mesa: Add missing include guards
[mesa.git] / src / mesa / main / arbprogram.c
index 911b6fa3960472148311efd18daca655d6459e34..24ef8666b3cfe5ec7b07ba6cf5505a274048e12a 100644 (file)
 #include "main/mtypes.h"
 #include "main/arbprogram.h"
 #include "main/shaderapi.h"
+#include "main/state.h"
 #include "program/arbprogparse.h"
 #include "program/program.h"
 #include "program/prog_print.h"
 
-#ifdef _MSC_VER
-#include <stdlib.h>
-#define PATH_MAX _MAX_PATH
-#endif
+static void
+flush_vertices_for_program_constants(struct gl_context *ctx, GLenum target)
+{
+   uint64_t new_driver_state;
+
+   if (target == GL_FRAGMENT_PROGRAM_ARB) {
+      new_driver_state =
+         ctx->DriverFlags.NewShaderConstants[MESA_SHADER_FRAGMENT];
+   } else {
+      new_driver_state =
+         ctx->DriverFlags.NewShaderConstants[MESA_SHADER_VERTEX];
+   }
+
+   FLUSH_VERTICES(ctx, new_driver_state ? 0 : _NEW_PROGRAM_CONSTANTS);
+   ctx->NewDriverState |= new_driver_state;
+}
 
 /**
  * Bind a program (make it current)
@@ -59,11 +72,11 @@ _mesa_BindProgramARB(GLenum target, GLuint id)
 
    /* Error-check target and get curProg */
    if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) {
-      curProg = &ctx->VertexProgram.Current->Base;
+      curProg = ctx->VertexProgram.Current;
    }
    else if (target == GL_FRAGMENT_PROGRAM_ARB
             && ctx->Extensions.ARB_fragment_program) {
-      curProg = &ctx->FragmentProgram.Current->Base;
+      curProg = ctx->FragmentProgram.Current;
    }
    else {
       _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramARB(target)");
@@ -79,16 +92,16 @@ _mesa_BindProgramARB(GLenum target, GLuint id)
       /* Bind a default program */
       newProg = NULL;
       if (target == GL_VERTEX_PROGRAM_ARB)
-         newProg = &ctx->Shared->DefaultVertexProgram->Base;
+         newProg = ctx->Shared->DefaultVertexProgram;
       else
-         newProg = &ctx->Shared->DefaultFragmentProgram->Base;
+         newProg = ctx->Shared->DefaultFragmentProgram;
    }
    else {
       /* Bind a user program */
       newProg = _mesa_lookup_program(ctx, id);
       if (!newProg || newProg == &_mesa_DummyProgram) {
          /* allocate a new program now */
-         newProg = ctx->Driver.NewProgram(ctx, target, id);
+         newProg = ctx->Driver.NewProgram(ctx, target, id, true);
          if (!newProg) {
             _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramARB");
             return;
@@ -110,24 +123,22 @@ _mesa_BindProgramARB(GLenum target, GLuint id)
    }
 
    /* signal new program (and its new constants) */
-   FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+   FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+   flush_vertices_for_program_constants(ctx, target);
 
    /* bind newProg */
    if (target == GL_VERTEX_PROGRAM_ARB) {
-      _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
-                               gl_vertex_program(newProg));
+      _mesa_reference_program(ctx, &ctx->VertexProgram.Current, newProg);
    }
    else if (target == GL_FRAGMENT_PROGRAM_ARB) {
-      _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
-                               gl_fragment_program(newProg));
+      _mesa_reference_program(ctx, &ctx->FragmentProgram.Current, newProg);
    }
 
+   _mesa_update_vertex_processing_mode(ctx);
+
    /* Never null pointers */
    assert(ctx->VertexProgram.Current);
    assert(ctx->FragmentProgram.Current);
-
-   if (ctx->Driver.BindProgram)
-      ctx->Driver.BindProgram(ctx, target, newProg);
 }
 
