<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI [
-<!ELEMENT OpenGLAPI (category+)>
-<!ELEMENT category (type*, enum*, function*)*>
-<!ELEMENT type EMPTY>
-<!ELEMENT enum (size*)>
-<!ELEMENT size EMPTY>
-<!ELEMENT function (param*, return?, glx?)*>
-<!ELEMENT param EMPTY>
-<!ELEMENT return EMPTY>
-<!ELEMENT glx EMPTY>
-
-<!ATTLIST category name CDATA #REQUIRED
- number CDATA #IMPLIED>
-<!ATTLIST type name CDATA #REQUIRED
- size CDATA #REQUIRED
- glx_name CDATA #IMPLIED>
-<!ATTLIST enum name CDATA #REQUIRED
- count CDATA #IMPLIED
- value CDATA #REQUIRED>
-<!ATTLIST function name CDATA #REQUIRED
- alias CDATA #IMPLIED
- offset CDATA #IMPLIED
- vectorequiv CDATA #IMPLIED>
-<!ATTLIST size name CDATA #REQUIRED
- mode CDATA #IMPLIED>
-<!ATTLIST param name CDATA #REQUIRED
- type CDATA #REQUIRED
- count CDATA #IMPLIED
- counter CDATA #IMPLIED
- count_scale CDATA #IMPLIED
- output CDATA #IMPLIED
- img_width CDATA #IMPLIED
- img_height CDATA #IMPLIED
- img_depth CDATA #IMPLIED
- img_extent CDATA #IMPLIED
- img_xoff CDATA #IMPLIED
- img_yoff CDATA #IMPLIED
- img_zoff CDATA #IMPLIED
- img_woff CDATA #IMPLIED
- img_format CDATA #IMPLIED
- img_type CDATA #IMPLIED
- img_target CDATA #IMPLIED
- img_send_null CDATA #IMPLIED
- img_null_flag CDATA #IMPLIED
- img_pad_dimensions CDATA #IMPLIED
- variable_param CDATA #IMPLIED>
-<!ATTLIST return type CDATA #REQUIRED>
-<!ATTLIST glx rop CDATA #IMPLIED
- sop CDATA #IMPLIED
- vendorpriv CDATA #IMPLIED
- large CDATA #IMPLIED
- doubles_in_order CDATA #IMPLIED
- always_array CDATA #IMPLIED
- handcode CDATA #IMPLIED
- img_reset CDATA #IMPLIED
- dimensions_in_reply CDATA #IMPLIED
- ignore CDATA #IMPLIED>
-]>
-
-<!--
-The various attributes for param and glx have the meanings listed below.
-When adding new functions, please annote them correctly. In most cases this
-will just mean adding a '<glx ignore="true"/>' tag.
-
-param:
- name - name of the parameter
- type - fully qualified type (e.g., with "const", etc.)
- count - for counted arrays (e.g., the 'lists' parameter to glCallLists),
- the parameter or literal that represents the count. For functions
- like glVertex3fv it will be a litteral, for others it will be one of
- the parameters.
- counter - this parameter is a counter that will be referenced by the
- 'count' attribute in another parameter.
- count_scale - literal value scale factor for the 'count' attribute.
- See ProgramParameters4dvNV for an example.
- output - this parameter is used to store the output of the function.
- variable_param - name of parameter used to determine the number of
- elements referenced by this parameter. This should be the name of a
- single enum parameter. Most of the gl*Parameter[if]v functions use
- this. Additionally, the enums that can be passed should be properly
- annotated.
- img_width / img_height / img_depth / img_extent - name of parameters
- (or hardcoded integer) used for the dimensions of pixel data.
- img_xoff / img_yoff / img_zoff / img_woff - name of parameters used
- for x, y, z, and w offsets of pixel data.
- img_format - name of parameter used as the pixel data format.
- img_type - name of parameter used as the pixel data type.
