-/* $Id: accum.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
+/**
+ * \file accum.h
+ * Accumulation buffer operations.
+ *
+ * \if subset
+ * (No-op)
+ *
+ * \endif
+ */
/*
* Mesa 3-D graphics library
- * Version: 3.1
- *
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-
-
#ifndef ACCUM_H
#define ACCUM_H
+#include "main/glheader.h"
+#include "main/mfeatures.h"
-#include "types.h"
+struct _glapi_table;
+struct gl_context;
+#if FEATURE_accum
-extern void gl_alloc_accum_buffer( GLcontext *ctx );
+extern void GLAPIENTRY
+_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
+extern void
+_mesa_init_accum_dispatch(struct _glapi_table *disp);
-extern void gl_Accum( GLcontext *ctx, GLenum op, GLfloat value );
+#else /* FEATURE_accum */
+#include "main/compiler.h"
-extern void gl_ClearAccum( GLcontext *ctx, GLfloat red, GLfloat green,
- GLfloat blue, GLfloat alpha );
+static INLINE void
+_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
+{
+ /* this is used in _mesa_PopAttrib */
+ ASSERT_NO_FEATURE();
+}
+static INLINE void
+_mesa_init_accum_dispatch(struct _glapi_table *disp)
+{
+}
-extern void gl_clear_accum_buffer( GLcontext *ctx );
+#endif /* FEATURE_accum */
+extern void
+_mesa_init_accum( struct gl_context *ctx );
-#endif
+#endif /* ACCUM_H */