* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "glapi/glapi.h"
#include "glapi/glthread.h"
#include "main/dispatch.h"
-#include "mfeatures.h"
#include "main/context.h"
/* KW: A set of functions to convert unusual Color/Normal/Vertex/etc
SET_Color4ub(dest, _mesa_Color4ub);
SET_Materialf(dest, _mesa_Materialf);
}
- if (ctx->API == API_OPENGL) {
+ if (ctx->API == API_OPENGL_COMPAT) {
SET_Color3b(dest, _mesa_Color3b);
SET_Color3d(dest, _mesa_Color3d);
SET_Color3i(dest, _mesa_Color3i);
SET_FogCoorddv(dest, _mesa_FogCoorddv);
}
- if (ctx->API == API_OPENGL) {
+ if (ctx->API == API_OPENGL_COMPAT) {
SET_VertexAttrib1sNV(dest, _mesa_VertexAttrib1sNV);
SET_VertexAttrib1dNV(dest, _mesa_VertexAttrib1dNV);
SET_VertexAttrib2sNV(dest, _mesa_VertexAttrib2sNV);