- img_target - name of parameter used as a texture target. Non-texture
- pixel data should hardcode 0.
- img_send_null - boolean flag to determine if blank pixel data should
- be sent when a NULL pointer is passed. This is only used by
- TexImage1D and TexImage2D.
- img_null_flag - boolean flag to determine if an extra flag is used to
- determine if a NULL pixel pointer was passed. This is used by
- TexSubImage1D, TexSubImage2D, TexImage3D and others.
- img_pad_dimensions - boolean flag to determine if dimension data and
- offset data should be padded to the next even number of dimensions.
- For example, this will insert an empty "height" field after the
- "width" field in the protocol for TexImage1D.
-
-glx:
- rop - Opcode value for "render" commands
- sop - Opcode value for "single" commands
- vendorpriv - Opcode value for vendor private (or vendor private with
- reply) commands
- large - set to "true" of the render command can use RenderLarge protocol.
- doubles_in_order - older commands always put GLdouble data at the
- start of the render packet. Newer commands (e.g.,
- ProgramEnvParameter4dvARB) put the in the order that they appear
- in the parameter list.
- always_array - some single commands take reply data as an array or as
- return value data (e.g., glGetLightfv). Other single commands take
- reply data only as an array (e.g., glGetClipPlane).
- handcode - some functions are just too complicated to generate
- (e.g., glSeperableFilter2D) or operate only on client-side data
- (e.g., glVertexPointer) and must be handcoded.
- ignore - some functions have an entry in the dispatch table, but aren't
- suitable for protocol implementation (e.g., glLockArraysEXT). This
- also applies to functions that don't have any GLX protocol specified
- (e.g., glGetFogFuncSGIS).
--->
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<OpenGLAPI>
<enum name="SCISSOR_BIT" value="0x00080000"/>
<enum name="ALL_ATTRIB_BITS" value="0x000FFFFF"/>
- <type name="double" size="8" glx_name="FLOAT64"/>
- <type name="clampd" size="8" glx_name="FLOAT64"/>
+ <type name="double" size="8" float="true" glx_name="FLOAT64"/>
+ <type name="clampd" size="8" float="true" glx_name="FLOAT64"/>
- <type name="float" size="4" glx_name="FLOAT32"/>
- <type name="clampf" size="4" glx_name="FLOAT32"/>
+ <type name="float" size="4" float="true" glx_name="FLOAT32"/>
+ <type name="clampf" size="4" float="true" glx_name="FLOAT32"/>
- <type name="int" size="4" glx_name="CARD32"/>
- <type name="uint" size="4" glx_name="CARD32"/>
- <type name="sizei" size="4" glx_name="CARD32"/>
- <type name="enum" size="4" glx_name="ENUM"/>
- <type name="bitfield" size="4" glx_name="CARD32"/>
+ <type name="int" size="4" glx_name="CARD32"/>
+ <type name="uint" size="4" unsigned="true" glx_name="CARD32"/>
+ <type name="sizei" size="4" unsigned="true" glx_name="CARD32"/>
+ <type name="enum" size="4" unsigned="true" glx_name="ENUM"/>
+ <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/>
- <type name="short" size="2" glx_name="CARD16"/>
- <type name="ushort" size="2" glx_name="CARD16"/>
+ <type name="short" size="2" glx_name="CARD16"/>
+ <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/>
- <type name="byte" size="1" glx_name="CARD8"/>
- <type name="ubyte" size="1" glx_name="CARD8"/>
- <type name="boolean" size="1" glx_name="CARD8"/>
+ <type name="byte" size="1" glx_name="CARD8"/>
+ <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/>
+ <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/>
- <type name="void" size="0"/>
+ <type name="void" size="1"/>
<function name="NewList" offset="0">
