1" value="0x0D3B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SUBPIXEL_BITS" count="1" value="0x0D50">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_BITS" count="1" value="0x0D51">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="RED_BITS" count="1" value="0x0D52">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="GREEN_BITS" count="1" value="0x0D53">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLUE_BITS" count="1" value="0x0D54">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALPHA_BITS" count="1" value="0x0D55">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_BITS" count="1" value="0x0D56">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BITS" count="1" value="0x0D57">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ACCUM_RED_BITS" count="1" value="0x0D58">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ACCUM_GREEN_BITS" count="1" value="0x0D59">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ACCUM_BLUE_BITS" count="1" value="0x0D5A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ACCUM_ALPHA_BITS" count="1" value="0x0D5B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NAME_STACK_DEPTH" count="1" value="0x0D70">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="AUTO_NORMAL" count="1" value="0x0D80">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAP1_COLOR_4" count="4" value="0x0D90">
+ <size name="Map1d"/>
+ <size name="Map1f"/>
+ <size name="Get" count="1" mode="get"/>
+ </enum>
+ <enum name="MAP1_INDEX" count="1" value="0x0D91">
+ <size name="Map1d"/>
+ <size name="Map1f"/>
+ <size name="Get" count="1" mode="get"/>
+ </enum>
+ <enum name="MAP1_NORMAL" count="3" value="0x0D92">
+ <size name="Map1d"/>
+ <size name="Map1f"/>
+ <size name="Get" count="1" mode="get"/>
+ </enum>
+ <enum name="MAP1_TEXTURE_COORD_1" count="1" value="0x0D93">
+ <size name="Map1d"/>
+ <size name="Map1f"/>
+ <size name="Get" count="1" mode="get"/>
+ </enum>
+ <enum name="MAP1_TEXTURE_COORD_2" count="2" value="0x0D94">
+ <size name="Map1d"/>
+ <size name="Map1f"/>
+ <size name="Get" count="1" mode="get"/>
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+ <enum name="MAP1_TEXTURE_COORD_3" count="3" value="0x0D95">
+ <size name="Map1d"/>
+ <size name="Map1f"/>
+ <size name="Get" count="1" mode="get"/>
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+ <enum name="MAP1_TEXTURE_COORD_4" count="4" value="0x0D96">
+ <size name="Map1d"/>
+ <size name="Map1f"/>
+ <size name="Get" count="1" mode="get"/>
+ </enum>
+ <enum name="MAP1_VERTEX_3" count="3" value="0x0D97">
+ <size name="Map1d"/>
+ <size name="Map1f"/>
+ <size name="Get" count="1" mode="get"/>
+ </enum>
+ <enum name="MAP1_VERTEX_4" count="4" value="0x0D98">
+ <size name="Map1d"/>
+ <size name="Map1f"/>
+ <size name="Get" count="1" mode="get"/>
+ </enum>
+ <enum name="MAP2_COLOR_4" count="4" value="0x0DB0">
+ <size name="Map2d"/>
+ <size name="Map2f"/>
+ <size name="Get" count="1" mode="get"/>
+ </enum>
+ <enum name="MAP2_INDEX" count="1" value="0x0DB1">
+ <size name="Map2d"/>
+ <size name="Map2f"/>
+ <size name="Get" count="1" mode="get"/>
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+ <enum name="MAP2_NORMAL" count="3" value="0x0DB2">
+ <size name="Map2d"/>
+ <size name="Map2f"/>
+ <size name="Get" count="1" mode="get"/>
+ </enum>
+ <enum name="MAP2_TEXTURE_COORD_1" count="1" value="0x0DB3">
+ <size name="Map2d"/>
+ <size name="Map2f"/>
+ <size name="Get" count="1" mode="get"/>
+ </enum>
+ <enum name="MAP2_TEXTURE_COORD_2" count="2" value="0x0DB4">
+ <size name="Map2d"/>
+ <size name="Map2f"/>
+ <size name="Get" count="1" mode="get"/>
+ </enum>
+ <enum name="MAP2_TEXTURE_COORD_3" count="3" value="0x0DB5">
+ <size name="Map2d"/>
+ <size name="Map2f"/>
+ <size name="Get" count="1" mode="get"/>
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+ <enum name="MAP2_TEXTURE_COORD_4" count="4" value="0x0DB6">
+ <size name="Map2d"/>
+ <size name="Map2f"/>
+ <size name="Get" count="1" mode="get"/>
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+ <enum name="MAP2_VERTEX_3" count="3" value="0x0DB7">
+ <size name="Map2d"/>
+ <size name="Map2f"/>
+ <size name="Get" count="1" mode="get"/>
+ </enum>
+ <enum name="MAP2_VERTEX_4" count="4" value="0x0DB8">
+ <size name="Map2d"/>
+ <size name="Map2f"/>
+ <size name="Get" count="1" mode="get"/>
+ </enum>
+ <enum name="MAP1_GRID_DOMAIN" count="2" value="0x0DD0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAP1_GRID_SEGMENTS" count="1" value="0x0DD1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAP2_GRID_DOMAIN" count="4" value="0x0DD2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAP2_GRID_SEGMENTS" count="2" value="0x0DD3">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_1D" count="1" value="0x0DE0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_2D" count="1" value="0x0DE1">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="FEEDBACK_BUFFER_POINTER" value="0x0DF0"/>
<enum name="FEEDBACK_BUFFER_SIZE" value="0x0DF1"/>
<enum name="FEEDBACK_BUFFER_TYPE" value="0x0DF2"/>
<enum name="SELECTION_BUFFER_POINTER" value="0x0DF3"/>
<enum name="SELECTION_BUFFER_SIZE" value="0x0DF4"/>
- <enum name="TEXTURE_WIDTH" value="0x1000"/>
- <enum name="TEXTURE_HEIGHT" value="0x1001"/>
- <enum name="TEXTURE_BORDER" value="0x1005"/>
- <enum name="TEXTURE_COMPONENTS" value="0x1003"/>
- <enum name="TEXTURE_BORDER_COLOR" value="0x1004">
- <size name="TexParameterfv" count="4"/>
- <size name="TexParameteriv" count="4"/>
+ <enum name="TEXTURE_WIDTH" count="1" value="0x1000">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_HEIGHT" count="1" value="0x1001">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BORDER" count="1" value="0x1005">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPONENTS" count="1" value="0x1003">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BORDER_COLOR" count="4" value="0x1004">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="DONT_CARE" value="0x1100"/>
<enum name="FASTEST" value="0x1101"/>
<enum name="NICEST" value="0x1102"/>
- <enum name="AMBIENT" value="0x1200">
- <size name="Materialfv" count="4"/>
- <size name="Materialiv" count="4"/>
- <size name="Lightfv" count="4"/>
- <size name="Lightiv" count="4"/>
- </enum>
- <enum name="DIFFUSE" value="0x1201">
- <size name="Materialfv" count="4"/>
- <size name="Materialiv" count="4"/>
- <size name="Lightfv" count="4"/>
- <size name="Lightiv" count="4"/>
- </enum>
- <enum name="SPECULAR" value="0x1202">
- <size name="Materialfv" count="4"/>
- <size name="Materialiv" count="4"/>
- <size name="Lightfv" count="4"/>
- <size name="Lightiv" count="4"/>
- </enum>
- <enum name="POSITION" value="0x1203">
- <size name="Lightfv" count="4"/>
- <size name="Lightiv" count="4"/>
- </enum>
- <enum name="SPOT_DIRECTION" value="0x1204">
- <size name="Lightfv" count="3"/>
- <size name="Lightiv" count="3"/>
- </enum>
- <enum name="SPOT_EXPONENT" value="0x1205">
- <size name="Lightfv" count="1"/>
- <size name="Lightiv" count="1"/>
- </enum>
- <enum name="SPOT_CUTOFF" value="0x1206">
- <size name="Lightfv" count="1"/>
- <size name="Lightiv" count="1"/>
- </enum>
- <enum name="CONSTANT_ATTENUATION" value="0x1207">
- <size name="Lightfv" count="1"/>
- <size name="Lightiv" count="1"/>
- </enum>
- <enum name="LINEAR_ATTENUATION" value="0x1208">
- <size name="Lightfv" count="1"/>
- <size name="Lightiv" count="1"/>
- </enum>
- <enum name="QUADRATIC_ATTENUATION" value="0x1209">
- <size name="Lightfv" count="1"/>
- <size name="Lightiv" count="1"/>
+ <enum name="AMBIENT" count="4" value="0x1200">
+ <size name="Materialfv"/>
+ <size name="Materialiv"/>
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetMaterialfv" mode="get"/>
+ <size name="GetMaterialiv" mode="get"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="DIFFUSE" count="4" value="0x1201">
+ <size name="Materialfv"/>
+ <size name="Materialiv"/>
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetMaterialfv" mode="get"/>
+ <size name="GetMaterialiv" mode="get"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="SPECULAR" count="4" value="0x1202">
+ <size name="Materialfv"/>
+ <size name="Materialiv"/>
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetMaterialfv" mode="get"/>
+ <size name="GetMaterialiv" mode="get"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="POSITION" count="4" value="0x1203">
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="SPOT_DIRECTION" count="3" value="0x1204">
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="SPOT_EXPONENT" count="1" value="0x1205">
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="SPOT_CUTOFF" count="1" value="0x1206">
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="CONSTANT_ATTENUATION" count="1" value="0x1207">
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="LINEAR_ATTENUATION" count="1" value="0x1208">
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="QUADRATIC_ATTENUATION" count="1" value="0x1209">
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
</enum>
<enum name="COMPILE" value="0x1300"/>
<enum name="COMPILE_AND_EXECUTE" value="0x1301"/>
- <enum name="BYTE" value="0x1400">
- <size name="CallLists" count="1"/>
+ <enum name="BYTE" count="1" value="0x1400">
+ <size name="CallLists"/>
</enum>
- <enum name="UNSIGNED_BYTE" value="0x1401">
- <size name="CallLists" count="1"/>
+ <enum name="UNSIGNED_BYTE" count="1" value="0x1401">
+ <size name="CallLists"/>
</enum>
- <enum name="SHORT" value="0x1402">
- <size name="CallLists" count="2"/>
+ <enum name="SHORT" count="2" value="0x1402">
+ <size name="CallLists"/>
</enum>
- <enum name="UNSIGNED_SHORT" value="0x1403">
- <size name="CallLists" count="2"/>
+ <enum name="UNSIGNED_SHORT" count="2" value="0x1403">
+ <size name="CallLists"/>
</enum>
- <enum name="INT" value="0x1404">
- <size name="CallLists" count="4"/>
+ <enum name="INT" count="4" value="0x1404">
+ <size name="CallLists"/>
</enum>
- <enum name="UNSIGNED_INT" value="0x1405">
- <size name="CallLists" count="4"/>
+ <enum name="UNSIGNED_INT" count="4" value="0x1405">
+ <size name="CallLists"/>
</enum>
- <enum name="FLOAT" value="0x1406">
- <size name="CallLists" count="4"/>
+ <enum name="FLOAT" count="4" value="0x1406">
+ <size name="CallLists"/>
</enum>
- <enum name="2_BYTES" value="0x1407">
- <size name="CallLists" count="2"/>
+ <enum name="2_BYTES" count="2" value="0x1407">
+ <size name="CallLists"/>
</enum>
- <enum name="3_BYTES" value="0x1408">
- <size name="CallLists" count="3"/>
+ <enum name="3_BYTES" count="3" value="0x1408">
+ <size name="CallLists"/>
</enum>
- <enum name="4_BYTES" value="0x1409">
- <size name="CallLists" count="4"/>
+ <enum name="4_BYTES" count="4" value="0x1409">
+ <size name="CallLists"/>
</enum>
<enum name="CLEAR" value="0x1500"/>
<enum name="AND" value="0x1501"/>
<enum name="OR_INVERTED" value="0x150D"/>
<enum name="NAND" value="0x150E"/>
<enum name="SET" value="0x150F"/>
- <enum name="EMISSION" value="0x1600">
- <size name="Materialfv" count="4"/>
- <size name="Materialiv" count="4"/>
- </enum>
- <enum name="SHININESS" value="0x1601">
- <size name="Materialfv" count="1"/>
- <size name="Materialiv" count="1"/>
- </enum>
- <enum name="AMBIENT_AND_DIFFUSE" value="0x1602">
- <size name="Materialfv" count="4"/>
- <size name="Materialiv" count="4"/>
- </enum>
- <enum name="COLOR_INDEXES" value="0x1603">
- <size name="Materialfv" count="3"/>
- <size name="Materialiv" count="3"/>
+ <enum name="EMISSION" count="4" value="0x1600">
+ <size name="Materialfv"/>
+ <size name="Materialiv"/>
+ <size name="GetMaterialfv" mode="get"/>
+ <size name="GetMaterialiv" mode="get"/>
+ </enum>
+ <enum name="SHININESS" count="1" value="0x1601">
+ <size name="Materialfv"/>
+ <size name="Materialiv"/>
+ <size name="GetMaterialfv" mode="get"/>
+ <size name="GetMaterialiv" mode="get"/>
+ </enum>
+ <enum name="AMBIENT_AND_DIFFUSE" count="4" value="0x1602">
+ <size name="Materialfv"/>
+ <size name="Materialiv"/>
+ <size name="GetMaterialfv" mode="get"/>
+ <size name="GetMaterialiv" mode="get"/>
+ </enum>
+ <enum name="COLOR_INDEXES" count="3" value="0x1603">
+ <size name="Materialfv"/>
+ <size name="Materialiv"/>
+ <size name="GetMaterialfv" mode="get"/>
+ <size name="GetMaterialiv" mode="get"/>
</enum>
<enum name="MODELVIEW" value="0x1700"/>
<enum name="PROJECTION" value="0x1701"/>
<enum name="Q" value="0x2003"/>
<enum name="MODULATE" value="0x2100"/>
<enum name="DECAL" value="0x2101"/>
- <enum name="TEXTURE_ENV_MODE" value="0x2200">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
- </enum>
- <enum name="TEXTURE_ENV_COLOR" value="0x2201">
- <size name="TexEnvfv" count="4"/>
- <size name="TexEnviv" count="4"/>
+ <enum name="TEXTURE_ENV_MODE" count="1" value="0x2200">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_ENV_COLOR" count="4" value="0x2201">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="TEXTURE_ENV" value="0x2300"/>
<enum name="EYE_LINEAR" value="0x2400"/>
<enum name="OBJECT_LINEAR" value="0x2401"/>
<enum name="SPHERE_MAP" value="0x2402"/>
- <enum name="TEXTURE_GEN_MODE" value="0x2500">
- <size name="TexGendv" count="1"/>
- <size name="TexGenfv" count="1"/>
- <size name="TexGeniv" count="1"/>
- </enum>
- <enum name="OBJECT_PLANE" value="0x2501">
- <size name="TexGendv" count="4"/>
- <size name="TexGenfv" count="4"/>
- <size name="TexGeniv" count="4"/>
- </enum>
- <enum name="EYE_PLANE" value="0x2502">
- <size name="TexGendv" count="4"/>
- <size name="TexGenfv" count="4"/>
- <size name="TexGeniv" count="4"/>
+ <enum name="TEXTURE_GEN_MODE" count="1" value="0x2500">
+ <size name="TexGendv"/>
+ <size name="TexGenfv"/>
+ <size name="TexGeniv"/>
+ <size name="GetTexGendv" mode="get"/>
+ <size name="GetTexGenfv" mode="get"/>
+ <size name="GetTexGeniv" mode="get"/>
+ </enum>
+ <enum name="OBJECT_PLANE" count="4" value="0x2501">
+ <size name="TexGendv"/>
+ <size name="TexGenfv"/>
+ <size name="TexGeniv"/>
+ <size name="GetTexGendv" mode="get"/>
+ <size name="GetTexGenfv" mode="get"/>
+ <size name="GetTexGeniv" mode="get"/>
+ </enum>
+ <enum name="EYE_PLANE" count="4" value="0x2502">
+ <size name="TexGendv"/>
+ <size name="TexGenfv"/>
+ <size name="TexGeniv"/>
+ <size name="GetTexGendv" mode="get"/>
+ <size name="GetTexGenfv" mode="get"/>
+ <size name="GetTexGeniv" mode="get"/>
</enum>
<enum name="NEAREST" value="0x2600"/>
<enum name="LINEAR" value="0x2601"/>
<enum name="LINEAR_MIPMAP_NEAREST" value="0x2701"/>
<enum name="NEAREST_MIPMAP_LINEAR" value="0x2702"/>
<enum name="LINEAR_MIPMAP_LINEAR" value="0x2703"/>
- <enum name="TEXTURE_MAG_FILTER" value="0x2800">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_MAG_FILTER" count="1" value="0x2800">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_MIN_FILTER" count="1" value="0x2801">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_WRAP_S" count="1" value="0x2802">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_WRAP_T" count="1" value="0x2803">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
- <enum name="TEXTURE_MIN_FILTER" value="0x2801">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="CLAMP" value="0x2900"/>
+ <enum name="REPEAT" value="0x2901"/>
+ <enum name="CLIP_PLANE0" count="1" value="0x3000">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="TEXTURE_WRAP_S" value="0x2802">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="CLIP_PLANE1" count="1" value="0x3001">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="TEXTURE_WRAP_T" value="0x2803">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="CLIP_PLANE2" count="1" value="0x3002">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLIP_PLANE3" count="1" value="0x3003">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLIP_PLANE4" count="1" value="0x3004">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLIP_PLANE5" count="1" value="0x3005">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT0" count="1" value="0x4000">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT1" count="1" value="0x4001">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT2" count="1" value="0x4002">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT3" count="1" value="0x4003">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT4" count="1" value="0x4004">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT5" count="1" value="0x4005">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT6" count="1" value="0x4006">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT7" count="1" value="0x4007">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="CLAMP" value="0x2900"/>
- <enum name="REPEAT" value="0x2901"/>
- <enum name="CLIP_PLANE0" value="0x3000"/>
- <enum name="CLIP_PLANE1" value="0x3001"/>
- <enum name="CLIP_PLANE2" value="0x3002"/>
- <enum name="CLIP_PLANE3" value="0x3003"/>
- <enum name="CLIP_PLANE4" value="0x3004"/>
- <enum name="CLIP_PLANE5" value="0x3005"/>
- <enum name="LIGHT0" value="0x4000"/>
- <enum name="LIGHT1" value="0x4001"/>
- <enum name="LIGHT2" value="0x4002"/>
- <enum name="LIGHT3" value="0x4003"/>
- <enum name="LIGHT4" value="0x4004"/>
- <enum name="LIGHT5" value="0x4005"/>
- <enum name="LIGHT6" value="0x4006"/>
- <enum name="LIGHT7" value="0x4007"/>
<enum name="CURRENT_BIT" value="0x00000001"/>
<enum name="POINT_BIT" value="0x00000002"/>
<enum name="LINE_BIT" value="0x00000004"/>
<enum name="SCISSOR_BIT" value="0x00080000"/>
<enum name="ALL_ATTRIB_BITS" value="0x000FFFFF"/>
- <type name="double" size="8"/>
- <type name="clampd" size="8"/>
+ <type name="double" size="8" float="true" glx_name="FLOAT64"/>
+ <type name="clampd" size="8" float="true" glx_name="FLOAT64"/>
- <type name="float" size="4"/>
- <type name="clampf" size="4"/>
+ <type name="float" size="4" float="true" glx_name="FLOAT32"/>
+ <type name="clampf" size="4" float="true" glx_name="FLOAT32"/>
- <type name="int" size="4"/>
- <type name="uint" size="4"/>
- <type name="sizei" size="4"/>
- <type name="enum" size="4"/>
- <type name="bitfield" size="4"/>
+ <type name="int" size="4" glx_name="CARD32"/>
+ <type name="uint" size="4" unsigned="true" glx_name="CARD32"/>
+ <type name="sizei" size="4" unsigned="true" glx_name="CARD32"/>
+ <type name="enum" size="4" unsigned="true" glx_name="ENUM"/>
+ <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/>
- <type name="short" size="2"/>
- <type name="ushort" size="2"/>
+ <type name="short" size="2" glx_name="CARD16"/>
+ <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/>
- <type name="byte" size="1"/>
- <type name="ubyte" size="1"/>
- <type name="boolean" size="1"/>
+ <type name="byte" size="1" glx_name="CARD8"/>
+ <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/>
+ <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/>
- <type name="void" size="0"/>
+ <type name="void" size="1"/>
<function name="NewList" offset="0">
<param name="list" type="GLuint"/>
</function>
<function name="CallLists" offset="3">
- <param name="n" type="GLsizei"/>
+ <param name="n" type="GLsizei" counter="true"/>
<param name="type" type="GLenum"/>
<param name="lists" type="const GLvoid *" variable_param="type" count="n"/>
<glx rop="2" large="true"/>
<param name="yorig" type="GLfloat"/>
<param name="xmove" type="GLfloat"/>
<param name="ymove" type="GLfloat"/>
- <param name="bitmap" type="const GLubyte *"/>
- <glx rop="5" handcode="true"/>
+ <param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
+ <glx rop="5" large="true"/>
</function>
<function name="Color3b" offset="9" vectorequiv="Color3bv">
</function>
<function name="PolygonStipple" offset="175">
- <param name="mask" type="const GLubyte *"/>
- <glx rop="102" handcode="true"/>
+ <param name="mask" type="const GLubyte *" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
+ <glx rop="102"/>
</function>
<function name="Scissor" offset="176">
<param name="border" type="GLint"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *"/>
- <glx rop="109" handcode="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
+ <glx rop="109" large="true"/>
</function>
<function name="TexImage2D" offset="183">
<param name="border" type="GLint"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *"/>
- <glx rop="110" handcode="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
+ <glx rop="110" large="true"/>
</function>
<function name="TexEnvf" offset="184">
<function name="FeedbackBuffer" offset="194">
<param name="size" type="GLsizei"/>
<param name="type" type="GLenum"/>
- <param name="buffer" type="GLfloat *"/>
+ <param name="buffer" type="GLfloat *" output="true"/>
<glx sop="105" handcode="true"/>
</function>
<function name="SelectBuffer" offset="195">
<param name="size" type="GLsizei"/>
- <param name="buffer" type="GLuint *"/>
+ <param name="buffer" type="GLuint *" output="true"/>
<glx sop="106" handcode="true"/>
</function>
<function name="Disable" offset="214">
<param name="cap" type="GLenum"/>
- <glx rop="138" handcode="true"/>
+ <glx rop="138" handcode="client"/>
</function>
<function name="Enable" offset="215">
<param name="cap" type="GLenum"/>
- <glx rop="139" handcode="true"/>
+ <glx rop="139" handcode="client"/>
</function>
<function name="Finish" offset="216">
<param name="target" type="GLenum"/>
<param name="u1" type="GLdouble"/>
<param name="u2" type="GLdouble"/>
- <param name="stride" type="GLint"/>
+ <param name="stride" type="GLint" client_only="true"/>
<param name="order" type="GLint"/>
- <param name="points" type="const GLdouble *"/>
+ <param name="points" type="const GLdouble *" variable_param="order"/>
<glx rop="143" handcode="true"/>
</function>
<param name="target" type="GLenum"/>
<param name="u1" type="GLfloat"/>
<param name="u2" type="GLfloat"/>
- <param name="stride" type="GLint"/>
+ <param name="stride" type="GLint" client_only="true"/>
<param name="order" type="GLint"/>
- <param name="points" type="const GLfloat *"/>
+ <param name="points" type="const GLfloat *" variable_param="order"/>
<glx rop="144" handcode="true"/>
</function>
<param name="target" type="GLenum"/>
<param name="u1" type="GLdouble"/>
<param name="u2" type="GLdouble"/>
- <param name="ustride" type="GLint"/>
+ <param name="ustride" type="GLint" client_only="true"/>
<param name="uorder" type="GLint"/>
<param name="v1" type="GLdouble"/>
<param name="v2" type="GLdouble"/>
- <param name="vstride" type="GLint"/>
+ <param name="vstride" type="GLint" client_only="true"/>
<param name="vorder" type="GLint"/>
- <param name="points" type="const GLdouble *"/>
+ <param name="points" type="const GLdouble *" variable_param="uorder"/>
<glx rop="145" handcode="true"/>
</function>
<param name="target" type="GLenum"/>
<param name="u1" type="GLfloat"/>
<param name="u2" type="GLfloat"/>
- <param name="ustride" type="GLint"/>
+ <param name="ustride" type="GLint" client_only="true"/>
<param name="uorder" type="GLint"/>
<param name="v1" type="GLfloat"/>
<param name="v2" type="GLfloat"/>
- <param name="vstride" type="GLint"/>
+ <param name="vstride" type="GLint" client_only="true"/>
<param name="vorder" type="GLint"/>
- <param name="points" type="const GLfloat *"/>
+ <param name="points" type="const GLfloat *" variable_param="uorder"/>
<glx rop="146" handcode="true"/>
</function>
<function name="PixelStoref" offset="249">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
- <glx sop="109" handcode="true"/>
+ <glx sop="109" handcode="client"/>
</function>
<function name="PixelStorei" offset="250">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
- <glx sop="110" handcode="true"/>
+ <glx sop="110" handcode="client"/>
</function>
<function name="PixelMapfv" offset="251">
<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="pixels" type="GLvoid *"/>
- <glx sop="111" handcode="true"/>
+ <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0"/>
+ <glx sop="111"/>
</function>
<function name="DrawPixels" offset="257">
<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *"/>
- <glx rop="173" handcode="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0" img_pad_dimensions="false"/>
+ <glx rop="173" large="true"/>
</function>
<function name="GetBooleanv" offset="258">
<param name="pname" type="GLenum"/>
- <param name="params" type="GLboolean *"/>
- <glx sop="112" handcode="true"/>
+ <param name="params" type="GLboolean *" output="true" variable_param="pname"/>
+ <glx sop="112" handcode="client"/>
</function>
<function name="GetClipPlane" offset="259">
<param name="plane" type="GLenum"/>
- <param name="equation" type="GLdouble *" output="true"/>
+ <param name="equation" type="GLdouble *" output="true" count="4"/>
<glx sop="113" always_array="true"/>
</function>
<function name="GetDoublev" offset="260">
<param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *"/>
- <glx sop="114" handcode="true"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx sop="114" handcode="client"/>
</function>
<function name="GetError" offset="261">
<return type="GLenum"/>
- <glx sop="115" handcode="true"/>
+ <glx sop="115" handcode="client"/>
</function>
<function name="GetFloatv" offset="262">
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *"/>
- <glx sop="116" handcode="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="116" handcode="client"/>
</function>
<function name="GetIntegerv" offset="263">
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- <glx sop="117" handcode="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="117" handcode="client"/>
</function>
<function name="GetLightfv" offset="264">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="118"/>
</function>
<function name="GetLightiv" offset="265">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="119"/>
</function>
<function name="GetMapdv" offset="266">
<param name="target" type="GLenum"/>
<param name="query" type="GLenum"/>
- <param name="v" type="GLdouble *" output="true"/>
+ <param name="v" type="GLdouble *" output="true" variable_param="target query"/>
<glx sop="120"/>
</function>
<function name="GetMapfv" offset="267">
<param name="target" type="GLenum"/>
<param name="query" type="GLenum"/>
- <param name="v" type="GLfloat *" output="true"/>
+ <param name="v" type="GLfloat *" output="true" variable_param="target query"/>
<glx sop="121"/>
</function>
<function name="GetMapiv" offset="268">
<param name="target" type="GLenum"/>
<param name="query" type="GLenum"/>
- <param name="v" type="GLint *" output="true"/>
+ <param name="v" type="GLint *" output="true" variable_param="target query"/>
<glx sop="122"/>
</function>
<function name="GetMaterialfv" offset="269">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="123"/>
</function>
<function name="GetMaterialiv" offset="270">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="124"/>
</function>
<function name="GetPixelMapfv" offset="271">
<param name="map" type="GLenum"/>
- <param name="values" type="GLfloat *" output="true"/>
+ <param name="values" type="GLfloat *" output="true" variable_param="map"/>
<glx sop="125"/>
</function>
<function name="GetPixelMapuiv" offset="272">
<param name="map" type="GLenum"/>
- <param name="values" type="GLuint *" output="true"/>
+ <param name="values" type="GLuint *" output="true" variable_param="map"/>
<glx sop="126"/>
</function>
<function name="GetPixelMapusv" offset="273">
<param name="map" type="GLenum"/>
- <param name="values" type="GLushort *" output="true"/>
+ <param name="values" type="GLushort *" output="true" variable_param="map"/>
<glx sop="127"/>
</function>
<function name="GetPolygonStipple" offset="274">
- <param name="mask" type="GLubyte *"/>
- <glx sop="128" handcode="true"/>
+ <param name="mask" type="GLubyte *" output="true" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP"/>
+ <glx sop="128"/>
</function>
<function name="GetString" offset="275">
<function name="GetTexEnvfv" offset="276">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="130"/>
</function>
<function name="GetTexEnviv" offset="277">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="131"/>
</function>
<function name="GetTexGendv" offset="278">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *" output="true"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
<glx sop="132"/>
</function>
<function name="GetTexGenfv" offset="279">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="133"/>
</function>
<function name="GetTexGeniv" offset="280">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="134"/>
</function>
<param name="level" type="GLint"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="pixels" type="GLvoid *"/>
- <glx sop="135" handcode="true"/>
+ <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type"/>
+ <glx sop="135" dimensions_in_reply="true"/>
</function>
<function name="GetTexParameterfv" offset="282">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="136"/>
</function>
<function name="GetTexParameteriv" offset="283">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="137"/>
</function>
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="138"/>
</function>
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="139"/>
</function>
<function name="IsEnabled" offset="286">
<param name="cap" type="GLenum"/>
<return type="GLboolean"/>
- <glx sop="140" handcode="true"/>
+ <glx sop="140" handcode="client"/>
</function>
<function name="IsList" offset="287">
<enum name="COLOR_LOGIC_OP" value="0x0BF2"/>
<enum name="TEXTURE_INTERNAL_FORMAT" value="0x1003"/>
<enum name="DOUBLE" value="0x140A"/>
- <enum name="POLYGON_OFFSET_UNITS" value="0x2A00"/>
+ <enum name="POLYGON_OFFSET_UNITS" count="1" value="0x2A00">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="POLYGON_OFFSET_POINT" value="0x2A01"/>
<enum name="POLYGON_OFFSET_LINE" value="0x2A02"/>
<enum name="R3_G3_B2" value="0x2A10"/>
<enum name="T2F_C4F_N3F_V3F" value="0x2A2C"/>
<enum name="T4F_C4F_N3F_V4F" value="0x2A2D"/>
<enum name="POLYGON_OFFSET_FILL" value="0x8037"/>
- <enum name="POLYGON_OFFSET_FACTOR" value="0x8038"/>
+ <enum name="POLYGON_OFFSET_FACTOR" count="1" value="0x8038">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="POLYGON_OFFSET_BIAS" value="0x8039"/>
<enum name="ALPHA4" value="0x803B"/>
<enum name="ALPHA8" value="0x803C"/>
<enum name="RGB10_A2" value="0x8059"/>
<enum name="RGBA12" value="0x805A"/>
<enum name="RGBA16" value="0x805B"/>
- <enum name="TEXTURE_RED_SIZE" value="0x805C"/>
- <enum name="TEXTURE_GREEN_SIZE" value="0x805D"/>
- <enum name="TEXTURE_BLUE_SIZE" value="0x805E"/>
- <enum name="TEXTURE_ALPHA_SIZE" value="0x805F"/>
- <enum name="TEXTURE_LUMINANCE_SIZE" value="0x8060"/>
- <enum name="TEXTURE_INTENSITY_SIZE" value="0x8061"/>
+ <enum name="TEXTURE_RED_SIZE" count="1" value="0x805C">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_GREEN_SIZE" count="1" value="0x805D">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BLUE_SIZE" count="1" value="0x805E">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_ALPHA_SIZE" count="1" value="0x805F">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_LUMINANCE_SIZE" count="1" value="0x8060">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_INTENSITY_SIZE" count="1" value="0x8061">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
<enum name="PROXY_TEXTURE_1D" value="0x8063"/>
<enum name="PROXY_TEXTURE_2D" value="0x8064"/>
- <enum name="TEXTURE_PRIORITY" value="0x8066">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
- </enum>
- <enum name="TEXTURE_RESIDENT" value="0x8067">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
- </enum>
- <enum name="TEXTURE_BINDING_1D" value="0x8068"/>
- <enum name="TEXTURE_BINDING_2D" value="0x8069"/>
- <enum name="VERTEX_ARRAY" value="0x8074"/>
- <enum name="NORMAL_ARRAY" value="0x8075"/>
- <enum name="COLOR_ARRAY" value="0x8076"/>
- <enum name="INDEX_ARRAY" value="0x8077"/>
- <enum name="TEXTURE_COORD_ARRAY" value="0x8078"/>
- <enum name="EDGE_FLAG_ARRAY" value="0x8079"/>
- <enum name="VERTEX_ARRAY_SIZE" value="0x807A"/>
- <enum name="VERTEX_ARRAY_TYPE" value="0x807B"/>
- <enum name="VERTEX_ARRAY_STRIDE" value="0x807C"/>
- <enum name="VERTEX_ARRAY_COUNT" value="0x807D"/>
- <enum name="NORMAL_ARRAY_TYPE" value="0x807E"/>
- <enum name="NORMAL_ARRAY_STRIDE" value="0x807F"/>
- <enum name="NORMAL_ARRAY_COUNT" value="0x8080"/>
- <enum name="COLOR_ARRAY_SIZE" value="0x8081"/>
- <enum name="COLOR_ARRAY_TYPE" value="0x8082"/>
- <enum name="COLOR_ARRAY_STRIDE" value="0x8083"/>
- <enum name="COLOR_ARRAY_COUNT" value="0x8084"/>
- <enum name="INDEX_ARRAY_TYPE" value="0x8085"/>
- <enum name="INDEX_ARRAY_STRIDE" value="0x8086"/>
- <enum name="INDEX_ARRAY_COUNT" value="0x8087"/>
- <enum name="TEXTURE_COORD_ARRAY_SIZE" value="0x8088"/>
- <enum name="TEXTURE_COORD_ARRAY_TYPE" value="0x8089"/>
- <enum name="TEXTURE_COORD_ARRAY_STRIDE" value="0x808A"/>
- <enum name="TEXTURE_COORD_ARRAY_COUNT" value="0x808B"/>
- <enum name="EDGE_FLAG_ARRAY_STRIDE" value="0x808C"/>
- <enum name="EDGE_FLAG_ARRAY_COUNT" value="0x808D"/>
- <enum name="VERTEX_ARRAY_POINTER" value="0x808E"/>
- <enum name="NORMAL_ARRAY_POINTER" value="0x808F"/>
- <enum name="COLOR_ARRAY_POINTER" value="0x8090"/>
- <enum name="INDEX_ARRAY_POINTER" value="0x8091"/>
- <enum name="TEXTURE_COORD_ARRAY_POINTER" value="0x8092"/>
- <enum name="EDGE_FLAG_ARRAY_POINTER" value="0x8093"/>
- <enum name="CLIENT_PIXEL_STORE_BIT" value="0x00000001"/>
- <enum name="CLIENT_VERTEX_ARRAY_BIT" value="0x00000002"/>
+ <enum name="TEXTURE_PRIORITY" count="1" value="0x8066">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_RESIDENT" count="1" value="0x8067">
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_1D" count="1" value="0x8068">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_2D" count="1" value="0x8069">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY" count="1" value="0x8074">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY" count="1" value="0x8075">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY" count="1" value="0x8076">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_ARRAY" count="1" value="0x8077">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY" count="1" value="0x8078">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="EDGE_FLAG_ARRAY" count="1" value="0x8079">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_SIZE" count="1" value="0x807A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_TYPE" count="1" value="0x807B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_STRIDE" count="1" value="0x807C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY_TYPE" count="1" value="0x807E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY_STRIDE" count="1" value="0x807F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY_SIZE" count="1" value="0x8081">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY_TYPE" count="1" value="0x8082">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY_STRIDE" count="1" value="0x8083">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_ARRAY_TYPE" count="1" value="0x8085">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_ARRAY_STRIDE" count="1" value="0x8086">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY_SIZE" count="1" value="0x8088">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY_TYPE" count="1" value="0x8089">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY_STRIDE" count="1" value="0x808A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="EDGE_FLAG_ARRAY_STRIDE" count="1" value="0x808C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_POINTER" value="0x808E"/>
