#include "mtypes.h"
+
+extern GLuint
+_mesa_max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
+ const void *indices,
+ struct gl_buffer_object *elementBuf);
+
extern GLboolean
_mesa_validate_DrawArrays(GLcontext *ctx,
GLenum mode, GLint start, GLsizei count);
extern GLboolean
_mesa_validate_DrawElements(GLcontext *ctx,
GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices);
+ const GLvoid *indices, GLint basevertex);
extern GLboolean
_mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
GLuint start, GLuint end,
GLsizei count, GLenum type,
- const GLvoid *indices);
+ const GLvoid *indices, GLint basevertex);
#endif