#ifndef ATIFRAGSHADER_H
#define ATIFRAGSHADER_H
-#include "compiler.h"
#include "glheader.h"
-#include "mfeatures.h"
-struct _glapi_table;
+
struct gl_context;
#define MAX_NUM_INSTRUCTIONS_PER_PASS_ATI 8
#define MAX_NUM_PASSES_ATI 2
#define MAX_NUM_FRAGMENT_REGISTERS_ATI 6
+#define MAX_NUM_FRAGMENT_CONSTANTS_ATI 8
struct ati_fs_opcode_st
{
};
-extern void
-_mesa_init_ati_fragment_shader_dispatch(struct _glapi_table *disp);
-
extern struct ati_fragment_shader *
_mesa_new_ati_fragment_shader(struct gl_context *ctx, GLuint id);