 
@@ -160,14 +171,14 @@ _mesa_DeleteProgramsARB(GLsizei n, const GLuint *ids)
             switch (prog->Target) {
             case GL_VERTEX_PROGRAM_ARB:
                if (ctx->VertexProgram.Current &&
-                   ctx->VertexProgram.Current->Base.Id == ids[i]) {
+                   ctx->VertexProgram.Current->Id == ids[i]) {
                   /* unbind this currently bound program */
                   _mesa_BindProgramARB(prog->Target, 0);
                }
                break;
             case GL_FRAGMENT_PROGRAM_ARB:
                if (ctx->FragmentProgram.Current &&
-                   ctx->FragmentProgram.Current->Base.Id == ids[i]) {
+                   ctx->FragmentProgram.Current->Id == ids[i]) {
                   /* unbind this currently bound program */
                   _mesa_BindProgramARB(prog->Target, 0);
                }
@@ -257,12 +268,12 @@ get_local_param_pointer(struct gl_context *ctx, const char *func,
 
    if (target == GL_VERTEX_PROGRAM_ARB
        && ctx->Extensions.ARB_vertex_program) {
-      prog = &(ctx->VertexProgram.Current->Base);
+      prog = ctx->VertexProgram.Current;
       maxParams = ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams;
    }
    else if (target == GL_FRAGMENT_PROGRAM_ARB
             && ctx->Extensions.ARB_fragment_program) {
-      prog = &(ctx->FragmentProgram.Current->Base);
+      prog = ctx->FragmentProgram.Current;
       maxParams = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams;
    }
    else {
@@ -276,13 +287,14 @@ get_local_param_pointer(struct gl_context *ctx, const char *func,
       return GL_FALSE;
    }
 
-   if (!prog->LocalParams) {
-      prog->LocalParams = calloc(maxParams, sizeof(float[4]));
-      if (!prog->LocalParams)
+   if (!prog->arb.LocalParams) {
+      prog->arb.LocalParams = rzalloc_array_size(prog, sizeof(float[4]),
+                                             maxParams);
+      if (!prog->arb.LocalParams)
          return GL_FALSE;
    }
 
-   *param = prog->LocalParams[index];
+   *param = prog->arb.LocalParams[index];
    return GL_TRUE;
 }
 
@@ -318,7 +330,7 @@ void GLAPIENTRY
 _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
                        const GLvoid *string)
 {
-   struct gl_program *base;
+   struct gl_program *prog;
    bool failed;
    GET_CURRENT_CONTEXT(ctx);
 
@@ -335,18 +347,29 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
       return;
    }
 
+#ifdef ENABLE_SHADER_CACHE
+   GLcharARB *replacement;
+
+   gl_shader_stage stage = _mesa_program_enum_to_shader_stage(target);
+
+   /* Dump original shader source to MESA_SHADER_DUMP_PATH and replace
+    * if corresponding entry found from MESA_SHADER_READ_PATH.
+    */
+   _mesa_dump_shader_source(stage, string);
+
+   replacement = _mesa_read_shader_source(stage, string);
+   if (replacement)
+      string = replacement;
+#endif /* ENABLE_SHADER_CACHE */
+
    if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) {
-      struct gl_vertex_program *prog = ctx->VertexProgram.Current;
+      prog = ctx->VertexProgram.Current;
       _mesa_parse_arb_vertex_program(ctx, target, string, len, prog);
-
-      base = & prog->Base;
    }
    else if (target == GL_FRAGMENT_PROGRAM_ARB
             && ctx->Extensions.ARB_fragment_program) {
-      struct gl_fragment_program *prog = ctx->FragmentProgram.Current;
+      prog = ctx->FragmentProgram.Current;
       _mesa_parse_arb_fragment_program(ctx, target, string, len, prog);
-
-      base = & prog->Base;
    }
    else {
       _mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(target)");
@@ -357,28 +380,30 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
 
    if (!failed) {
       /* finally, give the program to the driver for translation/checking */
-      if (!ctx->Driver.ProgramStringNotify(ctx, target, base)) {
+      if (!ctx->Driver.ProgramStringNotify(ctx, target, prog)) {
          failed = true;
          _mesa_error(ctx, GL_INVALID_OPERATION,
                      "glProgramStringARB(rejected by driver");
       }
    }
 
