remove temporary prototypes
[mesa.git] / src / mesa / main / arbprogram.c
index 5cc451e8bb71036ac999164f53b394fd5d35e511..0b3008554c591ebde7200cdf016376871051df4f 100644 (file)
 
 /**
  * \file arbprogram.c
- * \brief ARB_vertex/fragment_program state management functions.
+ * ARB_vertex/fragment_program state management functions.
  * \author Brian Paul
  */
 
 
 #include "glheader.h"
 #include "arbprogram.h"
+#include "arbfragparse.h"
+#include "arbvertparse.h"
 #include "context.h"
-#include "hash.h"
 #include "imports.h"
 #include "macros.h"
 #include "mtypes.h"
 #include "nvprogram.h"
+#include "nvfragparse.h"
 #include "nvfragprog.h"
+#include "nvvertparse.h"
 #include "nvvertprog.h"
 
 
-/* XXX temporary */
-static void
-_mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
-                               const GLubyte *string, GLsizei len,
-                               struct vertex_program *prog)
-{
-}
-
-
-static void
-_mesa_parse_arb_fragment_program(GLcontext *ctx, GLenum target,
-                                 const GLubyte *string, GLsizei len,
-                                 struct fragment_program *prog)
+/*
+ * Init context's program state
+ */
+void
+_mesa_init_program(GLcontext *ctx)
 {
+   GLuint i;
+
+   ctx->Program.ErrorPos = -1;
+   ctx->Program.ErrorString = _mesa_strdup("");
+
+#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
+   ctx->VertexProgram.Enabled = GL_FALSE;
+   ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
+   ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
+   ctx->VertexProgram.Current = NULL;
+   ctx->VertexProgram.Current = (struct vertex_program *) ctx->Shared->DefaultVertexProgram;
+   assert(ctx->VertexProgram.Current);
+   ctx->VertexProgram.Current->Base.RefCount++;
+   for (i = 0; i < VP_NUM_PROG_REGS / 4; i++) {
+      ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
+      ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
+   }
+#endif
+
+#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
+   ctx->FragmentProgram.Enabled = GL_FALSE;
+   ctx->FragmentProgram.Current = (struct fragment_program *) ctx->Shared->DefaultFragmentProgram;
+   assert(ctx->FragmentProgram.Current);
+   ctx->FragmentProgram.Current->Base.RefCount++;
+#endif
 }
 
 
-
 void
 _mesa_EnableVertexAttribArrayARB(GLuint index)
 {
@@ -142,6 +161,7 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
          params[0] = ctx->Array.VertexAttrib[index].Normalized;
          break;
       case GL_CURRENT_VERTEX_ATTRIB_ARB:
+        FLUSH_CURRENT(ctx, 0);
          COPY_4V(params, ctx->Current.Attrib[index]);
          break;
       default:
@@ -301,7 +321,9 @@ _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index,
                                   GLfloat *params)
 {
    GET_CURRENT_CONTEXT(ctx);
-   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (!ctx->_CurrentProgram)
+      ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (target == GL_FRAGMENT_PROGRAM_ARB
        && ctx->Extensions.ARB_fragment_program) {
@@ -474,14 +496,16 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
 {
    struct program *prog;
    GET_CURRENT_CONTEXT(ctx);
-   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (!ctx->_CurrentProgram)
+      ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (target == GL_VERTEX_PROGRAM_ARB
        && ctx->Extensions.ARB_vertex_program) {
       prog = &(ctx->VertexProgram.Current->Base);
    }
    else if (target == GL_FRAGMENT_PROGRAM_ARB
-            && ctx->Extensions.ARB_vertex_program) {
+            && ctx->Extensions.ARB_fragment_program) {
       prog = &(ctx->FragmentProgram.Current->Base);
    }
    else {
@@ -679,7 +703,9 @@ _mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string)
 {
    struct program *prog;
    GET_CURRENT_CONTEXT(ctx);
-   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (!ctx->_CurrentProgram)
+      ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (target == GL_VERTEX_PROGRAM_ARB) {
       prog = &(ctx->VertexProgram.Current->Base);
@@ -701,3 +727,218 @@ _mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string)
 
