#ifndef ACCUM_H
#define ACCUM_H
+#include "main/glheader.h"
+#include "main/mfeatures.h"
-#include "mtypes.h"
+struct _glapi_table;
+struct gl_context;
-#if _HAVE_FULL_GL
+#if FEATURE_accum
extern void GLAPIENTRY
-_mesa_Accum( GLenum op, GLfloat value );
+_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
+extern void
+_mesa_init_accum_dispatch(struct _glapi_table *disp);
-extern void GLAPIENTRY
-_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
+#else /* FEATURE_accum */
+
+#include "main/compiler.h"
-extern void
-_mesa_init_accum( GLcontext *ctx );
+static INLINE void
+_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
+{
+ /* this is used in _mesa_PopAttrib */
+ ASSERT_NO_FEATURE();
+}
-#else
+static INLINE void
+_mesa_init_accum_dispatch(struct _glapi_table *disp)
+{
+}
-/** No-op */
-#define _mesa_init_accum( c ) ((void)0)
+#endif /* FEATURE_accum */
-#endif
+extern void
+_mesa_init_accum( struct gl_context *ctx );
-#endif
+#endif /* ACCUM_H */