#include "light.h"
#include "macros.h"
#include "dlist.h"
-#include "dispatch.h"
+#include "glapi/dispatch.h"
/**
static void GLAPIENTRY _mesa_noop_EdgeFlag( GLboolean b )
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Current.EdgeFlag = b;
-}
-
-static void GLAPIENTRY _mesa_noop_EdgeFlagv( const GLboolean *b )
-{
- GET_CURRENT_CONTEXT(ctx);
- ctx->Current.EdgeFlag = *b;
+ ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] = (GLfloat)b;
}
static void GLAPIENTRY _mesa_noop_Indexf( GLfloat f )
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Current.Index = f;
+ ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0] = f;
}
static void GLAPIENTRY _mesa_noop_Indexfv( const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Current.Index = *v;
+ ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0] = *v;
}
static void GLAPIENTRY _mesa_noop_FogCoordfEXT( GLfloat a )
vfmt->Color4f = _mesa_noop_Color4f;
vfmt->Color4fv = _mesa_noop_Color4fv;
vfmt->EdgeFlag = _mesa_noop_EdgeFlag;
- vfmt->EdgeFlagv = _mesa_noop_EdgeFlagv;
vfmt->End = _mesa_noop_End;
vfmt->EvalCoord1f = _mesa_noop_EvalCoord1f;
vfmt->EvalCoord1fv = _mesa_noop_EvalCoord1fv;