#include "main/glheader.h"
#include "main/context.h"
#include "main/hash.h"
-#include "main/imports.h"
+#include "util/imports.h"
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/arbprogram.h"
+#include "main/shaderapi.h"
+#include "main/state.h"
#include "program/arbprogparse.h"
#include "program/program.h"
+#include "program/prog_print.h"
+static void
+flush_vertices_for_program_constants(struct gl_context *ctx, GLenum target)
+{
+ uint64_t new_driver_state;
+
+ if (target == GL_FRAGMENT_PROGRAM_ARB) {
+ new_driver_state =
+ ctx->DriverFlags.NewShaderConstants[MESA_SHADER_FRAGMENT];
+ } else {
+ new_driver_state =
+ ctx->DriverFlags.NewShaderConstants[MESA_SHADER_VERTEX];
+ }
+
+ FLUSH_VERTICES(ctx, new_driver_state ? 0 : _NEW_PROGRAM_CONSTANTS);
+ ctx->NewDriverState |= new_driver_state;
+}
+
+static struct gl_program*
+lookup_or_create_program(GLuint id, GLenum target, const char* caller)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_program* newProg;
+
+ if (id == 0) {
+ /* Bind a default program */
+ if (target == GL_VERTEX_PROGRAM_ARB)
+ newProg = ctx->Shared->DefaultVertexProgram;
+ else
+ newProg = ctx->Shared->DefaultFragmentProgram;
+ }
+ else {
+ /* Bind a user program */
+ newProg = _mesa_lookup_program(ctx, id);
+ if (!newProg || newProg == &_mesa_DummyProgram) {
+ /* allocate a new program now */
+ newProg = ctx->Driver.NewProgram(ctx, target, id, true);
+ if (!newProg) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
+ return NULL;
+ }
+ _mesa_HashInsert(ctx->Shared->Programs, id, newProg);
+ }
+ else if (newProg->Target != target) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(target mismatch)", caller);
+ return NULL;
+ }
+ }
+ return newProg;
+}
/**
* Bind a program (make it current)
/* Error-check target and get curProg */
if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) {
- curProg = &ctx->VertexProgram.Current->Base;
+ curProg = ctx->VertexProgram.Current;
}
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- curProg = &ctx->FragmentProgram.Current->Base;
+ curProg = ctx->FragmentProgram.Current;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramARB(target)");
* NOTE: binding to a non-existant program is not an error.
* That's supposed to be caught in glBegin.
*/
- if (id == 0) {
- /* Bind a default program */
- newProg = NULL;
- if (target == GL_VERTEX_PROGRAM_ARB)
- newProg = &ctx->Shared->DefaultVertexProgram->Base;
- else
- newProg = &ctx->Shared->DefaultFragmentProgram->Base;
- }
- else {
- /* Bind a user program */
- newProg = _mesa_lookup_program(ctx, id);
- if (!newProg || newProg == &_mesa_DummyProgram) {
- /* allocate a new program now */
- newProg = ctx->Driver.NewProgram(ctx, target, id);
- if (!newProg) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramARB");
- return;
- }
- _mesa_HashInsert(ctx->Shared->Programs, id, newProg);
- }
- else if (newProg->Target != target) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindProgramARB(target mismatch)");
- return;
- }
- }
+ newProg = lookup_or_create_program(id, target, "glBindProgram");
+ if (!newProg)
+ return;
/** All error checking is complete now **/
}
/* signal new program (and its new constants) */
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ flush_vertices_for_program_constants(ctx, target);
/* bind newProg */
if (target == GL_VERTEX_PROGRAM_ARB) {
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
- gl_vertex_program(newProg));
+ _mesa_reference_program(ctx, &ctx->VertexProgram.Current, newProg);
}
else if (target == GL_FRAGMENT_PROGRAM_ARB) {
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
- gl_fragment_program(newProg));
+ _mesa_reference_program(ctx, &ctx->FragmentProgram.Current, newProg);
}
- /* Never null pointers */
- ASSERT(ctx->VertexProgram.Current);
- ASSERT(ctx->FragmentProgram.Current);
+ _mesa_update_vertex_processing_mode(ctx);
- if (ctx->Driver.BindProgram)
- ctx->Driver.BindProgram(ctx, target, newProg);