<param name="list" type="GLuint"/>
<param name="mode" type="GLenum"/>
- <glx sop="101" note_unflushed="true"/>
+ <glx sop="101"/>
</function>
<function name="EndList" offset="1">
<function name="DeleteLists" offset="4">
<param name="list" type="GLuint"/>
<param name="range" type="GLsizei"/>
- <glx sop="103" note_unflushed="true"/>
+ <glx sop="103"/>
</function>
<function name="GenLists" offset="5">
<function name="PixelStoref" offset="249">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
- <glx sop="109" handcode="client" note_unflushed="true"/>
+ <glx sop="109" handcode="client"/>
</function>
<function name="PixelStorei" offset="250">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
- <glx sop="110" handcode="client" note_unflushed="true"/>
+ <glx sop="110" handcode="client"/>
</function>
<function name="PixelMapfv" offset="251">
<function name="GetMapdv" offset="266">
<param name="target" type="GLenum"/>
<param name="query" type="GLenum"/>
- <param name="v" type="GLdouble *" output="true" variable_param="target, query"/>
+ <param name="v" type="GLdouble *" output="true" variable_param="target query"/>
<glx sop="120"/>
</function>
<function name="GetMapfv" offset="267">
<param name="target" type="GLenum"/>
<param name="query" type="GLenum"/>
- <param name="v" type="GLfloat *" output="true" variable_param="target, query"/>
+ <param name="v" type="GLfloat *" output="true" variable_param="target query"/>
<glx sop="121"/>
</function>
<function name="GetMapiv" offset="268">
<param name="target" type="GLenum"/>
<param name="query" type="GLenum"/>
- <param name="v" type="GLint *" output="true" variable_param="target, query"/>
+ <param name="v" type="GLint *" output="true" variable_param="target query"/>
<glx sop="122"/>
</function>
<enum name="NUM_COMPRESSED_TEXTURE_FORMATS" count="1" value="0x86A2">
<size name="Get" mode="get"/>
</enum>
- <enum name="COMPRESSED_TEXTURE_FORMATS" count="?" value="0x86A3">
+ <enum name="COMPRESSED_TEXTURE_FORMATS" count="-1" value="0x86A3">
<size name="Get" mode="get"/>
</enum>
<enum name="CLAMP_TO_BORDER" value="0x812D"/>
<enum name="DYNAMIC_READ" value="0x88E9"/>
<enum name="DYNAMIC_COPY" value="0x88EA"/>
<enum name="SAMPLES_PASSED" count="1" value="0x8914"/>
- <enum name="FOG_COORD_SOURCE" value="0x8450">
+ <enum name="FOG_COORD_SRC" value="0x8450">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COORD" value="0x8451"/>
<enum name="SRC1_ALPHA" value="0x8589"/>
<enum name="SRC2_ALPHA" value="0x858A"/>
- <type name="intptr" size="4" glx_name="CARD32"/>
- <type name="sizeiptr" size="4" glx_name="CARD32"/>
+ <type name="intptr" size="4" glx_name="CARD32"/>
+ <type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/>
<function name="BindBuffer" alias="BindBufferARB">
<param name="target" type="GLenum"/>
<function name="BufferData" alias="BufferDataARB">
<param name="target" type="GLenum"/>
- <param name="size" type="GLsizeiptrARB"/>
+ <param name="size" type="GLsizeiptr"/>
<param name="data" type="const GLvoid *"/>
<param name="usage" type="GLenum"/>
</function>
<function name="BufferSubData" alias="BufferSubDataARB">
<param name="target" type="GLenum"/>
- <param name="offset" type="GLintptrARB"/>
- <param name="size" type="GLsizeiptrARB"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
<param name="data" type="const GLvoid *"/>
</function>
<function name="GetBufferSubData" alias="GetBufferSubDataARB">
<param name="target" type="GLenum"/>
- <param name="offset" type="GLintptrARB"/>
- <param name="size" type="GLsizeiptrARB"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
<param name="data" type="GLvoid *" output="true"/>
</function>
</function>
<function name="WindowPos2dvARB" alias="WindowPos2dvMESA">
- <param name="p" type="const GLdouble *"/>
+ <param name="v" type="const GLdouble *"/>
</function>
<function name="WindowPos2fvARB" alias="WindowPos2fvMESA">
- <param name="p" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
</function>
<function name="WindowPos2ivARB" alias="WindowPos2ivMESA">
- <param name="p" type="const GLint *"/>
+ <param name="v" type="const GLint *"/>
</function>
<function name="WindowPos2svARB" alias="WindowPos2svMESA">
- <param name="p" type="const GLshort *"/>
+ <param name="v" type="const GLshort *"/>
</function>
<function name="WindowPos3dARB" alias="WindowPos3dMESA">
</function>
<function name="WindowPos3dvARB" alias="WindowPos3dvMESA">
- <param name="p" type="const GLdouble *"/>
+ <param name="v" type="const GLdouble *"/>
</function>
<function name="WindowPos3fvARB" alias="WindowPos3fvMESA">
- <param name="p" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
</function>
<function name="WindowPos3ivARB" alias="WindowPos3ivMESA">
- <param name="p" type="const GLint *"/>
+ <param name="v" type="const GLint *"/>
</function>
<function name="WindowPos3svARB" alias="WindowPos3svMESA">
- <param name="p" type="const GLshort *"/>
+ <param name="v" type="const GLshort *"/>
</function>
</category>
<enum name="DYNAMIC_READ_ARB" value="0x88E9"/>
<enum name="DYNAMIC_COPY_ARB" value="0x88EA"/>
- <type name="intptrARB" size="4"/>
- <type name="sizeiptrARB" size="4"/>
+ <type name="intptrARB" size="4"/>
+ <type name="sizeiptrARB" unsigned="true" size="4"/>
<function name="BindBufferARB" offset="688">
<param name="target" type="GLenum"/>
<function name="GenQueriesARB" offset="700">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="GLuint *" output="true" count="n"/>
- <glx sop="162"/>
+ <glx sop="162" always_array="true"/>
</function>
<function name="DeleteQueriesARB" offset="701">
<function name="SharpenTexFuncSGIS" offset="444">
<param name="target" type="GLenum"/>
<param name="n" type="GLsizei" counter="true"/>
- <param name="points" type="const GLfloat *" counter="n" count_scale="2"/>
+ <param name="points" type="const GLfloat *" count="n" count_scale="2"/>
<glx rop="2052" ignore="true"/>
</function>
<category name="GL_SGIS_fog_function" number="64">
<function name="FogFuncSGIS" offset="?">
<param name="n" type="GLsizei" counter="true"/>
- <param name="points" type="const GLfloat *" counter="n" count_scale="2"/>
+ <param name="points" type="const GLfloat *" count="n" count_scale="2"/>
<glx rop="2067" ignore="true"/>
</function>
<function name="ColorTableEXT" alias="ColorTable">
<param name="target" type="GLenum"/>
- <param name="internalFormat" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<function name="GenFencesNV" offset="648">
<param name="n" type="GLsizei" counter="true"/>
- <param name="fences" type="GLuint *" output="true" counter="n"/>
+ <param name="fences" type="GLuint *" output="true" count="n"/>
<glx ignore="true"/>
</function>
<function name="BindProgramNV" offset="579">
<param name="target" type="GLenum"/>
- <param name="id" type="GLuint"/>
+ <param name="program" type="GLuint"/>
<glx rop="4180"/>
</function>
<function name="DeleteProgramsNV" offset="580">
<param name="n" type="GLsizei" counter="true"/>
- <param name="ids" type="const GLuint *" count="n"/>
+ <param name="programs" type="const GLuint *" count="n"/>
<glx vendorpriv="1294"/>
</function>
<function name="GenProgramsNV" offset="582">
<param name="n" type="GLsizei" counter="true"/>
