/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 6.5
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "macros.h"
#include "mtypes.h"
#include "dlist.h"
+#include "dispatch.h"
/* In states where certain vertex components are required for t&l or
void GLAPIENTRY _mesa_noop_FogCoordfvEXT( const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_FOG];
dest[0] = v[0];
dest[1] = 0.0;
dest[2] = 0.0;
ASSIGN_4V(ctx->Current.Attrib[index], x, 0, 0, 1);
}
else
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1f" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fNV" );
}
void GLAPIENTRY _mesa_noop_VertexAttrib1fvNV( GLuint index, const GLfloat *v )
ASSIGN_4V(ctx->Current.Attrib[index], v[0], 0, 0, 1);
}
else
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fv" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fvNV" );
}
void GLAPIENTRY _mesa_noop_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y )
ASSIGN_4V(ctx->Current.Attrib[index], x, y, 0, 1);
}
else
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2f" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fNV" );
}
void GLAPIENTRY _mesa_noop_VertexAttrib2fvNV( GLuint index, const GLfloat *v )
ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], 0, 1);
}
else
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fv" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fvNV" );
}
void GLAPIENTRY _mesa_noop_VertexAttrib3fNV( GLuint index, GLfloat x,
ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, 1);
}
else
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3f" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fNV" );
}
void GLAPIENTRY _mesa_noop_VertexAttrib3fvNV( GLuint index, const GLfloat *v )
ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], 1);
}
else
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fv" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fvNV" );
}
void GLAPIENTRY _mesa_noop_VertexAttrib4fNV( GLuint index, GLfloat x,
ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, w);
}
else
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4f" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fNV" );
}
void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat *v )
ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], v[3]);
}
else
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fv" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fvNV" );
+}
+
+
+/*
+ * XXX Un-alias attribs here
+ */
+
+void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VERT_ATTRIB_MAX) {
+ ASSIGN_4V(ctx->Current.Attrib[index], x, 0, 0, 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fARB" );
+}
+
+void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VERT_ATTRIB_MAX) {
+ ASSIGN_4V(ctx->Current.Attrib[index], v[0], 0, 0, 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fvARB" );
+}
+
+void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VERT_ATTRIB_MAX) {
+ ASSIGN_4V(ctx->Current.Attrib[index], x, y, 0, 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fARB" );
+}
+
+void GLAPIENTRY _mesa_noop_VertexAttrib2fvARB( GLuint index, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VERT_ATTRIB_MAX) {
+ ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], 0, 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fvARB" );
+}
+
+void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x,
+ GLfloat y, GLfloat z )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VERT_ATTRIB_MAX) {
+ ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fARB" );
+}
+
+void GLAPIENTRY _mesa_noop_VertexAttrib3fvARB( GLuint index, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VERT_ATTRIB_MAX) {
+ ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fvARB" );
+}
+
+void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x,
+ GLfloat y, GLfloat z, GLfloat w )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VERT_ATTRIB_MAX) {
+ ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, w);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fARB" );
+}
+
+void GLAPIENTRY _mesa_noop_VertexAttrib4fvARB( GLuint index, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VERT_ATTRIB_MAX) {
+ ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], v[3]);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fvARB" );
}
+
+
/* Material
*/
void GLAPIENTRY _mesa_noop_Materialfv( GLenum face, GLenum pname, const GLfloat *params )
if (bitmask == 0)
return;
- switch (face) {
+ switch (pname) {
case GL_SHININESS: nr = 1; break;
