/*
* Mesa 3-D graphics library
- * Version: 7.0
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/**
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/arbprogram.h"
+#include "main/shaderapi.h"
+#include "main/state.h"
#include "program/arbprogparse.h"
#include "program/program.h"
+#include "program/prog_print.h"
+static void
+flush_vertices_for_program_constants(struct gl_context *ctx, GLenum target)
+{
+ uint64_t new_driver_state;
+
+ if (target == GL_FRAGMENT_PROGRAM_ARB) {
+ new_driver_state =
+ ctx->DriverFlags.NewShaderConstants[MESA_SHADER_FRAGMENT];
+ } else {
+ new_driver_state =
+ ctx->DriverFlags.NewShaderConstants[MESA_SHADER_VERTEX];
+ }
+
+ FLUSH_VERTICES(ctx, new_driver_state ? 0 : _NEW_PROGRAM_CONSTANTS);
+ ctx->NewDriverState |= new_driver_state;
+}
/**
* Bind a program (make it current)
* and glBindProgramARB.
*/
void GLAPIENTRY
-_mesa_BindProgram(GLenum target, GLuint id)
+_mesa_BindProgramARB(GLenum target, GLuint id)
{
struct gl_program *curProg, *newProg;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
/* Error-check target and get curProg */
if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) {
- curProg = &ctx->VertexProgram.Current->Base;
+ curProg = ctx->VertexProgram.Current;
}
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- curProg = &ctx->FragmentProgram.Current->Base;
+ curProg = ctx->FragmentProgram.Current;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramARB(target)");
/* Bind a default program */
newProg = NULL;
if (target == GL_VERTEX_PROGRAM_ARB)
- newProg = &ctx->Shared->DefaultVertexProgram->Base;
+ newProg = ctx->Shared->DefaultVertexProgram;
else
- newProg = &ctx->Shared->DefaultFragmentProgram->Base;
+ newProg = ctx->Shared->DefaultFragmentProgram;
}
else {
/* Bind a user program */
newProg = _mesa_lookup_program(ctx, id);
if (!newProg || newProg == &_mesa_DummyProgram) {
/* allocate a new program now */
- newProg = ctx->Driver.NewProgram(ctx, target, id);
+ newProg = ctx->Driver.NewProgram(ctx, target, id, true);
if (!newProg) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramARB");
return;
}
/* signal new program (and its new constants) */
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ flush_vertices_for_program_constants(ctx, target);
/* bind newProg */
if (target == GL_VERTEX_PROGRAM_ARB) {
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
- gl_vertex_program(newProg));
+ _mesa_reference_program(ctx, &ctx->VertexProgram.Current, newProg);
}
else if (target == GL_FRAGMENT_PROGRAM_ARB) {
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
- gl_fragment_program(newProg));
+ _mesa_reference_program(ctx, &ctx->FragmentProgram.Current, newProg);
}
- /* Never null pointers */
- ASSERT(ctx->VertexProgram.Current);
- ASSERT(ctx->FragmentProgram.Current);
+ _mesa_update_vertex_processing_mode(ctx);
- if (ctx->Driver.BindProgram)
- ctx->Driver.BindProgram(ctx, target, newProg);
+ /* Never null pointers */
+ assert(ctx->VertexProgram.Current);
+ assert(ctx->FragmentProgram.Current);
}
* \note Called by both glDeleteProgramsNV and glDeleteProgramsARB.
*/
void GLAPIENTRY
-_mesa_DeletePrograms(GLsizei n, const GLuint *ids)
+_mesa_DeleteProgramsARB(GLsizei n, const GLuint *ids)
{
GLint i;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
if (n < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glDeleteProgramsNV" );
switch (prog->Target) {
case GL_VERTEX_PROGRAM_ARB:
if (ctx->VertexProgram.Current &&
- ctx->VertexProgram.Current->Base.Id == ids[i]) {
+ ctx->VertexProgram.Current->Id == ids[i]) {
/* unbind this currently bound program */
- _mesa_BindProgram(prog->Target, 0);
+ _mesa_BindProgramARB(prog->Target, 0);
}
break;
case GL_FRAGMENT_PROGRAM_ARB:
if (ctx->FragmentProgram.Current &&
- ctx->FragmentProgram.Current->Base.Id == ids[i]) {
+ ctx->FragmentProgram.Current->Id == ids[i]) {
/* unbind this currently bound program */
- _mesa_BindProgram(prog->Target, 0);
+ _mesa_BindProgramARB(prog->Target, 0);
}
break;
default:
* \note Called by both glGenProgramsNV and glGenProgramsARB.