- <param name="ids" type="GLuint *" output="true" count="n"/>
- <glx vendorpriv="1295"/>
- </function>
+ <param name="programs" type="GLuint *" output="true" count="n"/>
+ <glx vendorpriv="1295" always_array="true"/>
+ </function>
<!-- This isn't 100% correct. Currently, the only valid value of pname
is GL_PROGRAM_PARAMETER_NV, and the count for that pname is always
<function name="GetVertexAttribPointervNV" offset="591">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="pointer" type="GLvoid **" output="true"/>
+ <param name="params" type="GLvoid **" output="true"/>
<glx handcode="true"/>
</function>
<function name="IsProgramNV" offset="592">
- <param name="id" type="GLuint"/>
+ <param name="program" type="GLuint"/>
<return type="GLboolean"/>
<glx vendorpriv="1304"/>
</function>
<function name="VertexAttribs2dvNV" offset="632">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLdouble *" doubles_in_order="true" count="n" count_scale="2"/>
- <glx rop="4211"/>
+ <param name="v" type="const GLdouble *" count="n" count_scale="2"/>
+ <glx rop="4211" doubles_in_order="true"/>
</function>
<function name="VertexAttribs3dvNV" offset="635">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLdouble *" doubles_in_order="true" count="n" count_scale="3"/>
- <glx rop="4212"/>
+ <param name="v" type="const GLdouble *" count="n" count_scale="3"/>
+ <glx rop="4212" doubles_in_order="true"/>
</function>
<function name="VertexAttribs4dvNV" offset="638">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLdouble *" doubles_in_order="true" count="n" count_scale="4"/>
- <glx rop="4213"/>
+ <param name="v" type="const GLdouble *" count="n" count_scale="4"/>
+ <glx rop="4213" doubles_in_order="true"/>
</function>
<function name="VertexAttribs4ubvNV" offset="641">
<function name="PointParameteriNV" offset="642">
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint"/>
+ <param name="param" type="GLint"/>
<glx rop="4221"/>
</function>
<!-- No new functions, types, enums. -->
</category>
-<category name="EXT_stencil_two_side" number="268">
+<category name="GL_EXT_stencil_two_side" number="268">
<enum name="STENCIL_TEST_TWO_SIDE_EXT" count="1" value="0x8910">
<size name="Get" mode="get"/>
</enum>
</function>
</category>
+<xi:include href="APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<category name="GL_APPLE_ycbcr_422" number="275">
<enum name="YCBCR_422_APPLE" value="0x85B9"/>
<enum name="UNSIGNED_SHORT_8_8_APPLE" value="0x85BA"/>
<enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8B4C"/>
</category>
-<category name="GL_EXT_framebuffer_object" number="310">
- <enum name="FRAMEBUFFER_EXT" value="0x8D40"/>
- <enum name="RENDERBUFFER_EXT" value="0x8D41"/>
- <enum name="STENCIL_INDEX_EXT" value="0x8D45"/>
- <enum name="STENCIL_INDEX1_EXT" value="0x8D46"/>
- <enum name="STENCIL_INDEX4_EXT" value="0x8D47"/>
- <enum name="STENCIL_INDEX8_EXT" value="0x8D48"/>
- <enum name="STENCIL_INDEX16_EXT" value="0x8D49"/>
- <enum name="RENDERBUFFER_WIDTH_EXT" value="0x8D42"/>
- <enum name="RENDERBUFFER_HEIGHT_EXT" value="0x8D43"/>
- <enum name="RENDERBUFFER_INTERNAL_FORMAT_EXT" value="0x8D44"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT" value="0x8CD0"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT" value="0x8CD1"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT" value="0x8CD2"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT" value="0x8CD3"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT" value="0x8CD4"/>
- <enum name="COLOR_ATTACHMENT0_EXT" value="0x8CE0"/>
- <enum name="COLOR_ATTACHMENT1_EXT" value="0x8CE1"/>