+   _mesa_update_vertex_processing_mode(ctx);
+
    if (ctx->_Shader->Flags & GLSL_DUMP) {
       const char *shader_type =
          target == GL_FRAGMENT_PROGRAM_ARB ? "fragment" : "vertex";
 
       fprintf(stderr, "ARB_%s_program source for program %d:\n",
-              shader_type, base->Id);
+              shader_type, prog->Id);
       fprintf(stderr, "%s\n", (const char *) string);
 
       if (failed) {
          fprintf(stderr, "ARB_%s_program %d failed to compile.\n",
-                 shader_type, base->Id);
+                 shader_type, prog->Id);
       } else {
          fprintf(stderr, "Mesa IR for ARB_%s_program %d:\n",
-                 shader_type, base->Id);
-         _mesa_print_program(base);
+                 shader_type, prog->Id);
+         _mesa_print_program(prog);
          fprintf(stderr, "\n");
       }
       fflush(stderr);
@@ -388,12 +413,12 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
    const char *capture_path = _mesa_get_shader_capture_path();
    if (capture_path != NULL) {
       FILE *file;
-      char filename[PATH_MAX];
       const char *shader_type =
          target == GL_FRAGMENT_PROGRAM_ARB ? "fragment" : "vertex";
+      char *filename =
+         ralloc_asprintf(NULL, "%s/%cp-%u.shader_test",
+                         capture_path, shader_type[0], prog->Id);
 
-      _mesa_snprintf(filename, sizeof(filename), "%s/%cp-%u.shader_test",
-                     capture_path, shader_type[0], base->Id);
       file = fopen(filename, "w");
       if (file) {
          fprintf(file,
@@ -403,6 +428,7 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
       } else {
          _mesa_warning(ctx, "Failed to open %s", filename);
       }
+      ralloc_free(filename);
    }
 }
 
@@ -446,7 +472,7 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
 
    GET_CURRENT_CONTEXT(ctx);
 
-   FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+   flush_vertices_for_program_constants(ctx, target);
 
    if (get_env_param_pointer(ctx, "glProgramEnvParameter",
                             target, index, &param)) {
@@ -468,7 +494,7 @@ _mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
 
    GET_CURRENT_CONTEXT(ctx);
 
-   FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+   flush_vertices_for_program_constants(ctx, target);
 
    if (get_env_param_pointer(ctx, "glProgramEnvParameter4fv",
                              target, index, &param)) {
@@ -484,7 +510,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
    GET_CURRENT_CONTEXT(ctx);
    GLfloat * dest;
 
-   FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+   flush_vertices_for_program_constants(ctx, target);
 
    if (count <= 0) {
       _mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(count)");
@@ -551,7 +577,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
    GET_CURRENT_CONTEXT(ctx);
    GLfloat *param;
 
-   FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+   flush_vertices_for_program_constants(ctx, target);
 
    if (get_local_param_pointer(ctx, "glProgramLocalParameterARB",
                               target, index, &param)) {
@@ -577,7 +603,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
    GET_CURRENT_CONTEXT(ctx);
    GLfloat *dest;
 
-   FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+   flush_vertices_for_program_constants(ctx, target);
 
    if (count <= 0) {
       _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fv(count)");
@@ -657,12 +683,12 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
 