*/
void GLAPIENTRY
-_mesa_GenPrograms(GLsizei n, GLuint *ids)
+_mesa_GenProgramsARB(GLsizei n, GLuint *ids)
{
GLuint first;
GLuint i;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGenPrograms");
if (!ids)
return;
+ _mesa_HashLockMutex(ctx->Shared->Programs);
+
first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, n);
/* Insert pointer to dummy program as placeholder */
for (i = 0; i < (GLuint) n; i++) {
- _mesa_HashInsert(ctx->Shared->Programs, first + i, &_mesa_DummyProgram);
+ _mesa_HashInsertLocked(ctx->Shared->Programs, first + i,
+ &_mesa_DummyProgram);
}
+ _mesa_HashUnlockMutex(ctx->Shared->Programs);
+
/* Return the program names */
for (i = 0; i < (GLuint) n; i++) {
ids[i] = first + i;
if (target == GL_VERTEX_PROGRAM_ARB
&& ctx->Extensions.ARB_vertex_program) {
- prog = &(ctx->VertexProgram.Current->Base);
- maxParams = ctx->Const.VertexProgram.MaxLocalParams;
+ prog = ctx->VertexProgram.Current;
+ maxParams = ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams;
}
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- prog = &(ctx->FragmentProgram.Current->Base);
- maxParams = ctx->Const.FragmentProgram.MaxLocalParams;
+ prog = ctx->FragmentProgram.Current;
+ maxParams = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
return GL_FALSE;
}
- *param = prog->LocalParams[index];
+ if (!prog->arb.LocalParams) {
+ prog->arb.LocalParams = rzalloc_array_size(prog, sizeof(float[4]),
+ maxParams);
+ if (!prog->arb.LocalParams)
+ return GL_FALSE;
+ }
+
+ *param = prog->arb.LocalParams[index];
return GL_TRUE;
}
{
if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- if (index >= ctx->Const.FragmentProgram.MaxEnvParams) {
+ if (index >= ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxEnvParams) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index)", func);
return GL_FALSE;
}
}
else if (target == GL_VERTEX_PROGRAM_ARB &&
ctx->Extensions.ARB_vertex_program) {
- if (index >= ctx->Const.VertexProgram.MaxEnvParams) {
+ if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxEnvParams) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index)", func);
return GL_FALSE;
}
_mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
const GLvoid *string)
{
- struct gl_program *base;
+ struct gl_program *prog;
+ bool failed;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
return;
}
+#ifdef ENABLE_SHADER_CACHE
+ GLcharARB *replacement;
+
+ gl_shader_stage stage = _mesa_program_enum_to_shader_stage(target);
+
+ /* Dump original shader source to MESA_SHADER_DUMP_PATH and replace
+ * if corresponding entry found from MESA_SHADER_READ_PATH.
+ */
+ _mesa_dump_shader_source(stage, string);
+
+ replacement = _mesa_read_shader_source(stage, string);
+ if (replacement)
+ string = replacement;
+#endif /* ENABLE_SHADER_CACHE */
+
if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) {
- struct gl_vertex_program *prog = ctx->VertexProgram.Current;
+ prog = ctx->VertexProgram.Current;
_mesa_parse_arb_vertex_program(ctx, target, string, len, prog);
-
- base = & prog->Base;
}
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- struct gl_fragment_program *prog = ctx->FragmentProgram.Current;
+ prog = ctx->FragmentProgram.Current;
_mesa_parse_arb_fragment_program(ctx, target, string, len, prog);
-
- base = & prog->Base;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(target)");
return;
}
- if (ctx->Program.ErrorPos == -1) {
+ failed = ctx->Program.ErrorPos != -1;
+
+ if (!failed) {
/* finally, give the program to the driver for translation/checking */
- if (!ctx->Driver.ProgramStringNotify(ctx, target, base)) {
+ if (!ctx->Driver.ProgramStringNotify(ctx, target, prog)) {
+ failed = true;
_mesa_error(ctx, GL_INVALID_OPERATION,
"glProgramStringARB(rejected by driver");
}
}
+
+ _mesa_update_vertex_processing_mode(ctx);
+
+ if (ctx->_Shader->Flags & GLSL_DUMP) {