- <enum name="COLOR_ATTACHMENT2_EXT" value="0x8CE2"/>
- <enum name="COLOR_ATTACHMENT3_EXT" value="0x8CE3"/>
- <enum name="COLOR_ATTACHMENT4_EXT" value="0x8CE4"/>
- <enum name="COLOR_ATTACHMENT5_EXT" value="0x8CE5"/>
- <enum name="COLOR_ATTACHMENT6_EXT" value="0x8CE6"/>
- <enum name="COLOR_ATTACHMENT7_EXT" value="0x8CE7"/>
- <enum name="COLOR_ATTACHMENT8_EXT" value="0x8CE8"/>
- <enum name="COLOR_ATTACHMENT9_EXT" value="0x8CE9"/>
- <enum name="COLOR_ATTACHMENT10_EXT" value="0x8CEA"/>
- <enum name="COLOR_ATTACHMENT11_EXT" value="0x8CEB"/>
- <enum name="COLOR_ATTACHMENT12_EXT" value="0x8CEC"/>
- <enum name="COLOR_ATTACHMENT13_EXT" value="0x8CED"/>
- <enum name="COLOR_ATTACHMENT14_EXT" value="0x8CEE"/>
- <enum name="COLOR_ATTACHMENT15_EXT" value="0x8CEF"/>
- <enum name="DEPTH_ATTACHMENT_EXT" value="0x8D00"/>
- <enum name="STENCIL_ATTACHMENT_EXT" value="0x8D20"/>
- <enum name="FRAMEBUFFER_COMPLETE_EXT" value="0x8CD5"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT" value="0x8CD6"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT" value="0x8CD7"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT" value="0x8CD8"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT" value="0x8CD9"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_FORMATS_EXT" value="0x8CDA"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT" value="0x8CDB"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT" value="0x8CDC"/>
- <enum name="FRAMEBUFFER_UNSUPPORTED_EXT" value="0x8CDD"/>
- <enum name="FRAMEBUFFER_STATUS_ERROR_EXT" value="0x8CDE"/>
- <enum name="FRAMEBUFFER_BINDING_EXT" value="0x8CA6"/>
- <enum name="RENDERBUFFER_BINDING_EXT" value="0x8CA7"/>
- <enum name="MAX_COLOR_ATTACHMENTS_EXT" value="0x8CDF"/>
- <enum name="MAX_RENDERBUFFER_SIZE_EXT" value="0x84E8"/>
- <enum name="INVALID_FRAMEBUFFER_OPERATION_EXT" value="0x0506"/>
-
- <function name="IsRenderbufferEXT" offset="796">
- <param name="renderbuffer" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="BindRenderbufferEXT" offset="797">
- <param name="target" type="GLenum"/>
- <param name="renderbuffer" type="GLuint"/>
- </function>
-
- <function name="DeleteRenderbuffersEXT" offset="798">
- <param name="n" type="GLsizei"/>
- <param name="renderbuffers" type="const GLuint *"/>
- </function>
-
- <function name="GenRenderbuffersEXT" offset="799">
- <param name="n" type="GLsizei"/>
- <param name="renderbuffers" type="GLuint *"/>
- </function>
-
- <function name="RenderbufferStorageEXT" offset="800">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- </function>
-
- <function name="GetRenderbufferParameterivEXT" offset="801">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- </function>
-
- <function name="IsFramebufferEXT" offset="802">
- <param name="framebuffer" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="BindFramebufferEXT" offset="803">
- <param name="target" type="GLenum"/>
- <param name="framebuffer" type="GLuint"/>
- </function>
-
- <function name="DeleteFramebuffersEXT" offset="804">
- <param name="n" type="GLsizei"/>
- <param name="framebuffers" type="const GLuint *"/>
- </function>
-
- <function name="GenFramebuffersEXT" offset="805">
- <param name="n" type="GLsizei"/>
- <param name="framebuffers" type="GLuint *"/>
- </function>
-
- <function name="CheckFramebufferStatusEXT" offset="806">
- <param name="target" type="GLenum"/>
- <return type="GLenum"/>
- </function>
-
- <function name="FramebufferTexture1DEXT" offset="807">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="textarget" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- <param name="level" type="GLint"/>