+ <enum name="NORMAL_ARRAY_POINTER" value="0x808F"/>
+ <enum name="COLOR_ARRAY_POINTER" value="0x8090"/>
+ <enum name="INDEX_ARRAY_POINTER" value="0x8091"/>
+ <enum name="TEXTURE_COORD_ARRAY_POINTER" value="0x8092"/>
+ <enum name="EDGE_FLAG_ARRAY_POINTER" value="0x8093"/>
+ <enum name="CLIENT_PIXEL_STORE_BIT" value="0x00000001"/>
+ <enum name="CLIENT_VERTEX_ARRAY_BIT" value="0x00000002"/>
<enum name="ALL_CLIENT_ATTRIB_BITS" value="0xFFFFFFFF"/>
<enum name="CLIENT_ALL_ATTRIB_BITS" value="0xFFFFFFFF"/>
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
- <glx handcode="true"/>
+ <glx rop="193" handcode="true"/>
</function>
<function name="DrawElements" offset="311">
<function name="GetPointerv" offset="329">
<param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **"/>
+ <param name="params" type="GLvoid **" output="true"/>
<glx handcode="true"/>
</function>
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *"/>
- <glx rop="4099" handcode="true"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_xoff="xoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4099" large="true"/>
</function>
<function name="TexSubImage2D" offset="333">
<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *"/>
- <glx rop="4100" handcode="true"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4100" large="true"/>
</function>
<function name="AreTexturesResident" offset="322">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="const GLuint *" count="n"/>
- <param name="residences" type="GLboolean *" output="true"/>
+ <param name="residences" type="GLboolean *" output="true" count="n"/>
<return type="GLboolean"/>
- <glx sop="143" always_array="true"/>
+ <glx sop="143" handcode="client" always_array="true"/>
</function>
<function name="BindTexture" offset="307">
</function>
<function name="GenTextures" offset="328">
- <param name="n" type="GLsizei"/>
- <param name="textures" type="GLuint *" output="true"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="GLuint *" output="true" count="n"/>
<glx sop="145" always_array="true"/>
</function>
<enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/>
<enum name="UNSIGNED_INT_8_8_8_8" value="0x8035"/>
<enum name="UNSIGNED_INT_10_10_10_2" value="0x8036"/>
- <enum name="RESCALE_NORMAL" value="0x803A"/>
- <enum name="TEXTURE_BINDING_3D" value="0x806A"/>
- <enum name="PACK_SKIP_IMAGES" value="0x806B"/>
- <enum name="PACK_IMAGE_HEIGHT" value="0x806C"/>
- <enum name="UNPACK_SKIP_IMAGES" value="0x806D"/>
- <enum name="UNPACK_IMAGE_HEIGHT" value="0x806E"/>
- <enum name="TEXTURE_3D" value="0x806F"/>
+ <enum name="RESCALE_NORMAL" count="1" value="0x803A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_3D" count="1" value="0x806A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PACK_SKIP_IMAGES" count="1" value="0x806B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PACK_IMAGE_HEIGHT" count="1" value="0x806C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="UNPACK_SKIP_IMAGES" count="1" value="0x806D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="UNPACK_IMAGE_HEIGHT" count="1" value="0x806E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_3D" count="1" value="0x806F">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="PROXY_TEXTURE_3D" value="0x8070"/>
- <enum name="TEXTURE_DEPTH" value="0x8071"/>
- <enum name="TEXTURE_WRAP_R" value="0x8072">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_DEPTH" count="1" value="0x8071">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_WRAP_R" count="1" value="0x8072">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="MAX_3D_TEXTURE_SIZE" count="1" value="0x8073">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="MAX_3D_TEXTURE_SIZE" value="0x8073"/>
<enum name="UNSIGNED_BYTE_2_3_3_REV" value="0x8362"/>
<enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/>
<enum name="UNSIGNED_SHORT_5_6_5_REV" value="0x8364"/>
<enum name="UNSIGNED_INT_2_10_10_10_REV" value="0x8368"/>
<enum name="BGR" value="0x80E0"/>
<enum name="BGRA" value="0x80E1"/>
- <enum name="MAX_ELEMENTS_VERTICES" value="0x80E8"/>
- <enum name="MAX_ELEMENTS_INDICES" value="0x80E9"/>
+ <enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="CLAMP_TO_EDGE" value="0x812F"/>
- <enum name="TEXTURE_MIN_LOD" value="0x813A">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_MIN_LOD" count="1" value="0x813A">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_MAX_LOD" count="1" value="0x813B">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BASE_LEVEL" count="1" value="0x813C">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_MAX_LEVEL" count="1" value="0x813D">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="LIGHT_MODEL_COLOR_CONTROL" count="1" value="0x81F8">
+ <size name="LightModelfv"/>
+ <size name="LightModeliv"/>
+ <size name="Get" mode="get"/>
</enum>
- <enum name="TEXTURE_MAX_LOD" value="0x813B">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="SINGLE_COLOR" value="0x81F9"/>
+ <enum name="SEPARATE_SPECULAR_COLOR" value="0x81FA"/>
+ <enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="TEXTURE_BASE_LEVEL" value="0x813C">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="SMOOTH_POINT_SIZE_GRANULARITY" count="1" value="0x0B13">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="TEXTURE_MAX_LEVEL" value="0x813D">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="LIGHT_MODEL_COLOR_CONTROL" value="0x81F8">
- <size name="LightModelfv" count="1"/>
- <size name="LightModeliv" count="1"/>
+ <enum name="SMOOTH_LINE_WIDTH_GRANULARITY" count="1" value="0x0B23">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="SINGLE_COLOR" value="0x81F9"/>
- <enum name="SEPARATE_SPECULAR_COLOR" value="0x81FA"/>
- <enum name="SMOOTH_POINT_SIZE_RANGE" value="0x0B12"/>
- <enum name="SMOOTH_POINT_SIZE_GRANULARITY" value="0x0B13"/>
- <enum name="SMOOTH_LINE_WIDTH_RANGE" value="0x0B22"/>
- <enum name="SMOOTH_LINE_WIDTH_GRANULARITY" value="0x0B23"/>
- <enum name="ALIASED_POINT_SIZE_RANGE" value="0x846D"/>
- <enum name="ALIASED_LINE_WIDTH_RANGE" value="0x846E"/>
<!-- These enums are actually part of the ARB_imaging subset. -->
-
- <enum name="COLOR_TABLE_SCALE" value="0x80D6">
- <size name="ColorTableParameterfv" count="4"/>
- <size name="ColorTableParameteriv" count="4"/>
+
+ <enum name="CONSTANT_COLOR" value="0x8001"/>
+ <enum name="ONE_MINUS_CONSTANT_COLOR" value="0x8002"/>
+ <enum name="CONSTANT_ALPHA" value="0x8003"/>
+ <enum name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004"/>
+ <enum name="BLEND_COLOR" count="4" value="0x8005">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FUNC_ADD" value="0x8006"/>
+ <enum name="MIN" value="0x8007"/>
+ <enum name="MAX" value="0x8008"/>
+ <enum name="BLEND_EQUATION" count="1" value="0x8009">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FUNC_SUBTRACT" value="0x800A"/>
+ <enum name="FUNC_REVERSE_SUBTRACT" value="0x800B"/>
+ <enum name="CONVOLUTION_1D" count="1" value="0x8010">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_2D" count="1" value="0x8011">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SEPARABLE_2D" count="1" value="0x8012">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="CONVOLUTION_BORDER_MODE" count="1" value="0x8013">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_BORDER_COLOR" count="4" value="0x8154">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_FILTER_SCALE" count="4" value="0x8014">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
</enum>
- <enum name="COLOR_TABLE_BIAS" value="0x80D7">
- <size name="ColorTableParameterfv" count="4"/>
- <size name="ColorTableParameteriv" count="4"/>
+ <enum name="CONVOLUTION_FILTER_BIAS" count="4" value="0x8015">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
</enum>
- <enum name="COLOR_TABLE_FORMAT" value="0x80D8">
- <size name="ColorTableParameterfv" count="1"/>
- <size name="ColorTableParameteriv" count="1"/>
+ <enum name="REDUCE" value="0x8016"/>
+ <enum name="CONVOLUTION_FORMAT" count="1" value="0x8017">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
</enum>
- <enum name="COLOR_TABLE_WIDTH" value="0x80D9">
- <size name="ColorTableParameterfv" count="1"/>
- <size name="ColorTableParameteriv" count="1"/>
+ <enum name="CONVOLUTION_WIDTH" count="1" value="0x8018">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
</enum>
- <enum name="COLOR_TABLE_RED_SIZE" value="0x80DA">
- <size name="ColorTableParameterfv" count="1"/>
- <size name="ColorTableParameteriv" count="1"/>
+ <enum name="CONVOLUTION_HEIGHT" count="1" value="0x8019">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
</enum>
- <enum name="COLOR_TABLE_GREEN_SIZE" value="0x80DB">
- <size name="ColorTableParameterfv" count="1"/>
- <size name="ColorTableParameteriv" count="1"/>
+ <enum name="MAX_CONVOLUTION_WIDTH" count="1" value="0x801A">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ <size name="Get" mode="get"/>
</enum>
- <enum name="COLOR_TABLE_BLUE_SIZE" value="0x80DC">
- <size name="ColorTableParameterfv" count="1"/>
- <size name="ColorTableParameteriv" count="1"/>
+ <enum name="MAX_CONVOLUTION_HEIGHT" count="1" value="0x801B">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ <size name="Get" mode="get"/>
</enum>
- <enum name="COLOR_TABLE_ALPHA_SIZE" value="0x80DD">
- <size name="ColorTableParameterfv" count="1"/>
- <size name="ColorTableParameteriv" count="1"/>
+ <enum name="POST_CONVOLUTION_RED_SCALE" count="1" value="0x801C">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="COLOR_TABLE_LUMINANCE_SIZE" value="0x80DE">
- <size name="ColorTableParameterfv" count="1"/>
- <size name="ColorTableParameteriv" count="1"/>
+ <enum name="POST_CONVOLUTION_GREEN_SCALE" count="1" value="0x801D">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="COLOR_TABLE_INTENSITY_SIZE" value="0x80DF">
- <size name="ColorTableParameterfv" count="1"/>
- <size name="ColorTableParameteriv" count="1"/>
+ <enum name="POST_CONVOLUTION_BLUE_SCALE" count="1" value="0x801E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_ALPHA_SCALE" count="1" value="0x801F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_RED_BIAS" count="1" value="0x8020">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_GREEN_BIAS" count="1" value="0x8021">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_BLUE_BIAS" count="1" value="0x8022">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_ALPHA_BIAS" count="1" value="0x8023">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="HISTOGRAM" count="1" value="0x8024">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROXY_HISTOGRAM" value="0x8025"/>
+ <enum name="HISTOGRAM_WIDTH" count="1" value="0x8026">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_FORMAT" count="1" value="0x8027">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_RED_SIZE" count="1" value="0x8028">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_GREEN_SIZE" count="1" value="0x8029">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_BLUE_SIZE" count="1" value="0x802A">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_ALPHA_SIZE" count="1" value="0x802B">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_LUMINANCE_SIZE" count="1" value="0x802C">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_SINK" count="1" value="0x802D">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="MINMAX" count="1" value="0x802E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MINMAX_FORMAT" count="1" value="0x802F">
+ <size name="GetMinmaxParameterfv" mode="get"/>
+ <size name="GetMinmaxParameteriv" mode="get"/>
+ </enum>
+ <enum name="MINMAX_SINK" count="1" value="0x8030">
+ <size name="GetMinmaxParameterfv" mode="get"/>
+ <size name="GetMinmaxParameteriv" mode="get"/>
+ </enum>
+
+ <enum name="COLOR_MATRIX" count="16" value="0x80B1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B3">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_RED_SCALE" count="1" value="0x80B4">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_GREEN_SCALE" count="1" value="0x80B5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_BLUE_SCALE" count="1" value="0x80B6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_ALPHA_SCALE" count="1" value="0x80B7">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_RED_BIAS" count="1" value="0x80B8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_GREEN_BIAS" count="1" value="0x80B9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_BLUE_BIAS" count="1" value="0x80BA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_ALPHA_BIAS" count="1" value="0x80BB">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="COLOR_TABLE" count="1" value="0x80D0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_COLOR_TABLE" count="1" value="0x80D1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_COLOR_TABLE" count="1" value="0x80D2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROXY_COLOR_TABLE" value="0x80D3"/>
+ <enum name="PROXY_POST_CONVOLUTION_COLOR_TABLE" value="0x80D4"/>
+ <enum name="PROXY_POST_COLOR_MATRIX_COLOR_TABLE" value="0x80D5"/>
+
+ <enum name="COLOR_TABLE_SCALE" count="4" value="0x80D6">
+ <size name="ColorTableParameterfv"/>
+ <size name="ColorTableParameteriv"/>
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_BIAS" count="4" value="0x80D7">
+ <size name="ColorTableParameterfv"/>
+ <size name="ColorTableParameteriv"/>
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_FORMAT" count="1" value="0x80D8">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_WIDTH" count="1" value="0x80D9">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_RED_SIZE" count="1" value="0x80DA">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_GREEN_SIZE" count="1" value="0x80DB">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_BLUE_SIZE" count="1" value="0x80DC">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_ALPHA_SIZE" count="1" value="0x80DD">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_LUMINANCE_SIZE" count="1" value="0x80DE">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_INTENSITY_SIZE" count="1" value="0x80DF">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
</enum>
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="table" type="const GLvoid *"/>
- <glx rop="2053" handcode="true"/>
+ <param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
+ <glx rop="2053" large="true"/>
</function>
<function name="ColorTableParameterfv" offset="340">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="table" type="GLvoid *" output="true"/>
- <glx sop="147" handcode="true"/>
+ <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx sop="147" dimensions_in_reply="true"/>
</function>
<function name="GetColorTableParameterfv" offset="344">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="148"/>
</function>
<function name="GetColorTableParameteriv" offset="345">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="149"/>
</function>
<param name="count" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="data" type="const GLvoid *"/>
- <glx rop="195" handcode="true"/>
+ <param name="data" type="const GLvoid *" img_width="count" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
+ <glx rop="195" large="true"/>
</function>
<function name="CopyColorSubTable" offset="347">
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="image" type="const GLvoid *"/>
- <glx rop="4101" handcode="true"/>
+ <param name="image" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4101" large="true"/>
</function>
<function name="ConvolutionFilter2D" offset="349">
<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="image" type="const GLvoid *"/>
- <glx rop="4102" handcode="true"/>
+ <param name="image" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4102" large="true"/>
</function>
<function name="ConvolutionParameterf" offset="350">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="image" type="GLvoid *"/>
- <glx sop="150" handcode="true"/>
+ <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/>
+ <glx sop="150" dimensions_in_reply="true"/>
</function>
<function name="GetConvolutionParameterfv" offset="357">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="151"/>
</function>
<function name="GetConvolutionParameteriv" offset="358">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="152"/>
</function>
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="row" type="GLvoid *"/>
- <param name="column" type="GLvoid *"/>
- <param name="span" type="GLvoid *"/>
+ <param name="row" type="GLvoid *" output="true"/>
+ <param name="column" type="GLvoid *" output="true"/>
+ <param name="span" type="GLvoid *" output="true"/>
<glx sop="153" handcode="true"/>
</function>
<param name="reset" type="GLboolean"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="values" type="GLvoid *" output="true"/>
- <glx sop="154" handcode="true"/>
+ <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx sop="154" dimensions_in_reply="true" img_reset="reset"/>
</function>
<function name="GetHistogramParameterfv" offset="362">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="155"/>
</function>
<function name="GetHistogramParameteriv" offset="363">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="156"/>
</function>
<param name="reset" type="GLboolean"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="values" type="GLvoid *"/>
- <glx sop="157" handcode="true"/>
+ <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/>
+ <glx sop="157" img_reset="reset"/>
</function>
<function name="GetMinmaxParameterfv" offset="365">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="158"/>
</function>
<function name="GetMinmaxParameteriv" offset="366">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="159"/>
</function>
<param name="border" type="GLint"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *"/>
- <glx rop="4114" handcode="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
+ <glx rop="4114" large="true"/>
</function>
<function name="TexSubImage3D" offset="372">
<param name="depth" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *"/>
- <glx rop="4115" handcode="true"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4115" large="true"/>
</function>
<function name="CopyTexSubImage3D" offset="373">
<enum name="TEXTURE29" value="0x84DD"/>
<enum name="TEXTURE30" value="0x84DE"/>
<enum name="TEXTURE31" value="0x84DF"/>
- <enum name="ACTIVE_TEXTURE" value="0x84E0"/>
- <enum name="CLIENT_ACTIVE_TEXTURE" value="0x84E1"/>
- <enum name="MAX_TEXTURE_UNITS" value="0x84E2"/>
+ <enum name="ACTIVE_TEXTURE" count="1" value="0x84E0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLIENT_ACTIVE_TEXTURE" count="1" value="0x84E1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_UNITS" count="1" value="0x84E2">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="TRANSPOSE_MODELVIEW_MATRIX" value="0x84E3"/>
<enum name="TRANSPOSE_PROJECTION_MATRIX" value="0x84E4"/>
<enum name="TRANSPOSE_TEXTURE_MATRIX" value="0x84E5"/>
<enum name="TRANSPOSE_COLOR_MATRIX" value="0x84E6"/>
- <enum name="MULTISAMPLE" value="0x809D"/>
- <enum name="SAMPLE_ALPHA_TO_COVERAGE" value="0x809E"/>
- <enum name="SAMPLE_ALPHA_TO_ONE" value="0x809F"/>
- <enum name="SAMPLE_COVERAGE" value="0x80A0"/>
- <enum name="SAMPLE_BUFFERS" value="0x80A8"/>
- <enum name="SAMPLES" value="0x80A9"/>
- <enum name="SAMPLE_COVERAGE_VALUE" value="0x80AA"/>
- <enum name="SAMPLE_COVERAGE_INVERT" value="0x80AB"/>
+ <enum name="MULTISAMPLE" count="1" value="0x809D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_ALPHA_TO_COVERAGE" count="1" value="0x809E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_ALPHA_TO_ONE" count="1" value="0x809F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE" count="1" value="0x80A0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_BUFFERS" count="1" value="0x80A8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLES" count="1" value="0x80A9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_VALUE" count="1" value="0x80AA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_INVERT" count="1" value="0x80AB">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="MULTISAMPLE_BIT" value="0x20000000"/>
<enum name="NORMAL_MAP" value="0x8511"/>
<enum name="REFLECTION_MAP" value="0x8512"/>
- <enum name="TEXTURE_CUBE_MAP" value="0x8513"/>
- <enum name="TEXTURE_BINDING_CUBE_MAP" value="0x8514"/>
+ <enum name="TEXTURE_CUBE_MAP" count="1" value="0x8513">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_CUBE_MAP" count="1" value="0x8514">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="TEXTURE_CUBE_MAP_POSITIVE_X" value="0x8515"/>
<enum name="TEXTURE_CUBE_MAP_NEGATIVE_X" value="0x8516"/>
<enum name="TEXTURE_CUBE_MAP_POSITIVE_Y" value="0x8517"/>
<enum name="TEXTURE_CUBE_MAP_POSITIVE_Z" value="0x8519"/>
<enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z" value="0x851A"/>
<enum name="PROXY_TEXTURE_CUBE_MAP" value="0x851B"/>
- <enum name="MAX_CUBE_MAP_TEXTURE_SIZE" value="0x851C"/>
+ <enum name="MAX_CUBE_MAP_TEXTURE_SIZE" count="1" value="0x851C">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="COMPRESSED_ALPHA" value="0x84E9"/>
<enum name="COMPRESSED_LUMINANCE" value="0x84EA"/>
<enum name="COMPRESSED_LUMINANCE_ALPHA" value="0x84EB"/>
<enum name="COMPRESSED_INTENSITY" value="0x84EC"/>
<enum name="COMPRESSED_RGB" value="0x84ED"/>
<enum name="COMPRESSED_RGBA" value="0x84EE"/>
- <enum name="TEXTURE_COMPRESSION_HINT" value="0x84EF"/>
- <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE" value="0x86A0"/>
- <enum name="TEXTURE_COMPRESSED" value="0x86A1"/>
- <enum name="NUM_COMPRESSED_TEXTURE_FORMATS" value="0x86A2"/>
- <enum name="COMPRESSED_TEXTURE_FORMATS" value="0x86A3"/>
- <enum name="CLAMP_TO_BORDER" value="0x812D"/>
- <enum name="CLAMP_TO_BORDER_SGIS" value="0x812D"/>
- <enum name="COMBINE" value="0x8570"/>
- <enum name="COMBINE_RGB" value="0x8571">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
- </enum>
- <enum name="COMBINE_ALPHA" value="0x8572">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
+ <enum name="TEXTURE_COMPRESSION_HINT" count="1" value="0x84EF">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="SOURCE0_RGB" value="0x8580">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
+ <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE" count="1" value="0x86A0">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
</enum>
- <enum name="SOURCE1_RGB" value="0x8581">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
+ <enum name="TEXTURE_COMPRESSED" count="1" value="0x86A1">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
</enum>
- <enum name="SOURCE2_RGB" value="0x8582">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
+ <enum name="NUM_COMPRESSED_TEXTURE_FORMATS" count="1" value="0x86A2">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="SOURCE0_ALPHA" value="0x8588">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
+ <enum name="COMPRESSED_TEXTURE_FORMATS" count="-1" value="0x86A3">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="SOURCE1_ALPHA" value="0x8589">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
- </enum>
- <enum name="SOURCE2_ALPHA" value="0x858A">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
- </enum>
- <enum name="OPERAND0_RGB" value="0x8590">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
- </enum>
- <enum name="OPERAND1_RGB" value="0x8591">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
- </enum>
- <enum name="OPERAND2_RGB" value="0x8592">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
- </enum>
- <enum name="OPERAND0_ALPHA" value="0x8598">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
- </enum>
- <enum name="OPERAND1_ALPHA" value="0x8599">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
- </enum>
- <enum name="OPERAND2_ALPHA" value="0x859A">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
- </enum>
- <enum name="RGB_SCALE" value="0x8573">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
+ <enum name="CLAMP_TO_BORDER" value="0x812D"/>
+ <enum name="COMBINE" value="0x8570"/>
+ <enum name="COMBINE_RGB" count="1" value="0x8571">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="COMBINE_ALPHA" count="1" value="0x8572">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="SOURCE0_RGB" count="1" value="0x8580">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="SOURCE1_RGB" count="1" value="0x8581">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="SOURCE2_RGB" count="1" value="0x8582">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="SOURCE0_ALPHA" count="1" value="0x8588">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="SOURCE1_ALPHA" count="1" value="0x8589">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="SOURCE2_ALPHA" count="1" value="0x858A">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND0_RGB" count="1" value="0x8590">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND1_RGB" count="1" value="0x8591">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND2_RGB" count="1" value="0x8592">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND0_ALPHA" count="1" value="0x8598">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND1_ALPHA" count="1" value="0x8599">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND2_ALPHA" count="1" value="0x859A">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="RGB_SCALE" count="1" value="0x8573">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="ADD_SIGNED" value="0x8574"/>
<enum name="INTERPOLATE" value="0x8575"/>
<function name="GetCompressedTexImage" alias="GetCompressedTexImageARB">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
- <param name="img" type="GLvoid *"/>
+ <param name="img" type="GLvoid *" output="true"/>
</function>
</category>
<category name="1.4">
- <enum name="BLEND_DST_RGB" value="0x80C8"/>
- <enum name="BLEND_SRC_RGB" value="0x80C9"/>
- <enum name="BLEND_DST_ALPHA" value="0x80CA"/>
- <enum name="BLEND_SRC_ALPHA" value="0x80CB"/>
- <enum name="POINT_SIZE_MIN" value="0x8126">
- <size name="PointParameterfvEXT" count="1"/>
+ <enum name="BLEND_DST_RGB" count="1" value="0x80C8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_SRC_RGB" count="1" value="0x80C9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_DST_ALPHA" count="1" value="0x80CA">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="POINT_SIZE_MAX" value="0x8127">
- <size name="PointParameterfvEXT" count="1"/>
+ <enum name="BLEND_SRC_ALPHA" count="1" value="0x80CB">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE" value="0x8128">
- <size name="PointParameterfvEXT" count="1"/>
+ <enum name="POINT_SIZE_MIN" count="1" value="0x8126">
+ <size name="PointParameterfvEXT"/>
+ <size name="Get" mode="get"/>
</enum>
- <enum name="POINT_DISTANCE_ATTENUATION" value="0x8129">
- <size name="PointParameterfvEXT" count="3"/>
+ <enum name="POINT_SIZE_MAX" count="1" value="0x8127">
+ <size name="PointParameterfvEXT"/>
+ <size name="Get" mode="get"/>
</enum>
- <enum name="GENERATE_MIPMAP" value="0x8191">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128">
+ <size name="PointParameterfvEXT"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129">
+ <size name="PointParameterfvEXT"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="GENERATE_MIPMAP" count="1" value="0x8191">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="GENERATE_MIPMAP_HINT" value="0x8192"/>
<enum name="DEPTH_COMPONENT16" value="0x81A5"/>
<enum name="DEPTH_COMPONENT24" value="0x81A6"/>
<enum name="DEPTH_COMPONENT32" value="0x81A7"/>
<enum name="MIRRORED_REPEAT" value="0x8370"/>
- <enum name="FOG_COORDINATE_SOURCE" value="0x8450"/>
+ <enum name="FOG_COORDINATE_SOURCE" count="1" value="0x8450">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="FOG_COORDINATE" value="0x8451"/>
<enum name="FRAGMENT_DEPTH" value="0x8452"/>
- <enum name="CURRENT_FOG_COORDINATE" value="0x8453"/>
- <enum name="FOG_COORDINATE_ARRAY_TYPE" value="0x8454"/>
- <enum name="FOG_COORDINATE_ARRAY_STRIDE" value="0x8455"/>
+ <enum name="CURRENT_FOG_COORDINATE" count="1" value="0x8453">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORDINATE_ARRAY_TYPE" count="1" value="0x8454">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORDINATE_ARRAY_STRIDE" count="1" value="0x8455">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="FOG_COORDINATE_ARRAY_POINTER" value="0x8456"/>
- <enum name="FOG_COORDINATE_ARRAY" value="0x8457"/>
+ <enum name="FOG_COORDINATE_ARRAY" count="1" value="0x8457">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="COLOR_SUM" value="0x8458"/>
- <enum name="CURRENT_SECONDARY_COLOR" value="0x8459"/>
- <enum name="SECONDARY_COLOR_ARRAY_SIZE" value="0x845A"/>
- <enum name="SECONDARY_COLOR_ARRAY_TYPE" value="0x845B"/>
- <enum name="SECONDARY_COLOR_ARRAY_STRIDE" value="0x845C"/>
+ <enum name="CURRENT_SECONDARY_COLOR" count="4" value="0x8459">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SECONDARY_COLOR_ARRAY_SIZE" count="1" value="0x845A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SECONDARY_COLOR_ARRAY_TYPE" count="1" value="0x845B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SECONDARY_COLOR_ARRAY_STRIDE" count="1" value="0x845C">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="SECONDARY_COLOR_ARRAY_POINTER" value="0x845D"/>
- <enum name="SECONDARY_COLOR_ARRAY" value="0x845E"/>
- <enum name="MAX_TEXTURE_LOD_BIAS" value="0x84FD"/>
+ <enum name="SECONDARY_COLOR_ARRAY" count="1" value="0x845E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_LOD_BIAS" count="1" value="0x84FD">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="TEXTURE_FILTER_CONTROL" value="0x8500"/>
- <enum name="TEXTURE_LOD_BIAS" value="0x8501">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_LOD_BIAS" count="1" value="0x8501">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="INCR_WRAP" value="0x8507"/>
<enum name="DECR_WRAP" value="0x8508"/>
- <enum name="TEXTURE_DEPTH_SIZE" value="0x884A"/>
- <enum name="DEPTH_TEXTURE_MODE" value="0x884B">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
- </enum>
- <enum name="TEXTURE_COMPARE_MODE" value="0x884C">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
- </enum>
- <enum name="TEXTURE_COMPARE_FUNC" value="0x884D">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_DEPTH_SIZE" count="1" value="0x884A">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="DEPTH_TEXTURE_MODE" count="1" value="0x884B">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPARE_MODE" count="1" value="0x884C">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPARE_FUNC" count="1" value="0x884D">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/>
<function name="MultiDrawArrays" alias="MultiDrawArraysEXT">
<param name="mode" type="GLenum"/>
- <param name="first" type="GLint *"/>
- <param name="count" type="GLsizei *"/>
+ <param name="first" type="GLint *"/> <!-- Spec bug. Should be const. -->
+ <param name="count" type="GLsizei *"/> <!-- Spec bug. Should be const. -->
<param name="primcount" type="GLsizei"/>
</function>
<enum name="DYNAMIC_DRAW" value="0x88E8"/>
<enum name="DYNAMIC_READ" value="0x88E9"/>
<enum name="DYNAMIC_COPY" value="0x88EA"/>
- <enum name="SAMPLES_PASSED" value="0x8914"/>
- <enum name="FOG_COORD_SOURCE" value="0x8450"/>
+ <enum name="SAMPLES_PASSED" count="1" value="0x8914"/>
+ <enum name="FOG_COORD_SRC" value="0x8450">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="FOG_COORD" value="0x8451"/>
- <enum name="CURRENT_FOG_COORD" value="0x8453"/>
- <enum name="FOG_COORD_ARRAY_TYPE" value="0x8454"/>
- <enum name="FOG_COORD_ARRAY_STRIDE" value="0x8455"/>
+ <enum name="CURRENT_FOG_COORD" count="1" value="0x8453">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORD_ARRAY_TYPE" count="1" value="0x8454">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORD_ARRAY_STRIDE" count="1" value="0x8455">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="FOG_COORD_ARRAY_POINTER" value="0x8456"/>
- <enum name="FOG_COORD_ARRAY" value="0x8457"/>
+ <enum name="FOG_COORD_ARRAY" count="1" value="0x8457">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="FOG_COORD_ARRAY_BUFFER_BINDING" value="0x889D"/>
<enum name="SRC0_RGB" value="0x8580"/>
<enum name="SRC1_RGB" value="0x8581"/>
<enum name="SRC1_ALPHA" value="0x8589"/>
<enum name="SRC2_ALPHA" value="0x858A"/>
- <type name="intptr" size="4"/>
- <type name="sizeiptr" size="4"/>
+ <type name="intptr" size="4" glx_name="CARD32"/>
+ <type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/>
<function name="BindBuffer" alias="BindBufferARB">
<param name="target" type="GLenum"/>
<function name="BufferData" alias="BufferDataARB">
<param name="target" type="GLenum"/>
- <param name="size" type="GLsizeiptrARB"/>
+ <param name="size" type="GLsizeiptr"/>
<param name="data" type="const GLvoid *"/>
<param name="usage" type="GLenum"/>
</function>
<function name="BufferSubData" alias="BufferSubDataARB">
<param name="target" type="GLenum"/>
- <param name="offset" type="GLintptrARB"/>
- <param name="size" type="GLsizeiptrARB"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
<param name="data" type="const GLvoid *"/>
</function>
</function>
<function name="GenBuffers" alias="GenBuffersARB">
- <param name="n" type="GLsizei"/>
- <param name="buffer" type="GLuint *"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="buffer" type="GLuint *" output="true" count="n"/>
</function>
<function name="GetBufferParameteriv" alias="GetBufferParameterivARB">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
<function name="GetBufferPointerv" alias="GetBufferPointervARB">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **"/>
+ <param name="params" type="GLvoid **" output="true"/>
</function>
<function name="GetBufferSubData" alias="GetBufferSubDataARB">
<param name="target" type="GLenum"/>
- <param name="offset" type="GLintptrARB"/>
- <param name="size" type="GLsizeiptrARB"/>
- <param name="data" type="GLvoid *"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ <param name="data" type="GLvoid *" output="true"/>
</function>
<function name="IsBuffer" alias="IsBufferARB">
</function>
<function name="GenQueries" alias="GenQueriesARB">
- <param name="n" type="GLsizei"/>
- <param name="ids" type="GLuint *"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="ids" type="GLuint *" output="true" count="n"/>
</function>
<function name="DeleteQueries" alias="DeleteQueriesARB">
