mesa: fix broken _mesa_str_checksum()
[mesa.git] / src / mesa / main / api_exec.c
index cbf48615bf4312ed9f95e5ad9387a2d2602e5085..02550ae1088c09e63d7c8b8809b85dcb557b65b7 100644 (file)
 #if FEATURE_ARB_shader_objects
 #include "shaders.h"
 #endif
+#if FEATURE_ARB_sync
+#include "syncobj.h"
+#endif
 #include "debug.h"
 #include "glapi/dispatch.h"
 
@@ -823,6 +826,17 @@ _mesa_init_exec_table(struct _glapi_table *exec)
    SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB);
 #endif    /* FEATURE_ARB_vertex_shader */
 
+   /* GL_ARB_sync */
+#if FEATURE_ARB_sync
+   SET_IsSync(exec, _mesa_IsSync);
+   SET_DeleteSync(exec, _mesa_DeleteSync);
+   SET_FenceSync(exec, _mesa_FenceSync);
+   SET_ClientWaitSync(exec, _mesa_ClientWaitSync);
+   SET_WaitSync(exec, _mesa_WaitSync);
+   SET_GetInteger64v(exec, _mesa_GetInteger64v);
+   SET_GetSynciv(exec, _mesa_GetSynciv);
+#endif
+
   /* GL_ATI_fragment_shader */
 #if FEATURE_ATI_fragment_shader
    SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI);