* API functions
*/
+
+void GLAPIENTRY _mesa_BindVertexArray( GLuint id );
+
void GLAPIENTRY _mesa_BindVertexArrayAPPLE( GLuint id );
void GLAPIENTRY _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids);
+void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays);
+
void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer);
GLboolean GLAPIENTRY _mesa_IsVertexArrayAPPLE( GLuint id );