<function name="GetQueryiv" alias="GetQueryivARB">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
<function name="GetQueryObjectiv" alias="GetQueryObjectivARB">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
<function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLuint *"/>
+ <param name="params" type="GLuint *" output="true" variable_param="pname"/>
+ </function>
+</category>
+
+
+<category name="2.0">
+ <!-- XXX some of the enums and functions probably need additional -->
+ <!-- flags/attributes. -->
+
+ <type name="char" size="1" glx_name="CARD8"/>
+
+ <enum name="GL_BLEND_EQUATION_RGB" value="0x8009"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_ENABLED" value="0x8622"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_SIZE" value="0x8623"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_STRIDE" value="0x8624"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_TYPE" value="0x8625"/>
+ <enum name="CURRENT_VERTEX_ATTRIB" value="0x8626"/>
+ <enum name="VERTEX_PROGRAM_POINT_SIZE" value="0x8642"/>
+ <enum name="VERTEX_PROGRAM_TWO_SIDE" value="0x8643"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_POINTER" value="0x8645"/>
+ <enum name="STENCIL_BACK_FUNC" value="0x8800"/>
+ <enum name="STENCIL_BACK_FAIL" value="0x8801"/>
+ <enum name="STENCIL_BACK_PASS_DEPTH_FAIL" value="0x8802"/>
+ <enum name="STENCIL_BACK_PASS_DEPTH_PASS" value="0x8803"/>
+ <enum name="MAX_DRAW_BUFFERS" value="0x8824"/>
+ <enum name="DRAW_BUFFER0" value="0x8825"/>
+ <enum name="DRAW_BUFFER1" value="0x8826"/>
+ <enum name="DRAW_BUFFER2" value="0x8827"/>
+ <enum name="DRAW_BUFFER3" value="0x8828"/>
+ <enum name="DRAW_BUFFER4" value="0x8829"/>
+ <enum name="DRAW_BUFFER5" value="0x882A"/>
+ <enum name="DRAW_BUFFER6" value="0x882B"/>
+ <enum name="DRAW_BUFFER7" value="0x882C"/>
+ <enum name="DRAW_BUFFER8" value="0x882D"/>
+ <enum name="DRAW_BUFFER9" value="0x882E"/>
+ <enum name="DRAW_BUFFER10" value="0x882F"/>
+ <enum name="DRAW_BUFFER11" value="0x8830"/>
+ <enum name="DRAW_BUFFER12" value="0x8831"/>
+ <enum name="DRAW_BUFFER13" value="0x8832"/>
+ <enum name="DRAW_BUFFER14" value="0x8833"/>
+ <enum name="DRAW_BUFFER15" value="0x8834"/>
+ <enum name="BLEND_EQUATION_ALPHA" value="0x883D"/>
+ <enum name="POINT_SPRITE" value="0x8861"/>
+ <enum name="COORD_REPLACE" value="0x8862"/>
+ <enum name="MAX_VERTEX_ATTRIBS" value="0x8869"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED" value="0x886A"/>
+ <enum name="MAX_TEXTURE_COORDS" value="0x8871"/>
+ <enum name="MAX_TEXTURE_IMAGE_UNITS" value="0x8872"/>
+ <enum name="FRAGMENT_SHADER" value="0x8B30"/>
+ <enum name="VERTEX_SHADER" value="0x8B31"/>
+ <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS" value="0x8B49"/>
+ <enum name="MAX_VERTEX_UNIFORM_COMPONENTS" value="0x8B4A"/>
+ <enum name="MAX_VARYING_FLOATS" value="0x8B4B"/>
+ <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS" value="0x8B4C"/>
+ <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS" value="0x8B4D"/>
+ <enum name="SHADER_TYPE" value="0x8B4F"/>
+ <enum name="FLOAT_VEC2" value="0x8B50"/>
+ <enum name="FLOAT_VEC3" value="0x8B51"/>
+ <enum name="FLOAT_VEC4" value="0x8B52"/>
+ <enum name="INT_VEC2" value="0x8B53"/>
+ <enum name="INT_VEC3" value="0x8B54"/>
+ <enum name="INT_VEC4" value="0x8B55"/>
+ <enum name="BOOL" value="0x8B56"/>
+ <enum name="BOOL_VEC2" value="0x8B57"/>
+ <enum name="BOOL_VEC3" value="0x8B58"/>
+ <enum name="BOOL_VEC4" value="0x8B59"/>
+ <enum name="FLOAT_MAT2" value="0x8B5A"/>
+ <enum name="FLOAT_MAT3" value="0x8B5B"/>
+ <enum name="FLOAT_MAT4" value="0x8B5C"/>
+ <enum name="SAMPLER_1D" value="0x8B5D"/>
+ <enum name="SAMPLER_2D" value="0x8B5E"/>
+ <enum name="SAMPLER_3D" value="0x8B5F"/>
+ <enum name="SAMPLER_CUBE" value="0x8B60"/>
+ <enum name="SAMPLER_1D_SHADOW" value="0x8B61"/>
+ <enum name="SAMPLER_2D_SHADOW" value="0x8B62"/>
+ <enum name="DELETE_STATUS" value="0x8B80"/>
+ <enum name="COMPILE_STATUS" value="0x8B81"/>
+ <enum name="LINK_STATUS" value="0x8B82"/>
+ <enum name="VALIDATE_STATUS" value="0x8B83"/>
+ <enum name="INFO_LOG_LENGTH" value="0x8B84"/>
+ <enum name="ATTACHED_SHADERS" value="0x8B85"/>
+ <enum name="ACTIVE_UNIFORMS" value="0x8B86"/>
+ <enum name="ACTIVE_UNIFORM_MAX_LENGTH" value="0x8B87"/>
+ <enum name="SHADER_SOURCE_LENGTH" value="0x8B88"/>
+ <enum name="ACTIVE_ATTRIBUTES" value="0x8B89"/>
+ <enum name="ACTIVE_ATTRIBUTE_MAX_LENGTH" value="0x8B8A"/>
+ <enum name="FRAGMENT_SHADER_DERIVATIVE_HINT" value="0x8B8B"/>
+ <enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/>
+ <enum name="CURRENT_PROGRAM" value="0x8B8D"/>
+ <enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0">
+ <size name="PointParameterfvEXT"/>
+ <size name="PointParameterivNV"/>
+ </enum>
+ <enum name="LOWER_LEFT" value="0x8CA1"/>
+ <enum name="UPPER_LEFT" value="0x8CA2"/>
+ <enum name="STENCIL_BACK_REF" value="0x8CA3"/>
+ <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/>
+ <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/>
+
+ <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT">
+ <param name="modeRGB" type="GLenum"/>
+ <param name="modeA" type="GLenum"/>
</function>
-</category>
+ <function name="DrawBuffers" alias="DrawBuffersARB">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="bufs" type="const GLenum *" count="n"/>
+ </function>
+ <function name="StencilFuncSeparate" offset="assign">
+ <param name="face" type="GLenum"/>
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLint"/>
+ <param name="mask" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
-<!-- ARB extensions sorted by extension number. -->
+ <function name="StencilOpSeparate" offset="assign">
+ <param name="face" type="GLenum"/>
+ <param name="sfail" type="GLenum"/>
+ <param name="zfail" type="GLenum"/>
+ <param name="zpass" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
-<category name="GL_ARB_multitexture" number="1">
- <enum name="TEXTURE0_ARB" value="0x84C0"/>
- <enum name="TEXTURE1_ARB" value="0x84C1"/>
- <enum name="TEXTURE2_ARB" value="0x84C2"/>
- <enum name="TEXTURE3_ARB" value="0x84C3"/>
- <enum name="TEXTURE4_ARB" value="0x84C4"/>
- <enum name="TEXTURE5_ARB" value="0x84C5"/>
- <enum name="TEXTURE6_ARB" value="0x84C6"/>
- <enum name="TEXTURE7_ARB" value="0x84C7"/>
- <enum name="TEXTURE8_ARB" value="0x84C8"/>
- <enum name="TEXTURE9_ARB" value="0x84C9"/>
- <enum name="TEXTURE10_ARB" value="0x84CA"/>
- <enum name="TEXTURE11_ARB" value="0x84CB"/>
- <enum name="TEXTURE12_ARB" value="0x84CC"/>
- <enum name="TEXTURE13_ARB" value="0x84CD"/>
- <enum name="TEXTURE14_ARB" value="0x84CE"/>
- <enum name="TEXTURE15_ARB" value="0x84CF"/>
- <enum name="TEXTURE16_ARB" value="0x84D0"/>
- <enum name="TEXTURE17_ARB" value="0x84D1"/>
- <enum name="TEXTURE18_ARB" value="0x84D2"/>
- <enum name="TEXTURE19_ARB" value="0x84D3"/>
- <enum name="TEXTURE20_ARB" value="0x84D4"/>
- <enum name="TEXTURE21_ARB" value="0x84D5"/>
- <enum name="TEXTURE22_ARB" value="0x84D6"/>
- <enum name="TEXTURE23_ARB" value="0x84D7"/>
- <enum name="TEXTURE24_ARB" value="0x84D8"/>
- <enum name="TEXTURE25_ARB" value="0x84D9"/>
- <enum name="TEXTURE26_ARB" value="0x84DA"/>
- <enum name="TEXTURE27_ARB" value="0x84DB"/>
- <enum name="TEXTURE28_ARB" value="0x84DC"/>
- <enum name="TEXTURE29_ARB" value="0x84DD"/>
- <enum name="TEXTURE30_ARB" value="0x84DE"/>
- <enum name="TEXTURE31_ARB" value="0x84DF"/>
- <enum name="ACTIVE_TEXTURE_ARB" value="0x84E0"/>
- <enum name="CLIENT_ACTIVE_TEXTURE_ARB" value="0x84E1"/>
- <enum name="MAX_TEXTURE_UNITS_ARB" value="0x84E2"/>
+ <function name="StencilMaskSeparate" offset="assign">
+ <param name="face" type="GLenum"/>
+ <param name="mask" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
- <function name="ActiveTextureARB" offset="374">
- <param name="texture" type="GLenum"/>
- <glx rop="197"/>
+ <function name="AttachShader" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="shader" type="GLuint"/>
+ <glx ignore="true"/>
</function>
- <function name="ClientActiveTextureARB" offset="375">
- <param name="texture" type="GLenum"/>
- <glx handcode="true"/>
+ <function name="BindAttribLocation" alias="BindAttribLocationARB">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <glx ignore="true"/>
</function>
- <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
+ <function name="CompileShader" alias="CompileShaderARB">
+ <param name="shader" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CreateProgram" offset="assign">
+ <return type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CreateShader" offset="assign">
+ <param name="type" type="GLenum"/>
+ <return type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteProgram" offset="assign">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteShader" offset="assign">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DetachShader" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="shader" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DisableVertexAttribArray" alias="DisableVertexAttribArrayARB">
+ <param name="index" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB">
+ <param name="index" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetActiveAttrib" alias="GetActiveAttribARB">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei "/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="size" type="GLint *" output="true"/>
+ <param name="type" type="GLenum *" output="true"/>
+ <param name="name" type="GLchar *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetActiveUniform" alias="GetActiveUniformARB">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="size" type="GLint *" output="true"/>
+ <param name="type" type="GLenum *" output="true"/>
+ <param name="name" type="GLchar *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetAttachedShaders" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="maxCount" type="GLsizei"/>
+ <param name="count" type="GLsizei *" output="true"/>
+ <param name="obj" type="GLuint *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetAttribLocation" alias="GetAttribLocationARB">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetProgramiv" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetProgramInfoLog" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="infoLog" type="GLchar *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderiv" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderInfoLog" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="infoLog" type="GLchar *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderSource" alias="GetShaderSourceARB">
+ <param name="shader" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="source" type="GLchar *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformLocation" alias="GetUniformLocationARB">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformfv" alias="GetUniformfvARB">
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformiv" alias="GetUniformivARB">
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribdv" alias="GetVertexAttribdvARB">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribiv" alias="GetVertexAttribivARB">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="pointer" type="GLvoid **" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="IsProgram" offset="assign">
+ <param name="program" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="IsShader" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="LinkProgram" alias="LinkProgramARB">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ShaderSource" alias="ShaderSourceARB">
+ <param name="shader" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="string" type="const GLchar **"/>
+ <param name="length" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UseProgram" alias="UseProgramObjectARB">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1f" alias="Uniform1fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2f" alias="Uniform2fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3f" alias="Uniform3fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4f" alias="Uniform4fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <param name="v3" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1i" alias="Uniform1iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2i" alias="Uniform2iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3i" alias="Uniform3iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <param name="v2" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4i" alias="Uniform4iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <param name="v2" type="GLint"/>
+ <param name="v3" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1fv" alias="Uniform1fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2fv" alias="Uniform2fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3fv" alias="Uniform3fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4fv" alias="Uniform4fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1iv" alias="Uniform1ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2iv" alias="Uniform2ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3iv" alias="Uniform3ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4iv" alias="Uniform4ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ValidateProgram" alias="ValidateProgramARB">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="VertexAttrib1d" alias="VertexAttrib1dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib1dv" alias="VertexAttrib1dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib1f" alias="VertexAttrib1fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib1s" alias="VertexAttrib1sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib1sv" alias="VertexAttrib1svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttrib2d" alias="VertexAttrib2dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib2dv" alias="VertexAttrib2dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib2f" alias="VertexAttrib2fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib2s" alias="VertexAttrib2sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib2sv" alias="VertexAttrib2svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttrib3d" alias="VertexAttrib3dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib3dv" alias="VertexAttrib3dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib3f" alias="VertexAttrib3fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib3s" alias="VertexAttrib3sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib3sv" alias="VertexAttrib3svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttrib4Nbv" alias="VertexAttrib4NbvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *"/>
+ </function>
+ <function name="VertexAttrib4Niv" alias="VertexAttrib4NivARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+ <function name="VertexAttrib4Nsv" alias="VertexAttrib4NsvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+ <function name="VertexAttrib4Nub" alias="VertexAttrib4NubARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLubyte"/>
+ <param name="y" type="GLubyte"/>
+ <param name="z" type="GLubyte"/>
+ <param name="w" type="GLubyte"/>
+ </function>
+ <function name="VertexAttrib4Nubv" alias="VertexAttrib4NubvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *"/>
+ </function>
+ <function name="VertexAttrib4Nuiv" alias="VertexAttrib4NuivARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+ <function name="VertexAttrib4Nusv" alias="VertexAttrib4NusvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *"/>
+ </function>
+ <function name="VertexAttrib4bv" alias="VertexAttrib4bvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *" count="4"/>
+ </function>
+ <function name="VertexAttrib4d" alias="VertexAttrib4dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib4dv" alias="VertexAttrib4dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib4f" alias="VertexAttrib4fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib4iv" alias="VertexAttrib4ivARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *" count="4"/>
+ </function>
+ <function name="VertexAttrib4s" alias="VertexAttrib4sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib4sv" alias="VertexAttrib4svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+ <function name="VertexAttrib4ubv" alias="VertexAttrib4ubvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *" count="4"/>
+ </function>
+ <function name="VertexAttrib4uiv" alias="VertexAttrib4uivARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *" count="4"/>
+ </function>
+ <function name="VertexAttrib4usv" alias="VertexAttrib4usvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *" count="4"/>
+ </function>
+
+ <function name="VertexAttribPointer" alias="VertexAttribPointerARB">
+ <param name="index" type="GLuint"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
+</category>
+
+
+<category name="2.1">
+ <!-- XXX some of the enums and functions probably need additional -->
+ <!-- flags/attributes. -->
+
+ <enum name="GL_CURRENT_RASTER_SECONDARY_COLOR" value="0x845F"/>
+ <enum name="GL_PIXEL_PACK_BUFFER" value="0x88EB"/>
+ <enum name="GL_PIXEL_UNPACK_BUFFER" value="0x88EC"/>
+ <enum name="GL_PIXEL_PACK_BUFFER_BINDING" value="0x88ED"/>
+ <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING" value="0x88EF"/>
+ <enum name="GL_FLOAT_MAT2x3" value="0x8B65"/>
+ <enum name="GL_FLOAT_MAT2x4" value="0x8B66"/>
+ <enum name="GL_FLOAT_MAT3x2" value="0x8B67"/>
+ <enum name="GL_FLOAT_MAT3x4" value="0x8B68"/>
+ <enum name="GL_FLOAT_MAT4x2" value="0x8B69"/>
+ <enum name="GL_FLOAT_MAT4x3" value="0x8B6A"/>
+ <enum name="GL_SRGB" value="0x8C40"/>
+ <enum name="GL_SRGB8" value="0x8C41"/>
+ <enum name="GL_SRGB_ALPHA" value="0x8C42"/>
+ <enum name="GL_SRGB8_ALPHA8" value="0x8C43"/>
+ <enum name="GL_SLUMINANCE_ALPHA" value="0x8C44"/>
+ <enum name="GL_SLUMINANCE8_ALPHA8" value="0x8C45"/>
+ <enum name="GL_SLUMINANCE" value="0x8C46"/>
+ <enum name="GL_SLUMINANCE8" value="0x8C47"/>
+ <enum name="GL_COMPRESSED_SRGB" value="0x8C48"/>
+ <enum name="GL_COMPRESSED_SRGB_ALPHA" value="0x8C49"/>
+ <enum name="GL_COMPRESSED_SLUMINANCE" value="0x8C4A"/>
+ <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA" value="0x8C4B"/>
+
+ <function name="UniformMatrix2x3fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix3x2fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix2x4fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix4x2fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix3x4fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix4x3fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+</category>
+
+
+<!-- ARB extensions sorted by extension number. -->
+
+<category name="GL_ARB_multitexture" number="1">
+ <enum name="TEXTURE0_ARB" value="0x84C0"/>
+ <enum name="TEXTURE1_ARB" value="0x84C1"/>
+ <enum name="TEXTURE2_ARB" value="0x84C2"/>
+ <enum name="TEXTURE3_ARB" value="0x84C3"/>
+ <enum name="TEXTURE4_ARB" value="0x84C4"/>
+ <enum name="TEXTURE5_ARB" value="0x84C5"/>
+ <enum name="TEXTURE6_ARB" value="0x84C6"/>
+ <enum name="TEXTURE7_ARB" value="0x84C7"/>
+ <enum name="TEXTURE8_ARB" value="0x84C8"/>
+ <enum name="TEXTURE9_ARB" value="0x84C9"/>
+ <enum name="TEXTURE10_ARB" value="0x84CA"/>
+ <enum name="TEXTURE11_ARB" value="0x84CB"/>
+ <enum name="TEXTURE12_ARB" value="0x84CC"/>
+ <enum name="TEXTURE13_ARB" value="0x84CD"/>
+ <enum name="TEXTURE14_ARB" value="0x84CE"/>
+ <enum name="TEXTURE15_ARB" value="0x84CF"/>
+ <enum name="TEXTURE16_ARB" value="0x84D0"/>
+ <enum name="TEXTURE17_ARB" value="0x84D1"/>
+ <enum name="TEXTURE18_ARB" value="0x84D2"/>
+ <enum name="TEXTURE19_ARB" value="0x84D3"/>
+ <enum name="TEXTURE20_ARB" value="0x84D4"/>
+ <enum name="TEXTURE21_ARB" value="0x84D5"/>
+ <enum name="TEXTURE22_ARB" value="0x84D6"/>
+ <enum name="TEXTURE23_ARB" value="0x84D7"/>
+ <enum name="TEXTURE24_ARB" value="0x84D8"/>
+ <enum name="TEXTURE25_ARB" value="0x84D9"/>
+ <enum name="TEXTURE26_ARB" value="0x84DA"/>
+ <enum name="TEXTURE27_ARB" value="0x84DB"/>
+ <enum name="TEXTURE28_ARB" value="0x84DC"/>
+ <enum name="TEXTURE29_ARB" value="0x84DD"/>
+ <enum name="TEXTURE30_ARB" value="0x84DE"/>
+ <enum name="TEXTURE31_ARB" value="0x84DF"/>
+ <enum name="ACTIVE_TEXTURE_ARB" count="1" value="0x84E0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLIENT_ACTIVE_TEXTURE_ARB" count="1" value="0x84E1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_UNITS_ARB" count="1" value="0x84E2">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="ActiveTextureARB" offset="374">
+ <param name="texture" type="GLenum"/>
+ <glx rop="197"/>
+ </function>
+
+ <function name="ClientActiveTextureARB" offset="375">
+ <param name="texture" type="GLenum"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
</function>
<function name="MultiTexCoord1dvARB" offset="377">
<enum name="TRANSPOSE_TEXTURE_MATRIX_ARB" value="0x84E5"/>
<enum name="TRANSPOSE_COLOR_MATRIX_ARB" value="0x84E6"/>
- <function name="LoadTransposeMatrixfARB" offset="408">
+ <function name="LoadTransposeMatrixfARB" offset="assign">
<param name="m" type="const GLfloat *"/>
<glx handcode="true"/>
</function>
- <function name="LoadTransposeMatrixdARB" offset="409">
+ <function name="LoadTransposeMatrixdARB" offset="assign">
<param name="m" type="const GLdouble *"/>
<glx handcode="true"/>
</function>
- <function name="MultTransposeMatrixfARB" offset="410">
+ <function name="MultTransposeMatrixfARB" offset="assign">
<param name="m" type="const GLfloat *"/>
<glx handcode="true"/>
</function>
- <function name="MultTransposeMatrixdARB" offset="411">
+ <function name="MultTransposeMatrixdARB" offset="assign">
<param name="m" type="const GLdouble *"/>
<glx handcode="true"/>
</function>
<!-- ARB extension number 4 is a WGL extension. -->
<category name="GL_ARB_multisample" number="5">
- <enum name="MULTISAMPLE_ARB" value="0x809D"/>
- <enum name="SAMPLE_ALPHA_TO_COVERAGE_ARB" value="0x809E"/>
- <enum name="SAMPLE_ALPHA_TO_ONE_ARB" value="0x809F"/>
- <enum name="SAMPLE_COVERAGE_ARB" value="0x80A0"/>
- <enum name="SAMPLE_BUFFERS_ARB" value="0x80A8"/>
- <enum name="SAMPLES_ARB" value="0x80A9"/>
- <enum name="SAMPLE_COVERAGE_VALUE_ARB" value="0x80AA"/>
- <enum name="SAMPLE_COVERAGE_INVERT_ARB" value="0x80AB"/>
+ <enum name="MULTISAMPLE_ARB" count="1" value="0x809D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_ALPHA_TO_COVERAGE_ARB" count="1" value="0x809E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_ALPHA_TO_ONE_ARB" count="1" value="0x809F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_ARB" count="1" value="0x80A0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_BUFFERS_ARB" count="1" value="0x80A8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLES_ARB" count="1" value="0x80A9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_VALUE_ARB" count="1" value="0x80AA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_INVERT_ARB" count="1" value="0x80AB">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="MULTISAMPLE_BIT_ARB" value="0x20000000"/>
- <function name="SampleCoverageARB" offset="412">
+ <function name="SampleCoverageARB" offset="assign">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
<glx rop="229"/>
<category name="GL_ARB_texture_cube_map" number="7">
<enum name="NORMAL_MAP_ARB" value="0x8511"/>
<enum name="REFLECTION_MAP_ARB" value="0x8512"/>
- <enum name="TEXTURE_CUBE_MAP_ARB" value="0x8513"/>
- <enum name="TEXTURE_BINDING_CUBE_MAP_ARB" value="0x8514"/>
+ <enum name="TEXTURE_CUBE_MAP_ARB" count="1" value="0x8513">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_CUBE_MAP_ARB" count="1" value="0x8514">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="TEXTURE_CUBE_MAP_POSITIVE_X_ARB" value="0x8515"/>
<enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_ARB" value="0x8516"/>
<enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_ARB" value="0x8517"/>
<enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_ARB" value="0x8519"/>
<enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB" value="0x851A"/>
<enum name="PROXY_TEXTURE_CUBE_MAP_ARB" value="0x851B"/>
- <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_ARB" value="0x851C"/>
+ <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_ARB" count="1" value="0x851C">
+ <size name="Get" mode="get"/>
+ </enum>
</category>
<!-- ARB extension number 8 is a WGL extension. -->
<enum name="COMPRESSED_INTENSITY_ARB" value="0x84EC"/>
<enum name="COMPRESSED_RGB_ARB" value="0x84ED"/>
<enum name="COMPRESSED_RGBA_ARB" value="0x84EE"/>
- <enum name="TEXTURE_COMPRESSION_HINT_ARB" value="0x84EF"/>
- <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE_ARB" value="0x86A0"/>
- <enum name="TEXTURE_COMPRESSED_ARB" value="0x86A1"/>
- <enum name="NUM_TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A2"/>
+ <enum name="TEXTURE_COMPRESSION_HINT_ARB" count="1" value="0x84EF">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE_ARB" count="1" value="0x86A0">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPRESSED_ARB" count="1" value="0x86A1">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="NUM_COMPRESSED_TEXTURE_FORMATS_ARB" count="1" value="0x86A2">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A3"/>
- <function name="CompressedTexImage3DARB" offset="554">
+ <function name="CompressedTexImage3DARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- <glx rop="216" handcode="true"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="216" handcode="client"/>
</function>
- <function name="CompressedTexImage2DARB" offset="555">
+ <function name="CompressedTexImage2DARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- <glx rop="215" handcode="true"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="215" handcode="client"/>
</function>
- <function name="CompressedTexImage1DARB" offset="556">
+ <function name="CompressedTexImage1DARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- <glx rop="214" handcode="true"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="214" handcode="client"/>
</function>
- <function name="CompressedTexSubImage3DARB" offset="557">
+ <function name="CompressedTexSubImage3DARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- <glx rop="219" handcode="true"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="219" handcode="client"/>
</function>
- <function name="CompressedTexSubImage2DARB" offset="558">
+ <function name="CompressedTexSubImage2DARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- <glx rop="218" handcode="true"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="218" handcode="client"/>
</function>
- <function name="CompressedTexSubImage1DARB" offset="559">
+ <function name="CompressedTexSubImage1DARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- <glx rop="217" handcode="true"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="217" handcode="client"/>
</function>
- <function name="GetCompressedTexImageARB" offset="560">
+ <function name="GetCompressedTexImageARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
- <param name="img" type="GLvoid *"/>
+ <param name="img" type="GLvoid *" output="true"/>
+
+ <!-- This has to be hand coded because the image size is in the
+ "wrong" place. Technically, this should be a
+ 'always_array="true"' case. The size field in the reply would
+ be at offset 12. However, the size is actually at offset 16.
+ This is where the 'width' is in a GetTexImage reply. -->
<glx sop="160" handcode="true"/>
</function>
</category>
</category>
<category name="GL_ARB_point_parameters" number="14">
- <enum name="POINT_SIZE_MIN_ARB" value="0x8126">
- <size name="PointParameterfvEXT" count="1"/>
+ <enum name="POINT_SIZE_MIN_ARB" count="1" value="0x8126">
+ <size name="PointParameterfvEXT"/>
</enum>
- <enum name="POINT_SIZE_MAX_ARB" value="0x8127">
- <size name="PointParameterfvEXT" count="1"/>
+ <enum name="POINT_SIZE_MAX_ARB" count="1" value="0x8127">
+ <size name="PointParameterfvEXT"/>
</enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE_ARB" value="0x8128">
- <size name="PointParameterfvEXT" count="1"/>
+ <enum name="POINT_FADE_THRESHOLD_SIZE_ARB" count="1" value="0x8128">
+ <size name="PointParameterfvEXT"/>
</enum>
- <enum name="POINT_DISTANCE_ATTENUATION_ARB" value="0x8129">
- <size name="PointParameterfvEXT" count="3"/>
+ <enum name="POINT_DISTANCE_ATTENUATION_ARB" count="3" value="0x8129">
+ <size name="PointParameterfvEXT"/>
</enum>
<function name="PointParameterfARB" alias="PointParameterfEXT">
</category>
<category name="GL_ARB_vertex_blend" number="15">
- <enum name="MAX_VERTEX_UNITS_ARB" value="0x86A4"/>
- <enum name="ACTIVE_VERTEX_UNITS_ARB" value="0x86A5"/>
- <enum name="WEIGHT_SUM_UNITY_ARB" value="0x86A6"/>
- <enum name="VERTEX_BLEND_ARB" value="0x86A7"/>
- <enum name="CURRENT_WEIGHT_ARB" value="0x86A8"/>
- <enum name="WEIGHT_ARRAY_TYPE_ARB" value="0x86A9"/>
- <enum name="WEIGHT_ARRAY_STRIDE_ARB" value="0x86AA"/>
- <enum name="WEIGHT_ARRAY_SIZE_ARB" value="0x86AB"/>
+ <enum name="MAX_VERTEX_UNITS_ARB" count="1" value="0x86A4">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ACTIVE_VERTEX_UNITS_ARB" count="1" value="0x86A5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_SUM_UNITY_ARB" count="1" value="0x86A6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_BLEND_ARB" count="1" value="0x86A7">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_WEIGHT_ARB" count="1" value="0x86A8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_ARRAY_TYPE_ARB" count="1" value="0x86A9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_ARRAY_STRIDE_ARB" count="1" value="0x86AA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_ARRAY_SIZE_ARB" count="1" value="0x86AB">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="WEIGHT_ARRAY_POINTER_ARB" value="0x86AC"/>
- <enum name="WEIGHT_ARRAY_ARB" value="0x86AD"/>
- <enum name="MODELVIEW0_ARB" value="0x1700"/>
- <enum name="MODELVIEW1_ARB" value="0x850A"/>
- <enum name="MODELVIEW2_ARB" value="0x8722"/>
- <enum name="MODELVIEW3_ARB" value="0x8723"/>
- <enum name="MODELVIEW4_ARB" value="0x8724"/>
- <enum name="MODELVIEW5_ARB" value="0x8725"/>
- <enum name="MODELVIEW6_ARB" value="0x8726"/>
- <enum name="MODELVIEW7_ARB" value="0x8727"/>
- <enum name="MODELVIEW8_ARB" value="0x8728"/>
- <enum name="MODELVIEW9_ARB" value="0x8729"/>
- <enum name="MODELVIEW10_ARB" value="0x872A"/>
- <enum name="MODELVIEW11_ARB" value="0x872B"/>
- <enum name="MODELVIEW12_ARB" value="0x872C"/>
- <enum name="MODELVIEW13_ARB" value="0x872D"/>
- <enum name="MODELVIEW14_ARB" value="0x872E"/>
- <enum name="MODELVIEW15_ARB" value="0x872F"/>
- <enum name="MODELVIEW16_ARB" value="0x8730"/>
- <enum name="MODELVIEW17_ARB" value="0x8731"/>
- <enum name="MODELVIEW18_ARB" value="0x8732"/>
- <enum name="MODELVIEW19_ARB" value="0x8733"/>
- <enum name="MODELVIEW20_ARB" value="0x8734"/>
- <enum name="MODELVIEW21_ARB" value="0x8735"/>
- <enum name="MODELVIEW22_ARB" value="0x8736"/>
- <enum name="MODELVIEW23_ARB" value="0x8737"/>
- <enum name="MODELVIEW24_ARB" value="0x8738"/>
- <enum name="MODELVIEW25_ARB" value="0x8739"/>
- <enum name="MODELVIEW26_ARB" value="0x873A"/>
- <enum name="MODELVIEW27_ARB" value="0x873B"/>
- <enum name="MODELVIEW28_ARB" value="0x873C"/>
- <enum name="MODELVIEW29_ARB" value="0x873D"/>
- <enum name="MODELVIEW30_ARB" value="0x873E"/>
- <enum name="MODELVIEW31_ARB" value="0x873F"/>
-
- <function name="WeightbvARB" offset="?">
+ <enum name="WEIGHT_ARRAY_ARB" count="1" value="0x86AD">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW0_ARB" count="16" value="0x1700">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW1_ARB" count="16" value="0x850A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW2_ARB" count="16" value="0x8722">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW3_ARB" count="16" value="0x8723">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW4_ARB" count="16" value="0x8724">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW5_ARB" count="16" value="0x8725">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW6_ARB" count="16" value="0x8726">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW7_ARB" count="16" value="0x8727">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW8_ARB" count="16" value="0x8728">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW9_ARB" count="16" value="0x8729">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW10_ARB" count="16" value="0x872A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW11_ARB" count="16" value="0x872B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW12_ARB" count="16" value="0x872C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW13_ARB" count="16" value="0x872D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW14_ARB" count="16" value="0x872E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW15_ARB" count="16" value="0x872F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW16_ARB" count="16" value="0x8730">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW17_ARB" count="16" value="0x8731">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW18_ARB" count="16" value="0x8732">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW19_ARB" count="16" value="0x8733">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW20_ARB" count="16" value="0x8734">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW21_ARB" count="16" value="0x8735">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW22_ARB" count="16" value="0x8736">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW23_ARB" count="16" value="0x8737">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW24_ARB" count="16" value="0x8738">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW25_ARB" count="16" value="0x8739">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW26_ARB" count="16" value="0x873A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW27_ARB" count="16" value="0x873B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW28_ARB" count="16" value="0x873C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW29_ARB" count="16" value="0x873D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW30_ARB" count="16" value="0x873E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW31_ARB" count="16" value="0x873F">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="WeightbvARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLbyte *"/>
</function>
- <function name="WeightsvARB" offset="?">
+ <function name="WeightsvARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLshort *"/>
</function>
- <function name="WeightivARB" offset="?">
+ <function name="WeightivARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLint *"/>
</function>
- <function name="WeightfvARB" offset="?">
+ <function name="WeightfvARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLfloat *"/>
</function>
- <function name="WeightdvARB" offset="?">
+ <function name="WeightdvARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLdouble *"/>
</function>
