/*
* Mesa 3-D graphics library
- * Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
extern GLboolean _ae_create_context( struct gl_context *ctx );
extern void _ae_destroy_context( struct gl_context *ctx );
-extern void _ae_invalidate_state( struct gl_context *ctx, GLuint new_state );
+extern void _ae_invalidate_state( struct gl_context *ctx, GLbitfield new_state );
extern void GLAPIENTRY _ae_ArrayElement( GLint elt );
/* May optionally be called before a batch of element calls: