-/* $Id: blend.c,v 1.12 2000/02/21 14:50:31 brianp Exp $ */
+/* $Id: blend.c,v 1.14 2000/04/11 21:38:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
}
-/* GL_INGR_blend_func_separate */
+/* GL_EXT_blend_func_separate */
void
-_mesa_BlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB,
- GLenum sfactorA, GLenum dfactorA )
+_mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
+ GLenum sfactorA, GLenum dfactorA )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glBlendFuncSeparate");
/* This is really an extension function! */
void
-_mesa_BlendEquationEXT( GLenum mode )
+_mesa_BlendEquation( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glBlendEquation");
void
-_mesa_BlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
+_mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
{
GET_CURRENT_CONTEXT(ctx);
ctx->Color.BlendColor[0] = CLAMP( red, 0.0F, 1.0F );
/* Read pixels from current color buffer */
(*ctx->Driver.ReadRGBAPixels)( ctx, n, x, y, dest, mask );
if (ctx->RasterMask & ALPHABUF_BIT) {
- gl_read_alpha_pixels( ctx, n, x, y, dest, mask );
+ _mesa_read_alpha_pixels( ctx, n, x, y, dest, mask );
}
if (!ctx->Color.BlendFunc)