- <function name="WeightubvARB" offset="?">
+ <function name="WeightubvARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLubyte *"/>
</function>
- <function name="WeightusvARB" offset="?">
+ <function name="WeightusvARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLushort *"/>
</function>
- <function name="WeightuivARB" offset="?">
+ <function name="WeightuivARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLuint *"/>
</function>
- <function name="WeightPointerARB" offset="?">
+ <function name="WeightPointerARB">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<glx handcode="true"/>
</function>
- <function name="VertexBlendARB" offset="?">
+ <function name="VertexBlendARB">
<param name="count" type="GLint"/>
</function>
</category>
<category name="GL_ARB_matrix_palette" number="16">
- <enum name="MATRIX_PALETTE_ARB" value="0x8840"/>
- <enum name="MAX_MATRIX_PALETTE_STACK_DEPTH_ARB" value="0x8841"/>
- <enum name="MAX_PALETTE_MATRICES_ARB" value="0x8842"/>
- <enum name="CURRENT_PALETTE_MATRIX_ARB" value="0x8843"/>
- <enum name="MATRIX_INDEX_ARRAY_ARB" value="0x8844"/>
- <enum name="CURRENT_MATRIX_INDEX_ARB" value="0x8845"/>
- <enum name="MATRIX_INDEX_ARRAY_SIZE_ARB" value="0x8846"/>
- <enum name="MATRIX_INDEX_ARRAY_TYPE_ARB" value="0x8847"/>
- <enum name="MATRIX_INDEX_ARRAY_STRIDE_ARB" value="0x8848"/>
+ <enum name="MATRIX_PALETTE_ARB" count="1" value="0x8840">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_MATRIX_PALETTE_STACK_DEPTH_ARB" count="1" value="0x8841">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_PALETTE_MATRICES_ARB" count="1" value="0x8842">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_PALETTE_MATRIX_ARB" count="1" value="0x8843">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_INDEX_ARRAY_ARB" count="1" value="0x8844">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_MATRIX_INDEX_ARB" count="1" value="0x8845">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_INDEX_ARRAY_SIZE_ARB" count="1" value="0x8846">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_INDEX_ARRAY_TYPE_ARB" count="1" value="0x8847">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_INDEX_ARRAY_STRIDE_ARB" count="1" value="0x8848">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="MATRIX_INDEX_ARRAY_POINTER_ARB" value="0x8849"/>
- <function name="CurrentPaletteMatrixARB" offset="?">
+ <function name="CurrentPaletteMatrixARB">
<param name="index" type="GLint"/>
+ <glx ignore="true" rop="4329"/>
</function>
- <function name="MatrixIndexubvARB" offset="?">
- <param name="size" type="GLint"/>
- <param name="indices" type="const GLubyte *"/>
+ <function name="MatrixIndexubvARB">
+ <param name="size" type="GLint" counter="true"/>
+ <param name="indices" type="const GLubyte *" count="size"/>
+ <glx ignore="true" rop="4326"/>
</function>
- <function name="MatrixIndexusvARB" offset="?">
- <param name="size" type="GLint"/>
- <param name="indices" type="const GLushort *"/>
+ <function name="MatrixIndexusvARB">
+ <param name="size" type="GLint" counter="true"/>
+ <param name="indices" type="const GLushort *" count="size"/>
+ <glx ignore="true" rop="4327"/>
</function>
- <function name="MatrixIndexuivARB" offset="?">
- <param name="size" type="GLint"/>
- <param name="indices" type="const GLuint *"/>
+ <function name="MatrixIndexuivARB">
+ <param name="size" type="GLint" counter="true"/>
+ <param name="indices" type="const GLuint *" count="size"/>
+ <glx ignore="true" rop="4328"/>
</function>
- <function name="MatrixIndexPointerARB" offset="?">
+ <function name="MatrixIndexPointerARB">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<enum name="DEPTH_COMPONENT16_ARB" value="0x81A5"/>
<enum name="DEPTH_COMPONENT24_ARB" value="0x81A6"/>
<enum name="DEPTH_COMPONENT32_ARB" value="0x81A7"/>
- <enum name="TEXTURE_DEPTH_SIZE_ARB" value="0x884A"/>
- <enum name="DEPTH_TEXTURE_MODE_ARB" value="0x884B">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_DEPTH_SIZE_ARB" count="1" value="0x884A">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="DEPTH_TEXTURE_MODE_ARB" count="1" value="0x884B">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
</category>
<category name="GL_ARB_shadow" number="23">
- <enum name="TEXTURE_COMPARE_MODE_ARB" value="0x884C">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
- </enum>
- <enum name="TEXTURE_COMPARE_FUNC_ARB" value="0x884D">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_COMPARE_MODE_ARB" count="1" value="0x884C">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPARE_FUNC_ARB" count="1" value="0x884D">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="COMPARE_R_TO_TEXTURE_ARB" value="0x884E"/>
</category>
<category name="GL_ARB_shadow_ambient" number="24">
- <enum name="TEXTURE_COMPARE_FAIL_VALUE_ARB" value="0x80BF">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_COMPARE_FAIL_VALUE_ARB" count="1" value="0x80BF">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
</category>
</function>
<function name="WindowPos2dvARB" alias="WindowPos2dvMESA">
- <param name="p" type="const GLdouble *"/>
+ <param name="v" type="const GLdouble *"/>
</function>
<function name="WindowPos2fvARB" alias="WindowPos2fvMESA">
- <param name="p" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
</function>
<function name="WindowPos2ivARB" alias="WindowPos2ivMESA">
- <param name="p" type="const GLint *"/>
+ <param name="v" type="const GLint *"/>
</function>
<function name="WindowPos2svARB" alias="WindowPos2svMESA">
- <param name="p" type="const GLshort *"/>
+ <param name="v" type="const GLshort *"/>
</function>
<function name="WindowPos3dARB" alias="WindowPos3dMESA">
</function>
<function name="WindowPos3dvARB" alias="WindowPos3dvMESA">
- <param name="p" type="const GLdouble *"/>
+ <param name="v" type="const GLdouble *"/>
</function>
<function name="WindowPos3fvARB" alias="WindowPos3fvMESA">
- <param name="p" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
</function>
<function name="WindowPos3ivARB" alias="WindowPos3ivMESA">
- <param name="p" type="const GLint *"/>
+ <param name="v" type="const GLint *"/>
</function>
<function name="WindowPos3svARB" alias="WindowPos3svMESA">
- <param name="p" type="const GLshort *"/>
+ <param name="v" type="const GLshort *"/>
</function>
</category>
<category name="GL_ARB_vertex_program" number="26">
- <enum name="COLOR_SUM_ARB" value="0x8458"/>
- <enum name="VERTEX_PROGRAM_ARB" value="0x8620"/>
- <enum name="VERTEX_ATTRIB_ARRAY_ENABLED_ARB" value="0x8622"/>
- <enum name="VERTEX_ATTRIB_ARRAY_SIZE_ARB" value="0x8623"/>
- <enum name="VERTEX_ATTRIB_ARRAY_STRIDE_ARB" value="0x8624"/>
- <enum name="VERTEX_ATTRIB_ARRAY_TYPE_ARB" value="0x8625"/>
- <enum name="CURRENT_VERTEX_ATTRIB_ARB" value="0x8626"/>
- <enum name="PROGRAM_LENGTH_ARB" value="0x8627"/>
+ <enum name="COLOR_SUM_ARB" count="1" value="0x8458">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_PROGRAM_ARB" count="1" value="0x8620">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_ENABLED_ARB" count="1" value="0x8622">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_SIZE_ARB" count="1" value="0x8623">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_STRIDE_ARB" count="1" value="0x8624">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_TYPE_ARB" count="1" value="0x8625">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="CURRENT_VERTEX_ATTRIB_ARB" count="1" value="0x8626">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_LENGTH_ARB" count="1" value="0x8627">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
<enum name="PROGRAM_STRING_ARB" value="0x8628"/>
- <enum name="MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB" value="0x862E"/>
- <enum name="MAX_PROGRAM_MATRICES_ARB" value="0x862F"/>
- <enum name="CURRENT_MATRIX_STACK_DEPTH_ARB" value="0x8640"/>
- <enum name="CURRENT_MATRIX_ARB" value="0x8641"/>
- <enum name="VERTEX_PROGRAM_POINT_SIZE_ARB" value="0x8642"/>
- <enum name="VERTEX_PROGRAM_TWO_SIDE_ARB" value="0x8643"/>
+ <enum name="MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB" count="1" value="0x862E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_MATRICES_ARB" count="1" value="0x862F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_MATRIX_STACK_DEPTH_ARB" count="1" value="0x8640">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_MATRIX_ARB" count="16" value="0x8641">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_PROGRAM_POINT_SIZE_ARB" count="1" value="0x8642">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_PROGRAM_TWO_SIDE_ARB" count="1" value="0x8643">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="VERTEX_ATTRIB_ARRAY_POINTER_ARB" value="0x8645"/>
- <enum name="PROGRAM_ERROR_POSITION_ARB" value="0x864B"/>
- <enum name="PROGRAM_BINDING_ARB" value="0x8677"/>
- <enum name="MAX_VERTEX_ATTRIBS_ARB" value="0x8869"/>
+ <enum name="PROGRAM_ERROR_POSITION_ARB" count="1" value="0x864B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_BINDING_ARB" count="1" value="0x8677">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_VERTEX_ATTRIBS_ARB" count="1" value="0x8869">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB" value="0x886A"/>
<enum name="PROGRAM_ERROR_STRING_ARB" value="0x8874"/>
<enum name="PROGRAM_FORMAT_ASCII_ARB" value="0x8875"/>
- <enum name="PROGRAM_FORMAT_ARB" value="0x8876"/>
- <enum name="PROGRAM_INSTRUCTIONS_ARB" value="0x88A0"/>
- <enum name="MAX_PROGRAM_INSTRUCTIONS_ARB" value="0x88A1"/>
- <enum name="PROGRAM_NATIVE_INSTRUCTIONS_ARB" value="0x88A2"/>
- <enum name="MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" value="0x88A3"/>
- <enum name="PROGRAM_TEMPORARIES_ARB" value="0x88A4"/>
- <enum name="MAX_PROGRAM_TEMPORARIES_ARB" value="0x88A5"/>
- <enum name="PROGRAM_NATIVE_TEMPORARIES_ARB" value="0x88A6"/>
- <enum name="MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" value="0x88A7"/>
- <enum name="PROGRAM_PARAMETERS_ARB" value="0x88A8"/>
- <enum name="MAX_PROGRAM_PARAMETERS_ARB" value="0x88A9"/>
- <enum name="PROGRAM_NATIVE_PARAMETERS_ARB" value="0x88AA"/>
- <enum name="MAX_PROGRAM_NATIVE_PARAMETERS_ARB" value="0x88AB"/>
- <enum name="PROGRAM_ATTRIBS_ARB" value="0x88AC"/>
- <enum name="MAX_PROGRAM_ATTRIBS_ARB" value="0x88AD"/>
- <enum name="PROGRAM_NATIVE_ATTRIBS_ARB" value="0x88AE"/>
- <enum name="MAX_PROGRAM_NATIVE_ATTRIBS_ARB" value="0x88AF"/>
- <enum name="PROGRAM_ADDRESS_REGISTERS_ARB" value="0x88B0"/>
- <enum name="MAX_PROGRAM_ADDRESS_REGISTERS_ARB" value="0x88B1"/>
- <enum name="PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" value="0x88B2"/>
- <enum name="MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" value="0x88B3"/>
- <enum name="MAX_PROGRAM_LOCAL_PARAMETERS_ARB" value="0x88B4"/>
- <enum name="MAX_PROGRAM_ENV_PARAMETERS_ARB" value="0x88B5"/>
- <enum name="PROGRAM_UNDER_NATIVE_LIMITS_ARB" value="0x88B6"/>
- <enum name="TRANSPOSE_CURRENT_MATRIX_ARB" value="0x88B7"/>
+ <enum name="PROGRAM_FORMAT_ARB" count="1" value="0x8876">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A0">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A1">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A2">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A3">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A4">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A5">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A6">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A7">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_PARAMETERS_ARB" count="1" value="0x88A8">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_PARAMETERS_ARB" count="1" value="0x88A9">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AA">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AB">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_ATTRIBS_ARB" count="1" value="0x88AC">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_ATTRIBS_ARB" count="1" value="0x88AD">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AE">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AF">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B0">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B1">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B2">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B3">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_LOCAL_PARAMETERS_ARB" count="1" value="0x88B4">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_ENV_PARAMETERS_ARB" count="1" value="0x88B5">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_UNDER_NATIVE_LIMITS_ARB" count="1" value="0x88B6">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="TRANSPOSE_CURRENT_MATRIX_ARB" count="16" value="0x88B7">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="MATRIX0_ARB" value="0x88C0"/>
<enum name="MATRIX1_ARB" value="0x88C1"/>
<enum name="MATRIX2_ARB" value="0x88C2"/>
<enum name="MATRIX30_ARB" value="0x88DE"/>
<enum name="MATRIX31_ARB" value="0x88DF"/>
- <function name="GetVertexAttribdvARB" offset="588">
+ <function name="GetVertexAttribdvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *"/>
- <glx ignore="true"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx handcode="client" vendorpriv="1301"/>
</function>
- <function name="GetVertexAttribfvARB" offset="589">
+ <function name="GetVertexAttribfvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *"/>
- <glx ignore="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx handcode="client" vendorpriv="1302"/>
</function>
- <function name="GetVertexAttribivARB" offset="590">
+ <function name="GetVertexAttribivARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- <glx ignore="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx handcode="client" vendorpriv="1303"/>
</function>
- <function name="VertexAttrib1dARB" offset="603" vectorequiv="VertexAttrib1dvARB">
+ <function name="VertexAttrib1dARB" offset="assign" vectorequiv="VertexAttrib1dvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib1dvARB" offset="604">
+ <function name="VertexAttrib1dvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="1"/>
- <glx ignore="true"/>
+ <glx rop="4197" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib1fARB" offset="605" vectorequiv="VertexAttrib1fvARB">
+ <function name="VertexAttrib1fARB" offset="assign" vectorequiv="VertexAttrib1fvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib1fvARB" offset="606">
+ <function name="VertexAttrib1fvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="1"/>
- <glx ignore="true"/>
+ <glx rop="4193"/>
</function>
- <function name="VertexAttrib1sARB" offset="607" vectorequiv="VertexAttrib1svARB">
+ <function name="VertexAttrib1sARB" offset="assign" vectorequiv="VertexAttrib1svARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib1svARB" offset="608">
+ <function name="VertexAttrib1svARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="1"/>
- <glx ignore="true"/>
+ <glx rop="4189"/>
</function>
- <function name="VertexAttrib2dARB" offset="609" vectorequiv="VertexAttrib2dvARB">
+ <function name="VertexAttrib2dARB" offset="assign" vectorequiv="VertexAttrib2dvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib2dvARB" offset="610">
+ <function name="VertexAttrib2dvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="2"/>
- <glx ignore="true"/>
+ <glx rop="4198" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib2fARB" offset="611" vectorequiv="VertexAttrib2fvARB">
+ <function name="VertexAttrib2fARB" offset="assign" vectorequiv="VertexAttrib2fvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib2fvARB" offset="612">
+ <function name="VertexAttrib2fvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="2"/>
- <glx ignore="true"/>
+ <glx rop="4194"/>
</function>
- <function name="VertexAttrib2sARB" offset="613" vectorequiv="VertexAttrib2svARB">
+ <function name="VertexAttrib2sARB" offset="assign" vectorequiv="VertexAttrib2svARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib2svARB" offset="614">
+ <function name="VertexAttrib2svARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="2"/>
- <glx ignore="true"/>
+ <glx rop="4190"/>
</function>
- <function name="VertexAttrib3dARB" offset="615" vectorequiv="VertexAttrib3dvARB">
+ <function name="VertexAttrib3dARB" offset="assign" vectorequiv="VertexAttrib3dvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib3dvARB" offset="616">
+ <function name="VertexAttrib3dvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="3"/>
- <glx ignore="true"/>
+ <glx rop="4199" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib3fARB" offset="617" vectorequiv="VertexAttrib3fvARB">
+ <function name="VertexAttrib3fARB" offset="assign" vectorequiv="VertexAttrib3fvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib3fvARB" offset="618">
+ <function name="VertexAttrib3fvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="3"/>
- <glx ignore="true"/>
+ <glx rop="4195"/>
</function>
- <function name="VertexAttrib3sARB" offset="619" vectorequiv="VertexAttrib3svARB">
+ <function name="VertexAttrib3sARB" offset="assign" vectorequiv="VertexAttrib3svARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib3svARB" offset="620">
+ <function name="VertexAttrib3svARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="3"/>
- <glx ignore="true"/>
+ <glx rop="4191"/>
</function>
- <function name="VertexAttrib4dARB" offset="621" vectorequiv="VertexAttrib4dvARB">
+ <function name="VertexAttrib4dARB" offset="assign" vectorequiv="VertexAttrib4dvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib4dvARB" offset="622">
+ <function name="VertexAttrib4dvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="4"/>
- <glx ignore="true"/>
+ <glx rop="4200" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib4fARB" offset="623" vectorequiv="VertexAttrib4fvARB">
+ <function name="VertexAttrib4fARB" offset="assign" vectorequiv="VertexAttrib4fvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib4fvARB" offset="624">
+ <function name="VertexAttrib4fvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="4"/>
- <glx ignore="true"/>
+ <glx rop="4196"/>
</function>
- <function name="VertexAttrib4sARB" offset="625" vectorequiv="VertexAttrib4svARB">
+ <function name="VertexAttrib4sARB" offset="assign" vectorequiv="VertexAttrib4svARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<param name="w" type="GLshort"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib4svARB" offset="626">
+ <function name="VertexAttrib4svARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="4"/>
- <glx ignore="true"/>
+ <glx rop="4192"/>
</function>
- <function name="VertexAttrib4NubARB" offset="627" vectorequiv="VertexAttrib4NubvARB">
+ <function name="VertexAttrib4NubARB" offset="assign" vectorequiv="VertexAttrib4NubvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLubyte"/>
<param name="y" type="GLubyte"/>
<param name="z" type="GLubyte"/>
<param name="w" type="GLubyte"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib4NubvARB" offset="628">
+ <function name="VertexAttrib4NubvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *" count="4"/>
- <glx ignore="true"/>
+ <glx rop="4201"/>
</function>
- <function name="VertexAttrib4bvARB" offset="654">
+ <function name="VertexAttrib4bvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *" count="4"/>
- <glx rop="4230" ignore="true"/>
+ <glx rop="4230"/>
</function>
- <function name="VertexAttrib4ivARB" offset="655">
+ <function name="VertexAttrib4ivARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *" count="4"/>
- <glx rop="4231" ignore="true"/>
+ <glx rop="4231"/>
</function>
- <function name="VertexAttrib4ubvARB" offset="656">
+ <function name="VertexAttrib4ubvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *" count="4"/>
- <glx rop="4232" ignore="true"/>
+ <glx rop="4232"/>
</function>
- <function name="VertexAttrib4usvARB" offset="657">
+ <function name="VertexAttrib4usvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *" count="4"/>
- <glx rop="4233" ignore="true"/>
+ <glx rop="4233"/>
</function>
- <function name="VertexAttrib4uivARB" offset="658">
+ <function name="VertexAttrib4uivARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *" count="4"/>
- <glx rop="4234" ignore="true"/>
+ <glx rop="4234"/>
</function>
- <function name="VertexAttrib4NbvARB" offset="659">
+ <function name="VertexAttrib4NbvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *" count="4"/>
- <glx rop="4235" ignore="true"/>
+ <glx rop="4235"/>
</function>
- <function name="VertexAttrib4NsvARB" offset="660">
+ <function name="VertexAttrib4NsvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="4"/>
- <glx rop="4236" ignore="true"/>
+ <glx rop="4236"/>
</function>
- <function name="VertexAttrib4NivARB" offset="661">
+ <function name="VertexAttrib4NivARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *" count="4"/>
- <glx rop="4237" ignore="true"/>
+ <glx rop="4237"/>
</function>
- <function name="VertexAttrib4NusvARB" offset="662">
+ <function name="VertexAttrib4NusvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *" count="4"/>
- <glx rop="4238" ignore="true"/>
+ <glx rop="4238"/>
</function>
- <function name="VertexAttrib4NuivARB" offset="663">
+ <function name="VertexAttrib4NuivARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *" count="4"/>
- <glx rop="4239" ignore="true"/>
+ <glx rop="4239"/>
</function>
- <function name="VertexAttribPointerARB" offset="664">
+ <function name="VertexAttribPointerARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
- <glx handcode="true" ignore="true"/>
+ <glx handcode="true"/>
</function>
- <function name="EnableVertexAttribArrayARB" offset="665">
+ <function name="EnableVertexAttribArrayARB" offset="assign">
<param name="index" type="GLuint"/>
- <glx handcode="true" ignore="true"/>
+ <glx handcode="true"/>
</function>
- <function name="DisableVertexAttribArrayARB" offset="666">
+ <function name="DisableVertexAttribArrayARB" offset="assign">
<param name="index" type="GLuint"/>
- <glx handcode="true" ignore="true"/>
+ <glx handcode="true"/>
</function>
- <function name="ProgramStringARB" offset="667">
+ <function name="ProgramStringARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
- <param name="len" type="GLsizei"/>
- <param name="string" type="const GLvoid *"/>
- <glx rop="4217" handcode="true" ignore="true"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="string" type="const GLvoid *" count="len"/>
+ <glx rop="4217" large="true"/>
</function>
<function name="BindProgramARB" alias="BindProgramNV">
</function>
<function name="GenProgramsARB" alias="GenProgramsNV">
- <param name="n" type="GLsizei"/>
- <param name="programs" type="GLuint *"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="programs" type="GLuint *" output="true" count="n"/>
</function>
<function name="IsProgramARB" alias="IsProgramNV">
<return type="GLboolean"/>
</function>
- <!-- FIXME: This should alias to ProgramParameter*NV -->
- <function name="ProgramEnvParameter4dARB" offset="668" vectorequiv="ProgramEnvParameter4dvARB">
+ <function name="ProgramEnvParameter4dARB" offset="assign" vectorequiv="ProgramEnvParameter4dvARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
- <glx ignore="true"/>
</function>
- <!-- FIXME: This should alias to ProgramParameter*NV -->
- <function name="ProgramEnvParameter4dvARB" offset="669">
+ <function name="ProgramEnvParameter4dvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="const GLdouble *" count="4"/>
- <glx rop="4185" doubles_in_order="true" ignore="true"/>
+ <glx rop="4185" doubles_in_order="true"/>
</function>
- <!-- FIXME: This should alias to ProgramParameter*NV -->
- <function name="ProgramEnvParameter4fARB" offset="670" vectorequiv="ProgramEnvParameter4fvARB">
+ <function name="ProgramEnvParameter4fARB" offset="assign" vectorequiv="ProgramEnvParameter4fvARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
- <glx ignore="true"/>
</function>
- <!-- FIXME: This should alias to ProgramParameter*NV -->
- <function name="ProgramEnvParameter4fvARB" offset="671">
+ <function name="ProgramEnvParameter4fvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="const GLfloat *" count="4"/>
- <glx rop="4184" ignore="true"/>
+ <glx rop="4184"/>
</function>
- <function name="ProgramLocalParameter4dARB" offset="672" vectorequiv="ProgramLocalParameter4dvARB">
+ <function name="ProgramLocalParameter4dARB" offset="assign" vectorequiv="ProgramLocalParameter4dvARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
- <glx ignore="true"/>
</function>
- <function name="ProgramLocalParameter4dvARB" offset="673">
+ <function name="ProgramLocalParameter4dvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="const GLdouble *" count="4"/>
- <glx rop="4216" doubles_in_order="true" ignore="true"/>
+ <glx rop="4216" doubles_in_order="true"/>
</function>
- <function name="ProgramLocalParameter4fARB" offset="674" vectorequiv="ProgramLocalParameter4fvARB">
+ <function name="ProgramLocalParameter4fARB" offset="assign" vectorequiv="ProgramLocalParameter4fvARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
- <glx ignore="true"/>
</function>
- <function name="ProgramLocalParameter4fvARB" offset="675">
+ <function name="ProgramLocalParameter4fvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="const GLfloat *" count="4"/>
- <glx rop="4215" ignore="true"/>
+ <glx rop="4215"/>
</function>
- <!-- FIXME: This should alias to GetProgramParameter*NV -->
- <function name="GetProgramEnvParameterdvARB" offset="676">
+ <!-- The GetProgramEnvParameter[df]vARB are handcoded because there
+ is an extra CARD32 of padding after the "index" field. Originally,
+ GetProgranEnvParameter[df]vARB and GetProgramParameter[df]vNV
+ shared the same GLX protocol. The pad field was where the pname
+ parameter was in the NV functions. When this error was discovered
+ and fixed, there was already at least one implementation of
+ GLX protocol for ARB_vertex_program, but there were no
+ implementations of NV_vertex_program. The sollution was to renumber
+ the opcodes for NV_vertex_program and convert the unused field in
+ the ARB_vertex_program protocol to unused padding.
+ -->
+
+ <function name="GetProgramEnvParameterdvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
- <param name="params" type="GLdouble *" output="true"/>
- <glx vendorpriv="1297" doubles_in_order="true" ignore="true"/>
+ <param name="params" type="GLdouble *" output="true" count="4"/>
+ <glx vendorpriv="1297" handcode="client" doubles_in_order="true"/>
</function>
- <!-- FIXME: This should alias to GetProgramParameter*NV -->
- <function name="GetProgramEnvParameterfvARB" offset="677">
+ <function name="GetProgramEnvParameterfvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx vendorpriv="1296" ignore="true"/>
+ <param name="params" type="GLfloat *" output="true" count="4"/>
+ <glx vendorpriv="1296" handcode="client"/>
</function>
- <function name="GetProgramLocalParameterdvARB" offset="678">
+ <function name="GetProgramLocalParameterdvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
- <param name="params" type="GLdouble *" output="true"/>
- <glx vendorpriv="1306" doubles_in_order="true" ignore="true"/>
+ <param name="params" type="GLdouble *" output="true" count="4"/>
+ <glx vendorpriv="1306" handcode="client" doubles_in_order="true"/>
</function>
- <function name="GetProgramLocalParameterfvARB" offset="679">
+ <function name="GetProgramLocalParameterfvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx vendorpriv="1305" ignore="true"/>
+ <param name="params" type="GLfloat *" output="true" count="4"/>
+ <glx vendorpriv="1305" handcode="client"/>
</function>
- <function name="GetProgramivARB" offset="680">
+
+ <function name="GetProgramivARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx vendorpriv="1307" ignore="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="1307"/>
</function>
- <function name="GetProgramStringARB" offset="681">
+ <function name="GetProgramStringARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="string" type="GLvoid *"/>
- <glx vendorpriv="1308" handcode="true" ignore="true"/>
+ <param name="string" type="GLvoid *" output="true"/>
+ <glx vendorpriv="1308" handcode="server" always_array="true"/>
</function>
<function name="GetVertexAttribPointervARB" alias="GetVertexAttribPointervNV">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **"/>
+ <param name="pointer" type="GLvoid **" output="true"/>
</function>
</category>
<category name="GL_ARB_fragment_program" number="27">
- <enum name="FRAGMENT_PROGRAM_ARB" value="0x8804"/>
- <enum name="PROGRAM_ALU_INSTRUCTIONS_ARB" value="0x8805"/>
- <enum name="PROGRAM_TEX_INSTRUCTIONS_ARB" value="0x8806"/>
- <enum name="PROGRAM_TEX_INDIRECTIONS_ARB" value="0x8807"/>
- <enum name="PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" value="0x8808"/>
- <enum name="PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" value="0x8809"/>
- <enum name="PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" value="0x880A"/>
- <enum name="MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" value="0x880B"/>
- <enum name="MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" value="0x880C"/>
- <enum name="MAX_PROGRAM_TEX_INDIRECTIONS_ARB" value="0x880D"/>
- <enum name="MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" value="0x880E"/>
- <enum name="MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" value="0x880F"/>
- <enum name="MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" value="0x8810"/>
- <enum name="MAX_TEXTURE_COORDS_ARB" value="0x8871"/>
- <enum name="MAX_TEXTURE_IMAGE_UNITS_ARB" value="0x8872"/>
+ <enum name="FRAGMENT_PROGRAM_ARB" count="1" value="0x8804">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x8805">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x8806">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x8807">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x8808">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x8809">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x880A">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x880B">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x880C">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x880D">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x880E">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x880F">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x8810">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_COORDS_ARB" count="1" value="0x8871">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8872">
+ <size name="Get" mode="get"/>
+ </enum>
</category>
<category name="GL_ARB_vertex_buffer_object" number="28">
- <enum name="BUFFER_SIZE_ARB" value="0x8764"/>
- <enum name="BUFFER_USAGE_ARB" value="0x8765"/>
- <enum name="ARRAY_BUFFER_ARB" value="0x8892"/>
- <enum name="ELEMENT_ARRAY_BUFFER_ARB" value="0x8893"/>
- <enum name="ARRAY_BUFFER_BINDING_ARB" value="0x8894"/>
- <enum name="ELEMENT_ARRAY_BUFFER_BINDING_ARB" value="0x8895"/>
- <enum name="VERTEX_ARRAY_BUFFER_BINDING_ARB" value="0x8896"/>
- <enum name="NORMAL_ARRAY_BUFFER_BINDING_ARB" value="0x8897"/>
- <enum name="COLOR_ARRAY_BUFFER_BINDING_ARB" value="0x8898"/>
- <enum name="INDEX_ARRAY_BUFFER_BINDING_ARB" value="0x8899"/>
- <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB" value="0x889A"/>
- <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB" value="0x889B"/>
- <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB" value="0x889C"/>
- <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB" value="0x889D"/>
- <enum name="WEIGHT_ARRAY_BUFFER_BINDING_ARB" value="0x889E"/>
- <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB" value="0x889F"/>
+ <enum name="BUFFER_SIZE_ARB" count="1" value="0x8764">
+ <size name="GetBufferParameterivARB" mode="get"/>
+ </enum>
+ <enum name="BUFFER_USAGE_ARB" count="1" value="0x8765">
+ <size name="GetBufferParameterivARB" mode="get"/>
+ </enum>
+ <enum name="ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8894">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ELEMENT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8895">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8896">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8897">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8898">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8899">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889F">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
<enum name="READ_ONLY_ARB" value="0x88B8"/>
<enum name="WRITE_ONLY_ARB" value="0x88B9"/>
<enum name="READ_WRITE_ARB" value="0x88BA"/>
- <enum name="BUFFER_ACCESS_ARB" value="0x88BB"/>
- <enum name="BUFFER_MAPPED_ARB" value="0x88BC"/>
+ <enum name="BUFFER_ACCESS_ARB" count="1" value="0x88BB">
+ <size name="GetBufferParameterivARB" mode="get"/>
+ </enum>
+ <enum name="BUFFER_MAPPED_ARB" count="1" value="0x88BC">
+ <size name="GetBufferParameterivARB" mode="get"/>
+ </enum>
<enum name="BUFFER_MAP_POINTER_ARB" value="0x88BD"/>
<enum name="STREAM_DRAW_ARB" value="0x88E0"/>
<enum name="STREAM_READ_ARB" value="0x88E1"/>
<enum name="DYNAMIC_READ_ARB" value="0x88E9"/>
<enum name="DYNAMIC_COPY_ARB" value="0x88EA"/>
- <type name="intptrARB" size="4"/>
- <type name="sizeiptrARB" size="4"/>
+ <type name="intptrARB" size="4" glx_name="CARD32"/>
+ <type name="sizeiptrARB" size="4" unsigned="true" glx_name="CARD32"/>
- <function name="BindBufferARB" offset="688">
+ <function name="BindBufferARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="buffer" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="BufferDataARB" offset="689">
+ <function name="BufferDataARB" offset="assign">
<param name="target" type="GLenum"/>
- <param name="size" type="GLsizeiptrARB"/>
- <param name="data" type="const GLvoid *"/>
+ <param name="size" type="GLsizeiptrARB" counter="true"/>
+ <param name="data" type="const GLvoid *" count="size" img_null_flag="true"/>
<param name="usage" type="GLenum"/>
<glx ignore="true"/>
</function>
- <function name="BufferSubDataARB" offset="690">
+ <function name="BufferSubDataARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptrARB"/>
- <param name="size" type="GLsizeiptrARB"/>
- <param name="data" type="const GLvoid *"/>
+ <param name="size" type="GLsizeiptrARB" counter="true"/>
+ <param name="data" type="const GLvoid *" count="size"/>
<glx ignore="true"/>
</function>
- <function name="DeleteBuffersARB" offset="691">
- <param name="n" type="GLsizei"/>
- <param name="buffer" type="const GLuint *"/>
+ <function name="DeleteBuffersARB" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="buffer" type="const GLuint *" count="n"/>
<glx ignore="true"/>
</function>
- <function name="GenBuffersARB" offset="692">
- <param name="n" type="GLsizei"/>
- <param name="buffer" type="GLuint *"/>
+ <function name="GenBuffersARB" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="buffer" type="GLuint *" output="true" count="n"/>
