#define ATTRIB_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "glheader.h"
+#include "mfeatures.h"
+struct _glapi_table;
+struct gl_context;
#if FEATURE_attrib_stack
#endif /* FEATURE_attrib_stack */
extern void
-_mesa_init_attrib( GLcontext *ctx );
+_mesa_init_attrib( struct gl_context *ctx );
extern void
-_mesa_free_attrib_data( GLcontext *ctx );
+_mesa_free_attrib_data( struct gl_context *ctx );
#endif /* ATTRIB_H */