/*
* Mesa 3-D graphics library
- * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* (C) Copyright IBM Corporation 2006
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL OR IBM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#include "image.h"
#include "imports.h"
#include "context.h"
-#include "mfeatures.h"
#include "bufferobj.h"
#include "arrayobj.h"
#include "macros.h"
* non-existent.
*/
-static inline struct gl_array_object *
-lookup_arrayobj(struct gl_context *ctx, GLuint id)
+struct gl_array_object *
+_mesa_lookup_arrayobj(struct gl_context *ctx, GLuint id)
{
if (id == 0)
return NULL;
unbind_array_object_vbos(ctx, obj);
_mesa_reference_buffer_object(ctx, &obj->ElementArrayBufferObj, NULL);
_glthread_DESTROY_MUTEX(obj->Mutex);
+ free(obj->Label);
free(obj);
}
}
else {
/* non-default array object */
- newObj = lookup_arrayobj(ctx, id);
+ newObj = _mesa_lookup_arrayobj(ctx, id);
if (!newObj) {
if (genRequired) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glBindVertexArray(non-gen name)");
}
for (i = 0; i < n; i++) {
- struct gl_array_object *obj = lookup_arrayobj(ctx, ids[i]);
+ struct gl_array_object *obj = _mesa_lookup_arrayobj(ctx, ids[i]);
if ( obj != NULL ) {
ASSERT( obj->Name == ids[i] );
if (id == 0)
return GL_FALSE;
- obj = lookup_arrayobj(ctx, id);
+ obj = _mesa_lookup_arrayobj(ctx, id);
if (obj == NULL)
return GL_FALSE;