<glx ignore="true"/>
</function>
- <function name="GetBufferParameterivARB" offset="693">
+ <function name="GetBufferParameterivARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetBufferPointervARB" offset="694">
+ <function name="GetBufferPointervARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **"/>
+ <param name="params" type="GLvoid **" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetBufferSubDataARB" offset="695">
+ <function name="GetBufferSubDataARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptrARB"/>
- <param name="size" type="GLsizeiptrARB"/>
- <param name="data" type="GLvoid *"/>
+ <param name="size" type="GLsizeiptrARB" counter="true"/>
+ <param name="data" type="GLvoid *" output="true" count="size"/>
<glx ignore="true"/>
</function>
- <function name="IsBufferARB" offset="696">
+ <function name="IsBufferARB" offset="assign">
<param name="buffer" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="MapBufferARB" offset="697">
+ <function name="MapBufferARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="access" type="GLenum"/>
<return type="GLvoid *"/>
<glx ignore="true"/>
</function>
- <function name="UnmapBufferARB" offset="698">
+ <function name="UnmapBufferARB" offset="assign">
<param name="target" type="GLenum"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</category>
<category name="GL_ARB_occlusion_query" number="29">
- <enum name="QUERY_COUNTER_BITS_ARB" value="0x8864"/>
- <enum name="CURRENT_QUERY_ARB" value="0x8865"/>
- <enum name="QUERY_RESULT_ARB" value="0x8866"/>
- <enum name="QUERY_RESULT_AVAILABLE_ARB" value="0x8867"/>
+ <enum name="QUERY_COUNTER_BITS_ARB" count="1" value="0x8864">
+ <size name="GetQueryivARB" mode="get"/>
+ </enum>
+ <enum name="CURRENT_QUERY_ARB" count="1" value="0x8865">
+ <size name="GetQueryivARB" mode="get"/>
+ </enum>
+ <enum name="QUERY_RESULT_ARB" count="1" value="0x8866">
+ <size name="GetQueryObjectivARB" mode="get"/>
+ <size name="GetQueryObjectuivARB" mode="get"/>
+ </enum>
+ <enum name="QUERY_RESULT_AVAILABLE_ARB" count="1" value="0x8867">
+ <size name="GetQueryObjectivARB" mode="get"/>
+ <size name="GetQueryObjectuivARB" mode="get"/>
+ </enum>
<enum name="SAMPLES_PASSED_ARB" value="0x8914"/>
- <function name="GenQueriesARB" offset="700">
- <param name="n" type="GLsizei"/>
- <param name="ids" type="GLuint *"/>
- <glx ignore="true"/>
+ <function name="GenQueriesARB" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="ids" type="GLuint *" output="true" count="n"/>
+ <glx sop="162" always_array="true"/>
</function>
- <function name="DeleteQueriesARB" offset="701">
- <param name="n" type="GLsizei"/>
- <param name="ids" type="const GLuint *"/>
- <glx ignore="true"/>
+ <function name="DeleteQueriesARB" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="ids" type="const GLuint *" count="n"/>
+ <glx sop="161"/>
</function>
- <function name="IsQueryARB" offset="702">
+ <function name="IsQueryARB" offset="assign">
<param name="id" type="GLuint"/>
<return type="GLboolean"/>
- <glx ignore="true"/>
+ <glx sop="163"/>
</function>
- <function name="BeginQueryARB" offset="703">
+ <function name="BeginQueryARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
- <glx ignore="true"/>
+ <glx rop="231"/>
</function>
- <function name="EndQueryARB" offset="704">
+ <function name="EndQueryARB" offset="assign">
<param name="target" type="GLenum"/>
- <glx ignore="true"/>
+ <glx rop="232"/>
</function>
- <function name="GetQueryivARB" offset="705">
+ <function name="GetQueryivARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- <glx ignore="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="164"/>
</function>
- <function name="GetQueryObjectivARB" offset="706">
+ <function name="GetQueryObjectivARB" offset="assign">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- <glx ignore="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="165"/>
</function>
- <function name="GetQueryObjectuivARB" offset="707">
+ <function name="GetQueryObjectuivARB" offset="assign">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLuint *"/>
- <glx ignore="true"/>
+ <param name="params" type="GLuint *" output="true" variable_param="pname"/>
+ <glx sop="166"/>
</function>
</category>
<enum name="OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB" value="0x8B87"/>
<enum name="OBJECT_SHADER_SOURCE_LENGTH_ARB" value="0x8B88"/>
- <type name="charARB" size="1"/>
- <type name="handleARB" size="4"/>
+ <type name="charARB" size="1" glx_name="CARD8"/>
+ <type name="handleARB" size="4" glx_name="CARD32"/>
- <function name="DeleteObjectARB" offset="711">
+ <function name="DeleteObjectARB" offset="assign">
<param name="obj" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
- <function name="GetHandleARB" offset="712">
+ <function name="GetHandleARB" offset="assign">
<param name="pname" type="GLenum"/>
<return type="GLhandleARB"/>
<glx ignore="true"/>
</function>
- <function name="DetachObjectARB" offset="713">
+ <function name="DetachObjectARB" offset="assign">
<param name="containerObj" type="GLhandleARB"/>
<param name="attachedObj" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
- <function name="CreateShaderObjectARB" offset="714">
+ <function name="CreateShaderObjectARB" offset="assign">
<param name="shaderType" type="GLenum"/>
<return type="GLhandleARB"/>
<glx ignore="true"/>
</function>
- <function name="ShaderSourceARB" offset="715">
- <param name="shaderObj" type="GLhandleARB"/>
+ <function name="ShaderSourceARB" offset="assign">
+ <param name="shader" type="GLhandleARB"/>
<param name="count" type="GLsizei"/>
<param name="string" type="const GLcharARB **"/>
<param name="length" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="CompileShaderARB" offset="716">
- <param name="shaderObj" type="GLhandleARB"/>
+ <function name="CompileShaderARB" offset="assign">
+ <param name="shader" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
- <function name="CreateProgramObjectARB" offset="717">
+ <function name="CreateProgramObjectARB" offset="assign">
<return type="GLhandleARB"/>
<glx ignore="true"/>
</function>
- <function name="AttachObjectARB" offset="718">
+ <function name="AttachObjectARB" offset="assign">
<param name="containerObj" type="GLhandleARB"/>
<param name="obj" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
- <function name="LinkProgramARB" offset="719">
- <param name="programObj" type="GLhandleARB"/>
+ <function name="LinkProgramARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
- <function name="UseProgramObjectARB" offset="720">
- <param name="programObj" type="GLhandleARB"/>
+ <function name="UseProgramObjectARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
- <function name="ValidateProgramARB" offset="721">
- <param name="programObj" type="GLhandleARB"/>
+ <function name="ValidateProgramARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
- <function name="Uniform1fARB" offset="722">
+ <function name="Uniform1fARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2fARB" offset="723">
+ <function name="Uniform2fARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3fARB" offset="724">
+ <function name="Uniform3fARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4fARB" offset="725">
+ <function name="Uniform4fARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform1iARB" offset="726">
+ <function name="Uniform1iARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2iARB" offset="727">
+ <function name="Uniform2iARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3iARB" offset="728">
+ <function name="Uniform3iARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4iARB" offset="729">
+ <function name="Uniform4iARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform1fvARB" offset="730">
+ <function name="Uniform1fvARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2fvARB" offset="731">
+ <function name="Uniform2fvARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3fvARB" offset="732">
+ <function name="Uniform3fvARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4fvARB" offset="733">
+ <function name="Uniform4fvARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform1ivARB" offset="734">
+ <function name="Uniform1ivARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2ivARB" offset="735">
+ <function name="Uniform2ivARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3ivARB" offset="736">
+ <function name="Uniform3ivARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4ivARB" offset="737">
+ <function name="Uniform4ivARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix2fvARB" offset="738">
+ <function name="UniformMatrix2fvARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix3fvARB" offset="739">
+ <function name="UniformMatrix3fvARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix4fvARB" offset="740">
+ <function name="UniformMatrix4fvARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="GetObjectParameterfvARB" offset="741">
+ <function name="GetObjectParameterfvARB" offset="assign">
<param name="obj" type="GLhandleARB"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *"/>
+ <param name="params" type="GLfloat *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetObjectParameterivARB" offset="742">
+ <function name="GetObjectParameterivARB" offset="assign">
<param name="obj" type="GLhandleARB"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
+ <param name="params" type="GLint *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetInfoLogARB" offset="743">
+ <function name="GetInfoLogARB" offset="assign">
<param name="obj" type="GLhandleARB"/>
<param name="maxLength" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="infoLog" type="GLcharARB *"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="infoLog" type="GLcharARB *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetAttachedObjectsARB" offset="744">
+ <function name="GetAttachedObjectsARB" offset="assign">
<param name="containerObj" type="GLhandleARB"/>
<param name="maxLength" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="infoLog" type="GLhandleARB *"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="infoLog" type="GLhandleARB *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetUniformLocationARB" offset="745">
- <param name="programObj" type="GLhandleARB"/>
+ <function name="GetUniformLocationARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
<param name="name" type="const GLcharARB *"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="GetActiveUniformARB" offset="746">
- <param name="programObj" type="GLhandleARB"/>
+ <function name="GetActiveUniformARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
<param name="index" type="GLuint"/>
- <param name="maxLength" type="GLsizei"/>
- <param name="lenght" type="GLsizei *"/>
- <param name="size" type="GLint *"/>
- <param name="type" type="GLenum *"/>
- <param name="name" type="GLcharARB *"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="size" type="GLint *" output="true"/>
+ <param name="type" type="GLenum *" output="true"/>
+ <param name="name" type="GLcharARB *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetUniformfvARB" offset="747">
- <param name="programObj" type="GLhandleARB"/>
+ <function name="GetUniformfvARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
<param name="location" type="GLint"/>
- <param name="params" type="GLfloat *"/>
+ <param name="params" type="GLfloat *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetUniformivARB" offset="748">
- <param name="programObj" type="GLhandleARB"/>
+ <function name="GetUniformivARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
<param name="location" type="GLint"/>
- <param name="params" type="GLint *"/>
+ <param name="params" type="GLint *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetShaderSourceARB" offset="749">
- <param name="obj" type="GLhandleARB"/>
- <param name="maxLength" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="source" type="GLcharARB *"/>
+ <function name="GetShaderSourceARB" offset="assign">
+ <param name="shader" type="GLhandleARB"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="source" type="GLcharARB *" output="true"/>
<glx ignore="true"/>
</function>
</category>
<enum name="OBJECT_ACTIVE_ATTRIBUTES_ARB" value="0x8B89"/>
<enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/>
- <function name="BindAttribLocationARB" offset="750">
- <param name="programObj" type="GLhandleARB"/>
+ <function name="BindAttribLocationARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
<param name="index" type="GLuint"/>
<param name="name" type="const GLcharARB *"/>
<glx ignore="true"/>
</function>
- <function name="GetActiveAttribARB" offset="751">
- <param name="programObj" type="GLhandleARB"/>
+ <function name="GetActiveAttribARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
<param name="index" type="GLuint"/>
- <param name="maxLength" type="GLsizei"/>
+ <param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
<param name="size" type="GLint *" output="true"/>
<param name="type" type="GLenum *" output="true"/>
- <param name="name" type="GLcharARB *"/>
+ <param name="name" type="GLcharARB *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetAttribLocationARB" offset="752">
- <param name="programObj" type="GLhandleARB"/>
+ <function name="GetAttribLocationARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
<param name="name" type="const GLcharARB *"/>
<return type="GLint"/>
<glx ignore="true"/>
</category>
<category name="GL_ARB_point_sprite" number="35">
- <enum name="POINT_SPRITE_ARB" value="0x8861"/>
- <enum name="COORD_REPLACE_ARB" value="0x8862">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
+ <enum name="POINT_SPRITE_ARB" count="1" value="0x8861">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COORD_REPLACE_ARB" count="1" value="0x8862">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
</enum>
</category>
<!-- No new functions, types, enums. -->
</category>
-<category name="GL_ARB_draw_buffers" number="37">
- <enum name="MAX_DRAW_BUFFERS_ARB" value="0x8824"/>
- <enum name="DRAW_BUFFER0_ARB" value="0x8825"/>
- <enum name="DRAW_BUFFER1_ARB" value="0x8826"/>
- <enum name="DRAW_BUFFER2_ARB" value="0x8827"/>
- <enum name="DRAW_BUFFER3_ARB" value="0x8828"/>
- <enum name="DRAW_BUFFER4_ARB" value="0x8829"/>
- <enum name="DRAW_BUFFER5_ARB" value="0x882A"/>
- <enum name="DRAW_BUFFER6_ARB" value="0x882B"/>
- <enum name="DRAW_BUFFER7_ARB" value="0x882C"/>
- <enum name="DRAW_BUFFER8_ARB" value="0x882D"/>
- <enum name="DRAW_BUFFER9_ARB" value="0x882E"/>
- <enum name="DRAW_BUFFER10_ARB" value="0x882F"/>
- <enum name="DRAW_BUFFER11_ARB" value="0x8830"/>
- <enum name="DRAW_BUFFER12_ARB" value="0x8831"/>
- <enum name="DRAW_BUFFER13_ARB" value="0x8832"/>
- <enum name="DRAW_BUFFER14_ARB" value="0x8833"/>
- <enum name="DRAW_BUFFER15_ARB" value="0x8834"/>
-
- <function name="DrawBuffersARB" offset="413">
+<category name="GL_ARB_draw_buffers" number="37">
+ <enum name="MAX_DRAW_BUFFERS_ARB" count="1" value="0x8824">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER0_ARB" count="1" value="0x8825">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER1_ARB" count="1" value="0x8826">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER2_ARB" count="1" value="0x8827">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER3_ARB" count="1" value="0x8828">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER4_ARB" count="1" value="0x8829">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER5_ARB" count="1" value="0x882A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER6_ARB" count="1" value="0x882B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER7_ARB" count="1" value="0x882C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER8_ARB" count="1" value="0x882D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER9_ARB" count="1" value="0x882E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER10_ARB" count="1" value="0x882F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER11_ARB" count="1" value="0x8830">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER12_ARB" count="1" value="0x8831">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER13_ARB" count="1" value="0x8832">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER14_ARB" count="1" value="0x8833">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER15_ARB" count="1" value="0x8834">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="DrawBuffersARB" offset="assign">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
- <glx ignore="true"/>
+ <glx rop="233" large="true"/>
</function>
</category>
<category name="GL_ARB_texture_rectangle" number="38">
- <enum name="TEXTURE_RECTANGLE_ARB" value="0x84F5"/>
- <enum name="TEXTURE_BINDING_RECTANGLE_ARB" value="0x84F6"/>
+ <enum name="TEXTURE_RECTANGLE_ARB" count="1" value="0x84F5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_RECTANGLE_ARB" count="1" value="0x84F6">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="PROXY_TEXTURE_RECTANGLE_ARB" value="0x84F7"/>
- <enum name="MAX_RECTANGLE_TEXTURE_SIZE_ARB" value="0x84F8"/>
+ <enum name="MAX_RECTANGLE_TEXTURE_SIZE_ARB" count="1" value="0x84F8">
+ <size name="Get" mode="get"/>
+ </enum>
</category>
<!-- Non-ARB extensions sorted by extension number. -->
<enum name="ONE_MINUS_CONSTANT_COLOR_EXT" value="0x8002"/>
<enum name="CONSTANT_ALPHA_EXT" value="0x8003"/>
<enum name="ONE_MINUS_CONSTANT_ALPHA_EXT" value="0x8004"/>
- <enum name="BLEND_COLOR_EXT" value="0x8005"/>
+ <enum name="BLEND_COLOR_EXT" count="4" value="0x8005">
+ <size name="Get" mode="get"/>
+ </enum>
<function name="BlendColorEXT" alias="BlendColor">
<param name="red" type="GLclampf"/>
</category>
<category name="GL_EXT_polygon_offset" number="3">
- <function name="PolygonOffsetEXT" offset="414">
+ <function name="PolygonOffsetEXT" offset="assign">
<param name="factor" type="GLfloat"/>
<param name="bias" type="GLfloat"/>
<glx rop="4098" ignore="true"/>
<enum name="RGB10_A2_EXT" value="0x8059"/>
<enum name="RGBA12_EXT" value="0x805A"/>
<enum name="RGBA16_EXT" value="0x805B"/>
- <enum name="TEXTURE_RED_SIZE_EXT" value="0x805C"/>
- <enum name="TEXTURE_GREEN_SIZE_EXT" value="0x805D"/>
- <enum name="TEXTURE_BLUE_SIZE_EXT" value="0x805E"/>
- <enum name="TEXTURE_ALPHA_SIZE_EXT" value="0x805F"/>
- <enum name="TEXTURE_LUMINANCE_SIZE_EXT" value="0x8060"/>
- <enum name="TEXTURE_INTENSITY_SIZE_EXT" value="0x8061"/>
+ <enum name="TEXTURE_RED_SIZE_EXT" count="1" value="0x805C">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_GREEN_SIZE_EXT" count="1" value="0x805D">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BLUE_SIZE_EXT" count="1" value="0x805E">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_ALPHA_SIZE_EXT" count="1" value="0x805F">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_LUMINANCE_SIZE_EXT" count="1" value="0x8060">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_INTENSITY_SIZE_EXT" count="1" value="0x8061">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
<enum name="REPLACE_EXT" value="0x8062"/>
<enum name="PROXY_TEXTURE_1D_EXT" value="0x8063"/>
<enum name="PROXY_TEXTURE_2D_EXT" value="0x8064"/>
<param name="depth" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
<param name="pixels" type="const GLvoid *"/>
</function>
</category>
<category name="GL_SGIS_texture_filter4" number="7">
- <function name="GetTexFilterFuncSGIS" offset="415">
+ <function name="GetTexFilterFuncSGIS">
<param name="target" type="GLenum"/>
<param name="filter" type="GLenum"/>
<param name="weights" type="GLfloat *" output="true"/>
<glx vendorpriv="4101" ignore="true"/>
</function>
- <function name="TexFilterFuncSGIS" offset="416">
+ <function name="TexFilterFuncSGIS">
<param name="target" type="GLenum"/>
<param name="filter" type="GLenum"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
<param name="pixels" type="const GLvoid *"/>
</function>
<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
<param name="pixels" type="const GLvoid *"/>
</function>
</category>
</category>
<category name="GL_EXT_histogram" number="11">
- <function name="GetHistogramEXT" offset="417">
+ <enum name="HISTOGRAM_EXT" value="0x8024"/>
+ <enum name="PROXY_HISTOGRAM_EXT" value="0x8025"/>
+ <enum name="HISTOGRAM_WIDTH_EXT" count="1" value="0x8026">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_FORMAT_EXT" count="1" value="0x8027">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_RED_SIZE_EXT" count="1" value="0x8028">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_GREEN_SIZE_EXT" count="1" value="0x8029">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_BLUE_SIZE_EXT" count="1" value="0x802A">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_ALPHA_SIZE_EXT" count="1" value="0x802B">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_LUMINANCE_SIZE_EXT" count="1" value="0x802C">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_SINK_EXT" count="1" value="0x802D">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="MINMAX_EXT" value="0x802E"/>
+ <enum name="MINMAX_FORMAT_EXT" count="1" value="0x802F">
+ <size name="GetMinmaxParameterfvEXT" mode="get"/>
+ <size name="GetMinmaxParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="MINMAX_SINK_EXT" count="1" value="0x8030">
+ <size name="GetMinmaxParameterfvEXT" mode="get"/>
+ <size name="GetMinmaxParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="TABLE_TOO_LARGE_EXT" value="0x8031"/>
+
+ <function name="GetHistogramEXT" alias="GetHistogram" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="reset" type="GLboolean"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="values" type="GLvoid *" output="true"/>
- <glx vendorpriv="5" handcode="true" ignore="true"/>
+ <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx vendorpriv="5" dimensions_in_reply="true" img_reset="reset"/>
</function>
- <function name="GetHistogramParameterfvEXT" offset="418">
+ <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx vendorpriv="6" ignore="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="6"/>
</function>
- <function name="GetHistogramParameterivEXT" offset="419">
+ <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx vendorpriv="7" ignore="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="7"/>
</function>
- <function name="GetMinmaxEXT" offset="420">
+ <function name="GetMinmaxEXT" alias="GetMinmax" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="reset" type="GLboolean"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="values" type="GLvoid *" output="true"/>
- <glx vendorpriv="8" handcode="true" ignore="true"/>
+ <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/>
+ <glx vendorpriv="8" img_reset="reset"/>
</function>
- <function name="GetMinmaxParameterfvEXT" offset="421">
+ <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx vendorpriv="9" ignore="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="9"/>
</function>
- <function name="GetMinmaxParameterivEXT" offset="422">
+ <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx vendorpriv="10" ignore="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="10"/>
</function>
- <function name="HistogramEXT" alias="Histogram">
+ <function name="HistogramEXT" alias="Histogram" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
<param name="sink" type="GLboolean"/>
</function>
- <function name="MinmaxEXT" alias="Minmax">
+ <function name="MinmaxEXT" alias="Minmax" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="sink" type="GLboolean"/>
</function>
- <function name="ResetHistogramEXT" alias="ResetHistogram">
+ <function name="ResetHistogramEXT" alias="ResetHistogram" static_dispatch="false">
<param name="target" type="GLenum"/>
</function>
- <function name="ResetMinmaxEXT" alias="ResetMinmax">
+ <function name="ResetMinmaxEXT" alias="ResetMinmax" static_dispatch="false">
<param name="target" type="GLenum"/>
</function>
</category>
<category name="GL_EXT_convolution" number="12">
- <enum name="CONVOLUTION_BORDER_MODE_EXT" value="0x8013">
- <size name="ConvolutionParameterfv" count="1"/>
- <size name="ConvolutionParameteriv" count="1"/>
+ <enum name="CONVOLUTION_BORDER_MODE_EXT" count="1" value="0x8013">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_FILTER_SCALE_EXT" count="4" value="0x8014">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
</enum>
- <!-- FIXME: Should this be in a section for HP_convolution_border_modes? -->
- <enum name="CONVOLUTION_BORDER_COLOR_HP" value="0x8154">
- <size name="ConvolutionParameterfv" count="4"/>
- <size name="ConvolutionParameteriv" count="4"/>
+ <enum name="CONVOLUTION_FILTER_BIAS_EXT" count="4" value="0x8015">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
</enum>
- <enum name="CONVOLUTION_FILTER_SCALE_EXT" value="0x8014">
- <size name="ConvolutionParameterfv" count="4"/>
- <size name="ConvolutionParameteriv" count="4"/>
+ <enum name="REDUCE_EXT" value="0x8016"/>
+ <enum name="CONVOLUTION_FORMAT_EXT" count="1" value="0x8017">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
</enum>
- <enum name="CONVOLUTION_FILTER_BIAS_EXT" value="0x8015">
- <size name="ConvolutionParameterfv" count="4"/>
- <size name="ConvolutionParameteriv" count="4"/>
+ <enum name="CONVOLUTION_WIDTH_EXT" count="1" value="0x8018">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_HEIGHT_EXT" count="1" value="0x8019">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="MAX_CONVOLUTION_WIDTH_EXT" count="1" value="0x801A">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_CONVOLUTION_HEIGHT_EXT" count="1" value="0x801B">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_RED_SCALE_EXT" count="1" value="0x801C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_GREEN_SCALE_EXT" count="1" value="0x801D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_BLUE_SCALE_EXT" count="1" value="0x801E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_ALPHA_SCALE_EXT" count="1" value="0x801F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_RED_BIAS_EXT" count="1" value="0x8020">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_GREEN_BIAS_EXT" count="1" value="0x8021">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_BLUE_BIAS_EXT" count="1" value="0x8022">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_ALPHA_BIAS_EXT" count="1" value="0x8023">
+ <size name="Get" mode="get"/>
</enum>
- <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D">
+ <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="image" type="const GLvoid *"/>
</function>
- <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D">
+ <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="image" type="const GLvoid *"/>
</function>
- <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf">
+ <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat"/>
</function>
- <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv">
+ <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri">
+ <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint"/>
</function>
- <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv">
+ <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D">
+ <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="width" type="GLsizei"/>
</function>
- <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D">
+ <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="height" type="GLsizei"/>
</function>
- <function name="GetConvolutionFilterEXT" offset="423">
+ <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="image" type="GLvoid *"/>
- <glx sop="1" handcode="true" ignore="true"/>
+ <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/>
+ <glx vendorpriv="1" dimensions_in_reply="true"/>
</function>
- <function name="GetConvolutionParameterfvEXT" offset="424">
+ <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx sop="2" ignore="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="2"/>
</function>
- <function name="GetConvolutionParameterivEXT" offset="425">
+ <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx sop="3" ignore="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="3"/>
</function>
- <function name="GetSeparableFilterEXT" offset="426">
+ <function name="GetSeparableFilterEXT" alias="GetSeparableFilter" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="row" type="GLvoid *" output="true"/>
<param name="column" type="GLvoid *" output="true"/>
<param name="span" type="GLvoid *" output="true"/>
- <glx sop="4" handcode="true" ignore="true"/>
+ <glx vendorpriv="4" handcode="true"/>
</function>
- <function name="SeparableFilter2DEXT" alias="SeparableFilter2D">
+ <function name="SeparableFilter2DEXT" alias="SeparableFilter2D" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
</function>
</category>
+<category name="GL_SGI_color_matrix" number="13">
+ <enum name="COLOR_MATRIX_SGI" value="0x80B1"/>
+ <enum name="COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B2"/>
+ <enum name="MAX_COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B3"/>
+ <enum name="POST_COLOR_MATRIX_RED_SCALE_SGI" value="0x80B4"/>
+ <enum name="POST_COLOR_MATRIX_GREEN_SCALE_SGI" value="0x80B5"/>
+ <enum name="POST_COLOR_MATRIX_BLUE_SCALE_SGI" value="0x80B6"/>
+ <enum name="POST_COLOR_MATRIX_ALPHA_SCALE_SGI" value="0x80B7"/>
+ <enum name="POST_COLOR_MATRIX_RED_BIAS_SGI" value="0x80B8"/>
+ <enum name="POST_COLOR_MATRIX_GREEN_BIAS_SGI" value="0x80B9"/>
+ <enum name="POST_COLOR_MATRIX_BLUE_BIAS_SGI" value="0x80BA"/>
+ <enum name="POST_COLOR_MATRIX_ALPHA_BIAS_SGI" value="0x80BB"/>
+</category>
+
<category name="GL_SGI_color_table" number="14">
- <function name="ColorTableSGI" alias="ColorTable">
+ <enum name="COLOR_TABLE_SCALE_SGI" count="4" value="0x80D6">
+ <size name="ColorTableParameterfvSGI"/>
+ <size name="ColorTableParameterivSGI"/>
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_BIAS_SGI" count="4" value="0x80D7">
+ <size name="ColorTableParameterfvSGI"/>
+ <size name="ColorTableParameterivSGI"/>
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_FORMAT_SGI" count="1" value="0x80D8">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_WIDTH_SGI" count="1" value="0x80D9">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_RED_SIZE_SGI" count="1" value="0x80DA">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_GREEN_SIZE_SGI" count="1" value="0x80DB">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_BLUE_SIZE_SGI" count="1" value="0x80DC">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_ALPHA_SIZE_SGI" count="1" value="0x80DD">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_LUMINANCE_SIZE_SGI" count="1" value="0x80DE">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_INTENSITY_SIZE_SGI" count="1" value="0x80DF">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+
+ <function name="ColorTableSGI" alias="ColorTable" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="table" type="const GLvoid *"/>
</function>
- <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv">
+ <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv">
+ <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="CopyColorTableSGI" alias="CopyColorTable">
+ <function name="CopyColorTableSGI" alias="CopyColorTable" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="width" type="GLsizei"/>
</function>
- <function name="GetColorTableSGI" offset="427">
+ <function name="GetColorTableSGI" alias="GetColorTable" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="table" type="GLvoid *" output="true"/>
- <glx vendorpriv="4098" handcode="true" ignore="true"/>
+ <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx vendorpriv="4098" dimensions_in_reply="true"/>
</function>
- <function name="GetColorTableParameterfvSGI" offset="428">
+ <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx vendorpriv="4099" ignore="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="4099"/>
</function>
- <function name="GetColorTableParameterivSGI" offset="429">
+ <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx vendorpriv="4100" ignore="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="4100"/>
</function>
</category>
<category name="GL_SGIS_pixel_texture" number="15">
- <function name="PixelTexGenParameteriSGIS" offset="431">
+ <function name="PixelTexGenParameteriSGIS" offset="assign" static_dispatch="false">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="PixelTexGenParameterivSGIS" offset="432">
+ <function name="PixelTexGenParameterivSGIS" offset="assign" static_dispatch="false">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="PixelTexGenParameterfSGIS" offset="433">
+ <function name="PixelTexGenParameterfSGIS" offset="assign" static_dispatch="false">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="PixelTexGenParameterfvSGIS" offset="434">
+ <function name="PixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="GetPixelTexGenParameterivSGIS" offset="435">
+ <function name="GetPixelTexGenParameterivSGIS" offset="assign" static_dispatch="false">
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetPixelTexGenParameterfvSGIS" offset="436">
+ <function name="GetPixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false">
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_SGIS_texture4D" number="16">
- <function name="TexImage4DSGIS" offset="437">
+ <function name="TexImage4DSGIS">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="border" type="GLint"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
<glx rop="2057" ignore="true"/>
</function>
- <function name="TexSubImage4DSGIS" offset="438">
+ <function name="TexSubImage4DSGIS">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="size4d" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_woff="woffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
<glx rop="2058" ignore="true"/>
</function>
</category>
+<category name="GL_SGI_texture_color_table" number="17">
+ <enum name="TEXTURE_COLOR_TABLE_SGI" value="0x80BC"/>
+ <enum name="PROXY_TEXTURE_COLOR_TABLE_SGI" value="0x80BD"/>
+</category>
+
<!-- Extension number 19 is not listed in the extension registry. -->
<category name="GL_EXT_texture_object" number="20">
- <function name="AreTexturesResidentEXT" offset="439">
+ <function name="AreTexturesResidentEXT" alias="AreTexturesResident">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="const GLuint *" count="n"/>
- <param name="residences" type="GLboolean *" output="true"/>
+ <param name="residences" type="GLboolean *" output="true" count="n"/>
<return type="GLboolean"/>
- <glx vendorpriv="11" always_array="true"/>
+ <glx vendorpriv="11" handcode="client" always_array="true"/>
</function>
<function name="BindTextureEXT" alias="BindTexture">
<param name="texture" type="GLuint"/>
</function>
- <!-- For GLX, this is wrong. DeleteTexturesEXT and DeleteTextures
- do not have the same protocol!
