static inline void
update_derived_client_arrays(struct gl_context *ctx)
{
- struct gl_array_object *vao = ctx->Array.VAO;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
if (vao->NewArrays) {
_mesa_update_array_object_client_arrays(ctx, vao);
AEarray *aa = actx->arrays; /* non-indexed arrays (ex: glNormal) */
AEattrib *at = actx->attribs; /* indexed arrays (ex: glMultiTexCoord) */
GLuint i;
- struct gl_array_object *vao = ctx->Array.VAO;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
actx->nr_vbos = 0;