    if (target == GL_VERTEX_PROGRAM_ARB
        && ctx->Extensions.ARB_vertex_program) {
-      prog = &(ctx->VertexProgram.Current->Base);
+      prog = ctx->VertexProgram.Current;
       limits = &ctx->Const.Program[MESA_SHADER_VERTEX];
    }
    else if (target == GL_FRAGMENT_PROGRAM_ARB
             && ctx->Extensions.ARB_fragment_program) {
-      prog = &(ctx->FragmentProgram.Current->Base);
+      prog = ctx->FragmentProgram.Current;
       limits = &ctx->Const.Program[MESA_SHADER_FRAGMENT];
    }
    else {
@@ -686,61 +712,61 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
          *params = prog->Id;
          return;
       case GL_PROGRAM_INSTRUCTIONS_ARB:
-         *params = prog->NumInstructions;
+         *params = prog->arb.NumInstructions;
          return;
       case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
          *params = limits->MaxInstructions;
          return;
       case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
-         *params = prog->NumNativeInstructions;
+         *params = prog->arb.NumNativeInstructions;
          return;
       case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
          *params = limits->MaxNativeInstructions;
          return;
       case GL_PROGRAM_TEMPORARIES_ARB:
-         *params = prog->NumTemporaries;
+         *params = prog->arb.NumTemporaries;
          return;
       case GL_MAX_PROGRAM_TEMPORARIES_ARB:
          *params = limits->MaxTemps;
          return;
       case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
-         *params = prog->NumNativeTemporaries;
+         *params = prog->arb.NumNativeTemporaries;
          return;
       case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
          *params = limits->MaxNativeTemps;
          return;
       case GL_PROGRAM_PARAMETERS_ARB:
-         *params = prog->NumParameters;
+         *params = prog->arb.NumParameters;
          return;
       case GL_MAX_PROGRAM_PARAMETERS_ARB:
          *params = limits->MaxParameters;
          return;
       case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
-         *params = prog->NumNativeParameters;
+         *params = prog->arb.NumNativeParameters;
          return;
       case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
          *params = limits->MaxNativeParameters;
          return;
       case GL_PROGRAM_ATTRIBS_ARB:
-         *params = prog->NumAttributes;
+         *params = prog->arb.NumAttributes;
          return;
       case GL_MAX_PROGRAM_ATTRIBS_ARB:
          *params = limits->MaxAttribs;
          return;
       case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
-         *params = prog->NumNativeAttributes;
+         *params = prog->arb.NumNativeAttributes;
          return;
       case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
          *params = limits->MaxNativeAttribs;
          return;
       case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
-         *params = prog->NumAddressRegs;
+         *params = prog->arb.NumAddressRegs;
          return;
       case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
          *params = limits->MaxAddressRegs;
          return;
       case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
-         *params = prog->NumNativeAddressRegs;
+         *params = prog->arb.NumNativeAddressRegs;
          return;
       case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
          *params = limits->MaxNativeAddressRegs;
@@ -781,25 +807,25 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
     * The following apply to fragment programs only (at this time)
     */
    if (target == GL_FRAGMENT_PROGRAM_ARB) {
-      const struct gl_fragment_program *fp = ctx->FragmentProgram.Current;
+      const struct gl_program *fp = ctx->FragmentProgram.Current;
       switch (pname) {
          case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
-            *params = fp->Base.NumNativeAluInstructions;
+            *params = fp->arb.NumNativeAluInstructions;
             return;
          case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
-            *params = fp->Base.NumAluInstructions;
+            *params = fp->arb.NumAluInstructions;
             return;
          case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
-            *params = fp->Base.NumTexInstructions;
+            *params = fp->arb.NumTexInstructions;
             return;
          case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
-            *params = fp->Base.NumNativeTexInstructions;
+            *params = fp->arb.NumNativeTexInstructions;
             return;
          case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
-            *params = fp->Base.NumTexIndirections;
+            *params = fp->arb.NumTexIndirections;
             return;
          case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
-            *params = fp->Base.NumNativeTexIndirections;
+            *params = fp->arb.NumNativeTexIndirections;
             return;
          case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
             *params = limits->MaxAluInstructions;
@@ -838,10 +864,10 @@ _mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string)
    GET_CURRENT_CONTEXT(ctx);
 
    if (target == GL_VERTEX_PROGRAM_ARB) {
-      prog = &(ctx->VertexProgram.Current->Base);
+      prog = ctx->VertexProgram.Current;
    }
    else if (target == GL_FRAGMENT_PROGRAM_ARB) {
-      prog = &(ctx->FragmentProgram.Current->Base);
+      prog = ctx->FragmentProgram.Current;
    }
    else {
       _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringARB(target)");