    MEMCPY(string, prog->String, _mesa_strlen((char *) prog->String));
 }
+
+
+
+/* XXX temporary */
+void
+glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback,
+                      GLvoid *data)
+{
+   _mesa_ProgramCallbackMESA(target, callback, data);
+}
+
+
+void
+_mesa_ProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback,
+                          GLvoid *data)
+{
+   GET_CURRENT_CONTEXT(ctx);
+
+   switch (target) {
+      case GL_FRAGMENT_PROGRAM_ARB:
+         if (!ctx->Extensions.ARB_fragment_program) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
+            return;
+         }
+         ctx->FragmentProgram.Callback = callback;
+         ctx->FragmentProgram.CallbackData = data;
+         break;
+      case GL_FRAGMENT_PROGRAM_NV:
+         if (!ctx->Extensions.NV_fragment_program) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
+            return;
+         }
+         ctx->FragmentProgram.Callback = callback;
+         ctx->FragmentProgram.CallbackData = data;
+         break;
+      case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
+         if (!ctx->Extensions.ARB_vertex_program &&
+             !ctx->Extensions.NV_vertex_program) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
+            return;
+         }
+         ctx->VertexProgram.Callback = callback;
+         ctx->VertexProgram.CallbackData = data;
+         break;
+      default:
+         _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
+         return;
+   }
+}
+
+
+/* XXX temporary */
+void
+glGetProgramRegisterfvMESA(GLenum target,
+                           GLsizei len, const GLubyte *registerName,
+                           GLfloat *v)
+{
+   _mesa_GetProgramRegisterfvMESA(target, len, registerName, v);
+}
+
+
+void
+_mesa_GetProgramRegisterfvMESA(GLenum target,
+                               GLsizei len, const GLubyte *registerName,
+                               GLfloat *v)
+{
+   char reg[1000];
+   GET_CURRENT_CONTEXT(ctx);
+
+   /* We _should_ be inside glBegin/glEnd */
+#if 0
+   if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END) {
+      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramRegisterfvMESA");
+      return;
+   }
+#endif
+
+   /* make null-terminated copy of registerName */
+   _mesa_memcpy(reg, registerName, len);
+   reg[len] = 0;
+
+   switch (target) {
+      case GL_VERTEX_PROGRAM_NV:
+         if (!ctx->Extensions.ARB_vertex_program &&
+             !ctx->Extensions.NV_vertex_program) {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glGetProgramRegisterfvMESA(target)");
+            return;
+         }
+         if (!ctx->VertexProgram.Enabled) {
+            _mesa_error(ctx, GL_INVALID_OPERATION,
+                        "glGetProgramRegisterfvMESA");
+            return;
+         }
+         /* GL_NV_vertex_program */
+         if (reg[0] == 'R') {
+            /* Temp register */
+            GLint i = _mesa_atoi(reg + 1);
+            if (i >= ctx->Const.MaxVertexProgramTemps) {
+               _mesa_error(ctx, GL_INVALID_VALUE,
+                           "glGetProgramRegisterfvMESA(registerName)");
+               return;
+            }
+            COPY_4V(v, ctx->VertexProgram.Machine.Registers
+                    [VP_TEMP_REG_START + i]);
+         }
+         else if (reg[0] == 'v' && reg[1] == '[') {
+            /* Vertex Input attribute */
+            GLint i;
+            for (i = 0; i < ctx->Const.MaxVertexProgramAttribs; i++) {
+               const char *name = _mesa_nv_vertex_input_register_name(i);
+               char number[10];
+               sprintf(number, "%d", i);
+               if (_mesa_strncmp(reg + 2, name, 4) == 0 ||
+                   _mesa_strncmp(reg + 2, number, _mesa_strlen(number)) == 0) {