- -->
<function name="DeleteTexturesEXT" alias="DeleteTextures">
- <param name="n" type="GLsizei"/>
- <param name="textures" type="const GLuint *"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="const GLuint *" count="n"/>
+ <glx vendorpriv="12"/>
</function>
- <function name="GenTexturesEXT" offset="440">
- <param name="n" type="GLsizei"/>
- <param name="textures" type="GLuint *" output="true"/>
+ <function name="GenTexturesEXT" alias="GenTextures">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="GLuint *" output="true" count="n"/>
<glx vendorpriv="13" always_array="true"/>
</function>
- <function name="IsTextureEXT" offset="441">
+ <function name="IsTextureEXT" alias="IsTexture">
<param name="texture" type="GLuint"/>
<return type="GLboolean"/>
<glx vendorpriv="14"/>
</category>
<category name="GL_SGIS_detail_texture" number="21">
- <function name="DetailTexFuncSGIS" offset="442">
+ <function name="DetailTexFuncSGIS">
<param name="target" type="GLenum"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="points" type="const GLfloat *" count="n"/>
<glx rop="2051" ignore="true"/>
</function>
- <function name="GetDetailTexFuncSGIS" offset="443">
+ <function name="GetDetailTexFuncSGIS">
<param name="target" type="GLenum"/>
<param name="points" type="GLfloat *" output="true"/>
<glx vendorpriv="4096" ignore="true"/>
</category>
<category name="GL_SGIS_sharpen_texture" number="22">
- <function name="SharpenTexFuncSGIS" offset="444">
+ <function name="SharpenTexFuncSGIS">
<param name="target" type="GLenum"/>
<param name="n" type="GLsizei" counter="true"/>
- <param name="points" type="const GLfloat *" counter="n" count_scale="2"/>
+ <param name="points" type="const GLfloat *" count="n" count_scale="2"/>
<glx rop="2052" ignore="true"/>
</function>
- <function name="GetSharpenTexFuncSGIS" offset="445">
+ <function name="GetSharpenTexFuncSGIS">
<param name="target" type="GLenum"/>
<param name="points" type="GLfloat *" output="true"/>
<glx vendorpriv="4097" ignore="true"/>
</category>
<category name="GL_SGIS_multisample" number="25">
- <function name="SampleMaskSGIS" offset="446">
+ <function name="SampleMaskSGIS" offset="assign" static_dispatch="false">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
<glx rop="2048"/>
</function>
- <function name="SamplePatternSGIS" offset="447">
+ <function name="SamplePatternSGIS" offset="assign" static_dispatch="false">
<param name="pattern" type="GLenum"/>
<glx rop="2049"/>
</function>
</category>
+<!-- Extension number 26 is not listed in the extension registry. -->
+
+<category name="GL_EXT_rescale_normal" number="27">
+ <enum name="RESCALE_NORMAL_EXT" count="1" value="0x803A">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
<!-- Extension number 28 is a GLX extension. -->
<!-- Extension number 29 is not listed in the extension registry. -->
<param name="i" type="GLint"/>
</function>
- <function name="ColorPointerEXT" offset="448">
+ <function name="ColorPointerEXT" offset="assign">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
</function>
- <function name="EdgeFlagPointerEXT" offset="449">
+ <function name="EdgeFlagPointerEXT" offset="assign">
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLboolean *"/>
<function name="GetPointervEXT" alias="GetPointerv">
<param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **"/>
+ <param name="params" type="GLvoid **" output="true"/>
</function>
- <function name="IndexPointerEXT" offset="450">
+ <function name="IndexPointerEXT" offset="assign">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<glx handcode="true"/>
</function>
- <function name="NormalPointerEXT" offset="451">
+ <function name="NormalPointerEXT" offset="assign">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<glx handcode="true"/>
</function>
- <function name="TexCoordPointerEXT" offset="452">
+ <function name="TexCoordPointerEXT" offset="assign">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<glx handcode="true"/>
</function>
- <function name="VertexPointerEXT" offset="453">
+ <function name="VertexPointerEXT" offset="assign">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
</function>
</category>
-<category name="GL_SGIS_generate_mipmap" number="33">
- <enum name="GENERATE_MIPMAP_SGIS" value="0x8191">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+<category name="GL_SGIS_generate_mipmap" number="32">
+ <enum name="GENERATE_MIPMAP_SGIS" count="1" value="0x8191">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="GENERATE_MIPMAP_HINT_SGIS" value="0x8192"/>
</category>
<category name="GL_SGIX_clipmap" number="33">
<enum name="LINEAR_CLIPMAP_LINEAR_SGIX" value="0x8170"/>
- <enum name="TEXTURE_CLIPMAP_CENTER_SGIX" value="0x8171">
- <size name="TexParameterfv" count="2"/>
- <size name="TexParameteriv" count="2"/>
- </enum>
- <enum name="TEXTURE_CLIPMAP_FRAME_SGIX" value="0x8172"/>
- <enum name="TEXTURE_CLIPMAP_OFFSET_SGIX" value="0x8173">
- <size name="TexParameterfv" count="2"/>
- <size name="TexParameteriv" count="2"/>
- </enum>
- <enum name="TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" value="0x8174">
- <size name="TexParameterfv" count="3"/>
- <size name="TexParameteriv" count="3"/>
+ <enum name="TEXTURE_CLIPMAP_CENTER_SGIX" count="2" value="0x8171">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CLIPMAP_FRAME_SGIX" count="1" value="0x8172">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CLIPMAP_OFFSET_SGIX" count="2" value="0x8173">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" count="3" value="0x8174">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_CLIPMAP_LOD_OFFSET_SGIX" value="0x8175"/>
<enum name="TEXTURE_CLIPMAP_DEPTH_SGIX" value="0x8176"/>
</category>
<category name="GL_SGIX_shadow" number="34">
- <enum name="TEXTURE_COMPARE_SGIX" value="0x819A">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
- </enum>
- <enum name="TEXTURE_COMPARE_OPERATOR_SGIX" value="0x819B">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_COMPARE_SGIX" count="1" value="0x819A">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPARE_OPERATOR_SGIX" count="1" value="0x819B">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_LEQUAL_R_SGIX" value="0x819C"/>
<enum name="TEXTURE_GEQUAL_R_SGIX" value="0x819D"/>
</category>
+<category name="GL_SGIS_texture_edge_clamp" number="35">
+ <enum name="CLAMP_TO_EDGE_SGIS" value="0x812F"/>
+</category>
+
+<category name="GL_SGIS_texture_border_clamp" number="36">
+ <enum name="CLAMP_TO_BORDER_SGIS" value="0x812D"/>
+</category>
+
<category name="GL_EXT_blend_minmax" number="37">
+ <enum name="FUNC_ADD_EXT" value="0x8006"/>
+ <enum name="MIN_EXT" value="0x8007"/>
+ <enum name="MAX_EXT" value="0x8008"/>
+ <enum name="BLEND_EQUATION_EXT" count="1" value="0x8009">
+ <size name="Get" mode="get"/>
+ </enum>
+
<function name="BlendEquationEXT" alias="BlendEquation">
<param name="mode" type="GLenum"/>
</function>
</category>
+<category name="GL_EXT_blend_subtract" number="38">
+ <enum name="FUNC_SUBTRACT_EXT" value="0x800A"/>
+ <enum name="FUNC_REVERSE_SUBTRACT_EXT" value="0x800B"/>
+
+ <!-- <function name="BlendEquationEXT" alias="BlendEquation">
+ <param name="mode" type="GLenum"/>
+ </function> -->
+</category>
+
<!-- Extension number 40 is a GLX extension. -->
<!-- Extension number 41 is a GLX extension. -->
<!-- Extension number 42 is a GLX extension. -->
<!-- Extension number 50 is a GLX extension. -->
<category name="GL_SGIX_sprite" number="52">
- <function name="SpriteParameterfSGIX" offset="454">
+ <function name="SpriteParameterfSGIX">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="SpriteParameterfvSGIX" offset="455">
+ <function name="SpriteParameterfvSGIX">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="SpriteParameteriSGIX" offset="456">
+ <function name="SpriteParameteriSGIX">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="SpriteParameterivSGIX" offset="457">
+ <function name="SpriteParameterivSGIX">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</category>
<category name="GL_EXT_point_parameters" number="54">
- <enum name="POINT_SIZE_MIN_EXT" value="0x8126">
- <size name="PointParameterfvEXT" count="1"/>
+ <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
+ <size name="PointParameterfvEXT"/>
</enum>
- <enum name="POINT_SIZE_MAX_EXT" value="0x8127">
- <size name="PointParameterfvEXT" count="1"/>
+ <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
+ <size name="PointParameterfvEXT"/>
</enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" value="0x8128">
- <size name="PointParameterfvEXT" count="1"/>
+ <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
+ <size name="PointParameterfvEXT"/>
</enum>
- <enum name="POINT_DISTANCE_ATTENUATION_EXT" value="0x8129">
- <size name="PointParameterfvEXT" count="3"/>
+ <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
+ <size name="PointParameterfvEXT"/>
</enum>
- <function name="PointParameterfEXT" offset="458">
+ <function name="PointParameterfEXT" offset="assign">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="2065"/>
</function>
- <function name="PointParameterfvEXT" offset="459">
+ <function name="PointParameterfvEXT" offset="assign">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="2066"/>
</category>
<category name="GL_SGIX_instruments" number="55">
- <function name="GetInstrumentsSGIX" offset="460">
+ <function name="GetInstrumentsSGIX">
<return type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="InstrumentsBufferSGIX" offset="461">
+ <function name="InstrumentsBufferSGIX">
<param name="size" type="GLsizei"/>
- <param name="buffer" type="GLint *"/>
+ <param name="buffer" type="GLint *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="PollInstrumentsSGIX" offset="462">
- <param name="marker_p" type="GLint *"/>
+ <function name="PollInstrumentsSGIX">
+ <param name="marker_p" type="GLint *" output="true"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="ReadInstrumentsSGIX" offset="463">
+ <function name="ReadInstrumentsSGIX">
<param name="marker" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="StartInstrumentsSGIX" offset="464">
+ <function name="StartInstrumentsSGIX">
<glx ignore="true"/>
</function>
- <function name="StopInstrumentsSGIX" offset="465">
+ <function name="StopInstrumentsSGIX">
<param name="marker" type="GLint"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_SGIX_texture_scale_bias" number="56">
- <enum name="POST_TEXTURE_FILTER_BIAS_SGIX" value="0x8179">
- <size name="TexParameterfv" count="4"/>
- <size name="TexParameteriv" count="4"/>
- </enum>
- <enum name="POST_TEXTURE_FILTER_SCALE_SGIX" value="0x817A">
- <size name="TexParameterfv" count="4"/>
- <size name="TexParameteriv" count="4"/>
+ <enum name="POST_TEXTURE_FILTER_BIAS_SGIX" count="4" value="0x8179">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="POST_TEXTURE_FILTER_SCALE_SGIX" count="4" value="0x817A">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="POST_TEXTURE_FILTER_BIAS_RANGE_SGIX" value="0x817B"/>
<enum name="POST_TEXTURE_FILTER_SCALE_RANGE_SGIX" value="0x817C"/>
</category>
<category name="GL_SGIX_framezoom" number="57">
- <function name="FrameZoomSGIX" offset="466">
+ <function name="FrameZoomSGIX">
<param name="factor" type="GLint"/>
<glx rop="2072" ignore="true"/>
</function>
</category>
<category name="GL_SGIX_tag_sample_buffer" number="58">
- <function name="TagSampleBufferSGIX" offset="467">
+ <function name="TagSampleBufferSGIX">
<glx rop="2050" ignore="true"/>
</function>
</category>
<!-- Extension number 59 is not listed in the extension registry. -->
<category name="GL_SGIX_reference_plane" number="60">
- <function name="ReferencePlaneSGIX" offset="468">
+ <function name="ReferencePlaneSGIX">
<param name="equation" type="const GLdouble *" count="4"/>
<glx rop="2071" ignore="true"/>
</function>
</category>
<category name="GL_SGIX_flush_raster" number="61">
- <function name="FlushRasterSGIX" offset="469">
+ <function name="FlushRasterSGIX">
<glx vendorpriv="4105" ignore="true"/>
</function>
</category>
</category>
<category name="GL_SGIS_fog_function" number="64">
- <function name="FogFuncSGIS" offset="?">
+ <function name="FogFuncSGIS">
<param name="n" type="GLsizei" counter="true"/>
- <param name="points" type="const GLfloat *" counter="n" count_scale="2"/>
+ <param name="points" type="const GLfloat *" count="n" count_scale="2"/>
<glx rop="2067" ignore="true"/>
</function>
- <function name="GetFogFuncSGIS" offset="?">
+ <function name="GetFogFuncSGIS">
<param name="points" type="GLfloat *" output="true"/>
<!-- GLX protocol for this function is unknown. -->
</function>
<category name="GL_SGIX_fog_offset" number="65">
<enum name="FOG_OFFSET_SGIX" value="0x8198"/>
- <enum name="FOG_OFFSET_VALUE_SGIX" value="0x8199">
- <size name="Fogfv" count="1"/>
- <size name="Fogiv" count="1"/>
+ <enum name="FOG_OFFSET_VALUE_SGIX" count="1" value="0x8199">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
</enum>
</category>
<category name="GL_HP_image_transform" number="66">
- <function name="ImageTransformParameteriHP" offset="?">
+ <function name="ImageTransformParameteriHP">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="ImageTransformParameterfHP" offset="?">
+ <function name="ImageTransformParameterfHP">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="ImageTransformParameterivHP" offset="?">
+ <function name="ImageTransformParameterivHP">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="ImageTransformParameterfvHP" offset="?">
+ <function name="ImageTransformParameterfvHP">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="GetImageTransformParameterivHP" offset="?">
+ <function name="GetImageTransformParameterivHP">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
- <function name="GetImageTransformParameterfvHP" offset="?">
+ <function name="GetImageTransformParameterfvHP">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
</function>
</category>
+<category name="GL_HP_convolution_border_modes" number="67">
+ <enum name="IGNORE_BORDER_HP" value="0x8150"/>
+ <enum name="CONSTANT_BORDER_HP" value="0x8151"/>
+ <enum name="REPLICATE_BORDER_HP" value="0x8153"/>
+ <enum name="CONVOLUTION_BORDER_COLOR_HP" count="4" value="0x8154">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+</category>
+
<!-- Extension number 68 is not listed in the extension registry. -->
<!-- Extension number 70 is not listed in the extension registry. -->
<!-- Extension number 71 is not listed in the extension registry. -->
<!-- Extension number 73 is not listed in the extension registry. -->
<category name="GL_EXT_color_subtable" number="74">
- <function name="ColorSubTableEXT" alias="ColorSubTable">
+ <function name="ColorSubTableEXT" alias="ColorSubTable" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="start" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="data" type="const GLvoid *"/>
</function>
- <function name="CopyColorSubTableEXT" alias="CopyColorSubTable">
+ <function name="CopyColorSubTableEXT" alias="CopyColorSubTable" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="start" type="GLsizei"/>
<param name="x" type="GLint"/>
<!-- Extension number 75 is a GLU extension. -->
<category name="GL_PGI_misc_hints" number="77">
- <function name="HintPGI" offset="544">
+ <function name="HintPGI">
<param name="target" type="GLenum"/>
<param name="mode" type="GLint"/>
<glx ignore="true"/>
</category>
<category name="GL_EXT_paletted_texture" number="78">
+ <enum name="COLOR_TABLE_FORMAT_EXT" count="1" value="0x80D8">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_WIDTH_EXT" count="1" value="0x80D9">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_RED_SIZE_EXT" count="1" value="0x80DA">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_GREEN_SIZE_EXT" count="1" value="0x80DB">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_BLUE_SIZE_EXT" count="1" value="0x80DC">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_ALPHA_SIZE_EXT" count="1" value="0x80DD">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_LUMINANCE_SIZE_EXT" count="1" value="0x80DE">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_INTENSITY_SIZE_EXT" count="1" value="0x80DF">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_INDEX_SIZE_EXT" count="1" value="0x80ED">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+
<function name="ColorTableEXT" alias="ColorTable">
<param name="target" type="GLenum"/>
- <param name="internalFormat" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="table" type="const GLvoid *"/>
</function>
- <function name="GetColorTableEXT" offset="550">
+ <function name="GetColorTableEXT" alias="GetColorTable">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
- <param name="data" type="GLvoid *" output="true"/>
- <glx ignore="true"/>
+ <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx vendorpriv="4098" dimensions_in_reply="true"/>
</function>
- <function name="GetColorTableParameterivEXT" offset="551">
+ <function name="GetColorTableParameterivEXT" alias="GetColorTableParameteriv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx ignore="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="4100"/>
</function>
- <function name="GetColorTableParameterfvEXT" offset="552">
+ <function name="GetColorTableParameterfvEXT" alias="GetColorTableParameterfv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx ignore="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="4099"/>
</function>
</category>
+<category name="GL_EXT_clip_volume_hint" number="79">
+ <enum name="CLIP_VOLUME_CLIPPING_HINT_EXT" count="1" value="0x80F0">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
<category name="GL_SGIX_list_priority" number="80">
- <function name="GetListParameterfvSGIX" offset="470">
+ <function name="GetListParameterfvSGIX">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetListParameterivSGIX" offset="471">
+ <function name="GetListParameterivSGIX">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="ListParameterfSGIX" offset="472">
+ <function name="ListParameterfSGIX">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="ListParameterfvSGIX" offset="473">
+ <function name="ListParameterfvSGIX">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="ListParameteriSGIX" offset="474">
+ <function name="ListParameteriSGIX">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="ListParameterivSGIX" offset="475">
+ <function name="ListParameterivSGIX">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<!-- Extension number 83 is a GLX extension. -->
<category name="GL_SGIX_texture_lod_bias" number="84">
- <enum name="TEXTURE_LOD_BIAS_S_SGIX" value="0x818E">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_LOD_BIAS_S_SGIX" count="1" value="0x818E">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
- <enum name="TEXTURE_LOD_BIAS_T_SGIX" value="0x818F">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_LOD_BIAS_T_SGIX" count="1" value="0x818F">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
- <enum name="TEXTURE_LOD_BIAS_R_SGIX" value="0x8190">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_LOD_BIAS_R_SGIX" count="1" value="0x8190">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
</category>
<category name="GL_SGIX_shadow_ambient" number="90">
- <enum name="SHADOW_AMBIENT_SGIX" value="0x80BF">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="SHADOW_AMBIENT_SGIX" count="1" value="0x80BF">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
</category>
<!-- Extension number 92 is a GLX extension. -->
<category name="GL_EXT_index_material" number="94">
- <function name="IndexMaterialEXT" offset="538">
+ <function name="IndexMaterialEXT">
<param name="face" type="GLenum"/>
<param name="mode" type="GLenum"/>
<glx ignore="true"/>
</category>
<category name="GL_EXT_index_func" number="95">
- <function name="IndexFuncEXT" offset="539">
+ <function name="IndexFuncEXT">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampf"/>
<glx ignore="true"/>
</category>
<category name="GL_EXT_compiled_vertex_array" number="97">
- <function name="LockArraysEXT" offset="540">
+ <function name="LockArraysEXT" offset="assign">
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<glx handcode="true" ignore="true"/>
</function>
- <function name="UnlockArraysEXT" offset="541">
+ <function name="UnlockArraysEXT" offset="assign">
<glx handcode="true" ignore="true"/>
</function>
</category>
<category name="GL_EXT_cull_vertex" number="98">
- <function name="CullParameterdvEXT" offset="542">
+ <enum name="CULL_VERTEX_EXT" value="0x81AA"/>
+ <enum name="CULL_VERTEX_OBJECT_POSITION_EXT" count="4" value="0x81AB">
+ <size name="CullParameterfv"/>
+ <size name="CullParameterdv"/>
+ </enum>
+ <enum name="CULL_VERTEX_EYE_POSITION_EXT" count="4" value="0x81AC">
+ <size name="CullParameterfv"/>
+ <size name="CullParameterdv"/>
+ </enum>
+
+ <function name="CullParameterdvEXT" offset="assign" static_dispatch="false">
<param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *"/>
+ <param name="params" type="GLdouble *"/> <!-- Spec bug. Should be const. -->
<glx ignore="true"/>
</function>
- <function name="CullParameterfvEXT" offset="543">
+ <function name="CullParameterfvEXT" offset="assign" static_dispatch="false">
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *"/>
+ <param name="params" type="GLfloat *"/> <!-- Spec bug. Should be const. -->
<glx ignore="true"/>
</function>
</category>
<!-- Shouldn't this be EXT_fragment_lighting? -->
<category name="GL_SGIX_fragment_lighting" number="102">
- <function name="FragmentColorMaterialSGIX" offset="476">
+ <function name="FragmentColorMaterialSGIX">
<param name="face" type="GLenum"/>
<param name="mode" type="GLenum"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightfSGIX" offset="477">
+ <function name="FragmentLightfSGIX">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightfvSGIX" offset="478">
+ <function name="FragmentLightfvSGIX">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightiSGIX" offset="479">
+ <function name="FragmentLightiSGIX">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightivSGIX" offset="480">
+ <function name="FragmentLightivSGIX">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightModelfSGIX" offset="481">
+ <function name="FragmentLightModelfSGIX">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightModelfvSGIX" offset="482">
+ <function name="FragmentLightModelfvSGIX">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightModeliSGIX" offset="483">
+ <function name="FragmentLightModeliSGIX">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightModelivSGIX" offset="484">
+ <function name="FragmentLightModelivSGIX">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="FragmentMaterialfSGIX" offset="485">
+ <function name="FragmentMaterialfSGIX">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="FragmentMaterialfvSGIX" offset="486">
+ <function name="FragmentMaterialfvSGIX">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="FragmentMaterialiSGIX" offset="487">
+ <function name="FragmentMaterialiSGIX">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="FragmentMaterialivSGIX" offset="488">
+ <function name="FragmentMaterialivSGIX">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="GetFragmentLightfvSGIX" offset="489">
+ <function name="GetFragmentLightfvSGIX">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetFragmentLightivSGIX" offset="490">
+ <function name="GetFragmentLightivSGIX">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetFragmentMaterialfvSGIX" offset="491">
+ <function name="GetFragmentMaterialfvSGIX">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetFragmentMaterialivSGIX" offset="492">
+ <function name="GetFragmentMaterialivSGIX">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="LightEnviSGIX" offset="493">
+ <function name="LightEnviSGIX">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
<!-- Extension number 108 is not listed in the extension registry. -->
<!-- Extension number 109 is not listed in the extension registry. -->
+<category name="GL_IBM_rasterpos_clip" number="110">
+ <enum name="RASTER_POSITION_UNCLIPPED_IBM" count="1" value="0x19262">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
<category name="GL_EXT_draw_range_elements" number="112">
<function name="DrawRangeElementsEXT" alias="DrawRangeElements">
<param name="mode" type="GLenum"/>
<!-- Extension number 116 is not listed in the extension registry. -->
<category name="GL_EXT_light_texture" number="117">
- <function name="ApplyTextureEXT" offset="?">
+ <function name="ApplyTextureEXT">
<param name="mode" type="GLenum"/>
</function>
- <function name="TextureLightEXT" offset="?">
+ <function name="TextureLightEXT">
<param name="pname" type="GLenum"/>
</function>
- <function name="TextureMaterialEXT" offset="?">
+ <function name="TextureMaterialEXT">
<param name="face" type="GLenum"/>
<param name="mode" type="GLenum"/>
</function>
<!-- Extension number 131 is not listed in the extension registry. -->
<category name="GL_SGIX_async" number="132">
- <function name="AsyncMarkerSGIX" offset="?">
+ <function name="AsyncMarkerSGIX">
<param name="marker" type="GLuint"/>
</function>
- <function name="FinishAsyncSGIX" offset="?">
- <param name="markerp" type="GLuint *"/>
+ <function name="FinishAsyncSGIX">
+ <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. -->
<return type="GLint"/>
</function>
- <function name="PollAsyncSGIX" offset="?">
- <param name="markerp" type="GLuint *"/>
+ <function name="PollAsyncSGIX">
+ <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. -->
<return type="GLint"/>
</function>
- <function name="GenAsyncMarkersSGIX" offset="?">
+ <function name="GenAsyncMarkersSGIX">
<param name="range" type="GLsizei"/>
<return type="GLuint"/>
</function>
- <function name="DeleteAsyncMarkersSGIX" offset="?">
+ <function name="DeleteAsyncMarkersSGIX">
<param name="marker" type="GLuint"/>
<param name="range" type="GLsizei"/>
</function>
- <function name="IsAsyncMarkerSGIX" offset="?">
+ <function name="IsAsyncMarkerSGIX">
<param name="marker" type="GLuint"/>
<return type="GLboolean"/>
</function>
</category>
<category name="GL_INTEL_parallel_arrays" number="136">
- <function name="VertexPointervINTEL" offset="?">
+ <function name="VertexPointervINTEL">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="pointer" type="const GLvoid **"/>
</function>
- <function name="NormalPointervINTEL" offset="?">
+ <function name="NormalPointervINTEL">
<param name="type" type="GLenum"/>
<param name="pointer" type="const GLvoid **"/>
</function>
- <function name="ColorPointervINTEL" offset="?">
+ <function name="ColorPointervINTEL">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="pointer" type="const GLvoid **"/>
</function>
- <function name="TexCoordPointervINTEL" offset="?">
+ <function name="TexCoordPointervINTEL">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="pointer" type="const GLvoid **"/>
</function>
</category>
+<category name="GL_HP_occlusion_test" number="137">
+ <enum name="OCCLUSION_TEST_HP" count="1" value="0x8165">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="OCCLUSION_TEST_RESULT_HP" count="1" value="0x8166">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
<category name="GL_EXT_pixel_transform" number="138">
- <function name="PixelTransformParameteriEXT" offset="?">
+ <function name="PixelTransformParameteriEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="PixelTransformParameterfEXT" offset="?">
+ <function name="PixelTransformParameterfEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="PixelTransformParameterivEXT" offset="?">
+ <function name="PixelTransformParameterivEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="PixelTransformParameterfvEXT" offset="?">
+ <function name="PixelTransformParameterfvEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</category>
<!-- Extension number 140 is not listed in the extension registry. -->
+
+<category name="GL_EXT_shared_texture_palette" number="141">
+ <enum name="SHARED_TEXTURE_PALETTE_EXT" count="1" value="0x81FB"/>
+</category>
+
<!-- Extension number 142 is a GLX extension. -->
<!-- Extension number 143 is not listed in the extension registry. -->
+<category name="GL_EXT_separate_specular_color" number="144">
+ <enum name="LIGHT_MODEL_COLOR_CONTROL_EXT" count="1" value="0x81F8">
+ <size name="LightModelfv"/>
+ <size name="LightModeliv"/>
+ </enum>
+ <enum name="SINGLE_COLOR_EXT" value="0x81F9"/>
+ <enum name="SEPARATE_SPECULAR_COLOR_EXT" value="0x81FA"/>
+</category>
+
<category name="GL_EXT_secondary_color" number="145">
- <function name="SecondaryColor3bEXT" offset="561" vectorequiv="SecondaryColor3bvEXT">
+ <function name="SecondaryColor3bEXT" offset="assign" vectorequiv="SecondaryColor3bvEXT">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
</function>
- <function name="SecondaryColor3bvEXT" offset="562">
+ <function name="SecondaryColor3bvEXT" offset="assign">
<param name="v" type="const GLbyte *" count="3"/>
<glx rop="4126"/>
</function>
- <function name="SecondaryColor3dEXT" offset="563" vectorequiv="SecondaryColor3dvEXT">
+ <function name="SecondaryColor3dEXT" offset="assign" vectorequiv="SecondaryColor3dvEXT">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
</function>
- <function name="SecondaryColor3dvEXT" offset="564">
+ <function name="SecondaryColor3dvEXT" offset="assign">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="4130"/>
</function>
- <function name="SecondaryColor3fEXT" offset="565" vectorequiv="SecondaryColor3fvEXT">
+ <function name="SecondaryColor3fEXT" offset="assign" vectorequiv="SecondaryColor3fvEXT">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
</function>
- <function name="SecondaryColor3fvEXT" offset="566">
+ <function name="SecondaryColor3fvEXT" offset="assign">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="4129"/>
</function>
- <function name="SecondaryColor3iEXT" offset="567" vectorequiv="SecondaryColor3ivEXT">
+ <function name="SecondaryColor3iEXT" offset="assign" vectorequiv="SecondaryColor3ivEXT">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
</function>
- <function name="SecondaryColor3ivEXT" offset="568">
+ <function name="SecondaryColor3ivEXT" offset="assign">
<param name="v" type="const GLint *" count="3"/>
<glx rop="4128"/>
</function>
- <function name="SecondaryColor3sEXT" offset="569" vectorequiv="SecondaryColor3svEXT">
+ <function name="SecondaryColor3sEXT" offset="assign" vectorequiv="SecondaryColor3svEXT">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
</function>
- <function name="SecondaryColor3svEXT" offset="570">
+ <function name="SecondaryColor3svEXT" offset="assign">
<param name="v" type="const GLshort *" count="3"/>
- <glx rop="4128"/>
+ <glx rop="4127"/>
</function>
- <function name="SecondaryColor3ubEXT" offset="571" vectorequiv="SecondaryColor3ubvEXT">
+ <function name="SecondaryColor3ubEXT" offset="assign" vectorequiv="SecondaryColor3ubvEXT">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
</function>
- <function name="SecondaryColor3ubvEXT" offset="572">
+ <function name="SecondaryColor3ubvEXT" offset="assign">
<param name="v" type="const GLubyte *" count="3"/>
<glx rop="4131"/>
</function>
- <function name="SecondaryColor3uiEXT" offset="573" vectorequiv="SecondaryColor3uivEXT">
+ <function name="SecondaryColor3uiEXT" offset="assign" vectorequiv="SecondaryColor3uivEXT">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
</function>
- <function name="SecondaryColor3uivEXT" offset="574">
+ <function name="SecondaryColor3uivEXT" offset="assign">
<param name="v" type="const GLuint *" count="3"/>
<glx rop="4133"/>
</function>
- <function name="SecondaryColor3usEXT" offset="575" vectorequiv="SecondaryColor3usvEXT">
+ <function name="SecondaryColor3usEXT" offset="assign" vectorequiv="SecondaryColor3usvEXT">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
</function>
- <function name="SecondaryColor3usvEXT" offset="576">
+ <function name="SecondaryColor3usvEXT" offset="assign">
<param name="v" type="const GLushort *" count="3"/>
<glx rop="4132"/>
</function>
- <function name="SecondaryColorPointerEXT" offset="577">
+ <function name="SecondaryColorPointerEXT" offset="assign">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
</category>
<category name="GL_EXT_texture_perturb_normal" number="147">
- <function name="TextureNormalEXT" offset="?">
+ <function name="TextureNormalEXT">
<param name="mode" type="GLenum"/>
</function>
</category>
<category name="GL_EXT_multi_draw_arrays" number="148">
- <function name="MultiDrawArraysEXT" offset="644">
+ <function name="MultiDrawArraysEXT" offset="assign">
<param name="mode" type="GLenum"/>
- <param name="first" type="GLint *"/>
- <param name="count" type="GLsizei *"/>
+ <param name="first" type="GLint *"/> <!-- Spec bug. Should be const. -->
+ <param name="count" type="GLsizei *"/> <!-- Spec bug. Should be const. -->
<param name="primcount" type="GLsizei"/>
<glx handcode="true"/>
</function>
- <function name="MultiDrawElementsEXT" offset="645">
+ <function name="MultiDrawElementsEXT" offset="assign">
<param name="mode" type="GLenum"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
</category>
<category name="GL_EXT_fog_coord" number="149">
- <function name="FogCoordfEXT" offset="545" vectorequiv="FogCoordfvEXT">
+ <function name="FogCoordfEXT" offset="assign" vectorequiv="FogCoordfvEXT">
<param name="coord" type="GLfloat"/>
</function>
- <function name="FogCoordfvEXT" offset="546">
+ <function name="FogCoordfvEXT" offset="assign">
<param name="coord" type="const GLfloat *" count="1"/>
<glx rop="4124"/>
</function>
- <function name="FogCoorddEXT" offset="547" vectorequiv="FogCoorddvEXT">
+ <function name="FogCoorddEXT" offset="assign" vectorequiv="FogCoorddvEXT">
<param name="coord" type="GLdouble"/>
</function>
- <function name="FogCoorddvEXT" offset="548">
+ <function name="FogCoorddvEXT" offset="assign">
<param name="coord" type="const GLdouble *" count="1"/>
<glx rop="4125"/>
</function>
- <function name="FogCoordPointerEXT" offset="549">
+ <function name="FogCoordPointerEXT" offset="assign">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<!-- Extension number 154 is not listed in the extension registry. -->
<category name="GL_EXT_coordinate_frame" number="156">
- <function name="Tangent3bEXT" offset="?">
+ <function name="Tangent3bEXT">
<param name="tx" type="GLbyte"/>
<param name="ty" type="GLbyte"/>
<param name="tz" type="GLbyte"/>
</function>
- <function name="Tangent3bvEXT" offset="?">
+ <function name="Tangent3bvEXT">
<param name="v" type="const GLbyte *"/>
</function>
- <function name="Tangent3dEXT" offset="?">
+ <function name="Tangent3dEXT">
<param name="tx" type="GLdouble"/>
<param name="ty" type="GLdouble"/>
<param name="tz" type="GLdouble"/>
</function>
- <function name="Tangent3dvEXT" offset="?">
+ <function name="Tangent3dvEXT">
<param name="v" type="const GLdouble *"/>
</function>
- <function name="Tangent3fEXT" offset="?">
+ <function name="Tangent3fEXT">
<param name="tx" type="GLfloat"/>
<param name="ty" type="GLfloat"/>
<param name="tz" type="GLfloat"/>
</function>
- <function name="Tangent3fvEXT" offset="?">
+ <function name="Tangent3fvEXT">
<param name="v" type="const GLfloat *"/>
</function>
- <function name="Tangent3iEXT" offset="?">
+ <function name="Tangent3iEXT">
<param name="tx" type="GLint"/>
<param name="ty" type="GLint"/>
<param name="tz" type="GLint"/>
</function>
- <function name="Tangent3ivEXT" offset="?">
+ <function name="Tangent3ivEXT">
<param name="v" type="const GLint *"/>
</function>
- <function name="Tangent3sEXT" offset="?">
+ <function name="Tangent3sEXT">
<param name="tx" type="GLshort"/>
<param name="ty" type="GLshort"/>
<param name="tz" type="GLshort"/>
</function>
- <function name="Tangent3svEXT" offset="?">
+ <function name="Tangent3svEXT">
<param name="v" type="const GLshort *"/>
</function>
- <function name="Binormal3bEXT" offset="?">
+ <function name="Binormal3bEXT">
<param name="bx" type="GLbyte"/>
<param name="by" type="GLbyte"/>
<param name="bz" type="GLbyte"/>
</function>
- <function name="Binormal3bvEXT" offset="?">
+ <function name="Binormal3bvEXT">
<param name="v" type="const GLbyte *"/>
</function>
- <function name="Binormal3dEXT" offset="?">
+ <function name="Binormal3dEXT">
<param name="bx" type="GLdouble"/>
<param name="by" type="GLdouble"/>
<param name="bz" type="GLdouble"/>
</function>
- <function name="Binormal3dvEXT" offset="?">
+ <function name="Binormal3dvEXT">
<param name="v" type="const GLdouble *"/>
</function>
- <function name="Binormal3fEXT" offset="?">
+ <function name="Binormal3fEXT">
<param name="bx" type="GLfloat"/>
<param name="by" type="GLfloat"/>
<param name="bz" type="GLfloat"/>
</function>
- <function name="Binormal3fvEXT" offset="?">
+ <function name="Binormal3fvEXT">
<param name="v" type="const GLfloat *"/>
</function>
- <function name="Binormal3iEXT" offset="?">
+ <function name="Binormal3iEXT">
<param name="bx" type="GLint"/>
<param name="by" type="GLint"/>
<param name="bz" type="GLint"/>
</function>
- <function name="Binormal3ivEXT" offset="?">
+ <function name="Binormal3ivEXT">
<param name="v" type="const GLint *"/>
</function>
- <function name="Binormal3sEXT" offset="?">
+ <function name="Binormal3sEXT">
<param name="bx" type="GLshort"/>
<param name="by" type="GLshort"/>
<param name="bz" type="GLshort"/>
</function>
- <function name="Binormal3svEXT" offset="?">
+ <function name="Binormal3svEXT">
<param name="v" type="const GLshort *"/>
</function>
- <function name="TangentPointerEXT" offset="?">
+ <function name="TangentPointerEXT">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</function>
- <function name="BinormalPointerEXT" offset="?">
+ <function name="BinormalPointerEXT">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<!-- Extension number 157 is not listed in the extension registry. -->
+<category name="GL_EXT_texture_env_combine" number="158">
+ <enum name="COMBINE_EXT" value="0x8570"/>
+ <enum name="COMBINE_RGB_EXT" count="1" value="0x8571"/>
+ <enum name="COMBINE_ALPHA_EXT" count="1" value="0x8572"/>
+ <enum name="RGB_SCALE_EXT" count="1" value="0x8573"/>
+ <enum name="ADD_SIGNED_EXT" value="0x8574"/>
+ <enum name="INTERPOLATE_EXT" value="0x8575"/>
+ <enum name="CONSTANT_EXT" value="0x8576"/>
+ <enum name="PRIMARY_COLOR_EXT" value="0x8577"/>
+ <enum name="PREVIOUS_EXT" value="0x8578"/>
+ <enum name="SOURCE0_RGB_EXT" count="1" value="0x8580"/>
+ <enum name="SOURCE1_RGB_EXT" count="1" value="0x8581"/>
+ <enum name="SOURCE2_RGB_EXT" count="1" value="0x8582"/>
+ <enum name="SOURCE0_ALPHA_EXT" count="1" value="0x8588"/>
+ <enum name="SOURCE1_ALPHA_EXT" count="1" value="0x8589"/>
+ <enum name="SOURCE2_ALPHA_EXT" count="1" value="0x858A"/>
+ <enum name="OPERAND0_RGB_EXT" count="1" value="0x8590"/>
+ <enum name="OPERAND1_RGB_EXT" count="1" value="0x8591"/>
+ <enum name="OPERAND2_RGB_EXT" count="1" value="0x8592"/>
+ <enum name="OPERAND0_ALPHA_EXT" count="1" value="0x8598"/>
+ <enum name="OPERAND1_ALPHA_EXT" count="1" value="0x8599"/>
+ <enum name="OPERAND2_ALPHA_EXT" count="1" value="0x859A"/>
+</category>
+
<category name="GL_SGIX_pixel_texture" number="160">
- <function name="PixelTexGenSGIX" offset="430">
+ <function name="PixelTexGenSGIX" offset="assign" static_dispatch="false">
<param name="mode" type="GLenum"/>
<glx rop="2059" ignore="true"/>
</function>
<!-- Extension number 162 is not listed in the extension registry. -->
<category name="GL_SUNX_constant_data" number="163">
- <function name="FinishTextureSUNX" offset="?">
+ <function name="FinishTextureSUNX">
</function>
</category>
<category name="GL_SUN_global_alpha" number="164">
- <function name="GlobalAlphaFactorbSUN" offset="?">
+ <function name="GlobalAlphaFactorbSUN">
<param name="factor" type="GLbyte"/>
</function>
- <function name="GlobalAlphaFactorsSUN" offset="?">
+ <function name="GlobalAlphaFactorsSUN">
<param name="factor" type="GLshort"/>
</function>
- <function name="GlobalAlphaFactoriSUN" offset="?">
+ <function name="GlobalAlphaFactoriSUN">
<param name="factor" type="GLint"/>
</function>
- <function name="GlobalAlphaFactorfSUN" offset="?">
+ <function name="GlobalAlphaFactorfSUN">
<param name="factor" type="GLfloat"/>
</function>
- <function name="GlobalAlphaFactordSUN" offset="?">
+ <function name="GlobalAlphaFactordSUN">
<param name="factor" type="GLdouble"/>
</function>
- <function name="GlobalAlphaFactorubSUN" offset="?">
+ <function name="GlobalAlphaFactorubSUN">
<param name="factor" type="GLubyte"/>
</function>
- <function name="GlobalAlphaFactorusSUN" offset="?">
+ <function name="GlobalAlphaFactorusSUN">
<param name="factor" type="GLushort"/>
</function>
- <function name="GlobalAlphaFactoruiSUN" offset="?">
+ <function name="GlobalAlphaFactoruiSUN">
<param name="factor" type="GLuint"/>
</function>
</category>
<category name="GL_SUN_triangle_list" number="165">
- <function name="ReplacementCodeuiSUN" offset="?">
+ <function name="ReplacementCodeuiSUN">
<param name="code" type="GLuint"/>
</function>
- <function name="ReplacementCodeusSUN" offset="?">
+ <function name="ReplacementCodeusSUN">
<param name="code" type="GLushort"/>
</function>
- <function name="ReplacementCodeubSUN" offset="?">
+ <function name="ReplacementCodeubSUN">