+ /* Never null pointers */
+ assert(ctx->VertexProgram.Current);
+ assert(ctx->FragmentProgram.Current);
}
switch (prog->Target) {
case GL_VERTEX_PROGRAM_ARB:
if (ctx->VertexProgram.Current &&
- ctx->VertexProgram.Current->Base.Id == ids[i]) {
+ ctx->VertexProgram.Current->Id == ids[i]) {
/* unbind this currently bound program */
_mesa_BindProgramARB(prog->Target, 0);
}
break;
case GL_FRAGMENT_PROGRAM_ARB:
if (ctx->FragmentProgram.Current &&
- ctx->FragmentProgram.Current->Base.Id == ids[i]) {
+ ctx->FragmentProgram.Current->Id == ids[i]) {
/* unbind this currently bound program */
_mesa_BindProgramARB(prog->Target, 0);
}
if (!ids)
return;
+ _mesa_HashLockMutex(ctx->Shared->Programs);
+
first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, n);
/* Insert pointer to dummy program as placeholder */
for (i = 0; i < (GLuint) n; i++) {
- _mesa_HashInsert(ctx->Shared->Programs, first + i, &_mesa_DummyProgram);
+ _mesa_HashInsertLocked(ctx->Shared->Programs, first + i,
+ &_mesa_DummyProgram);
}
+ _mesa_HashUnlockMutex(ctx->Shared->Programs);
+
/* Return the program names */
for (i = 0; i < (GLuint) n; i++) {
ids[i] = first + i;
return GL_FALSE;
}
-static GLboolean
-get_local_param_pointer(struct gl_context *ctx, const char *func,
- GLenum target, GLuint index, GLfloat **param)
+static struct gl_program*
+get_current_program(struct gl_context* ctx, GLenum target, const char* caller)
{
- struct gl_program *prog;
- GLuint maxParams;
-
if (target == GL_VERTEX_PROGRAM_ARB
&& ctx->Extensions.ARB_vertex_program) {
- prog = &(ctx->VertexProgram.Current->Base);
- maxParams = ctx->Const.VertexProgram.MaxLocalParams;
+ return ctx->VertexProgram.Current;
}
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- prog = &(ctx->FragmentProgram.Current->Base);
- maxParams = ctx->Const.FragmentProgram.MaxLocalParams;
+ return ctx->FragmentProgram.Current;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
- "%s(target)", func);
- return GL_FALSE;
+ "%s(target)", caller);
+ return NULL;
+ }
+}
+
+static GLboolean
+get_local_param_pointer(struct gl_context *ctx, const char *func,
+ struct gl_program* prog, GLenum target,
+ GLuint index, GLfloat **param)
+{
+ GLuint maxParams;
+
+ if (target == GL_VERTEX_PROGRAM_ARB) {
+ maxParams = ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams;
+ } else {
+ maxParams = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams;
}
if (index >= maxParams) {
return GL_FALSE;
}
- if (!prog->LocalParams) {
- prog->LocalParams = calloc(maxParams, sizeof(float[4]));
- if (!prog->LocalParams)
+ if (!prog->arb.LocalParams) {
+ prog->arb.LocalParams = rzalloc_array_size(prog, sizeof(float[4]),
+ maxParams);
+ if (!prog->arb.LocalParams)
return GL_FALSE;
}
- *param = prog->LocalParams[index];
+ *param = prog->arb.LocalParams[index];
return GL_TRUE;
}
{
if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- if (index >= ctx->Const.FragmentProgram.MaxEnvParams) {
+ if (index >= ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxEnvParams) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index)", func);
return GL_FALSE;
}
}
else if (target == GL_VERTEX_PROGRAM_ARB &&
ctx->Extensions.ARB_vertex_program) {
- if (index >= ctx->Const.VertexProgram.MaxEnvParams) {
+ if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxEnvParams) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index)", func);
return GL_FALSE;
}
}
}
-void GLAPIENTRY
-_mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
+static void
+set_program_string(struct gl_program *prog, GLenum target, GLenum format, GLsizei len,
const GLvoid *string)
{
- struct gl_program *base;
+ bool failed;
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
return;
}
+#ifdef ENABLE_SHADER_CACHE
+ GLcharARB *replacement;
+
+ gl_shader_stage stage = _mesa_program_enum_to_shader_stage(target);
+
+ /* Dump original shader source to MESA_SHADER_DUMP_PATH and replace
+ * if corresponding entry found from MESA_SHADER_READ_PATH.
