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mesa: Add draw time validation for advanced blending modes.
[mesa.git]
/
src
/
mesa
/
main
/
attrib.c
diff --git
a/src/mesa/main/attrib.c
b/src/mesa/main/attrib.c
index f859191f69c76dc4c3724170804a47b6da5e4c56..ff5f0f1f9fecb639f52c5857012a6bf0f9982320 100644
(file)
--- a/
src/mesa/main/attrib.c
+++ b/
src/mesa/main/attrib.c
@@
-1489,6
+1489,8
@@
copy_array_object(struct gl_context *ctx,
/* _Enabled must be the same than on push */
dest->_Enabled = src->_Enabled;
+ /* The bitmask of bound VBOs needs to match the VertexBinding array */
+ dest->VertexAttribBufferMask = src->VertexAttribBufferMask;
dest->NewArrays = src->NewArrays;
}