<param name="code" type="GLubyte"/>
</function>
- <function name="ReplacementCodeuivSUN" offset="?">
+ <function name="ReplacementCodeuivSUN">
<param name="code" type="const GLuint *"/>
</function>
- <function name="ReplacementCodeusvSUN" offset="?">
+ <function name="ReplacementCodeusvSUN">
<param name="code" type="const GLushort *"/>
</function>
- <function name="ReplacementCodeubvSUN" offset="?">
+ <function name="ReplacementCodeubvSUN">
<param name="code" type="const GLubyte *"/>
</function>
- <function name="ReplacementCodePointerSUN" offset="?">
+ <function name="ReplacementCodePointerSUN">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</category>
<category name="GL_SUN_vertex" number="166">
- <function name="Color4ubVertex2fSUN" offset="?">
+ <function name="Color4ubVertex2fSUN">
<param name="r" type="GLubyte"/>
<param name="g" type="GLubyte"/>
<param name="b" type="GLubyte"/>
<param name="y" type="GLfloat"/>
</function>
- <function name="Color4ubVertex2fvSUN" offset="?">
+ <function name="Color4ubVertex2fvSUN">
<param name="c" type="const GLubyte *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="Color4ubVertex3fSUN" offset="?">
+ <function name="Color4ubVertex3fSUN">
<param name="r" type="GLubyte"/>
<param name="g" type="GLubyte"/>
<param name="b" type="GLubyte"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="Color4ubVertex3fvSUN" offset="?">
+ <function name="Color4ubVertex3fvSUN">
<param name="c" type="const GLubyte *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="Color3fVertex3fSUN" offset="?">
+ <function name="Color3fVertex3fSUN">
<param name="r" type="GLfloat"/>
<param name="g" type="GLfloat"/>
<param name="b" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="Color3fVertex3fvSUN" offset="?">
+ <function name="Color3fVertex3fvSUN">
<param name="c" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="Normal3fVertex3fSUN" offset="?">
+ <function name="Normal3fVertex3fSUN">
<param name="nx" type="GLfloat"/>
<param name="ny" type="GLfloat"/>
<param name="nz" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="Normal3fVertex3fvSUN" offset="?">
+ <function name="Normal3fVertex3fvSUN">
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="Color4fNormal3fVertex3fSUN" offset="?">
+ <function name="Color4fNormal3fVertex3fSUN">
<param name="r" type="GLfloat"/>
<param name="g" type="GLfloat"/>
<param name="b" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="Color4fNormal3fVertex3fvSUN" offset="?">
+ <function name="Color4fNormal3fVertex3fvSUN">
<param name="c" type="const GLfloat *"/>
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="TexCoord2fVertex3fSUN" offset="?">
+ <function name="TexCoord2fVertex3fSUN">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="x" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="TexCoord2fVertex3fvSUN" offset="?">
+ <function name="TexCoord2fVertex3fvSUN">
<param name="tc" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="TexCoord4fVertex4fSUN" offset="?">
+ <function name="TexCoord4fVertex4fSUN">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="p" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
- <function name="TexCoord4fVertex4fvSUN" offset="?">
+ <function name="TexCoord4fVertex4fvSUN">
<param name="tc" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="TexCoord2fColor4ubVertex3fSUN" offset="?">
+ <function name="TexCoord2fColor4ubVertex3fSUN">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="r" type="GLubyte"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="TexCoord2fColor4ubVertex3fvSUN" offset="?">
+ <function name="TexCoord2fColor4ubVertex3fvSUN">
<param name="tc" type="const GLfloat *"/>
<param name="c" type="const GLubyte *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="TexCoord2fColor3fVertex3fSUN" offset="?">
+ <function name="TexCoord2fColor3fVertex3fSUN">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="r" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="TexCoord2fColor3fVertex3fvSUN" offset="?">
+ <function name="TexCoord2fColor3fVertex3fvSUN">
<param name="tc" type="const GLfloat *"/>
<param name="c" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="TexCoord2fNormal3fVertex3fSUN" offset="?">
+ <function name="TexCoord2fNormal3fVertex3fSUN">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="nx" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="TexCoord2fNormal3fVertex3fvSUN" offset="?">
+ <function name="TexCoord2fNormal3fVertex3fvSUN">
<param name="tc" type="const GLfloat *"/>
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="TexCoord2fColor4fNormal3fVertex3fSUN" offset="?">
+ <function name="TexCoord2fColor4fNormal3fVertex3fSUN">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="r" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="TexCoord2fColor4fNormal3fVertex3fvSUN" offset="?">
+ <function name="TexCoord2fColor4fNormal3fVertex3fvSUN">
<param name="tc" type="const GLfloat *"/>
<param name="c" type="const GLfloat *"/>
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="TexCoord4fColor4fNormal3fVertex4fSUN" offset="?">
+ <function name="TexCoord4fColor4fNormal3fVertex4fSUN">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="p" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
- <function name="TexCoord4fColor4fNormal3fVertex4fvSUN" offset="?">
+ <function name="TexCoord4fColor4fNormal3fVertex4fvSUN">
<param name="tc" type="const GLfloat *"/>
<param name="c" type="const GLfloat *"/>
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiVertex3fSUN" offset="?">
+ <function name="ReplacementCodeuiVertex3fSUN">
<param name="rc" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiVertex3fvSUN" offset="?">
+ <function name="ReplacementCodeuiVertex3fvSUN">
<param name="rc" type="const GLuint *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiColor4ubVertex3fSUN" offset="?">
+ <function name="ReplacementCodeuiColor4ubVertex3fSUN">
<param name="rc" type="GLuint"/>
<param name="r" type="GLubyte"/>
<param name="g" type="GLubyte"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiColor4ubVertex3fvSUN" offset="?">
+ <function name="ReplacementCodeuiColor4ubVertex3fvSUN">
<param name="rc" type="const GLuint *"/>
<param name="c" type="const GLubyte *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiColor3fVertex3fSUN" offset="?">
+ <function name="ReplacementCodeuiColor3fVertex3fSUN">
<param name="rc" type="GLuint"/>
<param name="r" type="GLfloat"/>
<param name="g" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiColor3fVertex3fvSUN" offset="?">
+ <function name="ReplacementCodeuiColor3fVertex3fvSUN">
<param name="rc" type="const GLuint *"/>
<param name="c" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiNormal3fVertex3fSUN" offset="?">
+ <function name="ReplacementCodeuiNormal3fVertex3fSUN">
<param name="rc" type="GLuint"/>
<param name="nx" type="GLfloat"/>
<param name="ny" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiNormal3fVertex3fvSUN" offset="?">
+ <function name="ReplacementCodeuiNormal3fVertex3fvSUN">
<param name="rc" type="const GLuint *"/>
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiColor4fNormal3fVertex3fSUN" offset="?">
+ <function name="ReplacementCodeuiColor4fNormal3fVertex3fSUN">
<param name="rc" type="GLuint"/>
<param name="r" type="GLfloat"/>
<param name="g" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiColor4fNormal3fVertex3fvSUN" offset="?">
+ <function name="ReplacementCodeuiColor4fNormal3fVertex3fvSUN">
<param name="rc" type="const GLuint *"/>
<param name="c" type="const GLfloat *"/>
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiTexCoord2fVertex3fSUN" offset="?">
+ <function name="ReplacementCodeuiTexCoord2fVertex3fSUN">
<param name="rc" type="GLuint"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiTexCoord2fVertex3fvSUN" offset="?">
+ <function name="ReplacementCodeuiTexCoord2fVertex3fvSUN">
<param name="rc" type="const GLuint *"/>
<param name="tc" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN" offset="?">
+ <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN">
<param name="rc" type="GLuint"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN" offset="?">
+ <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN">
<param name="rc" type="const GLuint *"/>
<param name="tc" type="const GLfloat *"/>
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN" offset="?">
+ <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN">
<param name="rc" type="GLuint"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN" offset="?">
+ <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN">
<param name="rc" type="const GLuint *"/>
<param name="tc" type="const GLfloat *"/>
<param name="c" type="const GLfloat *"/>
<!-- Extension number 172 is a WGL extension. -->
<category name="GL_EXT_blend_func_separate" number="173">
- <function name="BlendFuncSeparateEXT" offset="537">
+ <function name="BlendFuncSeparateEXT" offset="assign">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
</function>
</category>
+<category name="GL_EXT_stencil_wrap" number="176">
+ <enum name="INCR_WRAP_EXT" value="0x8507"/>
+ <enum name="DECR_WRAP_EXT" value="0x8508"/>
+</category>
+
<!-- Extension number 177 is a WGL extension. -->
+
+<category name="GL_NV_texgen_reflection" number="179">
+ <enum name="NORMAL_MAP_NV" value="0x8511"/>
+ <enum name="REFLECTION_MAP_NV" value="0x8512"/>
+</category>
+
<!-- Extension number 180 is not listed in the extension registry. -->
<category name="GL_SUN_convolution_border_modes" number="182">
<!-- Extension number 183 is a GLX extension. -->
<!-- Extension number 184 is not listed in the extension registry. -->
+<category name="GL_EXT_texture_env_add" number="185">
+ <!-- No new functions, types, enums. -->
+</category>
+
<category name="GL_EXT_texture_lod_bias" number="186">
- <enum name="TEXTURE_LOD_BIAS_EXT" value="0x8501">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_LOD_BIAS_EXT" count="1" value="0x8501">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
</category>
<category name="GL_EXT_texture_filter_anisotropic" number="187">
- <enum name="TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FE">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FE">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FF">
+ <size name="Get" mode="get"/>
</enum>
- <enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FF"/>
</category>
<category name="GL_EXT_vertex_weighting" number="188">
- <function name="VertexWeightfEXT" offset="494" vectorequiv="VertexWeightfvEXT">
+ <function name="VertexWeightfEXT" vectorequiv="VertexWeightfvEXT">
<param name="weight" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="VertexWeightfvEXT" offset="495">
+ <function name="VertexWeightfvEXT">
<param name="weight" type="const GLfloat *" count="1"/>
<glx rop="4135" ignore="true"/>
</function>
- <function name="VertexWeightPointerEXT" offset="496">
+ <function name="VertexWeightPointerEXT">
<param name="size" type="GLsizei"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
</function>
</category>
+<category name="GL_NV_light_max_exponent" number="189">
+ <enum name="MAX_SHININESS_NV" count="1" value="0x8504">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_SPOT_EXPONENT_NV" count="1" value="0x8505">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
<category name="GL_NV_vertex_array_range" number="190">
- <function name="FlushVertexArrayRangeNV" offset="497">
+ <function name="FlushVertexArrayRangeNV" offset="assign">
<glx ignore="true"/>
</function>
- <function name="VertexArrayRangeNV" offset="498">
+ <function name="VertexArrayRangeNV" offset="assign">
<param name="length" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx ignore="true"/>
</category>
<category name="GL_NV_register_combiners" number="191">
- <function name="CombinerParameterfvNV" offset="499">
+ <function name="CombinerParameterfvNV" offset="assign">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="4137" ignore="true"/>
</function>
- <function name="CombinerParameterfNV" offset="500">
+ <function name="CombinerParameterfNV" offset="assign">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="4136" ignore="true"/>
</function>
- <function name="CombinerParameterivNV" offset="501">
+ <function name="CombinerParameterivNV" offset="assign">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="4139" ignore="true"/>
</function>
- <function name="CombinerParameteriNV" offset="502">
+ <function name="CombinerParameteriNV" offset="assign">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="4138" ignore="true"/>
</function>
- <function name="CombinerInputNV" offset="503">
+ <function name="CombinerInputNV" offset="assign">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="variable" type="GLenum"/>
<glx rop="4140" ignore="true"/>
</function>
- <function name="CombinerOutputNV" offset="504">
+ <function name="CombinerOutputNV" offset="assign">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="abOutput" type="GLenum"/>
<glx rop="4141" ignore="true"/>
</function>
- <function name="FinalCombinerInputNV" offset="505">
+ <function name="FinalCombinerInputNV" offset="assign">
<param name="variable" type="GLenum"/>
<param name="input" type="GLenum"/>
<param name="mapping" type="GLenum"/>
<glx rop="4142" ignore="true"/>
</function>
- <function name="GetCombinerInputParameterfvNV" offset="506">
+ <function name="GetCombinerInputParameterfvNV" offset="assign">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="variable" type="GLenum"/>
<glx vendorpriv="1270" ignore="true"/>
</function>
- <function name="GetCombinerInputParameterivNV" offset="507">
+ <function name="GetCombinerInputParameterivNV" offset="assign">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="variable" type="GLenum"/>
<glx vendorpriv="1271" ignore="true"/>
</function>
- <function name="GetCombinerOutputParameterfvNV" offset="508">
+ <function name="GetCombinerOutputParameterfvNV" offset="assign">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="pname" type="GLenum"/>
<glx vendorpriv="1272" ignore="true"/>
</function>
- <function name="GetCombinerOutputParameterivNV" offset="509">
+ <function name="GetCombinerOutputParameterivNV" offset="assign">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="pname" type="GLenum"/>
<glx vendorpriv="1273" ignore="true"/>
</function>
- <function name="GetFinalCombinerInputParameterfvNV" offset="510">
+ <function name="GetFinalCombinerInputParameterfvNV" offset="assign">
<param name="variable" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true"/>
<glx vendorpriv="1274" ignore="true"/>
</function>
- <function name="GetFinalCombinerInputParameterivNV" offset="511">
+ <function name="GetFinalCombinerInputParameterivNV" offset="assign">
<param name="variable" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</category>
<category name="GL_NV_fog_distance" number="192">
- <enum name="FOG_DISTANCE_MODE_NV" value="0x855A">
- <size name="Fogfv" count="1"/>
- <size name="Fogiv" count="1"/>
+ <enum name="FOG_DISTANCE_MODE_NV" count="1" value="0x855A">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
</enum>
<enum name="EYE_RADIAL_NV" value="0x855B"/>
<enum name="EYE_PLANE_ABSOLUTE_NV" value="0x855C"/>
</category>
+<category name="GL_NV_blend_square" number="194">
+ <!-- No new functions, types, enums. -->
+</category>
+
<category name="GL_NV_texture_env_combine4" number="195">
<enum name="COMBINE4" value="0x8503"/>
- <enum name="SOURCE3_RGB_NV" value="0x8583">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
+ <enum name="SOURCE3_RGB_NV" count="1" value="0x8583">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
</enum>
- <enum name="SOURCE3_ALPHA_NV" value="0x858B">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
+ <enum name="SOURCE3_ALPHA_NV" count="1" value="0x858B">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
</enum>
- <enum name="OPERAND3_RGB_NV" value="0x8593">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
+ <enum name="OPERAND3_RGB_NV" count="1" value="0x8593">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
</enum>
- <enum name="OPERAND3_ALPHA_NV" value="0x859B">
- <size name="TexEnvfv" count="1"/>
- <size name="TexEnviv" count="1"/>
+ <enum name="OPERAND3_ALPHA_NV" count="1" value="0x859B">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
</enum>
</category>
<category name="GL_MESA_resize_buffers" number="196">
- <function name="ResizeBuffersMESA" offset="512">
+ <function name="ResizeBuffersMESA" offset="assign">
<glx ignore="true"/>
</function>
</category>
<category name="GL_MESA_window_pos" number="197">
- <function name="WindowPos2dMESA" offset="513">
+ <function name="WindowPos2dMESA" offset="assign">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos2dvMESA" offset="514">
+ <function name="WindowPos2dvMESA" offset="assign">
<param name="v" type="const GLdouble *"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos2fMESA" offset="515">
+ <function name="WindowPos2fMESA" offset="assign">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos2fvMESA" offset="516">
+ <function name="WindowPos2fvMESA" offset="assign">
<param name="v" type="const GLfloat *"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos2iMESA" offset="517">
+ <function name="WindowPos2iMESA" offset="assign">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos2ivMESA" offset="518">
+ <function name="WindowPos2ivMESA" offset="assign">
<param name="v" type="const GLint *"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos2sMESA" offset="519">
+ <function name="WindowPos2sMESA" offset="assign">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos2svMESA" offset="520">
+ <function name="WindowPos2svMESA" offset="assign">
<param name="v" type="const GLshort *"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos3dMESA" offset="521">
+ <function name="WindowPos3dMESA" offset="assign">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos3dvMESA" offset="522">
+ <function name="WindowPos3dvMESA" offset="assign">
<param name="v" type="const GLdouble *"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos3fMESA" offset="523" vectorequiv="WindowPos3fvMESA">
+ <function name="WindowPos3fMESA" offset="assign" vectorequiv="WindowPos3fvMESA">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="WindowPos3fvMESA" offset="524">
+ <function name="WindowPos3fvMESA" offset="assign">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="230"/>
</function>
- <function name="WindowPos3iMESA" offset="525">
+ <function name="WindowPos3iMESA" offset="assign">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos3ivMESA" offset="526">
+ <function name="WindowPos3ivMESA" offset="assign">
<param name="v" type="const GLint *"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos3sMESA" offset="527">
+ <function name="WindowPos3sMESA" offset="assign">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos3svMESA" offset="528">
+ <function name="WindowPos3svMESA" offset="assign">
<param name="v" type="const GLshort *"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos4dMESA" offset="529">
+ <function name="WindowPos4dMESA" offset="assign">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<glx ignore="true"/>
</function>
- <function name="WindowPos4dvMESA" offset="530">
+ <function name="WindowPos4dvMESA" offset="assign">
<param name="v" type="const GLdouble *"/>
<glx ignore="true"/>
</function>
- <function name="WindowPos4fMESA" offset="531">
+ <function name="WindowPos4fMESA" offset="assign">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="WindowPos4fvMESA" offset="532">
+ <function name="WindowPos4fvMESA" offset="assign">
<param name="v" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="WindowPos4iMESA" offset="533">
+ <function name="WindowPos4iMESA" offset="assign">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="WindowPos4ivMESA" offset="534">
+ <function name="WindowPos4ivMESA" offset="assign">
<param name="v" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="WindowPos4sMESA" offset="535">
+ <function name="WindowPos4sMESA" offset="assign">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<glx ignore="true"/>
</function>
- <function name="WindowPos4svMESA" offset="536">
+ <function name="WindowPos4svMESA" offset="assign">
<param name="v" type="const GLshort *"/>
<glx ignore="true"/>
</function>
</category>
+<category name="GL_EXT_texture_compression_s3tc" number="198">
+ <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/>
+</category>
+
<category name="GL_IBM_multimode_draw_arrays" number="200">
- <function name="MultiModeDrawArraysIBM" offset="708">
+ <function name="MultiModeDrawArraysIBM" offset="assign" static_dispatch="false">
<param name="mode" type="const GLenum *"/>
<param name="first" type="const GLint *"/>
<param name="count" type="const GLsizei *"/>
<glx handcode="true" ignore="true"/>
</function>
- <function name="MultiModeDrawElementsIBM" offset="709">
+ <function name="MultiModeDrawElementsIBM" offset="assign" static_dispatch="false">
<param name="mode" type="const GLenum *"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
</category>
<category name="GL_IBM_vertex_array_lists" number="201">
- <function name="ColorPointerListIBM" offset="?">
+ <function name="ColorPointerListIBM">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="ptrstride" type="GLint"/>
</function>
- <function name="SecondaryColorPointerListIBM" offset="?">
+ <function name="SecondaryColorPointerListIBM">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="ptrstride" type="GLint"/>
</function>
- <function name="EdgeFlagPointerListIBM" offset="?">
+ <function name="EdgeFlagPointerListIBM">
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLboolean **"/>
<param name="ptrstride" type="GLint"/>
</function>
- <function name="FogCoordPointerListIBM" offset="?">
+ <function name="FogCoordPointerListIBM">
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLvoid **"/>
<param name="ptrstride" type="GLint"/>
</function>
- <function name="IndexPointerListIBM" offset="?">
+ <function name="IndexPointerListIBM">
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLvoid **"/>
<param name="ptrstride" type="GLint"/>
</function>
- <function name="NormalPointerListIBM" offset="?">
+ <function name="NormalPointerListIBM">
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLvoid **"/>
<param name="ptrstride" type="GLint"/>
</function>
- <function name="TexCoordPointerListIBM" offset="?">
+ <function name="TexCoordPointerListIBM">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="ptrstride" type="GLint"/>
</function>
- <function name="VertexPointerListIBM" offset="?">
+ <function name="VertexPointerListIBM">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<!-- Extension number 204 is not listed in the extension registry. -->
<!-- Extension number 205 is not listed in the extension registry. -->
+<category name="GL_3DFX_texture_compression_FXT1" number="206">
+ <enum name="COMPRESSED_RGB_FXT1_3DFX" value="0x86B0"/>
+ <enum name="COMPRESSED_RGBA_FXT1_3DFX" value="0x86B1"/>
+</category>
+
+<category name="GL_3DFX_multisample" number="207">
+ <enum name="MULTISAMPLE_3DFX" value="0x86B2"/>
+ <enum name="SAMPLE_BUFFERS_3DFX" value="0x86B3"/>
+ <enum name="SAMPLES_3DFX" value="0x86B4"/>
+ <enum name="MULTISAMPLE_BIT_3DFX" value="0x20000000"/>
+</category>
+
<category name="GL_3DFX_tbuffer" number="208">
- <function name="TbufferMask3DFX" offset="553">
+ <function name="TbufferMask3DFX">
<param name="mask" type="GLuint"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_EXT_multisample" number="209">
- <function name="SampleMaskEXT" alias="SampleMaskSGIS">
+ <function name="SampleMaskEXT" alias="SampleMaskSGIS" static_dispatch="false">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
</function>
- <function name="SamplePatternEXT" alias="SamplePatternSGIS">
+ <function name="SamplePatternEXT" alias="SamplePatternSGIS" static_dispatch="false">
<param name="pattern" type="GLenum"/>
</function>
</category>
<!-- Extension number 213 is not listed in the extension registry. -->
<category name="GL_SGIS_texture_color_mask" number="214">
- <function name="TextureColorMaskSGIS" offset="?">
+ <enum name="TEXTURE_COLOR_WRITEMASK_SGIS" value="0x81EF"/>
+
+ <function name="TextureColorMaskSGIS">
<param name="red" type="GLboolean"/>
<param name="green" type="GLboolean"/>
<param name="blue" type="GLboolean"/>
<param name="alpha" type="GLboolean"/>
+ <glx rop="2082" ignore="true"/>
</function>
</category>
</category>
<category name="GL_NV_fence" number="222">
- <function name="DeleteFencesNV" offset="647">
+ <function name="DeleteFencesNV" offset="assign" static_dispatch="false">
<param name="n" type="GLsizei"/>
<param name="fences" type="const GLuint *"/>
<glx ignore="true"/>
</function>
- <function name="GenFencesNV" offset="648">
- <param name="n" type="GLsizei"/>
- <param name="fences" type="GLuint *"/>
+ <function name="GenFencesNV" offset="assign" static_dispatch="false">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="fences" type="GLuint *" output="true" count="n"/>
<glx ignore="true"/>
</function>
- <function name="IsFenceNV" offset="649">
+ <function name="IsFenceNV" offset="assign" static_dispatch="false">
<param name="fence" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="TestFenceNV" offset="650">
+ <function name="TestFenceNV" offset="assign" static_dispatch="false">
<param name="fence" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="GetFenceivNV" offset="651">
+ <function name="GetFenceivNV" offset="assign" static_dispatch="false">
<param name="fence" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
+ <param name="params" type="GLint *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="FinishFenceNV" offset="652">
+ <function name="FinishFenceNV" offset="assign" static_dispatch="false">
<param name="fence" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="SetFenceNV" offset="653">
+ <function name="SetFenceNV" offset="assign" static_dispatch="false">
<param name="fence" type="GLuint"/>
<param name="condition" type="GLenum"/>
<glx ignore="true"/>
</category>
<category name="GL_NV_evaluators" number="225">
- <function name="MapControlPointsNV" offset="?">
+ <function name="MapControlPointsNV">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="points" type="const GLvoid *"/>
</function>
- <function name="MapParameterivNV" offset="?">
+ <function name="MapParameterivNV">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="MapParameterfvNV" offset="?">
+ <function name="MapParameterfvNV">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="GetMapControlPointsNV" offset="?">
+ <function name="GetMapControlPointsNV">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="ustride" type="GLsizei"/>
<param name="vstride" type="GLsizei"/>
<param name="packed" type="GLboolean"/>
- <param name="points" type="GLvoid *"/>
+ <param name="points" type="GLvoid *" output="true"/>
</function>
- <function name="GetMapParameterivNV" offset="?">
+ <function name="GetMapParameterivNV">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
+ <param name="params" type="GLint *" output="true"/>
</function>
- <function name="GetMapParameterfvNV" offset="?">
+ <function name="GetMapParameterfvNV">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *"/>
+ <param name="params" type="GLfloat *" output="true"/>
</function>
- <function name="GetMapAttribParameterivNV" offset="?">
+ <function name="GetMapAttribParameterivNV">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
+ <param name="params" type="GLint *" output="true"/>
</function>
- <function name="GetMapAttribParameterfvNV" offset="?">
+ <function name="GetMapAttribParameterfvNV">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *"/>
+ <param name="params" type="GLfloat *" output="true"/>
</function>
- <function name="EvalMapsNV" offset="?">
+ <function name="EvalMapsNV">
<param name="target" type="GLenum"/>
<param name="mode" type="GLenum"/>
</function>
</category>
<category name="GL_NV_register_combiners2" number="227">
- <function name="CombinerStageParameterfvNV" offset="?">
+ <function name="CombinerStageParameterfvNV">
<param name="stage" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="GetCombinerStageParameterfvNV" offset="?">
+ <function name="GetCombinerStageParameterfvNV">
<param name="stage" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *"/>
+ <param name="params" type="GLfloat *" output="true"/>
</function>
</category>
+<category name="GL_NV_texture_compression_vtc" number="228">
+ <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/>
+</category>
+
<category name="GL_NV_texture_rectangle" number="229">
- <enum name="TEXTURE_RECTANGLE_NV" value="0x84F5"/>
- <enum name="TEXTURE_BINDING_RECTANGLE_NV" value="0x84F6"/>
+ <enum name="TEXTURE_RECTANGLE_NV" count="1" value="0x84F5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_RECTANGLE_NV" count="1" value="0x84F6">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="PROXY_TEXTURE_RECTANGLE_NV" value="0x84F7"/>
- <enum name="MAX_RECTANGLE_TEXTURE_SIZE_NV" value="0x84F8"/>
+ <enum name="MAX_RECTANGLE_TEXTURE_SIZE_NV" count="1" value="0x84F8">
+ <size name="Get" mode="get"/>
+ </enum>
</category>
<category name="GL_NV_vertex_program" number="233">
- <function name="AreProgramsResidentNV" offset="578">
+ <enum name="VERTEX_PROGRAM_NV" value="0x8620"/>
+ <enum name="VERTEX_STATE_PROGRAM_NV" value="0x8621"/>
+ <enum name="ATTRIB_ARRAY_SIZE_NV" count="1" value="0x8623">
+ <size name="GetVertexAttribdvNV" mode="get"/>
+ <size name="GetVertexAttribfvNV" mode="get"/>
+ <size name="GetVertexAttribivNV" mode="get"/>
+ </enum>
+ <enum name="ATTRIB_ARRAY_STRIDE_NV" count="1" value="0x8624">
+ <size name="GetVertexAttribdvNV" mode="get"/>
+ <size name="GetVertexAttribfvNV" mode="get"/>
+ <size name="GetVertexAttribivNV" mode="get"/>
+ </enum>
+ <enum name="ATTRIB_ARRAY_TYPE_NV" count="1" value="0x8625">
+ <size name="GetVertexAttribdvNV" mode="get"/>
+ <size name="GetVertexAttribfvNV" mode="get"/>
+ <size name="GetVertexAttribivNV" mode="get"/>
+ </enum>
+ <enum name="CURRENT_ATTRIB_NV" count="1" value="0x8626">
+ <size name="GetVertexAttribdvNV" mode="get"/>
+ <size name="GetVertexAttribfvNV" mode="get"/>
+ <size name="GetVertexAttribivNV" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_LENGTH_NV" count="1" value="0x8627">
+ <size name="GetProgramivNV" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_STRING_NV" value="0x8628"/>
+ <enum name="MODELVIEW_PROJECTION_NV" value="0x8629"/>
+ <enum name="IDENTITY_NV" value="0x862A"/>
+ <enum name="INVERSE_NV" value="0x862B"/>
+ <enum name="TRANSPOSE_NV" value="0x862C"/>
+ <enum name="INVERSE_TRANSPOSE_NV" value="0x862D"/>
+ <enum name="MAX_TRACK_MATRIX_STACK_DEPTH_NV" value="0x862E"/>
+ <enum name="MAX_TRACK_MATRICES_NV" value="0x862F"/>
+ <enum name="MATRIX0_NV" value="0x8630"/>
+ <enum name="MATRIX1_NV" value="0x8631"/>
+ <enum name="MATRIX2_NV" value="0x8632"/>
+ <enum name="MATRIX3_NV" value="0x8633"/>
+ <enum name="MATRIX4_NV" value="0x8634"/>
+ <enum name="MATRIX5_NV" value="0x8635"/>
+ <enum name="MATRIX6_NV" value="0x8636"/>
+ <enum name="MATRIX7_NV" value="0x8637"/>
+ <enum name="CURRENT_MATRIX_STACK_DEPTH_NV" value="0x8640"/>
+ <enum name="CURRENT_MATRIX_NV" value="0x8641"/>
+ <enum name="VERTEX_PROGRAM_POINT_SIZE_NV" value="0x8642"/>
+ <enum name="VERTEX_PROGRAM_TWO_SIDE_NV" value="0x8643"/>
+ <enum name="PROGRAM_PARAMETER_NV" value="0x8644"/>
+ <enum name="ATTRIB_ARRAY_POINTER_NV" value="0x8645"/>
+ <enum name="PROGRAM_TARGET_NV" count="1" value="0x8646">
+ <size name="GetProgramivNV" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_RESIDENT_NV" count="1" value="0x8647">
+ <size name="GetProgramivNV" mode="get"/>
+ </enum>
+ <enum name="TRACK_MATRIX_NV" value="0x8648"/>
+ <enum name="TRACK_MATRIX_TRANSFORM_NV" value="0x8649"/>
+ <enum name="VERTEX_PROGRAM_BINDING_NV" value="0x864A"/>
+ <enum name="PROGRAM_ERROR_POSITION_NV" value="0x864B"/>
+ <enum name="VERTEX_ATTRIB_ARRAY0_NV" value="0x8650"/>
+ <enum name="VERTEX_ATTRIB_ARRAY1_NV" value="0x8651"/>
+ <enum name="VERTEX_ATTRIB_ARRAY2_NV" value="0x8652"/>
+ <enum name="VERTEX_ATTRIB_ARRAY3_NV" value="0x8653"/>
+ <enum name="VERTEX_ATTRIB_ARRAY4_NV" value="0x8654"/>
+ <enum name="VERTEX_ATTRIB_ARRAY5_NV" value="0x8655"/>
+ <enum name="VERTEX_ATTRIB_ARRAY6_NV" value="0x8656"/>
+ <enum name="VERTEX_ATTRIB_ARRAY7_NV" value="0x8657"/>
+ <enum name="VERTEX_ATTRIB_ARRAY8_NV" value="0x8658"/>
+ <enum name="VERTEX_ATTRIB_ARRAY9_NV" value="0x8659"/>
+ <enum name="VERTEX_ATTRIB_ARRAY10_NV" value="0x865A"/>
+ <enum name="VERTEX_ATTRIB_ARRAY11_NV" value="0x865B"/>
+ <enum name="VERTEX_ATTRIB_ARRAY12_NV" value="0x865C"/>
+ <enum name="VERTEX_ATTRIB_ARRAY13_NV" value="0x865D"/>
+ <enum name="VERTEX_ATTRIB_ARRAY14_NV" value="0x865E"/>
+ <enum name="VERTEX_ATTRIB_ARRAY15_NV" value="0x865F"/>
+ <enum name="MAP1_VERTEX_ATTRIB0_4_NV" value="0x8660"/>
+ <enum name="MAP1_VERTEX_ATTRIB1_4_NV" value="0x8661"/>
+ <enum name="MAP1_VERTEX_ATTRIB2_4_NV" value="0x8662"/>
+ <enum name="MAP1_VERTEX_ATTRIB3_4_NV" value="0x8663"/>
+ <enum name="MAP1_VERTEX_ATTRIB4_4_NV" value="0x8664"/>
+ <enum name="MAP1_VERTEX_ATTRIB5_4_NV" value="0x8665"/>
+ <enum name="MAP1_VERTEX_ATTRIB6_4_NV" value="0x8666"/>
+ <enum name="MAP1_VERTEX_ATTRIB7_4_NV" value="0x8667"/>
+ <enum name="MAP1_VERTEX_ATTRIB8_4_NV" value="0x8668"/>
+ <enum name="MAP1_VERTEX_ATTRIB9_4_NV" value="0x8669"/>
+ <enum name="MAP1_VERTEX_ATTRIB10_4_NV" value="0x866A"/>
+ <enum name="MAP1_VERTEX_ATTRIB11_4_NV" value="0x866B"/>
+ <enum name="MAP1_VERTEX_ATTRIB12_4_NV" value="0x866C"/>
+ <enum name="MAP1_VERTEX_ATTRIB13_4_NV" value="0x866D"/>
+ <enum name="MAP1_VERTEX_ATTRIB14_4_NV" value="0x866E"/>
+ <enum name="MAP1_VERTEX_ATTRIB15_4_NV" value="0x866F"/>
+ <enum name="MAP2_VERTEX_ATTRIB0_4_NV" value="0x8670"/>
+ <enum name="MAP2_VERTEX_ATTRIB1_4_NV" value="0x8671"/>
+ <enum name="MAP2_VERTEX_ATTRIB2_4_NV" value="0x8672"/>
+ <enum name="MAP2_VERTEX_ATTRIB3_4_NV" value="0x8673"/>
+ <enum name="MAP2_VERTEX_ATTRIB4_4_NV" value="0x8674"/>
+ <enum name="MAP2_VERTEX_ATTRIB5_4_NV" value="0x8675"/>
+ <enum name="MAP2_VERTEX_ATTRIB6_4_NV" value="0x8676"/>
+ <enum name="MAP2_VERTEX_ATTRIB7_4_NV" value="0x8677"/>
+ <enum name="MAP2_VERTEX_ATTRIB8_4_NV" value="0x8678"/>
+ <enum name="MAP2_VERTEX_ATTRIB9_4_NV" value="0x8679"/>
+ <enum name="MAP2_VERTEX_ATTRIB10_4_NV" value="0x867A"/>
+ <enum name="MAP2_VERTEX_ATTRIB11_4_NV" value="0x867B"/>
+ <enum name="MAP2_VERTEX_ATTRIB12_4_NV" value="0x867C"/>
+ <enum name="MAP2_VERTEX_ATTRIB13_4_NV" value="0x867D"/>
+ <enum name="MAP2_VERTEX_ATTRIB14_4_NV" value="0x867E"/>
+ <enum name="MAP2_VERTEX_ATTRIB15_4_NV" value="0x867F"/>
+
+ <function name="AreProgramsResidentNV" offset="assign">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="const GLuint *" count="n"/>
- <param name="residences" type="GLboolean *"/>
+ <param name="residences" type="GLboolean *" output="true" count="n"/>
<return type="GLboolean"/>
- <glx vendorpriv="1293" ignore="true"/>
+ <glx vendorpriv="1293"/>
</function>
- <function name="BindProgramNV" offset="579">
+ <function name="BindProgramNV" offset="assign">
<param name="target" type="GLenum"/>
- <param name="id" type="GLuint"/>
- <glx rop="4108" ignore="true"/>
+ <param name="program" type="GLuint"/>
+ <glx rop="4180"/>
</function>
- <function name="DeleteProgramsNV" offset="580">
+ <function name="DeleteProgramsNV" offset="assign">
<param name="n" type="GLsizei" counter="true"/>
- <param name="ids" type="const GLuint *" count="n"/>
- <glx vendorpriv="1294" ignore="true"/>
+ <param name="programs" type="const GLuint *" count="n"/>
+ <glx vendorpriv="1294"/>
</function>
- <function name="ExecuteProgramNV" offset="581">
+ <function name="ExecuteProgramNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
- <param name="params" type="const GLfloat *" variable_param="target"/>
- <glx rop="4181" ignore="true"/>
+ <param name="params" type="const GLfloat *" count="4"/>
+ <glx rop="4181"/>
</function>
- <function name="GenProgramsNV" offset="582">
- <param name="n" type="GLsizei"/>
- <param name="ids" type="GLuint *"/>
- <glx vendorpriv="1295" ignore="true"/>
- </function>
+ <function name="GenProgramsNV" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="programs" type="GLuint *" output="true" count="n"/>
+ <glx vendorpriv="1295" always_array="true"/>
+ </function>
- <function name="GetProgramParameterdvNV" offset="583">
+ <!-- This isn't 100% correct. Currently, the only valid value of pname
+ is GL_PROGRAM_PARAMETER_NV, and the count for that pname is always
+ 4. This is why the pname parameter was removed in the ARB version
+ of these functions.
+ -->
+
+ <function name="GetProgramParameterdvNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *" output="true"/>
- <glx vendorpriv="1297" ignore="true"/>
+ <param name="params" type="GLdouble *" output="true" count="4"/>
+ <glx vendorpriv="1297"/>
</function>
- <function name="GetProgramParameterfvNV" offset="584">
+ <function name="GetProgramParameterfvNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx vendorpriv="1296" ignore="true"/>
+ <param name="params" type="GLfloat *" output="true" count="4"/>
+ <glx vendorpriv="1296"/>
</function>
- <function name="GetProgramivNV" offset="585">
+ <function name="GetProgramivNV" offset="assign">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx vendorpriv="1307" ignore="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="1298"/>
</function>
- <function name="GetProgramStringNV" offset="586">
+ <function name="GetProgramStringNV" offset="assign">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="program" type="GLubyte *" output="true"/>
- <glx vendorpriv="1308" handcode="true" ignore="true"/>
+ <glx vendorpriv="1299" handcode="server" always_array="true"/>
</function>
- <function name="GetTrackMatrixivNV" offset="587">
+ <function name="GetTrackMatrixivNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="address" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx vendorpriv="1300" ignore="true"/>
+ <param name="params" type="GLint *" output="true" count="1"/>
+ <glx vendorpriv="1300"/>
</function>
- <function name="GetVertexAttribdvNV" offset="753">
+ <function name="GetVertexAttribdvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *" output="true"/>
- <glx vendorpriv="1301" ignore="true"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx vendorpriv="1301"/>
</function>
- <function name="GetVertexAttribfvNV" offset="754">
+ <function name="GetVertexAttribfvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx vendorpriv="1302" ignore="true"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="1302"/>
</function>
- <function name="GetVertexAttribivNV" offset="755">
+ <function name="GetVertexAttribivNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx vendorpriv="1303" ignore="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="1303"/>
</function>
- <function name="GetVertexAttribPointervNV" offset="591">
+ <function name="GetVertexAttribPointervNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="pointer" type="GLvoid **" output="true"/>
- <glx handcode="true" ignore="true"/>
+ <glx handcode="true"/>
</function>
- <function name="IsProgramNV" offset="592">
- <param name="id" type="GLuint"/>
+ <function name="IsProgramNV" offset="assign">
+ <param name="program" type="GLuint"/>
<return type="GLboolean"/>
- <glx vendorpriv="1304" ignore="true"/>
+ <glx vendorpriv="1304"/>
</function>
- <function name="LoadProgramNV" offset="593">
+ <function name="LoadProgramNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="program" type="const GLubyte *" count="len"/>
- <glx rop="4183" ignore="true"/>
+ <glx rop="4183"/>
</function>
- <function name="ProgramParameter4dNV" offset="594" vectorequiv="ProgramParameter4dvNV">
+ <function name="ProgramParameter4dNV" alias="ProgramEnvParameter4dARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
- <glx ignore="true"/>
</function>
- <function name="ProgramParameter4dvNV" offset="595">
+ <function name="ProgramParameter4dvNV" alias="ProgramEnvParameter4dvARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
- <param name="params" type="const GLdouble *" count="4"/>
- <glx rop="4185" doubles_in_order="true" ignore="true"/>
+ <param name="params" type="const GLdouble *"/>
</function>
- <function name="ProgramParameter4fNV" offset="596" vectorequiv="ProgramParameter4fvNV">
+ <function name="ProgramParameter4fNV" alias="ProgramEnvParameter4fARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
- <glx ignore="true"/>
</function>
- <function name="ProgramParameter4fvNV" offset="597">
+ <function name="ProgramParameter4fvNV" alias="ProgramEnvParameter4fvARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
- <param name="params" type="const GLfloat *" count="4"/>
- <glx rop="4184" ignore="true"/>
+ <param name="params" type="const GLfloat *"/>
</function>
- <function name="ProgramParameters4dvNV" offset="598">
+ <function name="ProgramParameters4dvNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
- <param name="num" type="GLuint"/>
- <param name="params" type="const GLdouble *"/>
-
- <!-- This is hand coded because the number of array elements
- pointed to by 'params' is 4*num.
