+/**
+ * \file accum.h
+ * Accumulation buffer operations.
+ *
+ * \if subset
+ * (No-op)
+ *
+ * \endif
+ */
/*
* Mesa 3-D graphics library
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
+
#ifndef ACCUM_H
#define ACCUM_H
+#include "main/glheader.h"
-#include "mtypes.h"
+struct _glapi_table;
+struct gl_context;
+struct gl_renderbuffer;
-
-extern void
+extern void GLAPIENTRY
+_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
+void GLAPIENTRY
_mesa_Accum( GLenum op, GLfloat value );
+extern void
+_mesa_accum(struct gl_context *ctx, GLenum op, GLfloat value);
extern void
-_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
+_mesa_clear_accum_buffer(struct gl_context *ctx);
+extern void
+_mesa_init_accum( struct gl_context *ctx );
-#endif
+#endif /* ACCUM_H */