#ifndef ARRAYOBJ_H
#define ARRAYOBJ_H
-#include "context.h"
+#include "glheader.h"
+#include "mtypes.h"
+#include "glformats.h"
+
+struct gl_context;
/**
* \file arrayobj.h
*/
extern struct gl_array_object *
-_mesa_new_array_object( GLcontext *ctx, GLuint name );
+_mesa_new_array_object( struct gl_context *ctx, GLuint name );
extern void
-_mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj );
+_mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj );
extern void
-_mesa_reference_array_object(GLcontext *ctx,
+_mesa_reference_array_object_(struct gl_context *ctx,
+ struct gl_array_object **ptr,
+ struct gl_array_object *arrayObj);
+
+static inline void
+_mesa_reference_array_object(struct gl_context *ctx,
struct gl_array_object **ptr,
- struct gl_array_object *arrayObj);
+ struct gl_array_object *arrayObj)
+{
+ if (*ptr != arrayObj)
+ _mesa_reference_array_object_(ctx, ptr, arrayObj);
+}
+
extern void
-_mesa_initialize_array_object( GLcontext *ctx,
+_mesa_initialize_array_object( struct gl_context *ctx,
struct gl_array_object *obj, GLuint name );
extern void
-_mesa_update_array_object_max_element(GLcontext *ctx,
+_mesa_update_array_object_max_element(struct gl_context *ctx,
struct gl_array_object *arrayObj);
+/** Returns the bitmask of all enabled arrays in fixed function mode.
+ *
+ * In fixed function mode only the traditional fixed function arrays
+ * are available.
+ */
+static inline GLbitfield64
+_mesa_array_object_get_enabled_ff(const struct gl_array_object *arrayObj)
+{
+ return arrayObj->_Enabled & VERT_BIT_FF_ALL;
+}
+
+/** Returns the bitmask of all enabled arrays in arb/glsl shader mode.
+ *
+ * In arb/glsl shader mode all the fixed function and the arb/glsl generic
+ * arrays are available. Only the first generic array takes
+ * precedence over the legacy position array.
+ */
+static inline GLbitfield64
+_mesa_array_object_get_enabled_arb(const struct gl_array_object *arrayObj)
+{
+ GLbitfield64 enabled = arrayObj->_Enabled;
+ return enabled & ~(VERT_BIT_POS & (enabled >> VERT_ATTRIB_GENERIC0));
+}
+
/*
* API functions
void GLAPIENTRY _mesa_BindVertexArrayAPPLE( GLuint id );
-void GLAPIENTRY _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids);
+void GLAPIENTRY _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids);
void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays);
void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer);
-GLboolean GLAPIENTRY _mesa_IsVertexArrayAPPLE( GLuint id );
+GLboolean GLAPIENTRY _mesa_IsVertexArray( GLuint id );
#endif /* ARRAYOBJ_H */