- -->
- <glx rop="4187" handcode="true" ignore="true"/>
+ <param name="num" type="GLuint" counter="true"/>
+ <param name="params" type="const GLdouble *" count="num" count_scale="4"/>
+ <glx rop="4187"/>
</function>
- <function name="ProgramParameters4fvNV" offset="599">
+ <function name="ProgramParameters4fvNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="num" type="GLuint" counter="true"/>
- <param name="params" type="const GLfloat *" count="num"/>
-
- <!-- This is hand coded because the number of array elements
- pointed to by 'params' is 4*num.
- -->
- <glx rop="4186" handcode="true" ignore="true"/>
+ <param name="params" type="const GLfloat *" count="num" count_scale="4"/>
+ <glx rop="4186"/>
</function>
- <function name="RequestResidentProgramsNV" offset="600">
- <param name="n" type="GLsizei"/>
- <param name="ids" type="const GLuint *"/>
- <glx rop="4182" handcode="true" ignore="true"/>
+ <function name="RequestResidentProgramsNV" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="ids" type="const GLuint *" count="n"/>
+ <glx rop="4182"/>
</function>
- <function name="TrackMatrixNV" offset="601">
+ <function name="TrackMatrixNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="address" type="GLuint"/>
<param name="matrix" type="GLenum"/>
<param name="transform" type="GLenum"/>
- <glx rop="4188" ignore="true"/>
+ <glx rop="4188"/>
</function>
- <function name="VertexAttribPointerNV" offset="602">
+ <function name="VertexAttribPointerNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
- <glx handcode="true" ignore="true"/>
+ <glx handcode="true"/>
</function>
- <function name="VertexAttrib1dNV" offset="756" vectorequiv="VertexAttrib1dvNV">
+ <function name="VertexAttrib1sNV" offset="assign" vectorequiv="VertexAttrib1svNV">
<param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <glx ignore="true"/>
+ <param name="x" type="GLshort"/>
</function>
- <function name="VertexAttrib1dvNV" offset="757">
+ <function name="VertexAttrib1svNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="1"/>
- <glx rop="4197" doubles_in_order="true" ignore="true"/>
+ <param name="v" type="const GLshort *" count="1"/>
+ <glx rop="4265"/>
</function>
- <function name="VertexAttrib1fNV" offset="758" vectorequiv="VertexAttrib1fvNV">
+ <function name="VertexAttrib2sNV" offset="assign" vectorequiv="VertexAttrib2svNV">
<param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <glx ignore="true"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
</function>
- <function name="VertexAttrib1fvNV" offset="759">
+ <function name="VertexAttrib2svNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="1"/>
- <glx rop="4193" ignore="true"/>
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="4266"/>
</function>
- <function name="VertexAttrib1sNV" offset="760" vectorequiv="VertexAttrib1svNV">
+ <function name="VertexAttrib3sNV" offset="assign" vectorequiv="VertexAttrib3svNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
- <glx ignore="true"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
</function>
- <function name="VertexAttrib1svNV" offset="761">
+ <function name="VertexAttrib3svNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="1"/>
- <glx rop="4189" ignore="true"/>
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="4267"/>
</function>
- <function name="VertexAttrib2dNV" offset="762" vectorequiv="VertexAttrib2dvNV">
+ <function name="VertexAttrib4sNV" offset="assign" vectorequiv="VertexAttrib4svNV">
<param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <glx ignore="true"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
</function>
- <function name="VertexAttrib2dvNV" offset="763">
+ <function name="VertexAttrib4svNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="2"/>
- <glx rop="4198" doubles_in_order="true" ignore="true"/>
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="4268"/>
</function>
- <function name="VertexAttrib2fNV" offset="764" vectorequiv="VertexAttrib2fvNV">
+ <function name="VertexAttrib1fNV" offset="assign" vectorequiv="VertexAttrib1fvNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib2fvNV" offset="765">
+ <function name="VertexAttrib1fvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="2"/>
- <glx rop="4194" ignore="true"/>
+ <param name="v" type="const GLfloat *" count="1"/>
+ <glx rop="4269"/>
</function>
- <function name="VertexAttrib2sNV" offset="766" vectorequiv="VertexAttrib2svNV">
+ <function name="VertexAttrib2fNV" offset="assign" vectorequiv="VertexAttrib2fvNV">
<param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <glx ignore="true"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
</function>
- <function name="VertexAttrib2svNV" offset="767">
+ <function name="VertexAttrib2fvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="2"/>
- <glx rop="4190" ignore="true"/>
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="4270"/>
</function>
- <function name="VertexAttrib3dNV" offset="768" vectorequiv="VertexAttrib3dvNV">
+ <function name="VertexAttrib3fNV" offset="assign" vectorequiv="VertexAttrib3fvNV">
<param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <glx ignore="true"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
</function>
- <function name="VertexAttrib3dvNV" offset="769">
+ <function name="VertexAttrib3fvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="3"/>
- <glx rop="4199" doubles_in_order="true" ignore="true"/>
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="4271"/>
</function>
- <function name="VertexAttrib3fNV" offset="770" vectorequiv="VertexAttrib3fvNV">
+ <function name="VertexAttrib4fNV" offset="assign" vectorequiv="VertexAttrib4fvNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
- <glx ignore="true"/>
+ <param name="w" type="GLfloat"/>
</function>
- <function name="VertexAttrib3fvNV" offset="771">
+ <function name="VertexAttrib4fvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="3"/>
- <glx rop="4195" ignore="true"/>
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="4272"/>
</function>
- <function name="VertexAttrib3sNV" offset="772" vectorequiv="VertexAttrib3svNV">
+ <function name="VertexAttrib1dNV" offset="assign" vectorequiv="VertexAttrib1dvNV">
<param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- <glx ignore="true"/>
+ <param name="x" type="GLdouble"/>
</function>
- <function name="VertexAttrib3svNV" offset="773">
+ <function name="VertexAttrib1dvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="3"/>
- <glx rop="4191" ignore="true"/>
+ <param name="v" type="const GLdouble *" count="1"/>
+ <glx rop="4273" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib4dNV" offset="774" vectorequiv="VertexAttrib4dvNV">
+ <function name="VertexAttrib2dNV" offset="assign" vectorequiv="VertexAttrib2dvNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib4dvNV" offset="775">
+ <function name="VertexAttrib2dvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="4"/>
- <glx rop="4200" doubles_in_order="true" ignore="true"/>
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="4274" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib4fNV" offset="776" vectorequiv="VertexAttrib4fvNV">
+ <function name="VertexAttrib3dNV" offset="assign" vectorequiv="VertexAttrib3dvNV">
<param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- <glx ignore="true"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
</function>
- <function name="VertexAttrib4fvNV" offset="777">
+ <function name="VertexAttrib3dvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="4"/>
- <glx rop="4196" ignore="true"/>
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="4275" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib4sNV" offset="778" vectorequiv="VertexAttrib4svNV">
+ <function name="VertexAttrib4dNV" offset="assign" vectorequiv="VertexAttrib4dvNV">
<param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- <param name="w" type="GLshort"/>
- <glx ignore="true"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
</function>
- <function name="VertexAttrib4svNV" offset="779">
+ <function name="VertexAttrib4dvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="4"/>
- <glx rop="4192" ignore="true"/>
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="4276" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib4ubNV" offset="780" vectorequiv="VertexAttrib4ubvNV">
+ <function name="VertexAttrib4ubNV" offset="assign" vectorequiv="VertexAttrib4ubvNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLubyte"/>
<param name="y" type="GLubyte"/>
<param name="z" type="GLubyte"/>
<param name="w" type="GLubyte"/>
- <glx ignore="true"/>
</function>
- <function name="VertexAttrib4ubvNV" offset="781">
+ <function name="VertexAttrib4ubvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *" count="4"/>
- <glx rop="4201" ignore="true"/>
+ <glx rop="4277"/>
</function>
- <function name="VertexAttribs1dvNV" offset="629">
+ <function name="VertexAttribs1svNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLdouble *" count="n"/>
- <glx rop="4210" doubles_in_order="true" ignore="true"/>
+ <param name="v" type="const GLshort *" count="n"/>
+ <glx rop="4202"/>
</function>
- <function name="VertexAttribs1fvNV" offset="630">
+ <function name="VertexAttribs2svNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLfloat *" count="n"/>
- <glx rop="4206" ignore="true"/>
+ <param name="v" type="const GLshort *" count="n" count_scale="2"/>
+ <glx rop="4203"/>
</function>
- <function name="VertexAttribs1svNV" offset="631">
+ <function name="VertexAttribs3svNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLshort *" count="n"/>
- <glx rop="4202" ignore="true"/>
+ <param name="v" type="const GLshort *" count="n" count_scale="3"/>
+ <glx rop="4204"/>
</function>
- <function name="VertexAttribs2dvNV" offset="632">
+ <function name="VertexAttribs4svNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="n" type="GLsizei"/>
- <param name="v" type="const GLdouble *"/>
-
- <!-- This is hand coded because the number of array elements
- pointed to by 'v' is 2*n.
- -->
- <glx rop="4211" handcode="true" ignore="true"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLshort *" count="n" count_scale="4"/>
+ <glx rop="4205"/>
</function>
- <function name="VertexAttribs2fvNV" offset="633">
+ <function name="VertexAttribs1fvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="n" type="GLsizei"/>
- <param name="v" type="const GLfloat *"/>
-
- <!-- This is hand coded because the number of array elements
- pointed to by 'v' is 2*n.
- -->
- <glx rop="4207" handcode="true" ignore="true"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLfloat *" count="n"/>
+ <glx rop="4206"/>
</function>
- <function name="VertexAttribs2svNV" offset="634">
+ <function name="VertexAttribs2fvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="n" type="GLsizei"/>
- <param name="v" type="const GLshort *"/>
- <glx rop="4203" handcode="true" ignore="true"/>
-
- <!-- This is hand coded because the number of array elements
- pointed to by 'v' is 2*n.
- -->
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLfloat *" count="n" count_scale="2"/>
+ <glx rop="4207"/>
</function>
- <function name="VertexAttribs3dvNV" offset="635">
+ <function name="VertexAttribs3fvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="n" type="GLsizei"/>
- <param name="v" type="const GLdouble *"/>
-
- <!-- This is hand coded because the number of array elements
- pointed to by 'v' is 3*n.
- -->
- <glx rop="4212" handcode="true" ignore="true"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLfloat *" count="n" count_scale="3"/>
+ <glx rop="4208"/>
</function>
- <function name="VertexAttribs3fvNV" offset="636">
+ <function name="VertexAttribs4fvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="n" type="GLsizei"/>
- <param name="v" type="const GLfloat *"/>
-
- <!-- This is hand coded because the number of array elements
- pointed to by 'v' is 3*n.
- -->
- <glx rop="4208" handcode="true" ignore="true"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLfloat *" count="n" count_scale="4"/>
+ <glx rop="4209"/>
</function>
- <function name="VertexAttribs3svNV" offset="637">
+ <function name="VertexAttribs1dvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="n" type="GLsizei"/>
- <param name="v" type="const GLshort *"/>
-
- <!-- This is hand coded because the number of array elements
- pointed to by 'v' is 3*n.
- -->
- <glx rop="4204" handcode="true" ignore="true"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLdouble *" count="n"/>
+ <glx rop="4210" doubles_in_order="true"/>
</function>
- <function name="VertexAttribs4dvNV" offset="638">
+ <function name="VertexAttribs2dvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="n" type="GLsizei"/>
- <param name="v" type="const GLdouble *"/>
-
- <!-- This is hand coded because the number of array elements
- pointed to by 'v' is 4*n.
- -->
- <glx rop="4213" handcode="true" ignore="true"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLdouble *" count="n" count_scale="2"/>
+ <glx rop="4211" doubles_in_order="true"/>
</function>
- <function name="VertexAttribs4fvNV" offset="639">
+ <function name="VertexAttribs3dvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="n" type="GLsizei"/>
- <param name="v" type="const GLfloat *"/>
-
- <!-- This is hand coded because the number of array elements
- pointed to by 'v' is 4*n.
- -->
- <glx rop="4209" handcode="true" ignore="true"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLdouble *" count="n" count_scale="3"/>
+ <glx rop="4212" doubles_in_order="true"/>
</function>
- <function name="VertexAttribs4svNV" offset="640">
+ <function name="VertexAttribs4dvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="n" type="GLsizei"/>
- <param name="v" type="const GLshort *"/>
-
- <!-- This is hand coded because the number of array elements
- pointed to by 'v' is 4*n.
- -->
- <glx rop="4205" handcode="true" ignore="true"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLdouble *" count="n" count_scale="4"/>
+ <glx rop="4213" doubles_in_order="true"/>
</function>
- <function name="VertexAttribs4ubvNV" offset="641">
+ <function name="VertexAttribs4ubvNV" offset="assign">
<param name="index" type="GLuint"/>
- <param name="n" type="GLsizei"/>
- <param name="v" type="const GLubyte *"/>
-
- <!-- This is hand coded because the number of array elements
- pointed to by 'v' is 4*n.
- -->
- <glx rop="4214" handcode="true" ignore="true"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLubyte *" count="n" count_scale="4"/>
+ <glx rop="4214"/>
</function>
</category>
<!-- Extension number 234 is a GLX extension. -->
<category name="GL_SGIX_texture_coordinate_clamp" number="235">
- <enum name="TEXTURE_MAX_CLAMP_S_SGIX" value="0x8369">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_MAX_CLAMP_S_SGIX" count="1" value="0x8369">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
- <enum name="TEXTURE_MAX_CLAMP_T_SGIX" value="0x836A">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_MAX_CLAMP_T_SGIX" count="1" value="0x836A">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
- <enum name="TEXTURE_MAX_CLAMP_R_SGIX" value="0x836B">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+ <enum name="TEXTURE_MAX_CLAMP_R_SGIX" count="1" value="0x836B">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
</category>
<!-- Extension number 237 is a GLX extension. -->
<!-- Extension number 238 is a GLX extension. -->
<!-- Extension number 242 is a WGL extension. -->
+
+<category name="GL_NV_copy_depth_to_color" number="243">
+ <enum name="DEPTH_STENCIL_TO_RGBA_NV" value="0x886E"/>
+ <enum name="DEPTH_STENCIL_TO_BGRA_NV" value="0x886F"/>
+</category>
+
+<category name="GL_ATI_fragment_shader" number="245">
+ <function name="GenFragmentShadersATI" offset="assign">
+ <return type="GLuint"/>
+ <param name="range" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BindFragmentShaderATI" offset="assign">
+ <param name="id" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteFragmentShaderATI" offset="assign">
+ <param name="id" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BeginFragmentShaderATI" offset="assign">
+ <glx ignore="true"/>
+ </function>
+
+ <function name="EndFragmentShaderATI" offset="assign">
+ <glx ignore="true"/>
+ </function>
+
+ <function name="PassTexCoordATI" offset="assign">
+ <param name="dst" type="GLuint"/>
+ <param name="coord" type="GLuint"/>
+ <param name="swizzle" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="SampleMapATI" offset="assign">
+ <param name="dst" type="GLuint"/>
+ <param name="interp" type="GLuint"/>
+ <param name="swizzle" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ColorFragmentOp1ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMask" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ColorFragmentOp2ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMask" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ColorFragmentOp3ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMask" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ <param name="arg3" type="GLuint"/>
+ <param name="arg3Rep" type="GLuint"/>
+ <param name="arg3Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="AlphaFragmentOp1ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="AlphaFragmentOp2ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="AlphaFragmentOp3ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ <param name="arg3" type="GLuint"/>
+ <param name="arg3Rep" type="GLuint"/>
+ <param name="arg3Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="SetFragmentShaderConstantATI" offset="assign">
+ <param name="dst" type="GLuint"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
<!-- Extension number 250 is a WGL extension. -->
<!-- Extension number 251 is a WGL extension. -->
<!-- Extension number 252 is a WGL extension. -->
<!-- Extension number 254 is a WGL extension. -->
<!-- Extension number 255 is a WGL extension. -->
+<category name="GL_SUN_mesh_array" number="257">
+ <enum name="QUAD_MESH_SUN" value="0x8614"/>
+ <enum name="TRIANGLE_MESH_SUN" value="0x8615"/>
+
+ <function name="DrawMeshArraysSUN">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="width" type="GLsizei"/>
+ </function>
+</category>
+
+<category name="GL_SUN_slice_accum" number="258">
+ <enum name="SLICE_ACCUM_SUN" value="0x85CC"/>
+</category>
+
+<category name="GL_NV_multisample_filter_hint" number="259">
+ <enum name="MULTISAMPLE_FILTER_HINT_NV" count="1" value="0x8534">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_NV_depth_clamp" number="260">
+ <enum name="DEPTH_CLAMP_NV" count="1" value="0x864F">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
<category name="GL_NV_point_sprite" number="262">
<!-- These existing enums can be passed as a parameter to the function
added for this extension. -->
- <enum name="POINT_SIZE_MIN_EXT" value="0x8126">
- <size name="PointParameterivNV" count="1"/>
+ <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
+ <size name="PointParameterivNV"/>
</enum>
- <enum name="POINT_SIZE_MAX_EXT" value="0x8127">
- <size name="PointParameterivNV" count="1"/>
+ <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
+ <size name="PointParameterivNV"/>
</enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" value="0x8128">
- <size name="PointParameterivNV" count="1"/>
+ <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
+ <size name="PointParameterivNV"/>
</enum>
- <enum name="POINT_DISTANCE_ATTENUATION_EXT" value="0x8129">
- <size name="PointParameterivNV" count="3"/>
+ <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
+ <size name="PointParameterivNV"/>
</enum>
- <enum name="POINT_SPRITE_R_MODE_NV" value="0x8863 ">
- <size name="PointParameterfvEXT" count="1"/>
- <size name="PointParameterivNV" count="1"/>
+ <enum name="POINT_SPRITE_NV" count="1" value="0x8861">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COORD_REPLACE_NV" count="1" value="0x8862">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="POINT_SPRITE_R_MODE_NV" count="1" value="0x8863">
+ <size name="PointParameterfvEXT"/>
+ <size name="PointParameterivNV"/>
+ <size name="Get" mode="get"/>
</enum>
- <function name="PointParameteriNV" offset="642">
+ <function name="PointParameteriNV" offset="assign">
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint"/>
+ <param name="param" type="GLint"/>
<glx rop="4221"/>
</function>
- <function name="PointParameterivNV" offset="643">
+ <function name="PointParameterivNV" offset="assign">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="4222"/>
<!-- Extension number 263 is a WGL extension. -->
<!-- Extension number 264 is a WGL extension. -->
-<category name="EXT_stencil_two_side" number="268">
- <function name="ActiveStencilFaceEXT" offset="646">
+<category name="GL_EXT_shadow_funcs" number="267">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_EXT_stencil_two_side" number="268">
+ <enum name="STENCIL_TEST_TWO_SIDE_EXT" count="1" value="0x8910">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ACTIVE_STENCIL_FACE_EXT" count="1" value="0x8911">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="ActiveStencilFaceEXT" offset="assign" static_dispatch="false">
<param name="face" type="GLenum"/>
<glx rop="4220"/>
</function>
</category>
+<xi:include href="APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<category name="GL_APPLE_ycbcr_422" number="275">
+ <enum name="YCBCR_422_APPLE" value="0x85B9"/>
+ <enum name="UNSIGNED_SHORT_8_8_APPLE" value="0x85BA"/>
+ <enum name="UNSIGNED_SHORT_8_8_REV_APPLE" value="0x85BB"/>
+</category>
+
+<category name="GL_S3_s3tc" number="276">
+ <enum name="RGB_S3TC" value="0x83A0"/>
+ <enum name="RGB4_S3TC" value="0x83A1"/>
+ <enum name="RGBA_S3TC" value="0x83A2"/>
+ <enum name="RGBA4_S3TC" value="0x83A3"/>
+ <enum name="RGBA_DXT5_S3TC" value="0x83A4"/>
+ <enum name="RGBA4_DXT5_S3TC" value="0x83A5"/>
+</category>
+
<category name="GL_ATI_draw_buffers" number="277">
+ <enum name="MAX_DRAW_BUFFERS_ATI" count="1" value="0x8824">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER0_ATI" count="1" value="0x8825">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER1_ATI" count="1" value="0x8826">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER2_ATI" count="1" value="0x8827">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER3_ATI" count="1" value="0x8828">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER4_ATI" count="1" value="0x8829">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER5_ATI" count="1" value="0x882A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER6_ATI" count="1" value="0x882B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER7_ATI" count="1" value="0x882C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER8_ATI" count="1" value="0x882D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER9_ATI" count="1" value="0x882E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER10_ATI" count="1" value="0x882F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER11_ATI" count="1" value="0x8830">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER12_ATI" count="1" value="0x8831">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER13_ATI" count="1" value="0x8832">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER14_ATI" count="1" value="0x8833">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER15_ATI" count="1" value="0x8834">
+ <size name="Get" mode="get"/>
+ </enum>
+
<function name="DrawBuffersATI" alias="DrawBuffersARB">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
- <!-- GLX protocol is not fully defined for this extension. -->
</function>
</category>
<!-- Extension number 278 is a WGL extension. -->
+<category name="GL_ATI_texture_env_combine3" number="279">
+ <enum name="MODULATE_ADD_ATI" value="0x8744"/>
+ <enum name="MODULATE_SIGNED_ADD_ATI" value="0x8745"/>
+ <enum name="MODULATE_SUBTRACT_ATI" value="0x8746"/>
+</category>
+
<category name="GL_NV_fragment_program" number="282">
- <function name="ProgramNamedParameter4fNV" offset="682" vectorequiv="ProgramNamedParameter4fvNV">
+ <function name="ProgramNamedParameter4fNV" offset="assign" vectorequiv="ProgramNamedParameter4fvNV">
<param name="id" type="GLuint"/>
- <param name="len" type="GLsizei"/>
- <param name="name" type="const GLubyte *"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
- <glx rop="4218" handcode="true" ignore="true"/>
</function>
- <function name="ProgramNamedParameter4dNV" offset="683" vectorequiv="ProgramNamedParameter4dvNV">
+ <function name="ProgramNamedParameter4dNV" offset="assign" vectorequiv="ProgramNamedParameter4dvNV">
<param name="id" type="GLuint"/>
- <param name="len" type="GLsizei"/>
- <param name="name" type="const GLubyte *" variable_param="len"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
- <glx ignore="true"/>
</function>
- <function name="ProgramNamedParameter4fvNV" offset="684">
+ <function name="ProgramNamedParameter4fvNV" offset="assign">
<param name="id" type="GLuint"/>
- <param name="len" type="GLsizei"/>
- <param name="name" type="const GLubyte *"/>
- <param name="v" type="const GLfloat *"/>
- <glx rop="4218" handcode="true" ignore="true"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="4218"/>
</function>
- <function name="ProgramNamedParameter4dvNV" offset="685">
+ <function name="ProgramNamedParameter4dvNV" offset="assign">
<param name="id" type="GLuint"/>
- <param name="len" type="GLsizei"/>
- <param name="name" type="const GLubyte *"/>
- <param name="v" type="const GLdouble *"/>
- <glx rop="4219" handcode="true" ignore="true"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="4219"/>
</function>
- <function name="GetProgramNamedParameterfvNV" offset="686">
+ <function name="GetProgramNamedParameterfvNV" offset="assign">
<param name="id" type="GLuint"/>
- <param name="len" type="GLsizei"/>
- <param name="name" type="const GLubyte *"/>
- <param name="params" type="GLfloat *"/>
- <glx vendorpriv="1310" handcode="true" ignore="true"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="params" type="GLfloat *" output="true" count="4"/>
+ <glx vendorpriv="1310" always_array="true"/>
</function>
- <function name="GetProgramNamedParameterdvNV" offset="687">
+ <function name="GetProgramNamedParameterdvNV" offset="assign">
<param name="id" type="GLuint"/>
- <param name="len" type="GLsizei"/>
- <param name="name" type="const GLubyte *"/>
- <param name="params" type="GLdouble *"/>
- <glx vendorpriv="1311" handcode="true" ignore="true"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="params" type="GLdouble *" output="true" count="4"/>
+ <glx vendorpriv="1311" always_array="true"/>
</function>
</category>
-<category name="GL_NV_expand_normal" number="286">
- <enum name="TEXTURE_UNSIGNED_REMAP_MODE_NV" value="0x888F">
- <size name="TexParameterfv" count="1"/>
- <size name="TexParameteriv" count="1"/>
+<category name="GL_NV_texture_expand_normal" number="286">
+ <enum name="TEXTURE_UNSIGNED_REMAP_MODE_NV" count="1" value="0x888F">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
</enum>
</category>
+<category name="GL_OES_compressed_paletted_texture" number="294">
+ <enum name="PALETTE4_RGB8_OES" value="0x8B90"/>
+ <enum name="PALETTE4_RGBA8_OES" value="0x8B91"/>
+ <enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/>
+ <enum name="PALETTE4_RGBA4_OES" value="0x8B93"/>
+ <enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/>
+ <enum name="PALETTE8_RGB8_OES" value="0x8B95"/>
+ <enum name="PALETTE8_RGBA8_OES" value="0x8B96"/>
+ <enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/>
+ <enum name="PALETTE8_RGBA4_OES" value="0x8B98"/>
+ <enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/>
+</category>
+
<category name="GL_OES_read_format" number="295">
<enum name="IMPLEMENTATION_COLOR_READ_TYPE_OES" value="0x8B9A"/>
<enum name="IMPLEMENTATION_COLOR_READ_FORMAT_OES" value="0x8B9B"/>
</category>
<category name="GL_EXT_depth_bounds_test" number="297">
- <function name="DepthBoundsEXT" offset="699">
+ <enum name="DEPTH_BOUNDS_TEST_EXT" count="1" value="0x8890">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_BOUNDS_EXT" count="2" value="0x8891">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="DepthBoundsEXT" offset="assign" static_dispatch="false">
<param name="zmin" type="GLclampd"/>
<param name="zmax" type="GLclampd"/>
<glx rop="4229" ignore="true"/>
</category>
<category name="GL_EXT_blend_equation_separate" number="299">
- <function name="BlendEquationSeparateEXT" offset="710">
+ <enum name="BLEND_EQUATION_RGB_EXT" count="1" value="0x8009">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_EQUATION_ALPHA_EXT" count="1" value="0x883D">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="BlendEquationSeparateEXT" offset="assign" static_dispatch="false">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
- <glx rop="4228" ignore="true"/>
+ <glx rop="4228"/>
</function>
</category>
+<category name="GL_MESA_pack_invert" number="300">
+ <enum name="PACK_INVERT_MESA" count="1" value="0x8758">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_MESA_ycbcr_texture" number="301">
+ <enum name="YCBCR_MESA" value="0x8757"/>
+ <enum name="UNSIGNED_SHORT_8_8_MESA" value="0x85BA"/>
+ <enum name="UNSIGNED_SHORT_8_8_REV_MESA" value="0x85BB"/>
+</category>
+
<category name="GL_EXT_pixel_buffer_object" number="302">
<enum name="PIXEL_PACK_BUFFER_EXT" value="0x88EB"/>
<enum name="PIXEL_UNPACK_BUFFER_EXT" value="0x88EC"/>
<enum name="PIXEL_UNPACK_BUFFER_BINDING_EXT" value="0x88EF"/>
</category>
+<category name="GL_NV_fragment_program_option" number="303">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_NV_fragment_program2" number="304">
+ <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_IF_DEPTH_NV" count="1" value="0x88F6">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_LOOP_DEPTH_NV" count="1" value="0x88F7">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_LOOP_COUNT_NV" count="1" value="0x88F8">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_NV_vertex_program2_option" number="305">
+ <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_NV_vertex_program3" number="306">
+ <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8B4C"/>
+</category>
+
+<!-- Extension number 307 is a GLX extension. -->
+<!-- Extension number 308 is a GLX extension. -->
+
+<category name="GL_EXT_texture_compression_dxt1" number="309">
+ <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
+</category>
+
+<xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<category name="GL_EXT_framebuffer_blit" number="316">
+ <enum name="READ_FRAMEBUFFER_EXT" value="0x8CA8"/>
+ <enum name="DRAW_FRAMEBUFFER_EXT" value="0x8CA9"/>
+ <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <function name="BlitFramebufferEXT" offset="assign" static_dispatch="false">
+ <param name="srcX0" type="GLint"/>
+ <param name="srcY0" type="GLint"/>
+ <param name="srcX1" type="GLint"/>
+ <param name="srcY1" type="GLint"/>
+ <param name="dstX0" type="GLint"/>
+ <param name="dstY0" type="GLint"/>
+ <param name="dstX1" type="GLint"/>
+ <param name="dstY1" type="GLint"/>
+ <param name="mask" type="GLbitfield"/>
+ <param name="filter" type="GLenum"/>
+ </function>
+</category>
+
<!-- Unnumbered extensions sorted by name. -->
<category name="GL_ATI_blend_equation_separate">
- <function name="BlendEquationSeparateATI" alias="BlendEquationSeparateEXT">
+ <function name="BlendEquationSeparateATI" alias="BlendEquationSeparateEXT" static_dispatch="false">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
</category>
+<category name="GL_ATI_separate_stencil">
+ <enum name="STENCIL_BACK_FUNC_ATI" count="1" value="0x8800">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BACK_FAIL_ATI" count="1" value="0x8801">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BACK_PASS_DEPTH_FAIL_ATI" count="1" value="0x8802">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BACK_PASS_DEPTH_PASS_ATI" count="1" value="0x8803">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="StencilOpSeparateATI" alias="StencilOpSeparate" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <param name="sfail" type="GLenum"/>
+ <param name="zfail" type="GLenum"/>
+ <param name="zpass" type="GLenum"/>
+ </function>
+ <function name="StencilFuncSeparateATI" offset="assign" static_dispatch="false">
+ <param name="frontfunc" type="GLenum"/>
+ <param name="backfunc" type="GLenum"/>
+ <param name="ref" type="GLint"/>
+ <param name="mask" type="GLuint"/>
+ </function>
+
+</category>
+
+<category name="GL_EXT_gpu_program_parameters">
+ <function name="ProgramEnvParameters4fvEXT" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="ProgramLocalParameters4fvEXT" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+</category>
+
+<category name="GL_EXT_timer_query">
+ <enum name="TIME_ELAPSED_EXT" value="0x88BF"/>
+ <type name="int64EXT" size="8"/>
+ <type name="uint64EXT" unsigned="true" size="8"/>
+ <function name="GetQueryObjecti64vEXT" offset="assign" static_dispatch="false">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint64EXT *"/>
+ </function>
+ <function name="GetQueryObjectui64vEXT" offset="assign" static_dispatch="false">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint64EXT *"/>
+ </function>
+</category>
+
<category name="GL_INGR_blend_func_separate">
- <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparateEXT">
+ <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparateEXT" static_dispatch="false">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
</function>
</category>
+<category name="GL_MESA_shader_debug">
+ <enum name="DEBUG_OBJECT_MESA" value="0x8759"/>
+ <enum name="DEBUG_PRINT_MESA" value="0x875A"/>
+ <enum name="DEBUG_ASSERT_MESA" value="0x875B"/>
+ <function name="CreateDebugObjectMESA">
+ <return type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="ClearDebugLogMESA">
+ <param name="obj" type="GLhandleARB"/>
+ <param name="logType" type="GLenum"/>
+ <param name="shaderType" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="GetDebugLogMESA">
+ <param name="obj" type="GLhandleARB"/>
+ <param name="logType" type="GLenum"/>
+ <param name="shaderType" type="GLenum"/>
+ <param name="maxLength" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="debugLog" type="GLcharARB *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="GetDebugLogLengthMESA">
+ <return type="GLsizei"/>
+ <param name="obj" type="GLhandleARB"/>
+ <param name="logType" type="GLenum"/>
+ <param name="shaderType" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
<category name="GL_SGIS_point_parameters">
- <enum name="POINT_SIZE_MIN_SGIS" value="0x8126">
- <size name="PointParameterfvEXT" count="1"/>
+ <enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126">
+ <size name="PointParameterfvEXT"/>
</enum>
- <enum name="POINT_SIZE_MAX_SGIS" value="0x8127">
- <size name="PointParameterfvEXT" count="1"/>
+ <enum name="POINT_SIZE_MAX_SGIS" count="1" value="0x8127">
+ <size name="PointParameterfvEXT"/>
</enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE_SGIS" value="0x8128">
- <size name="PointParameterfvEXT" count="1"/>
+ <enum name="POINT_FADE_THRESHOLD_SIZE_SGIS" count="1" value="0x8128">
+ <size name="PointParameterfvEXT"/>
</enum>
- <enum name="POINT_DISTANCE_ATTENUATION_SGIS" value="0x8129">
- <size name="PointParameterfvEXT" count="3"/>
+ <enum name="POINT_DISTANCE_ATTENUATION_SGIS" count="3" value="0x8129">
+ <size name="PointParameterfvEXT"/>
</enum>
- <function name="PointParameterfSGIS" alias="PointParameterfEXT">
+ <function name="PointParameterfSGIS" alias="PointParameterfEXT" static_dispatch="false">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="PointParameterfvSGIS" alias="PointParameterfvEXT">
+ <function name="PointParameterfvSGIS" alias="PointParameterfvEXT" static_dispatch="false">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
</category>
<category name="GL_SGIX_igloo_interface">
- <function name="IglooInterfaceSGIX" offset="?">
+ <function name="IglooInterfaceSGIX">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLvoid *"/>
</function>
</category>
<category name="GL_SGIX_polynomial_ffd">
- <function name="DeformationMap3dSGIX" offset="?">
+ <function name="DeformationMap3dSGIX">
<param name="target" type="GLenum"/>
<param name="u1" type="GLdouble"/>
<param name="u2" type="GLdouble"/>
<param name="points" type="const GLdouble *"/>
</function>
- <function name="DeformationMap3fSGIX" offset="?">
+ <function name="DeformationMap3fSGIX">
<param name="target" type="GLenum"/>
<param name="u1" type="GLfloat"/>
<param name="u2" type="GLfloat"/>
<param name="points" type="const GLfloat *"/>
</function>
- <function name="DeformSGIX" offset="?">
+ <function name="DeformSGIX">
<param name="mask" type="GLenum"/>
</function>
- <function name="LoadIdentityDeformationMapSGIX" offset="?">
+ <function name="LoadIdentityDeformationMapSGIX">
<param name="mask" type="GLenum"/>
</function>
</category>