/*
* Mesa 3-D graphics library
- * Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef API_VALIDATE_H
#define API_VALIDATE_H
+#include <stdbool.h>
+#include "glheader.h"
-#include "mtypes.h"
+struct gl_buffer_object;
+struct gl_context;
+struct gl_transform_feedback_object;
-extern GLuint
-_mesa_max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
- const void *indices,
- struct gl_buffer_object *elementBuf);
+extern GLboolean
+_mesa_valid_to_render(struct gl_context *ctx, const char *where);
+
+extern bool
+_mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode);
+
+extern GLboolean
+_mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name);
+
extern GLboolean
-_mesa_validate_DrawArrays(GLcontext *ctx,
- GLenum mode, GLint start, GLsizei count);
+_mesa_validate_DrawArrays(struct gl_context *ctx, GLenum mode, GLsizei count);
+
+extern bool
+_mesa_validate_MultiDrawArrays(struct gl_context *ctx, GLenum mode,
+ const GLsizei *count, GLsizei primcount);
extern GLboolean
-_mesa_validate_DrawElements(GLcontext *ctx,
+_mesa_validate_DrawElements(struct gl_context *ctx,
GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLint basevertex);
+ const GLvoid *indices);
+
+extern GLboolean
+_mesa_validate_MultiDrawElements(struct gl_context *ctx,
+ GLenum mode, const GLsizei *count,
+ GLenum type, const GLvoid * const *indices,
+ GLsizei primcount);
extern GLboolean
-_mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
+_mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
GLuint start, GLuint end,
GLsizei count, GLenum type,
- const GLvoid *indices, GLint basevertex);
+ const GLvoid *indices);
+
+
+extern GLboolean
+_mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint first,
+ GLsizei count, GLsizei primcount);
+
+extern GLboolean
+_mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
+ GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices, GLsizei primcount);
+
+extern GLboolean
+_mesa_validate_DrawTransformFeedback(struct gl_context *ctx,
+ GLenum mode,
+ struct gl_transform_feedback_object *obj,
+ GLuint stream,
+ GLsizei numInstances);
+
+extern GLboolean
+_mesa_validate_DrawArraysIndirect(struct gl_context *ctx,
+ GLenum mode,
+ const GLvoid *indirect);
+
+extern GLboolean
+_mesa_validate_DrawElementsIndirect(struct gl_context *ctx,
+ GLenum mode,
+ GLenum type,
+ const GLvoid *indirect);
+
+extern GLboolean
+_mesa_validate_MultiDrawArraysIndirect(struct gl_context *ctx,
+ GLenum mode,
+ const GLvoid *indirect,
+ GLsizei primcount,
+ GLsizei stride);
+
+extern GLboolean
+_mesa_validate_MultiDrawElementsIndirect(struct gl_context *ctx,
+ GLenum mode,
+ GLenum type,
+ const GLvoid *indirect,
+ GLsizei primcount,
+ GLsizei stride);
+
+extern GLboolean
+_mesa_validate_MultiDrawArraysIndirectCount(struct gl_context *ctx,
+ GLenum mode,
+ GLintptr indirect,
+ GLintptr drawcount,
+ GLsizei maxdrawcount,
+ GLsizei stride);
+
+extern GLboolean
+_mesa_validate_MultiDrawElementsIndirectCount(struct gl_context *ctx,
+ GLenum mode, GLenum type,
+ GLintptr indirect,
+ GLintptr drawcount,
+ GLsizei maxdrawcount,
+ GLsizei stride);
+
+extern GLboolean
+_mesa_validate_DispatchCompute(struct gl_context *ctx,
+ const GLuint *num_groups);
+
+extern GLboolean
+_mesa_validate_DispatchComputeIndirect(struct gl_context *ctx,
+ GLintptr indirect);
+extern GLboolean
+_mesa_validate_DispatchComputeGroupSizeARB(struct gl_context *ctx,
+ const GLuint *num_groups,
+ const GLuint *group_size);
#endif