/*
* Mesa 3-D graphics library
- * Version: 7.0
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/**
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/arbprogram.h"
+#include "main/shaderapi.h"
#include "program/arbprogparse.h"
-#include "program/nvfragparse.h"
-#include "program/nvvertparse.h"
#include "program/program.h"
+#include "program/prog_print.h"
-
-
-/**
- * Mixing ARB and NV vertex/fragment programs can be tricky.
- * Note: GL_VERTEX_PROGRAM_ARB == GL_VERTEX_PROGRAM_NV
- * but, GL_FRAGMENT_PROGRAM_ARB != GL_FRAGMENT_PROGRAM_NV
- * The two different fragment program targets are supposed to be compatible
- * to some extent (see GL_ARB_fragment_program spec).
- * This function does the compatibility check.
- */
-static GLboolean
-compatible_program_targets(GLenum t1, GLenum t2)
-{
- if (t1 == t2)
- return GL_TRUE;
- if (t1 == GL_FRAGMENT_PROGRAM_ARB && t2 == GL_FRAGMENT_PROGRAM_NV)
- return GL_TRUE;
- if (t1 == GL_FRAGMENT_PROGRAM_NV && t2 == GL_FRAGMENT_PROGRAM_ARB)
- return GL_TRUE;
- return GL_FALSE;
-}
-
+#ifdef _MSC_VER
+#include <stdlib.h>
+#define PATH_MAX _MAX_PATH
+#endif
/**
* Bind a program (make it current)
* and glBindProgramARB.
*/
void GLAPIENTRY
-_mesa_BindProgram(GLenum target, GLuint id)
+_mesa_BindProgramARB(GLenum target, GLuint id)
{
struct gl_program *curProg, *newProg;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
/* Error-check target and get curProg */
- if ((target == GL_VERTEX_PROGRAM_ARB) && /* == GL_VERTEX_PROGRAM_NV */
- (ctx->Extensions.NV_vertex_program ||
- ctx->Extensions.ARB_vertex_program)) {
+ if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) {
curProg = &ctx->VertexProgram.Current->Base;
}
- else if ((target == GL_FRAGMENT_PROGRAM_NV
- && ctx->Extensions.NV_fragment_program) ||
- (target == GL_FRAGMENT_PROGRAM_ARB
- && ctx->Extensions.ARB_fragment_program)) {
+ else if (target == GL_FRAGMENT_PROGRAM_ARB
+ && ctx->Extensions.ARB_fragment_program) {
curProg = &ctx->FragmentProgram.Current->Base;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV/ARB(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramARB(target)");
return;
}
if (id == 0) {
/* Bind a default program */
newProg = NULL;
- if (target == GL_VERTEX_PROGRAM_ARB) /* == GL_VERTEX_PROGRAM_NV */
+ if (target == GL_VERTEX_PROGRAM_ARB)
newProg = &ctx->Shared->DefaultVertexProgram->Base;
else
newProg = &ctx->Shared->DefaultFragmentProgram->Base;
/* allocate a new program now */
newProg = ctx->Driver.NewProgram(ctx, target, id);
if (!newProg) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV/ARB");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramARB");
return;
}
_mesa_HashInsert(ctx->Shared->Programs, id, newProg);
}
- else if (!compatible_program_targets(newProg->Target, target)) {
+ else if (newProg->Target != target) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindProgramNV/ARB(target mismatch)");
+ "glBindProgramARB(target mismatch)");
return;
}
}
FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
/* bind newProg */
- if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
+ if (target == GL_VERTEX_PROGRAM_ARB) {
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
gl_vertex_program(newProg));
}
- else if (target == GL_FRAGMENT_PROGRAM_NV ||
- target == GL_FRAGMENT_PROGRAM_ARB) {
+ else if (target == GL_FRAGMENT_PROGRAM_ARB) {
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
gl_fragment_program(newProg));
}
/* Never null pointers */
- ASSERT(ctx->VertexProgram.Current);
- ASSERT(ctx->FragmentProgram.Current);
+ assert(ctx->VertexProgram.Current);
+ assert(ctx->FragmentProgram.Current);
if (ctx->Driver.BindProgram)
ctx->Driver.BindProgram(ctx, target, newProg);
* \note Called by both glDeleteProgramsNV and glDeleteProgramsARB.