+ */
+ _mesa_dump_shader_source(stage, string);
+
+ replacement = _mesa_read_shader_source(stage, string);
+ if (replacement)
+ string = replacement;
+#endif /* ENABLE_SHADER_CACHE */
+
if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) {
- struct gl_vertex_program *prog = ctx->VertexProgram.Current;
_mesa_parse_arb_vertex_program(ctx, target, string, len, prog);
-
- base = & prog->Base;
}
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- struct gl_fragment_program *prog = ctx->FragmentProgram.Current;
_mesa_parse_arb_fragment_program(ctx, target, string, len, prog);
-
- base = & prog->Base;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(target)");
return;
}
- if (ctx->Program.ErrorPos == -1) {
+ failed = ctx->Program.ErrorPos != -1;
+
+ if (!failed) {
/* finally, give the program to the driver for translation/checking */
- if (!ctx->Driver.ProgramStringNotify(ctx, target, base)) {
+ if (!ctx->Driver.ProgramStringNotify(ctx, target, prog)) {
+ failed = true;
_mesa_error(ctx, GL_INVALID_OPERATION,
"glProgramStringARB(rejected by driver");
}
}
+
+ _mesa_update_vertex_processing_mode(ctx);
+
+ if (ctx->_Shader->Flags & GLSL_DUMP) {
+ const char *shader_type =
+ target == GL_FRAGMENT_PROGRAM_ARB ? "fragment" : "vertex";
+
+ fprintf(stderr, "ARB_%s_program source for program %d:\n",
+ shader_type, prog->Id);
+ fprintf(stderr, "%s\n", (const char *) string);
+
+ if (failed) {
+ fprintf(stderr, "ARB_%s_program %d failed to compile.\n",
+ shader_type, prog->Id);
+ } else {
+ fprintf(stderr, "Mesa IR for ARB_%s_program %d:\n",
+ shader_type, prog->Id);
+ _mesa_print_program(prog);
+ fprintf(stderr, "\n");
+ }
+ fflush(stderr);
+ }
+
+ /* Capture vp-*.shader_test/fp-*.shader_test files. */
+ const char *capture_path = _mesa_get_shader_capture_path();
+ if (capture_path != NULL) {
+ FILE *file;
+ const char *shader_type =
+ target == GL_FRAGMENT_PROGRAM_ARB ? "fragment" : "vertex";
+ char *filename =
+ ralloc_asprintf(NULL, "%s/%cp-%u.shader_test",
+ capture_path, shader_type[0], prog->Id);
+
+ file = fopen(filename, "w");
+ if (file) {
+ fprintf(file,
+ "[require]\nGL_ARB_%s_program\n\n[%s program]\n%s\n",
+ shader_type, shader_type, (const char *) string);
+ fclose(file);
+ } else {
+ _mesa_warning(ctx, "Failed to open %s", filename);
+ }
+ ralloc_free(filename);
+ }
+}
+
+void GLAPIENTRY
+_mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
+ const GLvoid *string)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) {
+ set_program_string(ctx->VertexProgram.Current, target, format, len, string);
+ }
+ else if (target == GL_FRAGMENT_PROGRAM_ARB
+ && ctx->Extensions.ARB_fragment_program) {
+ set_program_string(ctx->FragmentProgram.Current, target, format, len, string);
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(target)");
+ return;
+ }
+}
+
+void GLAPIENTRY
+_mesa_NamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len,
+ const GLvoid *string)
+{
+ struct gl_program* prog = lookup_or_create_program(program, target, "glNamedProgramStringEXT");
+
+ if (!prog) {
+ return;
+ }
+ set_program_string(prog, target, format, len, string);
}
GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+ flush_vertices_for_program_constants(ctx, target);
if (get_env_param_pointer(ctx, "glProgramEnvParameter",
target, index, ¶m)) {
GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+ flush_vertices_for_program_constants(ctx, target);
if (get_env_param_pointer(ctx, "glProgramEnvParameter4fv",
target, index, ¶m)) {
GET_CURRENT_CONTEXT(ctx);
GLfloat * dest;
- FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+ flush_vertices_for_program_constants(ctx, target);
if (count <= 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(count)");
if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- if ((index + count) > ctx->Const.FragmentProgram.MaxEnvParams) {
+ if ((index + count) > ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxEnvParams) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(index + count)");
return;
}
}
else if (target == GL_VERTEX_PROGRAM_ARB
&& ctx->Extensions.ARB_vertex_program) {
