#ifndef ACCUM_H
#define ACCUM_H
+#include "main/glheader.h"
+#include "main/mfeatures.h"
-#include "main/mtypes.h"
+struct _glapi_table;
+struct gl_context;
#if FEATURE_accum
-#define _MESA_INIT_ACCUM_FUNCTIONS(driver, impl) \
- do { \
- (driver)->Accum = impl ## Accum; \
- } while (0)
-
extern void GLAPIENTRY
_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
#include "main/compiler.h"
-#define _MESA_INIT_ACCUM_FUNCTIONS(driver, impl) do { } while (0)
-
static INLINE void
_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
{
#endif /* FEATURE_accum */
extern void
-_mesa_init_accum( GLcontext *ctx );
+_mesa_init_accum( struct gl_context *ctx );
#endif /* ACCUM_H */