#include "clear.h"
#include "clip.h"
#include "colortab.h"
+#include "condrender.h"
#include "context.h"
#include "convolve.h"
#include "depth.h"
#if FEATURE_EXT_framebuffer_object
#include "fbobject.h"
#endif
-#include "ffvertex_prog.h"
#include "framebuffer.h"
#include "hint.h"
#include "histogram.h"
#include "imports.h"
#include "light.h"
#include "lines.h"
-#include "macros.h"
#include "matrix.h"
#include "multisample.h"
#include "pixel.h"
#include "queryobj.h"
#include "readpix.h"
#include "scissor.h"
-#include "state.h"
#include "stencil.h"
#include "texenv.h"
#include "texgetimage.h"
#endif
#if FEATURE_NV_fragment_program
#include "shader/nvprogram.h"
-#include "shader/program.h"
-#include "texenvprogram.h"
#endif
#if FEATURE_ARB_shader_objects
#include "shaders.h"
#if FEATURE_ARB_sync
#include "syncobj.h"
#endif
-#include "debug.h"
#include "glapi/dispatch.h"
SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
+
+ /* GL_NV_conditional_render */
+ SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
+ SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
}