- if ((index + count) > ctx->Const.VertexProgram.MaxEnvParams) {
+ if ((index + count) > ctx->Const.Program[MESA_SHADER_VERTEX].MaxEnvParams) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(index + count)");
return;
}
{
GET_CURRENT_CONTEXT(ctx);
GLfloat *param;
+ struct gl_program* prog = get_current_program(ctx, target, "glProgramLocalParameterARB");
+ if (!prog) {
+ return;
+ }
- FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+ flush_vertices_for_program_constants(ctx, target);
if (get_local_param_pointer(ctx, "glProgramLocalParameterARB",
- target, index, ¶m)) {
- ASSERT(index < MAX_PROGRAM_LOCAL_PARAMS);
+ prog, target, index, ¶m)) {
+ assert(index < MAX_PROGRAM_LOCAL_PARAMS);
+ ASSIGN_4V(param, x, y, z, w);
+ }
+}
+
+void GLAPIENTRY
+_mesa_NamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index,
+ GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *param;
+ struct gl_program* prog = lookup_or_create_program(program, target,
+ "glNamedProgramLocalParameter4fEXT");
+
+ if (!prog) {
+ return;
+ }
+
+ if ((target == GL_VERTEX_PROGRAM_ARB && prog == ctx->VertexProgram.Current) ||
+ (target == GL_FRAGMENT_PROGRAM_ARB && prog == ctx->FragmentProgram.Current)) {
+ flush_vertices_for_program_constants(ctx, target);
+ }
+
+ if (get_local_param_pointer(ctx, "glNamedProgramLocalParameter4fEXT",
+ prog, target, index, ¶m)) {
+ assert(index < MAX_PROGRAM_LOCAL_PARAMS);
ASSIGN_4V(param, x, y, z, w);
}
}
void GLAPIENTRY
-_mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
- const GLfloat *params)
+_mesa_NamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index,
+ const GLfloat *params)
+{
+ _mesa_NamedProgramLocalParameter4fEXT(program, target, index, params[0],
+ params[1], params[2], params[3]);
+}
+
+
+static void
+program_local_parameters4fv(struct gl_program* prog, GLuint index, GLsizei count,
+ const GLfloat *params, const char* caller)
{
GET_CURRENT_CONTEXT(ctx);
GLfloat *dest;
-
- FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+ flush_vertices_for_program_constants(ctx, prog->Target);
if (count <= 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fv(count)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(count)", caller);
}
- if (get_local_param_pointer(ctx, "glProgramLocalParameters4fvEXT",
- target, index, &dest)) {
- GLuint maxParams = target == GL_FRAGMENT_PROGRAM_ARB ?
- ctx->Const.FragmentProgram.MaxLocalParams :
- ctx->Const.VertexProgram.MaxLocalParams;
+ if (get_local_param_pointer(ctx, caller,
+ prog, prog->Target, index, &dest)) {
+ GLuint maxParams = prog->Target == GL_FRAGMENT_PROGRAM_ARB ?
+ ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams :
+ ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams;
if ((index + count) > maxParams) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glProgramLocalParameters4fvEXT(index + count)");
+ "%s(index + count)",
+ caller);
return;
}
}
+void GLAPIENTRY
+_mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
+ const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_program* prog = get_current_program(ctx, target,
+ "glProgramLocalParameters4fv");
+ if (!prog) {
+ return;
+ }
+
+ program_local_parameters4fv(prog, index, count, params,
+ "glProgramLocalParameters4fv");
+}
+
+void GLAPIENTRY
+_mesa_NamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index,
+ GLsizei count, const GLfloat *params)
+{
+ struct gl_program* prog =
+ lookup_or_create_program(program, target,
+ "glNamedProgramLocalParameters4fvEXT");
+ if (!prog) {
+ return;
+ }
+
+ program_local_parameters4fv(prog, index, count, params,
+ "glNamedProgramLocalParameters4fvEXT");
+}
+
+
void GLAPIENTRY
_mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index,
GLdouble x, GLdouble y,
}
+void GLAPIENTRY
+_mesa_NamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index,
+ GLdouble x, GLdouble y,
+ GLdouble z, GLdouble w)
+{
+ _mesa_NamedProgramLocalParameter4fEXT(program, target, index, (GLfloat) x, (GLfloat) y,
+ (GLfloat) z, (GLfloat) w);
+}
+
+
void GLAPIENTRY
_mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
const GLdouble *params)
}
+void GLAPIENTRY
+_mesa_NamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index,
+ const GLdouble *params)
+{
+ _mesa_NamedProgramLocalParameter4fEXT(program, target, index,
+ (GLfloat) params[0], (GLfloat) params[1],
+ (GLfloat) params[2], (GLfloat) params[3]);
+}
+
+
void GLAPIENTRY
_mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index,
GLfloat *params)
{
GLfloat *param;
GET_CURRENT_CONTEXT(ctx);
+ struct gl_program* prog = get_current_program(ctx, target, "glGetProgramLocalParameterfvARB");
+ if (!prog) {
+ return;
+ }
if (get_local_param_pointer(ctx, "glProgramLocalParameters4fvEXT",
- target, index, ¶m)) {
+ prog, target, index, ¶m)) {
+ COPY_4V(params, param);
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_GetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index,
+ GLfloat *params)
+{
+ GLfloat *param;
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_program* prog = lookup_or_create_program(program, target,
+ "glGetNamedProgramLocalParameterfvEXT");
+ if (!prog) {
+ return;
+ }
+
+ if (get_local_param_pointer(ctx, "glGetNamedProgramLocalParameterfvEXT",
+ prog, target, index, ¶m)) {
COPY_4V(params, param);
}
}
{
GLfloat *param;
GET_CURRENT_CONTEXT(ctx);
+ struct gl_program* prog = get_current_program(ctx, target, "glGetProgramLocalParameterdvARB");
+ if (!prog) {
+ return;
+ }
if (get_local_param_pointer(ctx, "glProgramLocalParameters4fvEXT",
- target, index, ¶m)) {
+ prog, target, index, ¶m)) {
COPY_4V(params, param);
}
}
void GLAPIENTRY
-_mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
+_mesa_GetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index,
+ GLdouble *params)
{
- const struct gl_program_constants *limits;
- struct gl_program *prog;
+ GLfloat *param;
GET_CURRENT_CONTEXT(ctx);
+ struct gl_program* prog = lookup_or_create_program(program, target,
+ "glGetNamedProgramLocalParameterdvEXT");
+ if (!prog) {
+ return;
+ }
- if (target == GL_VERTEX_PROGRAM_ARB
- && ctx->Extensions.ARB_vertex_program) {
- prog = &(ctx->VertexProgram.Current->Base);
- limits = &ctx->Const.VertexProgram;
+ if (get_local_param_pointer(ctx, "glGetNamedProgramLocalParameterdvEXT",
+ prog, target, index, ¶m)) {
+ COPY_4V(params, param);
}
- else if (target == GL_FRAGMENT_PROGRAM_ARB
- && ctx->Extensions.ARB_fragment_program) {
- prog = &(ctx->FragmentProgram.Current->Base);
- limits = &ctx->Const.FragmentProgram;
+}
+
+
+static void
+get_program_iv(struct gl_program *prog, GLenum target, GLenum pname,
+ GLint *params)
+{
+ const struct gl_program_constants *limits;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (target == GL_VERTEX_PROGRAM_ARB) {
+ limits = &ctx->Const.Program[MESA_SHADER_VERTEX];
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivARB(target)");
- return;
+ limits = &ctx->Const.Program[MESA_SHADER_FRAGMENT];
}
- ASSERT(prog);
- ASSERT(limits);
+ assert(prog);
+ assert(limits);
/* Queries supported for both vertex and fragment programs */
switch (pname) {
*params = prog->Id;
return;
case GL_PROGRAM_INSTRUCTIONS_ARB:
- *params = prog->NumInstructions;
+ *params = prog->arb.NumInstructions;
return;
case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
*params = limits->MaxInstructions;
return;
case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- *params = prog->NumNativeInstructions;
+ *params = prog->arb.NumNativeInstructions;
return;
case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
*params = limits->MaxNativeInstructions;
return;
case GL_PROGRAM_TEMPORARIES_ARB:
- *params = prog->NumTemporaries;
+ *params = prog->arb.NumTemporaries;
return;
case GL_MAX_PROGRAM_TEMPORARIES_ARB:
*params = limits->MaxTemps;
return;
case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
- *params = prog->NumNativeTemporaries;
+ *params = prog->arb.NumNativeTemporaries;
return;
case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
*params = limits->MaxNativeTemps;
return;
case GL_PROGRAM_PARAMETERS_ARB:
- *params = prog->NumParameters;
+ *params = prog->arb.NumParameters;
return;
case GL_MAX_PROGRAM_PARAMETERS_ARB:
*params = limits->MaxParameters;
return;
case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
- *params = prog->NumNativeParameters;
+ *params = prog->arb.NumNativeParameters;
return;
case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
*params = limits->MaxNativeParameters;
return;
case GL_PROGRAM_ATTRIBS_ARB:
- *params = prog->NumAttributes;
+ *params = prog->arb.NumAttributes;
return;
case GL_MAX_PROGRAM_ATTRIBS_ARB:
*params = limits->MaxAttribs;
return;
case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
- *params = prog->NumNativeAttributes;
+ *params = prog->arb.NumNativeAttributes;
return;
case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
*params = limits->MaxNativeAttribs;
return;
case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
- *params = prog->NumAddressRegs;
+ *params = prog->arb.NumAddressRegs;
return;
case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
*params = limits->MaxAddressRegs;
return;
case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- *params = prog->NumNativeAddressRegs;
+ *params = prog->arb.NumNativeAddressRegs;
return;
case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
*params = limits->MaxNativeAddressRegs;
* The following apply to fragment programs only (at this time)
*/
if (target == GL_FRAGMENT_PROGRAM_ARB) {
- const struct gl_fragment_program *fp = ctx->FragmentProgram.Current;
+ const struct gl_program *fp = ctx->FragmentProgram.Current;
switch (pname) {
case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
- *params = fp->Base.NumNativeAluInstructions;
+ *params = fp->arb.NumNativeAluInstructions;
return;
case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- *params = fp->Base.NumAluInstructions;
+ *params = fp->arb.NumAluInstructions;
return;
case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
- *params = fp->Base.NumTexInstructions;
+ *params = fp->arb.NumTexInstructions;
return;
case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- *params = fp->Base.NumNativeTexInstructions;
+ *params = fp->arb.NumNativeTexInstructions;
return;
case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
- *params = fp->Base.NumTexIndirections;
+ *params = fp->arb.NumTexIndirections;
return;
case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- *params = fp->Base.NumNativeTexIndirections;
+ *params = fp->arb.NumNativeTexIndirections;
return;
case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
*params = limits->MaxAluInstructions;
}
+void GLAPIENTRY
+_mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_program* prog = get_current_program(ctx, target,
+ "glGetProgramivARB");
+ if (!prog) {
+ return;
+ }
+ get_program_iv(prog, target, pname, params);
+}
+
+void GLAPIENTRY
+_mesa_GetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname,
+ GLint *params)
+{
+ struct gl_program* prog;
+ if (pname == GL_PROGRAM_BINDING_ARB) {
+ _mesa_GetProgramivARB(target, pname, params);
+ return;
+ }
+ prog = lookup_or_create_program(program, target,
+ "glGetNamedProgramivEXT");
+ if (!prog) {
+ return;
+ }
+ get_program_iv(prog, target, pname, params);
+}
+
+
void GLAPIENTRY
_mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string)
{
GET_CURRENT_CONTEXT(ctx);
if (target == GL_VERTEX_PROGRAM_ARB) {
- prog = &(ctx->VertexProgram.Current->Base);
+ prog = ctx->VertexProgram.Current;
}
else if (target == GL_FRAGMENT_PROGRAM_ARB) {
- prog = &(ctx->FragmentProgram.Current->Base);
+ prog = ctx->FragmentProgram.Current;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringARB(target)");
return;
}
- ASSERT(prog);
+ assert(prog);
if (pname != GL_PROGRAM_STRING_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringARB(pname)");
else
*dst = '\0';
}
+
+
+void GLAPIENTRY
+_mesa_GetNamedProgramStringEXT(GLuint program, GLenum target,
+ GLenum pname, GLvoid *string) {
+ char *dst = (char *) string;
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_program* prog = lookup_or_create_program(program, target,
+ "glGetNamedProgramStringEXT");
+ if (!prog)
+ return;
+
+ if (pname != GL_PROGRAM_STRING_ARB) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetNamedProgramStringEXT(pname)");
+ return;
+ }
+
+ if (prog->String)
+ memcpy(dst, prog->String, strlen((char *) prog->String));
+ else
+ *dst = '\0';
+}