-/* $Id: glapi.h,v 1.15 2000/09/05 20:17:37 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 7.1
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
*/
+/**
+ * \mainpage Mesa GL API Module
+ *
+ * \section GLAPIIntroduction Introduction
+ *
+ * The Mesa GL API module is responsible for dispatching all the
+ * gl*() functions. All GL functions are dispatched by jumping through
+ * the current dispatch table (basically a struct full of function
+ * pointers.)
+ *
+ * A per-thread current dispatch table and per-thread current context
+ * pointer are managed by this module too.
+ *
+ * This module is intended to be non-Mesa-specific so it can be used
+ * with the X/DRI libGL also.
+ */
+
+
#ifndef _GLAPI_H
#define _GLAPI_H
+#define GL_GLEXT_PROTOTYPES
#include "GL/gl.h"
+#include "GL/glext.h"
+#include "glthread.h"
+
struct _glapi_table;
+typedef void (*_glapi_proc)(void); /* generic function pointer */
-extern void *_glapi_Context;
+typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...);
+
+
+#if defined(USE_MGL_NAMESPACE)
+#define _glapi_set_dispatch _mglapi_set_dispatch
+#define _glapi_get_dispatch _mglapi_get_dispatch
+#define _glapi_set_context _mglapi_set_context
+#define _glapi_get_context _mglapi_get_context
+#define _glapi_Context _mglapi_Context
+#define _glapi_Dispatch _mglapi_Dispatch
+#endif
+
+
+/*
+ * Number of extension functions which we can dynamically add at runtime.
+ */
+#define MAX_EXTENSION_FUNCS 300
+
+
+/**
+ ** Define the GET_CURRENT_CONTEXT() macro.
+ ** \param C local variable which will hold the current context.
+ **/
+#if defined (GLX_USE_TLS)
+
+extern const void *_glapi_Context;
+extern const struct _glapi_table *_glapi_Dispatch;
+
+extern __thread void * _glapi_tls_Context
+ __attribute__((tls_model("initial-exec")));
+# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context
+
+#else
+
+extern void *_glapi_Context;
extern struct _glapi_table *_glapi_Dispatch;
+# ifdef THREADS
+# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context())
+# else
+# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context
+# endif
+
+#endif /* defined (GLX_USE_TLS) */
+
+
+/**
+ ** GL API public functions
+ **/
+
+extern void
+_glapi_noop_enable_warnings(GLboolean enable);
+
+extern void
+_glapi_set_warning_func(_glapi_warning_func func);
extern void
_glapi_check_multithread(void);
_glapi_get_dispatch(void);
-#if defined(TRACE)
-extern struct _glapi_table *
-_glapi_get_true_dispatch(void);
-#endif
+extern int
+_glapi_begin_dispatch_override(struct _glapi_table *override);
-extern GLuint
-_glapi_get_dispatch_table_size(void);
+extern void
+_glapi_end_dispatch_override(int layer);
-extern const char *
-_glapi_get_version(void);
+struct _glapi_table *
+_glapi_get_override_dispatch(int layer);
+
+
+extern GLuint
+_glapi_get_dispatch_table_size(void);
extern void
_glapi_check_table(const struct _glapi_table *table);
-extern GLboolean
-_glapi_add_entrypoint(const char *funcName, GLuint offset);
-
+extern int
+_glapi_add_dispatch( const char * const * function_names,
+ const char * parameter_signature );
extern GLint
_glapi_get_proc_offset(const char *funcName);
-extern const GLvoid *
+extern _glapi_proc
_glapi_get_proc_address(const char *funcName);