*/
void GLAPIENTRY
-_mesa_DeletePrograms(GLsizei n, const GLuint *ids)
+_mesa_DeleteProgramsARB(GLsizei n, const GLuint *ids)
{
GLint i;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
if (n < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glDeleteProgramsNV" );
else if (prog) {
/* Unbind program if necessary */
switch (prog->Target) {
- case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
- case GL_VERTEX_STATE_PROGRAM_NV:
+ case GL_VERTEX_PROGRAM_ARB:
if (ctx->VertexProgram.Current &&
ctx->VertexProgram.Current->Base.Id == ids[i]) {
/* unbind this currently bound program */
- _mesa_BindProgram(prog->Target, 0);
+ _mesa_BindProgramARB(prog->Target, 0);
}
break;
- case GL_FRAGMENT_PROGRAM_NV:
case GL_FRAGMENT_PROGRAM_ARB:
if (ctx->FragmentProgram.Current &&
ctx->FragmentProgram.Current->Base.Id == ids[i]) {
/* unbind this currently bound program */
- _mesa_BindProgram(prog->Target, 0);
+ _mesa_BindProgramARB(prog->Target, 0);
}
break;
default:
* \note Called by both glGenProgramsNV and glGenProgramsARB.
*/
void GLAPIENTRY
-_mesa_GenPrograms(GLsizei n, GLuint *ids)
+_mesa_GenProgramsARB(GLsizei n, GLuint *ids)
{
GLuint first;
GLuint i;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGenPrograms");
if (!ids)
return;
+ _mesa_HashLockMutex(ctx->Shared->Programs);
+
first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, n);
/* Insert pointer to dummy program as placeholder */
for (i = 0; i < (GLuint) n; i++) {
- _mesa_HashInsert(ctx->Shared->Programs, first + i, &_mesa_DummyProgram);
+ _mesa_HashInsertLocked(ctx->Shared->Programs, first + i,
+ &_mesa_DummyProgram);
}
+ _mesa_HashUnlockMutex(ctx->Shared->Programs);
+
/* Return the program names */
for (i = 0; i < (GLuint) n; i++) {
ids[i] = first + i;
if (target == GL_VERTEX_PROGRAM_ARB
&& ctx->Extensions.ARB_vertex_program) {
prog = &(ctx->VertexProgram.Current->Base);
- maxParams = ctx->Const.VertexProgram.MaxLocalParams;
+ maxParams = ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams;
}
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
prog = &(ctx->FragmentProgram.Current->Base);
- maxParams = ctx->Const.FragmentProgram.MaxLocalParams;
- }
- else if (target == GL_FRAGMENT_PROGRAM_NV
- && ctx->Extensions.NV_fragment_program) {
- prog = &(ctx->FragmentProgram.Current->Base);
- maxParams = MAX_NV_FRAGMENT_PROGRAM_PARAMS;
+ maxParams = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
return GL_FALSE;
}
+ if (!prog->LocalParams) {
+ prog->LocalParams = calloc(maxParams, sizeof(float[4]));
+ if (!prog->LocalParams)
+ return GL_FALSE;
+ }
+
*param = prog->LocalParams[index];
return GL_TRUE;
}
{
if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- if (index >= ctx->Const.FragmentProgram.MaxEnvParams) {
+ if (index >= ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxEnvParams) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index)", func);
return GL_FALSE;
}
return GL_TRUE;
}
else if (target == GL_VERTEX_PROGRAM_ARB &&
- (ctx->Extensions.ARB_vertex_program ||
- ctx->Extensions.NV_vertex_program)) {
- if (index >= ctx->Const.VertexProgram.MaxEnvParams) {
+ ctx->Extensions.ARB_vertex_program) {
+ if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxEnvParams) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index)", func);
return GL_FALSE;
}
const GLvoid *string)
{
struct gl_program *base;
+ bool failed;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
return;
}
- /* The first couple cases are complicated. The same enum value is used for
- * ARB and NV vertex programs. If the target is a vertex program, parse it
- * using the ARB grammar if the string starts with "!!ARB" or if
- * NV_vertex_program is not supported.
- */
- if (target == GL_VERTEX_PROGRAM_ARB
- && ctx->Extensions.ARB_vertex_program
- && ((strncmp(string, "!!ARB", 5) == 0)
- || !ctx->Extensions.NV_vertex_program)) {
+ if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) {
struct gl_vertex_program *prog = ctx->VertexProgram.Current;
_mesa_parse_arb_vertex_program(ctx, target, string, len, prog);
base = & prog->Base;
}
- else if ((target == GL_VERTEX_PROGRAM_ARB
- || target == GL_VERTEX_STATE_PROGRAM_NV)
- && ctx->Extensions.NV_vertex_program) {
- struct gl_vertex_program *prog = ctx->VertexProgram.Current;
- _mesa_parse_nv_vertex_program(ctx, target, string, len, prog);
-
- base = & prog->Base;
- }
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
struct gl_fragment_program *prog = ctx->FragmentProgram.Current;
base = & prog->Base;
}
- else if (target == GL_FRAGMENT_PROGRAM_NV
- && ctx->Extensions.NV_fragment_program) {
- struct gl_fragment_program *prog = ctx->FragmentProgram.Current;
- _mesa_parse_nv_fragment_program(ctx, target, string, len, prog);
-
- base = & prog->Base;
- }
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(target)");
return;
}
- if (ctx->Program.ErrorPos == -1) {
+ failed = ctx->Program.ErrorPos != -1;
+
+ if (!failed) {
/* finally, give the program to the driver for translation/checking */
if (!ctx->Driver.ProgramStringNotify(ctx, target, base)) {
+ failed = true;
_mesa_error(ctx, GL_INVALID_OPERATION,
"glProgramStringARB(rejected by driver");
}
}
+
+ if (ctx->_Shader->Flags & GLSL_DUMP) {
+ const char *shader_type =
+ target == GL_FRAGMENT_PROGRAM_ARB ? "fragment" : "vertex";
+
+ fprintf(stderr, "ARB_%s_program source for program %d:\n",
+ shader_type, base->Id);
+ fprintf(stderr, "%s\n", (const char *) string);
+
+ if (failed) {
+ fprintf(stderr, "ARB_%s_program %d failed to compile.\n",
+ shader_type, base->Id);
+ } else {
+ fprintf(stderr, "Mesa IR for ARB_%s_program %d:\n",
+ shader_type, base->Id);
+ _mesa_print_program(base);
+ fprintf(stderr, "\n");
+ }
+ fflush(stderr);
+ }
+
+ /* Capture vp-*.shader_test/fp-*.shader_test files. */
+ const char *capture_path = _mesa_get_shader_capture_path();
+ if (capture_path != NULL) {
+ FILE *file;
+ char filename[PATH_MAX];
+ const char *shader_type =
+ target == GL_FRAGMENT_PROGRAM_ARB ? "fragment" : "vertex";
+
+ _mesa_snprintf(filename, sizeof(filename), "%s/%cp-%u.shader_test",
+ capture_path, shader_type[0], base->Id);
+ file = fopen(filename, "w");
+ if (file) {
+ fprintf(file,
+ "[require]\nGL_ARB_%s_program\n\n[%s program]\n%s\n",
+ shader_type, shader_type, (const char *) string);
+ fclose(file);
+ } else {
+ _mesa_warning(ctx, "Failed to open %s", filename);
+ }
+ }
}
/**
* Set a program env parameter register.
* \note Called from the GL API dispatcher.
- * Note, this function is also used by the GL_NV_vertex_program extension
- * (alias to ProgramParameterdNV)
*/
void GLAPIENTRY
_mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index,
/**
* Set a program env parameter register.
* \note Called from the GL API dispatcher.
- * Note, this function is also used by the GL_NV_vertex_program extension
- * (alias to ProgramParameterdvNV)
*/
void GLAPIENTRY
_mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
/**
* Set a program env parameter register.
* \note Called from the GL API dispatcher.
- * Note, this function is also used by the GL_NV_vertex_program extension
- * (alias to ProgramParameterfNV)
*/
void GLAPIENTRY
_mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
GLfloat *param;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
/**
* Set a program env parameter register.
* \note Called from the GL API dispatcher.
