extern GLboolean
_mesa_validate_DrawArrays(struct gl_context *ctx, GLenum mode, GLsizei count);
+extern bool
+_mesa_validate_MultiDrawArrays(struct gl_context *ctx, GLenum mode,
+ const GLsizei *count, GLsizei primcount);
+
extern GLboolean
_mesa_validate_DrawElements(struct gl_context *ctx,
GLenum mode, GLsizei count, GLenum type,