/*
* Mesa 3-D graphics library
- * Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef API_LOOPBACK_H
#define API_LOOPBACK_H
-#include "main/compiler.h"
-#include "main/mfeatures.h"
-#include "main/glheader.h" // ?
-#include "main/macros.h" // ?
-#include "main/mtypes.h" // ?
-#include "glapi/glapi.h" // ?
-#include "glapi/glthread.h" // ?
-#include "main/dispatch.h" // ?
-#include "main/mfeatures.h" // ?
-#include "main/context.h" // ?
+#include "main/glheader.h"
struct _glapi_table;
struct gl_context;
void GLAPIENTRY
_mesa_VertexAttribI4usv(GLuint index, const GLushort *v);
+void GLAPIENTRY
+_mesa_VertexAttribL1d(GLuint index, GLdouble x);
+void GLAPIENTRY
+_mesa_VertexAttribL2d(GLuint index, GLdouble x, GLdouble y);
+void GLAPIENTRY
+_mesa_VertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+void GLAPIENTRY
+_mesa_VertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+void GLAPIENTRY
+_mesa_VertexAttribL1dv(GLuint index, const GLdouble *v);
+void GLAPIENTRY
+_mesa_VertexAttribL2dv(GLuint index, const GLdouble *v);
+void GLAPIENTRY
+_mesa_VertexAttribL3dv(GLuint index, const GLdouble *v);
+void GLAPIENTRY
+_mesa_VertexAttribL4dv(GLuint index, const GLdouble *v);
+
+void GLAPIENTRY
+_mesa_VertexAttribL1ui64ARB(GLuint index, GLuint64EXT x);
+void GLAPIENTRY
+_mesa_VertexAttribL1ui64vARB(GLuint index, const GLuint64EXT *v);
#endif /* API_LOOPBACK_H */