- * Note, this function is also used by the GL_NV_vertex_program extension
- * (alias to ProgramParameterfvNV)
*/
void GLAPIENTRY
_mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
GLfloat *param;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
{
GET_CURRENT_CONTEXT(ctx);
GLfloat * dest;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- if ((index + count) > ctx->Const.FragmentProgram.MaxEnvParams) {
+ if ((index + count) > ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxEnvParams) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(index + count)");
return;
}
}
else if (target == GL_VERTEX_PROGRAM_ARB
&& ctx->Extensions.ARB_vertex_program) {
- if ((index + count) > ctx->Const.VertexProgram.MaxEnvParams) {
+ if ((index + count) > ctx->Const.Program[MESA_SHADER_VERTEX].MaxEnvParams) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(index + count)");
return;
}
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
if (get_env_param_pointer(ctx, "glGetProgramEnvParameterfv",
target, index, ¶m)) {
COPY_4V(params, param);
}
-/**
- * Note, this function is also used by the GL_NV_fragment_program extension.
- */
void GLAPIENTRY
_mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
GET_CURRENT_CONTEXT(ctx);
GLfloat *param;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
if (get_local_param_pointer(ctx, "glProgramLocalParameterARB",
target, index, ¶m)) {
- ASSERT(index < MAX_PROGRAM_LOCAL_PARAMS);
+ assert(index < MAX_PROGRAM_LOCAL_PARAMS);
ASSIGN_4V(param, x, y, z, w);
}
}
-/**
- * Note, this function is also used by the GL_NV_fragment_program extension.
- */
void GLAPIENTRY
_mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
GLfloat *dest;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fv(count)");
}
- if (target == GL_FRAGMENT_PROGRAM_ARB
- && ctx->Extensions.ARB_fragment_program) {
- if ((index + count) > ctx->Const.FragmentProgram.MaxLocalParams) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fvEXT(index + count)");
- return;
- }
- dest = ctx->FragmentProgram.Current->Base.LocalParams[index];
- }
- else if (target == GL_VERTEX_PROGRAM_ARB
- && ctx->Extensions.ARB_vertex_program) {
- if ((index + count) > ctx->Const.VertexProgram.MaxLocalParams) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fvEXT(index + count)");
+ if (get_local_param_pointer(ctx, "glProgramLocalParameters4fvEXT",
+ target, index, &dest)) {
+ GLuint maxParams = target == GL_FRAGMENT_PROGRAM_ARB ?
+ ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams :
+ ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams;
+
+ if ((index + count) > maxParams) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glProgramLocalParameters4fvEXT(index + count)");
return;
}
- dest = ctx->VertexProgram.Current->Base.LocalParams[index];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameters4fvEXT(target)");
- return;
- }
- memcpy(dest, params, count * 4 * sizeof(GLfloat));
+ memcpy(dest, params, count * 4 * sizeof(GLfloat));
+ }
}
-/**
- * Note, this function is also used by the GL_NV_fragment_program extension.
- */
void GLAPIENTRY
_mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index,
GLdouble x, GLdouble y,
}
-/**
- * Note, this function is also used by the GL_NV_fragment_program extension.
- */
void GLAPIENTRY
_mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
const GLdouble *params)
}
-/**
- * Note, this function is also used by the GL_NV_fragment_program extension.
- */
void GLAPIENTRY
_mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index,
GLfloat *params)
{
GLfloat *param;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (get_local_param_pointer(ctx, "glProgramLocalParameters4fvEXT",
target, index, ¶m)) {
}
-/**
- * Note, this function is also used by the GL_NV_fragment_program extension.
- */
void GLAPIENTRY
_mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index,
GLdouble *params)
{
GLfloat *param;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (get_local_param_pointer(ctx, "glProgramLocalParameters4fvEXT",
target, index, ¶m)) {
struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
if (target == GL_VERTEX_PROGRAM_ARB
&& ctx->Extensions.ARB_vertex_program) {
prog = &(ctx->VertexProgram.Current->Base);
- limits = &ctx->Const.VertexProgram;
+ limits = &ctx->Const.Program[MESA_SHADER_VERTEX];
}
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
prog = &(ctx->FragmentProgram.Current->Base);
- limits = &ctx->Const.FragmentProgram;
+ limits = &ctx->Const.Program[MESA_SHADER_FRAGMENT];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivARB(target)");
return;
}
- ASSERT(prog);
- ASSERT(limits);
+ assert(prog);
+ assert(limits);
/* Queries supported for both vertex and fragment programs */
switch (pname) {
char *dst = (char *) string;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
if (target == GL_VERTEX_PROGRAM_ARB) {
prog = &(ctx->VertexProgram.Current->Base);
}
return;
}
- ASSERT(prog);
+ assert(prog);
if (pname != GL_PROGRAM_STRING_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringARB(pname)");