- </function>
-
- <function name="FramebufferTexture2DEXT" offset="808">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="textarget" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- <param name="level" type="GLint"/>
- </function>
-
- <function name="FramebufferTexture3DEXT" offset="809">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="textarget" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- <param name="level" type="GLint"/>
- <param name="zoffsetl" type="GLint"/>
- </function>
-
- <function name="FramebufferRenderbufferEXT" offset="810">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="renderbuffertarget" type="GLenum"/>
- <param name="renderbuffer" type="GLuint"/>
- </function>
-
- <function name="GetFramebufferAttachmentParameterivEXT" offset="811">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- </function>
-
- <function name="GenerateMipmapEXT" offset="812">
- <param name="target" type="GLenum"/>
- </function>
-</category>
-
+<xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- Extension number 307 is a GLX extension. -->
<!-- Extension number 308 is a GLX extension. -->
</function>
</category>
+<category name="GL_MESA_shader_debug">
+ <enum name="DEBUG_OBJECT_MESA" value="0x8759"/>
+ <enum name="DEBUG_PRINT_MESA" value="0x875A"/>
+ <enum name="DEBUG_ASSERT_MESA" value="0x875B"/>
+ <function name="CreateDebugObjectMESA">
+ <return type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="ClearDebugLogMESA" offset="?">
+ <param name="obj" type="GLhandleARB"/>
+ <param name="logType" type="GLenum"/>
+ <param name="shaderType" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="GetDebugLogMESA" offset="?">
+ <param name="obj" type="GLhandleARB"/>
+ <param name="logType" type="GLenum"/>
+ <param name="shaderType" type="GLenum"/>
+ <param name="maxLength" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="debugLog" type="GLcharARB *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="GetDebugLogLengthMESA" offset="?">
+ <return type="GLsizei"/>
+ <param name="obj" type="GLhandleARB"/>
+ <param name="logType" type="GLenum"/>
+ <param name="shaderType" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
<category name="GL_SGIS_point_parameters">
<enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126">
<size name="PointParameterfvEXT"/>
</function>
</category>
+<category name="GL_EXT_timer_query" number="310">
+ <enum name="TIME_ELAPSED_EXT" value="0x88BF"/>
+ <type name="int64EXT" size="8"/>
+ <type name="uint64EXT" unsigned="true" size="8"/>
+ <function name="GetQueryObjecti64vEXT" offset="816">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint64EXT *"/>
+ </function>
+ <function name="GetQueryObjectui64vEXT" offset="817">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint64EXT *"/>
+ </function>
+</category>
+
+<category name="GL_EXT_framebuffer_blit" number="316">
+ <enum name="READ_FRAMEBUFFER_EXT" value="0x8CA8"/>
+ <enum name="DRAW_FRAMEBUFFER_EXT" value="0x8CA9"/>
+ <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" value="0x8CA6"/>
+ <enum name="READ_FRAMEBUFFER_BINDING_EXT" value="0x8CAA"/>
+ <function name="BlitFramebufferEXT" offset="818">
+ <param name="srcX0" type="GLint"/>
+ <param name="srcY0" type="GLint"/>
+ <param name="srcX1" type="GLint"/>
+ <param name="srcY1" type="GLint"/>
+ <param name="dstX0" type="GLint"/>
+ <param name="dstY0" type="GLint"/>
+ <param name="dstX1" type="GLint"/>
+ <param name="dstY1" type="GLint"/>
+ <param name="mask" type="GLbitfield"/>
+ <param name="filter" type="GLenum"/>
+ </function>
+</category>
+
</OpenGLAPI>