+ const char *shader_type =
+ target == GL_FRAGMENT_PROGRAM_ARB ? "fragment" : "vertex";
+
+ fprintf(stderr, "ARB_%s_program source for program %d:\n",
+ shader_type, prog->Id);
+ fprintf(stderr, "%s\n", (const char *) string);
+
+ if (failed) {
+ fprintf(stderr, "ARB_%s_program %d failed to compile.\n",
+ shader_type, prog->Id);
+ } else {
+ fprintf(stderr, "Mesa IR for ARB_%s_program %d:\n",
+ shader_type, prog->Id);
+ _mesa_print_program(prog);
+ fprintf(stderr, "\n");
+ }
+ fflush(stderr);
+ }
+
+ /* Capture vp-*.shader_test/fp-*.shader_test files. */
+ const char *capture_path = _mesa_get_shader_capture_path();
+ if (capture_path != NULL) {
+ FILE *file;
+ const char *shader_type =
+ target == GL_FRAGMENT_PROGRAM_ARB ? "fragment" : "vertex";
+ char *filename =
+ ralloc_asprintf(NULL, "%s/%cp-%u.shader_test",
+ capture_path, shader_type[0], prog->Id);
+
+ file = fopen(filename, "w");
+ if (file) {
+ fprintf(file,
+ "[require]\nGL_ARB_%s_program\n\n[%s program]\n%s\n",
+ shader_type, shader_type, (const char *) string);
+ fclose(file);
+ } else {
+ _mesa_warning(ctx, "Failed to open %s", filename);
+ }
+ ralloc_free(filename);
+ }
}
GLfloat *param;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+ flush_vertices_for_program_constants(ctx, target);
if (get_env_param_pointer(ctx, "glProgramEnvParameter",
target, index, ¶m)) {
GLfloat *param;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+ flush_vertices_for_program_constants(ctx, target);
if (get_env_param_pointer(ctx, "glProgramEnvParameter4fv",
target, index, ¶m)) {
{
GET_CURRENT_CONTEXT(ctx);
GLfloat * dest;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+ flush_vertices_for_program_constants(ctx, target);
if (count <= 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(count)");
if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- if ((index + count) > ctx->Const.FragmentProgram.MaxEnvParams) {
+ if ((index + count) > ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxEnvParams) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(index + count)");
return;
}
}
else if (target == GL_VERTEX_PROGRAM_ARB
&& ctx->Extensions.ARB_vertex_program) {
- if ((index + count) > ctx->Const.VertexProgram.MaxEnvParams) {
+ if ((index + count) > ctx->Const.Program[MESA_SHADER_VERTEX].MaxEnvParams) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(index + count)");
return;
}
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
if (get_env_param_pointer(ctx, "glGetProgramEnvParameterfv",
target, index, ¶m)) {
COPY_4V(params, param);
{
GET_CURRENT_CONTEXT(ctx);
GLfloat *param;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+ flush_vertices_for_program_constants(ctx, target);
if (get_local_param_pointer(ctx, "glProgramLocalParameterARB",
target, index, ¶m)) {
- ASSERT(index < MAX_PROGRAM_LOCAL_PARAMS);
+ assert(index < MAX_PROGRAM_LOCAL_PARAMS);
ASSIGN_4V(param, x, y, z, w);
}
}
{
GET_CURRENT_CONTEXT(ctx);
GLfloat *dest;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+ flush_vertices_for_program_constants(ctx, target);
if (count <= 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fv(count)");
}
- if (target == GL_FRAGMENT_PROGRAM_ARB
- && ctx->Extensions.ARB_fragment_program) {
- if ((index + count) > ctx->Const.FragmentProgram.MaxLocalParams) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fvEXT(index + count)");
- return;
- }
- dest = ctx->FragmentProgram.Current->Base.LocalParams[index];
- }
- else if (target == GL_VERTEX_PROGRAM_ARB
- && ctx->Extensions.ARB_vertex_program) {
- if ((index + count) > ctx->Const.VertexProgram.MaxLocalParams) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fvEXT(index + count)");
+ if (get_local_param_pointer(ctx, "glProgramLocalParameters4fvEXT",
+ target, index, &dest)) {
+ GLuint maxParams = target == GL_FRAGMENT_PROGRAM_ARB ?
+ ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams :
+ ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams;
+
+ if ((index + count) > maxParams) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glProgramLocalParameters4fvEXT(index + count)");
return;
}
- dest = ctx->VertexProgram.Current->Base.LocalParams[index];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameters4fvEXT(target)");
- return;
- }
- memcpy(dest, params, count * 4 * sizeof(GLfloat));
+ memcpy(dest, params, count * 4 * sizeof(GLfloat));
+ }
}
{
GLfloat *param;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (get_local_param_pointer(ctx, "glProgramLocalParameters4fvEXT",
target, index, ¶m)) {
{
GLfloat *param;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (get_local_param_pointer(ctx, "glProgramLocalParameters4fvEXT",
target, index, ¶m)) {
struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
if (target == GL_VERTEX_PROGRAM_ARB
&& ctx->Extensions.ARB_vertex_program) {
- prog = &(ctx->VertexProgram.Current->Base);
- limits = &ctx->Const.VertexProgram;
+ prog = ctx->VertexProgram.Current;
+ limits = &ctx->Const.Program[MESA_SHADER_VERTEX];
}
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- prog = &(ctx->FragmentProgram.Current->Base);
- limits = &ctx->Const.FragmentProgram;
+ prog = ctx->FragmentProgram.Current;
+ limits = &ctx->Const.Program[MESA_SHADER_FRAGMENT];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivARB(target)");
return;
}
- ASSERT(prog);
- ASSERT(limits);
+ assert(prog);
+ assert(limits);
/* Queries supported for both vertex and fragment programs */
switch (pname) {
*params = prog->Id;
return;
case GL_PROGRAM_INSTRUCTIONS_ARB:
- *params = prog->NumInstructions;
+ *params = prog->arb.NumInstructions;
return;
case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
*params = limits->MaxInstructions;
return;
case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- *params = prog->NumNativeInstructions;
+ *params = prog->arb.NumNativeInstructions;
return;
case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
*params = limits->MaxNativeInstructions;
return;
case GL_PROGRAM_TEMPORARIES_ARB:
- *params = prog->NumTemporaries;
+ *params = prog->arb.NumTemporaries;
return;
case GL_MAX_PROGRAM_TEMPORARIES_ARB:
*params = limits->MaxTemps;
return;
case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
- *params = prog->NumNativeTemporaries;
+ *params = prog->arb.NumNativeTemporaries;
return;
case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
*params = limits->MaxNativeTemps;
return;
case GL_PROGRAM_PARAMETERS_ARB:
- *params = prog->NumParameters;
+ *params = prog->arb.NumParameters;
return;
case GL_MAX_PROGRAM_PARAMETERS_ARB:
*params = limits->MaxParameters;
return;
case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
- *params = prog->NumNativeParameters;
+ *params = prog->arb.NumNativeParameters;
return;
case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
*params = limits->MaxNativeParameters;
return;
case GL_PROGRAM_ATTRIBS_ARB:
- *params = prog->NumAttributes;
+ *params = prog->arb.NumAttributes;
return;
case GL_MAX_PROGRAM_ATTRIBS_ARB:
*params = limits->MaxAttribs;
return;
case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
- *params = prog->NumNativeAttributes;
+ *params = prog->arb.NumNativeAttributes;
return;
case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
*params = limits->MaxNativeAttribs;
return;
case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
- *params = prog->NumAddressRegs;
+ *params = prog->arb.NumAddressRegs;
return;
case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
*params = limits->MaxAddressRegs;
return;
case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- *params = prog->NumNativeAddressRegs;
+ *params = prog->arb.NumNativeAddressRegs;
return;
case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
*params = limits->MaxNativeAddressRegs;
* The following apply to fragment programs only (at this time)
*/
if (target == GL_FRAGMENT_PROGRAM_ARB) {
- const struct gl_fragment_program *fp = ctx->FragmentProgram.Current;
+ const struct gl_program *fp = ctx->FragmentProgram.Current;
switch (pname) {
case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
- *params = fp->Base.NumNativeAluInstructions;
+ *params = fp->arb.NumNativeAluInstructions;
return;
case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- *params = fp->Base.NumAluInstructions;
+ *params = fp->arb.NumAluInstructions;
return;
case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
- *params = fp->Base.NumTexInstructions;
+ *params = fp->arb.NumTexInstructions;
return;
case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- *params = fp->Base.NumNativeTexInstructions;
+ *params = fp->arb.NumNativeTexInstructions;
return;
case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
- *params = fp->Base.NumTexIndirections;
+ *params = fp->arb.NumTexIndirections;
return;
case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- *params = fp->Base.NumNativeTexIndirections;
+ *params = fp->arb.NumNativeTexIndirections;
return;
case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
*params = limits->MaxAluInstructions;
char *dst = (char *) string;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
if (target == GL_VERTEX_PROGRAM_ARB) {
- prog = &(ctx->VertexProgram.Current->Base);
+ prog = ctx->VertexProgram.Current;
}
else if (target == GL_FRAGMENT_PROGRAM_ARB) {
- prog = &(ctx->FragmentProgram.Current->Base);
+ prog = ctx->FragmentProgram.Current;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringARB(target)");
return;
}
- ASSERT(prog);
+ assert(prog);
if (pname != GL_PROGRAM_STRING_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringARB(pname)");