else if (knownID != _glthread_GetID()) {
ThreadSafe = GL_TRUE;
_glapi_set_dispatch(NULL);
+ _glapi_set_context(NULL);
}
}
else if (!_glapi_get_dispatch()) {
{
const glprocs_table_t * const f = find_entry( funcName );
if (f) {
-#ifdef DISPATCH_FUNCTION_SIZE
+#if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING)
+ return (f->Address == NULL)
+ ? (_glapi_proc) (gl_dispatch_functions_start
+ + (DISPATCH_FUNCTION_SIZE * f->Offset))
+ : f->Address;
+#elif defined(DISPATCH_FUNCTION_SIZE)
return (_glapi_proc) (gl_dispatch_functions_start
+ (DISPATCH_FUNCTION_SIZE * f->Offset));
#else
assert(blendColorOffset == _gloffset_BlendColor);
assert(blendColorOffset == offset);
}
- {
- GLuint istextureOffset = _glapi_get_proc_offset("glIsTextureEXT");
- char *istextureFunc = (char*) &table->IsTextureEXT;
- GLuint offset = (istextureFunc - (char *) table) / sizeof(void *);
- assert(istextureOffset == _gloffset_IsTextureEXT);
- assert(istextureOffset == offset);
- }
{
GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT");
char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT;
GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *);
assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT);
assert(secondaryColor3fOffset == offset);
- assert(_glapi_get_proc_address("glSecondaryColor3fEXT") == (_glapi_proc) &glSecondaryColor3fEXT);
}
{
GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV");
GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *);
assert(pointParameterivOffset == _gloffset_PointParameterivNV);
assert(pointParameterivOffset == offset);
- assert(_glapi_get_proc_address("glPointParameterivNV") == (_glapi_proc) &glPointParameterivNV);
}
{
GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV");
#if defined(PTHREADS) || defined(GLX_USE_TLS)
/**
* Perform platform-specific GL API entry-point fixups.
- *
- *
*/
static void
init_glapi_relocs( void )
{
-#if defined( USE_X86_ASM ) && defined( GLX_USE_TLS )
- extern void * _x86_get_dispatch(void);
- const GLubyte * const get_disp = (const GLubyte *) _x86_get_dispatch;
+#if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT)
+ extern unsigned long _x86_get_dispatch(void);
+ char run_time_patch[] = {
+ 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */
+ };
+ GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */
+ const GLubyte * const get_disp = (const GLubyte *) run_time_patch;
GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start;
-
+ *offset = _x86_get_dispatch();
while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) {
- (void) memcpy( curr_func, get_disp, 6 );
+ (void) memcpy( curr_func, get_disp, sizeof(run_time_patch));
curr_func += DISPATCH_FUNCTION_SIZE;
}
-#endif /* defined( USE_X86_ASM ) && defined( GLX_USE_TLS ) */
-}
#endif
+}
+#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */