mesa: silence MSVC double/float assignment warnings in pixel unpack code
[mesa.git] / src / mesa / main / api_validate.h
index f4948424c360b09d5434bdcbfc6229e73df687cb..0ca9c90d92cda1491ecce384f85ccc3699bccc79 100644 (file)
@@ -43,7 +43,7 @@ _mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
 
 
 extern GLboolean
-_mesa_valid_prim_mode(const struct gl_context *ctx, GLenum mode);
+_mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name);
 
 
 extern GLboolean
@@ -55,6 +55,12 @@ _mesa_validate_DrawElements(struct gl_context *ctx,
                            GLenum mode, GLsizei count, GLenum type,
                            const GLvoid *indices, GLint basevertex);
 
+extern GLboolean
+_mesa_validate_MultiDrawElements(struct gl_context *ctx,
+                                 GLenum mode, const GLsizei *count,
+                                 GLenum type, const GLvoid * const *indices,
+                                 GLuint primcount, const GLint *basevertex);
+
 extern GLboolean
 _mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
                                 GLuint start, GLuint end,
@@ -72,13 +78,12 @@ _mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
                                      const GLvoid *indices, GLsizei primcount,
                                      GLint basevertex);
 
-#if FEATURE_EXT_transform_feedback
-
 extern GLboolean
 _mesa_validate_DrawTransformFeedback(struct gl_context *ctx,
                                      GLenum mode,
-                                     struct gl_transform_feedback_object *obj);
+                                     struct gl_transform_feedback_object *obj,
+                                     GLuint stream,
+                                     GLsizei numInstances);
 
-#endif
 
 #endif