#ifndef ACCUM_H
#define ACCUM_H
+#include "main/glheader.h"
+#include "main/mfeatures.h"
-#include "main/mtypes.h"
-
-#if FEATURE_accum
-
-#define _MESA_INIT_ACCUM_FUNCTIONS(driver, impl) \
- do { \
- (driver)->Accum = impl ## Accum; \
- } while (0)
+struct _glapi_table;
+struct gl_context;
+struct gl_renderbuffer;
extern void GLAPIENTRY
_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
extern void
_mesa_init_accum_dispatch(struct _glapi_table *disp);
-#else /* FEATURE_accum */
-
-#define _MESA_INIT_ACCUM_FUNCTIONS(driver, impl) do { } while (0)
-
-static INLINE void
-_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
-{
- /* this is used in _mesa_PopAttrib */
- ASSERT_NO_FEATURE();
-}
-
-static INLINE void
-_mesa_init_accum_dispatch(struct _glapi_table *disp)
-{
-}
+extern void
+_mesa_accum(struct gl_context *ctx, GLenum op, GLfloat value);
-#endif /* FEATURE_accum */
+extern void
+_mesa_clear_accum_buffer(struct gl_context *ctx);
extern void
-_mesa_init_accum( GLcontext *ctx );
+_mesa_init_accum( struct gl_context *ctx );
#endif /* ACCUM_H */