{
struct gl_program* prog;
if (pname == GL_PROGRAM_BINDING_ARB) {
- return _mesa_GetProgramivARB(target, pname, params);
+ _mesa_GetProgramivARB(target, pname, params);
+ return;
}
prog = lookup_or_create_program(program, target,
"glGetNamedProgramivEXT");