+                  COPY_4V(v, ctx->VertexProgram.Machine.Registers
+                          [VP_INPUT_REG_START + i]);
+                  return;
+               }
+            }
+            _mesa_error(ctx, GL_INVALID_VALUE,
+                        "glGetProgramRegisterfvMESA(registerName)");
+            return;
+         }
+         else if (reg[0] == 'o' && reg[1] == '[') {
+            /* Vertex output attribute */
+         }
+         /* GL_ARB_vertex_program */
+         else if (_mesa_strncmp(reg, "vertex.", 7) == 0) {
+
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_VALUE,
+                        "glGetProgramRegisterfvMESA(registerName)");
+            return;
+         }
+         break;
+      case GL_FRAGMENT_PROGRAM_ARB:
+         if (!ctx->Extensions.ARB_fragment_program) {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glGetProgramRegisterfvMESA(target)");
+            return;
+         }
+         if (!ctx->FragmentProgram.Enabled) {
+            _mesa_error(ctx, GL_INVALID_OPERATION,
+                        "glGetProgramRegisterfvMESA");
+            return;
+         }
+         /* XXX to do */
+         break;
+      case GL_FRAGMENT_PROGRAM_NV:
+         if (!ctx->Extensions.NV_fragment_program) {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glGetProgramRegisterfvMESA(target)");
+            return;
+         }
+         if (!ctx->FragmentProgram.Enabled) {
+            _mesa_error(ctx, GL_INVALID_OPERATION,
+                        "glGetProgramRegisterfvMESA");
+            return;
+         }
+         if (reg[0] == 'R') {
+            /* Temp register */
+            GLint i = _mesa_atoi(reg + 1);
+            if (i >= ctx->Const.MaxFragmentProgramTemps) {
+               _mesa_error(ctx, GL_INVALID_VALUE,
+                           "glGetProgramRegisterfvMESA(registerName)");
+               return;
+            }
+            COPY_4V(v,
+               ctx->FragmentProgram.Machine.Registers[FP_TEMP_REG_START + i]);
+         }
+         else if (reg[0] == 'f' && reg[1] == '[') {
+            /* Fragment input attribute */
+            GLint i;
+            for (i = 0; i < ctx->Const.MaxFragmentProgramAttribs; i++) {
+               const char *name = _mesa_nv_fragment_input_register_name(i);
+               if (_mesa_strncmp(reg + 2, name, 4) == 0) {
+                  COPY_4V(v, ctx->FragmentProgram.Machine.Registers
+                          [FP_INPUT_REG_START + i]);
+                  return;
+               }
+            }
+            _mesa_error(ctx, GL_INVALID_VALUE,
+                        "glGetProgramRegisterfvMESA(registerName)");
+            return;
+         }
+         else if (_mesa_strcmp(reg, "o[COLR]") == 0) {
+            /* Fragment output color */
+            COPY_4V(v, ctx->FragmentProgram.Machine.Registers
+                    [FP_OUTPUT_REG_START + FRAG_OUTPUT_COLR]);
+         }
+         else if (_mesa_strcmp(reg, "o[COLH]") == 0) {
+            /* Fragment output color */
+            COPY_4V(v, ctx->FragmentProgram.Machine.Registers
+                    [FP_OUTPUT_REG_START + FRAG_OUTPUT_COLH]);
+         }
+         else if (_mesa_strcmp(reg, "o[DEPR]") == 0) {
+            /* Fragment output depth */
+            COPY_4V(v, ctx->FragmentProgram.Machine.Registers
+                    [FP_OUTPUT_REG_START + FRAG_OUTPUT_DEPR]);
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_VALUE,
+                        "glGetProgramRegisterfvMESA(registerName)");
+            return;
+         }
+         break;
+      default:
+         _mesa_error(ctx, GL_INVALID_ENUM,
+                     "glGetProgramRegisterfvMESA(target)");
+         return;
+   }
+
+}