#include "mtypes.h"
+
+extern GLuint
+_mesa_max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
+ const void *indices,
+ struct gl_buffer_object *elementBuf);
+
extern GLboolean
_mesa_validate_DrawArrays(GLcontext *ctx,
GLenum mode, GLint start, GLsizei count);