case GL_COLOR_INDEXES: nr = 3; break;
default: nr = 4 ; break;
*/
void GLAPIENTRY _mesa_noop_Begin( GLenum mode )
{
+ (void) mode;
}
ASSERT_OUTSIDE_BEGIN_END(ctx);
}
- _glapi_Dispatch->Begin( GL_QUADS );
- _glapi_Dispatch->Vertex2f( x1, y1 );
- _glapi_Dispatch->Vertex2f( x2, y1 );
- _glapi_Dispatch->Vertex2f( x2, y2 );
- _glapi_Dispatch->Vertex2f( x1, y2 );
- _glapi_Dispatch->End();
+ CALL_Begin(GET_DISPATCH(), (GL_QUADS));
+ CALL_Vertex2f(GET_DISPATCH(), (x1, y1));
+ CALL_Vertex2f(GET_DISPATCH(), (x2, y1));
+ CALL_Vertex2f(GET_DISPATCH(), (x2, y2));
+ CALL_Vertex2f(GET_DISPATCH(), (x1, y2));
+ CALL_End(GET_DISPATCH(), ());
}
if (!_mesa_validate_DrawArrays( ctx, mode, start, count ))
return;
- _glapi_Dispatch->Begin(mode);
+ CALL_Begin(GET_DISPATCH(), (mode));
for (i = 0; i < count; i++)
- _glapi_Dispatch->ArrayElement(start + i);
- _glapi_Dispatch->End();
+ CALL_ArrayElement(GET_DISPATCH(), (start + i));
+ CALL_End(GET_DISPATCH(), ());
}
if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices ))
return;
- _glapi_Dispatch->Begin(mode);
+ CALL_Begin(GET_DISPATCH(), (mode));
switch (type) {
case GL_UNSIGNED_BYTE:
for (i = 0 ; i < count ; i++)
- _glapi_Dispatch->ArrayElement( ((GLubyte *)indices)[i] );
+ CALL_ArrayElement(GET_DISPATCH(), ( ((GLubyte *)indices)[i] ));
break;
case GL_UNSIGNED_SHORT:
for (i = 0 ; i < count ; i++)
- _glapi_Dispatch->ArrayElement( ((GLushort *)indices)[i] );
+ CALL_ArrayElement(GET_DISPATCH(), ( ((GLushort *)indices)[i] ));
break;
case GL_UNSIGNED_INT:
for (i = 0 ; i < count ; i++)
- _glapi_Dispatch->ArrayElement( ((GLuint *)indices)[i] );
+ CALL_ArrayElement(GET_DISPATCH(), ( ((GLuint *)indices)[i] ));
break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glDrawElements(type)" );
break;
}
- _glapi_Dispatch->End();
+ CALL_End(GET_DISPATCH(), ());
}
void GLAPIENTRY _mesa_noop_DrawRangeElements(GLenum mode,
if (_mesa_validate_DrawRangeElements( ctx, mode,
start, end,
count, type, indices ))
- _glapi_Dispatch->DrawElements( mode, count, type, indices );
+ CALL_DrawElements(GET_DISPATCH(), (mode, count, type, indices));
}
/*
du = ctx->Eval.MapGrid1du;
u = ctx->Eval.MapGrid1u1 + i1 * du;
- _glapi_Dispatch->Begin( prim );
+ CALL_Begin(GET_DISPATCH(), (prim));
for (i=i1;i<=i2;i++,u+=du) {
- _glapi_Dispatch->EvalCoord1f( u );
+ CALL_EvalCoord1f(GET_DISPATCH(), (u));
}
- _glapi_Dispatch->End();
+ CALL_End(GET_DISPATCH(), ());
}
switch (mode) {
case GL_POINT:
- _glapi_Dispatch->Begin( GL_POINTS );
+ CALL_Begin(GET_DISPATCH(), (GL_POINTS));
for (v=v1,j=j1;j<=j2;j++,v+=dv) {
for (u=u1,i=i1;i<=i2;i++,u+=du) {
- _glapi_Dispatch->EvalCoord2f(u, v );
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
}
}
- _glapi_Dispatch->End();
+ CALL_End(GET_DISPATCH(), ());
break;
case GL_LINE:
for (v=v1,j=j1;j<=j2;j++,v+=dv) {
- _glapi_Dispatch->Begin( GL_LINE_STRIP );
+ CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP));
for (u=u1,i=i1;i<=i2;i++,u+=du) {
- _glapi_Dispatch->EvalCoord2f(u, v );
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
}
- _glapi_Dispatch->End();
+ CALL_End(GET_DISPATCH(), ());
}
for (u=u1,i=i1;i<=i2;i++,u+=du) {
- _glapi_Dispatch->Begin( GL_LINE_STRIP );
+ CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP));
for (v=v1,j=j1;j<=j2;j++,v+=dv) {
- _glapi_Dispatch->EvalCoord2f(u, v );
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
}
- _glapi_Dispatch->End();
+ CALL_End(GET_DISPATCH(), ());
}
break;
case GL_FILL:
for (v=v1,j=j1;j<j2;j++,v+=dv) {
- _glapi_Dispatch->Begin( GL_TRIANGLE_STRIP );
+ CALL_Begin(GET_DISPATCH(), (GL_TRIANGLE_STRIP));
for (u=u1,i=i1;i<=i2;i++,u+=du) {
- _glapi_Dispatch->EvalCoord2f(u, v );
- _glapi_Dispatch->EvalCoord2f(u, v+dv );
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v+dv));
}
- _glapi_Dispatch->End();
+ CALL_End(GET_DISPATCH(), ());
}
break;
default:
vfmt->VertexAttrib3fvNV = _mesa_noop_VertexAttrib3fvNV;
vfmt->VertexAttrib4fNV = _mesa_noop_VertexAttrib4fNV;
vfmt->VertexAttrib4fvNV = _mesa_noop_VertexAttrib4fvNV;
+ vfmt->VertexAttrib1fARB = _mesa_noop_VertexAttrib1fARB;
+ vfmt->VertexAttrib1fvARB = _mesa_noop_VertexAttrib1fvARB;
+ vfmt->VertexAttrib2fARB = _mesa_noop_VertexAttrib2fARB;
+ vfmt->VertexAttrib2fvARB = _mesa_noop_VertexAttrib2fvARB;
+ vfmt->VertexAttrib3fARB = _mesa_noop_VertexAttrib3fARB;
+ vfmt->VertexAttrib3fvARB = _mesa_noop_VertexAttrib3fvARB;
+ vfmt->VertexAttrib4fARB = _mesa_noop_VertexAttrib4fARB;
+ vfmt->VertexAttrib4fvARB = _mesa_noop_VertexAttrib4fvARB;
vfmt->Rectf = _mesa_noop_Rectf;